Send and receive large object via HTTP by streaming both client and side












1















I've a client .net application which execute some call to WebApi server via HttpClient .NET object.



I'm looking for a best and efficient way to send a very large .NET object to my server.



Think of my object as something like following:



public class SampleObj
{
public int ID {get; set;}
public string SomeSimpleProperty {get; set;}
public MemoryStreamOrElseFileStreamOrElseSimilar MyLargeStream {get;set;}
}


Well, in order to avoid out of memory issue, I'd be able to "load" my object in memory by chunck and then send it to server by chunck also.



I've already seen StreamContent class, but my case is a bit more complex since I'm using a .Net type which in turns contains a stream (MyLargeStream property).



How can I manage all of this client and server side?










share|improve this question





























    1















    I've a client .net application which execute some call to WebApi server via HttpClient .NET object.



    I'm looking for a best and efficient way to send a very large .NET object to my server.



    Think of my object as something like following:



    public class SampleObj
    {
    public int ID {get; set;}
    public string SomeSimpleProperty {get; set;}
    public MemoryStreamOrElseFileStreamOrElseSimilar MyLargeStream {get;set;}
    }


    Well, in order to avoid out of memory issue, I'd be able to "load" my object in memory by chunck and then send it to server by chunck also.



    I've already seen StreamContent class, but my case is a bit more complex since I'm using a .Net type which in turns contains a stream (MyLargeStream property).



    How can I manage all of this client and server side?










    share|improve this question



























      1












      1








      1








      I've a client .net application which execute some call to WebApi server via HttpClient .NET object.



      I'm looking for a best and efficient way to send a very large .NET object to my server.



      Think of my object as something like following:



      public class SampleObj
      {
      public int ID {get; set;}
      public string SomeSimpleProperty {get; set;}
      public MemoryStreamOrElseFileStreamOrElseSimilar MyLargeStream {get;set;}
      }


      Well, in order to avoid out of memory issue, I'd be able to "load" my object in memory by chunck and then send it to server by chunck also.



      I've already seen StreamContent class, but my case is a bit more complex since I'm using a .Net type which in turns contains a stream (MyLargeStream property).



      How can I manage all of this client and server side?










      share|improve this question
















      I've a client .net application which execute some call to WebApi server via HttpClient .NET object.



      I'm looking for a best and efficient way to send a very large .NET object to my server.



      Think of my object as something like following:



      public class SampleObj
      {
      public int ID {get; set;}
      public string SomeSimpleProperty {get; set;}
      public MemoryStreamOrElseFileStreamOrElseSimilar MyLargeStream {get;set;}
      }


      Well, in order to avoid out of memory issue, I'd be able to "load" my object in memory by chunck and then send it to server by chunck also.



      I've already seen StreamContent class, but my case is a bit more complex since I'm using a .Net type which in turns contains a stream (MyLargeStream property).



      How can I manage all of this client and server side?







      c# asp.net-web-api data-transfer-objects






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 21 '18 at 9:21









      Uwe Keim

      27.5k32130211




      27.5k32130211










      asked Nov 21 '18 at 9:19









      bitbit

      4261727




      4261727
























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          well,
          I answer to myself.



          I've used a MultipartFormDataStreamProvider in order to contain both filestream and my serialized object.






          share|improve this answer























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            1 Answer
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            active

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            well,
            I answer to myself.



            I've used a MultipartFormDataStreamProvider in order to contain both filestream and my serialized object.






            share|improve this answer




























              0














              well,
              I answer to myself.



              I've used a MultipartFormDataStreamProvider in order to contain both filestream and my serialized object.






              share|improve this answer


























                0












                0








                0







                well,
                I answer to myself.



                I've used a MultipartFormDataStreamProvider in order to contain both filestream and my serialized object.






                share|improve this answer













                well,
                I answer to myself.



                I've used a MultipartFormDataStreamProvider in order to contain both filestream and my serialized object.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 22 '18 at 11:31









                bitbit

                4261727




                4261727
































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