App Crashing with UIImagePickerController in Landscape mode on iPhone X (iOS 12) only











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Created Project in Xcode 10.1 with Device Orientation Landscape Left and Right Only.



Added the following Key in Plist



Privacy - Camera Usage Description: “Used for taking Picture”



   import UIKit

class UploadViewController: UIViewController,UIImagePickerControllerDelegate,UINavigationControllerDelegate

{
//MARK:- ViewDidLoad
override func viewDidLoad() {
super.viewDidLoad()


}

@IBAction func cameraButtonAction(_ sender: UIButton)
{

if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera){

let imagePicker = UIImagePickerController()
imagePicker.sourceType = .camera
imagePicker.modalPresentationStyle = .overCurrentContext
imagePicker.delegate = self
self.present(imagePicker, animated: true, completion: nil)

}else{

let alert = UIAlertController(title: "Warning", message: "You don't have camera", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)

}
}

}


Above code working fine in following devices



iPhone 8 (iOS 12)



iPhone 7 (iOS 11.4.1)



iPad mini (iOS 11)



But When I run this in iPhoneX with iOS 12.1, then Getting following error.



Terminating app due to uncaught exception 'UIApplicationInvalidInterfaceOrientation', reason: 'Supported orientations has no common orientation with the application, and [CAMViewfinderViewController shouldAutorotate] is returning YES'
*** First throw call stack:

libc++abi.dylib: terminating with uncaught exception of type NSException


I did the research on this issue but I'm not able to find the solution yet.
Here are few links that I found for the related issue but none of the answers working for iPhoneX.



Using UIImagePickerController in landscape orientation



UIImagePickerController InterfaceOrientation Crash



https://www.reddit.com/r/iOSProgramming/comments/3xpwot/discussion_lets_talk_about_landscape_cameras/










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  • see this for help : stackoverflow.com/questions/12540597/…
    – Anbu.karthik
    yesterday















up vote
0
down vote

favorite












Created Project in Xcode 10.1 with Device Orientation Landscape Left and Right Only.



Added the following Key in Plist



Privacy - Camera Usage Description: “Used for taking Picture”



   import UIKit

class UploadViewController: UIViewController,UIImagePickerControllerDelegate,UINavigationControllerDelegate

{
//MARK:- ViewDidLoad
override func viewDidLoad() {
super.viewDidLoad()


}

@IBAction func cameraButtonAction(_ sender: UIButton)
{

if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera){

let imagePicker = UIImagePickerController()
imagePicker.sourceType = .camera
imagePicker.modalPresentationStyle = .overCurrentContext
imagePicker.delegate = self
self.present(imagePicker, animated: true, completion: nil)

}else{

let alert = UIAlertController(title: "Warning", message: "You don't have camera", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)

}
}

}


Above code working fine in following devices



iPhone 8 (iOS 12)



iPhone 7 (iOS 11.4.1)



iPad mini (iOS 11)



But When I run this in iPhoneX with iOS 12.1, then Getting following error.



Terminating app due to uncaught exception 'UIApplicationInvalidInterfaceOrientation', reason: 'Supported orientations has no common orientation with the application, and [CAMViewfinderViewController shouldAutorotate] is returning YES'
*** First throw call stack:

libc++abi.dylib: terminating with uncaught exception of type NSException


I did the research on this issue but I'm not able to find the solution yet.
Here are few links that I found for the related issue but none of the answers working for iPhoneX.



Using UIImagePickerController in landscape orientation



UIImagePickerController InterfaceOrientation Crash



https://www.reddit.com/r/iOSProgramming/comments/3xpwot/discussion_lets_talk_about_landscape_cameras/










share|improve this question






















  • see this for help : stackoverflow.com/questions/12540597/…
    – Anbu.karthik
    yesterday













up vote
0
down vote

favorite









up vote
0
down vote

favorite











Created Project in Xcode 10.1 with Device Orientation Landscape Left and Right Only.



