D3 drag and mouseup events












1















I am using d3 to select rectangle. I am trying to get both a drag end and mouseup event to fire on the rectangle. It looks like the drag events block mouseup events. (They do not block mouse over events) I have bound a mouse up and a drag event to the rectangle. When I click on the rectangle, the mouseup event doesn't fire, only the drag end fires. I have tried different combinations of event.stopPropagation() and preventDefault() to control which events fire. I also tried setting the drag event to null. None of these work. How do I get both the drag end and mouseup to fire on mouseup?



var target = d3.select('#test');
target.on('mouseup', (d) => alert('mouseup'))
.call(d3.drag()
.on("start", function () {
console.log('start')
})
.on("drag", function () {
console.log('drag');
}).on("end", function () {
alert('end');
//d3.select(window).on('click.drag', null);
})
);

<div id='test' />

#test { background:red; position:absolute; height:40px; width:40px; }


This functionality worked in D3 v3 but it does not work in v4



Edit:
To clarify, my problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup).










share|improve this question





























    1















    I am using d3 to select rectangle. I am trying to get both a drag end and mouseup event to fire on the rectangle. It looks like the drag events block mouseup events. (They do not block mouse over events) I have bound a mouse up and a drag event to the rectangle. When I click on the rectangle, the mouseup event doesn't fire, only the drag end fires. I have tried different combinations of event.stopPropagation() and preventDefault() to control which events fire. I also tried setting the drag event to null. None of these work. How do I get both the drag end and mouseup to fire on mouseup?



    var target = d3.select('#test');
    target.on('mouseup', (d) => alert('mouseup'))
    .call(d3.drag()
    .on("start", function () {
    console.log('start')
    })
    .on("drag", function () {
    console.log('drag');
    }).on("end", function () {
    alert('end');
    //d3.select(window).on('click.drag', null);
    })
    );

    <div id='test' />

    #test { background:red; position:absolute; height:40px; width:40px; }


    This functionality worked in D3 v3 but it does not work in v4



    Edit:
    To clarify, my problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup).










    share|improve this question



























      1












      1








      1








      I am using d3 to select rectangle. I am trying to get both a drag end and mouseup event to fire on the rectangle. It looks like the drag events block mouseup events. (They do not block mouse over events) I have bound a mouse up and a drag event to the rectangle. When I click on the rectangle, the mouseup event doesn't fire, only the drag end fires. I have tried different combinations of event.stopPropagation() and preventDefault() to control which events fire. I also tried setting the drag event to null. None of these work. How do I get both the drag end and mouseup to fire on mouseup?



      var target = d3.select('#test');
      target.on('mouseup', (d) => alert('mouseup'))
      .call(d3.drag()
      .on("start", function () {
      console.log('start')
      })
      .on("drag", function () {
      console.log('drag');
      }).on("end", function () {
      alert('end');
      //d3.select(window).on('click.drag', null);
      })
      );

      <div id='test' />

      #test { background:red; position:absolute; height:40px; width:40px; }


      This functionality worked in D3 v3 but it does not work in v4



      Edit:
      To clarify, my problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup).










      share|improve this question
















      I am using d3 to select rectangle. I am trying to get both a drag end and mouseup event to fire on the rectangle. It looks like the drag events block mouseup events. (They do not block mouse over events) I have bound a mouse up and a drag event to the rectangle. When I click on the rectangle, the mouseup event doesn't fire, only the drag end fires. I have tried different combinations of event.stopPropagation() and preventDefault() to control which events fire. I also tried setting the drag event to null. None of these work. How do I get both the drag end and mouseup to fire on mouseup?



      var target = d3.select('#test');
      target.on('mouseup', (d) => alert('mouseup'))
      .call(d3.drag()
      .on("start", function () {
      console.log('start')
      })
      .on("drag", function () {
      console.log('drag');
      }).on("end", function () {
      alert('end');
      //d3.select(window).on('click.drag', null);
      })
      );

      <div id='test' />

      #test { background:red; position:absolute; height:40px; width:40px; }


      This functionality worked in D3 v3 but it does not work in v4



      Edit:
      To clarify, my problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup).







      d3.js






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 20 '18 at 19:05







      afriedman111

















      asked Nov 20 '18 at 15:14









      afriedman111afriedman111

      7212




      7212
























          2 Answers
          2






          active

          oldest

          votes


















          0














          In my experience you should just be able to add mouse down logic into the drag started event. Have you tried that in this case? If it's a more complicated use of mouse down and doesn't work with the drag started event, please add the specifics.






          share|improve this answer
























          • My problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup). To get around this I used the mouseover and mouseout to identify the element that the mouse is over and access that element in the drag end.