Added the following Key in Plist



Privacy - Camera Usage Description: “Used for taking Picture”



   import UIKit

class UploadViewController: UIViewController,UIImagePickerControllerDelegate,UINavigationControllerDelegate

{
//MARK:- ViewDidLoad
override func viewDidLoad() {
super.viewDidLoad()


}

@IBAction func cameraButtonAction(_ sender: UIButton)
{

if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera){

let imagePicker = UIImagePickerController()
imagePicker.sourceType = .camera
imagePicker.modalPresentationStyle = .overCurrentContext
imagePicker.delegate = self
self.present(imagePicker, animated: true, completion: nil)

}else{

let alert = UIAlertController(title: "Warning", message: "You don't have camera", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)

}
}

}


Above code working fine in following devices



iPhone 8 (iOS 12)



iPhone 7 (iOS 11.4.1)



iPad mini (iOS 11)



But When I run this in iPhoneX with iOS 12.1, then Getting following error.



Terminating app due to uncaught exception 'UIApplicationInvalidInterfaceOrientation', reason: 'Supported orientations has no common orientation with the application, and [CAMViewfinderViewController shouldAutorotate] is returning YES'
*** First throw call stack:

libc++abi.dylib: terminating with uncaught exception of type NSException


I did the research on this issue but I'm not able to find the solution yet.
Here are few links that I found for the related issue but none of the answers working for iPhoneX.



Using UIImagePickerController in landscape orientation



UIImagePickerController InterfaceOrientation Crash



https://www.reddit.com/r/iOSProgramming/comments/3xpwot/discussion_lets_talk_about_landscape_cameras/










share|improve this question













Created Project in Xcode 10.1 with Device Orientation Landscape Left and Right Only.



Added the following Key in Plist



Privacy - Camera Usage Description: “Used for taking Picture”



   import UIKit

class UploadViewController: UIViewController,UIImagePickerControllerDelegate,UINavigationControllerDelegate

{
//MARK:- ViewDidLoad
override func viewDidLoad() {
super.viewDidLoad()


}

@IBAction func cameraButtonAction(_ sender: UIButton)
{

if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera){

let imagePicker = UIImagePickerController()
imagePicker.sourceType = .camera
imagePicker.modalPresentationStyle = .overCurrentContext
imagePicker.delegate = self
self.present(imagePicker, animated: true, completion: nil)

}else{

let alert = UIAlertController(title: "Warning", message: "You don't have camera", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)

}
}

}


Above code working fine in following devices



iPhone 8 (iOS 12)



iPhone 7 (iOS 11.4.1)



iPad mini (iOS 11)



But When I run this in iPhoneX with iOS 12.1, then Getting following error.



Terminating app due to uncaught exception 'UIApplicationInvalidInterfaceOrientation', reason: 'Supported orientations has no common orientation with the application, and [CAMViewfinderViewController shouldAutorotate] is returning YES'
*** First throw call stack:

libc++abi.dylib: terminating with uncaught exception of type NSException


I did the research on this issue but I'm not able to find the solution yet.
Here are few links that I found for the related issue but none of the answers working for iPhoneX.



Using UIImagePickerController in landscape orientation



UIImagePickerController InterfaceOrientation Crash



https://www.reddit.com/r/iOSProgramming/comments/3xpwot/discussion_lets_talk_about_landscape_cameras/







ios iphone swift iphone-x ios12






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asked yesterday









Vishal Khatri

4362931




4362931












  • see this for help : stackoverflow.com/questions/12540597/…
    – Anbu.karthik
    yesterday


















  • see this for help : stackoverflow.com/questions/12540597/…
    – Anbu.karthik
    yesterday
















see this for help : stackoverflow.com/questions/12540597/…
– Anbu.karthik
yesterday




see this for help : stackoverflow.com/questions/12540597/…
– Anbu.karthik
yesterday












1 Answer
1






active

oldest

votes

















up vote
2
down vote













I was also facing this issue since long and found a solution after doing so many RND's :