            – afriedman111
            Nov 20 '18 at 19:02



















          0














          When you click on one element and drag to another, I wanted to detect what that second element is. Mouseup doesn't trigger when you drag an object, but mouseover and mouseout do. I used those functions to set a mouseover_obj variable. That way after you drag, when the drag end event executes, you can access that object. If it's not null, then its value that is the shape your mouse is over.



          Here's some code:
          JsFiddle for D3 Mouseup while Drag



          var mouseover_node = null;
          var svg = d3.select('body').append('svg').attr('width', 1000).attr('height', 1000);
          var rect = svg.selectAll('rect')
          .data([0, 2, 3])
          .enter().append('rect')
          .attr('x', function(x) { return +x * 0; })
          .attr('y', function(y) { return +y * 120; })
          .attr('width', function() { return 100; })
          .attr('height', function() { return 100; })
          .attr('fill', function(x) { if(x == 0){return'red';}else return 'blue'; });


          rect.on("mouseover", (d) => {this.mouseover_node = d})
          .on("mouseout", (d) => {this.mouseover_node = null})
          .call(d3.drag()
          .on("start", function () {
          console.log('start');
          return false;
          })
          .on("drag", function () {
          console.log('drag');
          })
          .on("end", (sourceElement,index,svgItems) => {
          console.log('end drag with mouseover: ' + this.mouseover_node);
          })
          );





          share|improve this answer























            Your Answer






            StackExchange.ifUsing("editor", function () {
            StackExchange.using("externalEditor", function () {
            StackExchange.using("snippets", function () {
            StackExchange.snippets.init();
            });
            });
            }, "code-snippets");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "1"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: true,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: 10,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53396051%2fd3-drag-and-mouseup-events%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            0














            In my experience you should just be able to add mouse down logic into the drag started event. Have you tried that in this case? If it's a more complicated use of mouse down and doesn't work with the drag started event, please add the specifics.






            share|improve this answer
























            • My problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup). To get around this I used the mouseover and mouseout to identify the element that the mouse is over and access that element in the drag end.

              – afriedman111
              Nov 20 '18 at 19:02
















            0














            In my experience you should just be able to add mouse down logic into the drag started event. Have you tried that in this case? If it's a more complicated use of mouse down and doesn't work with the drag started event, please add the specifics.






            share|improve this answer
























            • My problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup). To get around this I used the mouseover and mouseout to identify the element that the mouse is over and access that element in the drag end.

              – afriedman111
              Nov 20 '18 at 19:02














            0












            0








            0







            In my experience you should just be able to add mouse down logic into the drag started event. Have you tried that in this case? If it's a more complicated use of mouse down and doesn't work with the drag started event, please add the specifics.






            share|improve this answer













            In my experience you should just be able to add mouse down logic into the drag started event. Have you tried that in this case? If it's a more complicated use of mouse down and doesn't work with the drag started event, please add the specifics.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Nov 20 '18 at 16:33









            A ZibudaA Zibuda

            388




            388













            • My problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup). To get around this I used the mouseover and mouseout to identify the element that the mouse is over and access that element in the drag end.

              – afriedman111
              Nov 20 '18 at 19:02



















            • My problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup). To get around this I used the mouseover and mouseout to identify the element that the mouse is over and access that element in the drag end.

              – afriedman111
              Nov 20 '18 at 19:02

















            My problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup). To get around this I used the mouseover and mouseout to identify the element that the mouse is over and access that element in the drag end.

            – afriedman111
            Nov 20 '18 at 19:02





            My problem was that the mouseup events are disabled on the page (and for that matter all elements) when the drag events trigger. I wanted to identify the target element when you drag from one shape onto another (hence the need for mouseup). To get around this I used the mouseover and mouseout to identify the element that the mouse is over and access that element in the drag end.

            – afriedman111
            Nov 20 '18 at 19:02













            0














            When you click on one element and drag to another, I wanted to detect what that second element is. Mouseup doesn't trigger when you drag an object, but mouseover and mouseout do. I used those functions to set a mouseover_obj variable. That way after you drag, when the drag end event executes, you can access that object. If it's not null, then its value that is the shape your mouse is over.