Step 1: Make Custom UIImage picker controller and use it. Code for same is below



class MyImagePickerViewController: UIImagePickerController {

override public func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}

override public var shouldAutorotate: Bool {
return false
}

override public var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return UIInterfaceOrientationMask.landscape // Since your app is in only landscape mode
}

}


Step 2: Make a global flag isOpenGallery and just before opening gallery make it true and make it false just before dismiss MyImagepickercontroller and In your App Delegate implement following code:



  func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
return isOpenGallery ? UIInterfaceOrientationMask.portrait : UIInterfaceOrientationMask.landscape
}





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    up vote
    2
    down vote













    I was also facing this issue since long and found a solution after doing so many RND's :



    Step 1: Make Custom UIImage picker controller and use it. Code for same is below



    class MyImagePickerViewController: UIImagePickerController {

    override public func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view.
    }

    override public var shouldAutorotate: Bool {
    return false
    }

    override public var supportedInterfaceOrientations: UIInterfaceOrientationMask {
    return UIInterfaceOrientationMask.landscape // Since your app is in only landscape mode
    }

    }


    Step 2: Make a global flag isOpenGallery and just before opening gallery make it true and make it false just before dismiss MyImagepickercontroller and In your App Delegate implement following code:



      func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
    return isOpenGallery ? UIInterfaceOrientationMask.portrait : UIInterfaceOrientationMask.landscape
    }





    share|improve this answer



























      up vote
      2
      down vote













      I was also facing this issue since long and found a solution after doing so many RND's :



      Step 1: Make Custom UIImage picker controller and use it. Code for same is below



      class MyImagePickerViewController: UIImagePickerController {

      override public func viewDidLoad() {
      super.viewDidLoad()
      // Do any additional setup after loading the view.
      }

      override public var shouldAutorotate: Bool {
      return false
      }

      override public var supportedInterfaceOrientations: UIInterfaceOrientationMask {
      return UIInterfaceOrientationMask.landscape // Since your app is in only landscape mode
      }

      }


      Step 2: Make a global flag isOpenGallery and just before opening gallery make it true and make it false just before dismiss MyImagepickercontroller and In your App Delegate implement following code:



        func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
      return isOpenGallery ? UIInterfaceOrientationMask.portrait : UIInterfaceOrientationMask.landscape
      }





      share|improve this answer

























        up vote
        2
        down vote










        up vote
        2
        down vote









        I was also facing this issue since long and found a solution after doing so many RND's :



        Step 1: Make Custom UIImage picker controller and use it. Code for same is below



        class MyImagePickerViewController: UIImagePickerController {

        override public func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view.
        }

        override public var shouldAutorotate: Bool {
        return false
        }

        override public var supportedInterfaceOrientations: UIInterfaceOrientationMask {
        return UIInterfaceOrientationMask.landscape // Since your app is in only landscape mode
        }

        }


        Step 2: Make a global flag isOpenGallery and just before opening gallery make it true and make it false just before dismiss MyImagepickercontroller and In your App Delegate implement following code:



          func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
        return isOpenGallery ? UIInterfaceOrientationMask.portrait : UIInterfaceOrientationMask.landscape
        }





        share|improve this answer














        I was also facing this issue since long and found a solution after doing so many RND's :



        Step 1: Make Custom UIImage picker controller and use it. Code for same is below



        class MyImagePickerViewController: UIImagePickerController {

        override public func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view.
        }

        override public var shouldAutorotate: Bool {
        return false
        }

        override public var supportedInterfaceOrientations: UIInterfaceOrientationMask {
        return UIInterfaceOrientationMask.landscape // Since your app is in only landscape mode
        }

        }


        Step 2: Make a global flag isOpenGallery and just before opening gallery make it true and make it false just before dismiss MyImagepickercontroller and In your App Delegate implement following code:



          func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
        return isOpenGallery ? UIInterfaceOrientationMask.portrait : UIInterfaceOrientationMask.landscape
        }






        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited yesterday

























        answered yesterday









        Vitul Goyal

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