            Here's some code:
            JsFiddle for D3 Mouseup while Drag



            var mouseover_node = null;
            var svg = d3.select('body').append('svg').attr('width', 1000).attr('height', 1000);
            var rect = svg.selectAll('rect')
            .data([0, 2, 3])
            .enter().append('rect')
            .attr('x', function(x) { return +x * 0; })
            .attr('y', function(y) { return +y * 120; })
            .attr('width', function() { return 100; })
            .attr('height', function() { return 100; })
            .attr('fill', function(x) { if(x == 0){return'red';}else return 'blue'; });


            rect.on("mouseover", (d) => {this.mouseover_node = d})
            .on("mouseout", (d) => {this.mouseover_node = null})
            .call(d3.drag()
            .on("start", function () {
            console.log('start');
            return false;
            })
            .on("drag", function () {
            console.log('drag');
            })
            .on("end", (sourceElement,index,svgItems) => {
            console.log('end drag with mouseover: ' + this.mouseover_node);
            })
            );





            share|improve this answer




























              0














              When you click on one element and drag to another, I wanted to detect what that second element is. Mouseup doesn't trigger when you drag an object, but mouseover and mouseout do. I used those functions to set a mouseover_obj variable. That way after you drag, when the drag end event executes, you can access that object. If it's not null, then its value that is the shape your mouse is over.



              Here's some code:
              JsFiddle for D3 Mouseup while Drag



              var mouseover_node = null;
              var svg = d3.select('body').append('svg').attr('width', 1000).attr('height', 1000);
              var rect = svg.selectAll('rect')
              .data([0, 2, 3])
              .enter().append('rect')
              .attr('x', function(x) { return +x * 0; })
              .attr('y', function(y) { return +y * 120; })
              .attr('width', function() { return 100; })
              .attr('height', function() { return 100; })
              .attr('fill', function(x) { if(x == 0){return'red';}else return 'blue'; });


              rect.on("mouseover", (d) => {this.mouseover_node = d})
              .on("mouseout", (d) => {this.mouseover_node = null})
              .call(d3.drag()
              .on("start", function () {
              console.log('start');
              return false;
              })
              .on("drag", function () {
              console.log('drag');
              })
              .on("end", (sourceElement,index,svgItems) => {
              console.log('end drag with mouseover: ' + this.mouseover_node);
              })
              );





              share|improve this answer


























                0












                0








                0







                When you click on one element and drag to another, I wanted to detect what that second element is. Mouseup doesn't trigger when you drag an object, but mouseover and mouseout do. I used those functions to set a mouseover_obj variable. That way after you drag, when the drag end event executes, you can access that object. If it's not null, then its value that is the shape your mouse is over.



                Here's some code:
                JsFiddle for D3 Mouseup while Drag



                var mouseover_node = null;
                var svg = d3.select('body').append('svg').attr('width', 1000).attr('height', 1000);
                var rect = svg.selectAll('rect')
                .data([0, 2, 3])
                .enter().append('rect')
                .attr('x', function(x) { return +x * 0; })
                .attr('y', function(y) { return +y * 120; })
                .attr('width', function() { return 100; })
                .attr('height', function() { return 100; })
                .attr('fill', function(x) { if(x == 0){return'red';}else return 'blue'; });


                rect.on("mouseover", (d) => {this.mouseover_node = d})
                .on("mouseout", (d) => {this.mouseover_node = null})
                .call(d3.drag()
                .on("start", function () {
                console.log('start');
                return false;
                })
                .on("drag", function () {
                console.log('drag');
                })
                .on("end", (sourceElement,index,svgItems) => {
                console.log('end drag with mouseover: ' + this.mouseover_node);
                })
                );





                share|improve this answer













                When you click on one element and drag to another, I wanted to detect what that second element is. Mouseup doesn't trigger when you drag an object, but mouseover and mouseout do. I used those functions to set a mouseover_obj variable. That way after you drag, when the drag end event executes, you can access that object. If it's not null, then its value that is the shape your mouse is over.



                Here's some code:
                JsFiddle for D3 Mouseup while Drag



                var mouseover_node = null;
                var svg = d3.select('body').append('svg').attr('width', 1000).attr('height', 1000);
                var rect = svg.selectAll('rect')
                .data([0, 2, 3])
                .enter().append('rect')
                .attr('x', function(x) { return +x * 0; })
                .attr('y', function(y) { return +y * 120; })
                .attr('width', function() { return 100; })
                .attr('height', function() { return 100; })
                .attr('fill', function(x) { if(x == 0){return'red';}else return 'blue'; });


                rect.on("mouseover", (d) => {this.mouseover_node = d})
                .on("mouseout", (d) => {this.mouseover_node = null})
                .call(d3.drag()
                .on("start", function () {
                console.log('start');
                return false;
                })
                .on("drag", function () {
                console.log('drag');
                })
                .on("end", (sourceElement,index,svgItems) => {
                console.log('end drag with mouseover: ' + this.mouseover_node);
                })
                );






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 20 '18 at 19:18









                afriedman111afriedman111

                7212




                7212






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Stack Overflow!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53396051%2fd3-drag-and-mouseup-events%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    MongoDB - Not Authorized To Execute Command

                    How to fix TextFormField cause rebuild widget in Flutter

                    in spring boot 2.1 many test slices are not allowed anymore due to multiple @BootstrapWith