Aframe (how to?) Animate entity or entities with both simultaneous and sequential scaling/rotations/positions












0















This is the menu:
illustration of multiple plane entities transforming from a pile to a menu



How do I animate an entity, so that upon an event like a click, it does simultaneous scaling, rotation, positioning, and sequential scaling, rotation, positioning.



    <a-curve id="track1">
<a-curve-point position="4 2 -3"></a-curve-point>
<a-curve-point position="6 5 -2"></a-curve-point>
<a-curve-point scale="10 -3 -1"></a-curve-point>

</a-curve>

<a-cylinder position="5 0.75 -3" radius="0.5" height="1.5" color="#FFC65D" shadow>
<a-animation alongpath="curve: #track1" begin="click"></a-animation>
</a-cylinder>









share|improve this question

























  • Hi, can you separate and clarify your multiple questions? There's two questions, and the second one is quite a run-on sentence haha.

    – ngokevin
    Nov 20 '18 at 13:47











  • Okay here is the separated and rewritten question stackoverflow.com/questions/53404248/…

    – Micah Blumberg
    Nov 21 '18 at 1:53
















0















This is the menu:
illustration of multiple plane entities transforming from a pile to a menu



How do I animate an entity, so that upon an event like a click, it does simultaneous scaling, rotation, positioning, and sequential scaling, rotation, positioning.



    <a-curve id="track1">
<a-curve-point position="4 2 -3"></a-curve-point>
<a-curve-point position="6 5 -2"></a-curve-point>
<a-curve-point scale="10 -3 -1"></a-curve-point>

</a-curve>

<a-cylinder position="5 0.75 -3" radius="0.5" height="1.5" color="#FFC65D" shadow>
<a-animation alongpath="curve: #track1" begin="click"></a-animation>
</a-cylinder>









share|improve this question

























  • Hi, can you separate and clarify your multiple questions? There's two questions, and the second one is quite a run-on sentence haha.

    – ngokevin
    Nov 20 '18 at 13:47











  • Okay here is the separated and rewritten question stackoverflow.com/questions/53404248/…

    – Micah Blumberg
    Nov 21 '18 at 1:53














0












0








0








This is the menu:
illustration of multiple plane entities transforming from a pile to a menu



How do I animate an entity, so that upon an event like a click, it does simultaneous scaling, rotation, positioning, and sequential scaling, rotation, positioning.



    <a-curve id="track1">
<a-curve-point position="4 2 -3"></a-curve-point>
<a-curve-point position="6 5 -2"></a-curve-point>
<a-curve-point scale="10 -3 -1"></a-curve-point>

</a-curve>

<a-cylinder position="5 0.75 -3" radius="0.5" height="1.5" color="#FFC65D" shadow>
<a-animation alongpath="curve: #track1" begin="click"></a-animation>
</a-cylinder>









share|improve this question
















This is the menu:
illustration of multiple plane entities transforming from a pile to a menu



How do I animate an entity, so that upon an event like a click, it does simultaneous scaling, rotation, positioning, and sequential scaling, rotation, positioning.



    <a-curve id="track1">
<a-curve-point position="4 2 -3"></a-curve-point>
<a-curve-point position="6 5 -2"></a-curve-point>
<a-curve-point scale="10 -3 -1"></a-curve-point>

</a-curve>

<a-cylinder position="5 0.75 -3" radius="0.5" height="1.5" color="#FFC65D" shadow>
<a-animation alongpath="curve: #track1" begin="click"></a-animation>
</a-cylinder>






attributes jquery-animate aframe sequential simultaneous






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 21 '18 at 16:50









kit

1,1063716




1,1063716










asked Nov 20 '18 at 7:21









Micah BlumbergMicah Blumberg

12




12













  • Hi, can you separate and clarify your multiple questions? There's two questions, and the second one is quite a run-on sentence haha.

    – ngokevin
    Nov 20 '18 at 13:47











  • Okay here is the separated and rewritten question stackoverflow.com/questions/53404248/…

    – Micah Blumberg
    Nov 21 '18 at 1:53



















  • Hi, can you separate and clarify your multiple questions? There's two questions, and the second one is quite a run-on sentence haha.

    – ngokevin
    Nov 20 '18 at 13:47











  • Okay here is the separated and rewritten question stackoverflow.com/questions/53404248/…

    – Micah Blumberg
    Nov 21 '18 at 1:53

















Hi, can you separate and clarify your multiple questions? There's two questions, and the second one is quite a run-on sentence haha.

– ngokevin
Nov 20 '18 at 13:47





Hi, can you separate and clarify your multiple questions? There's two questions, and the second one is quite a run-on sentence haha.

– ngokevin
Nov 20 '18 at 13:47













Okay here is the separated and rewritten question stackoverflow.com/questions/53404248/…

– Micah Blumberg
Nov 21 '18 at 1:53





Okay here is the separated and rewritten question stackoverflow.com/questions/53404248/…

– Micah Blumberg
Nov 21 '18 at 1:53












1 Answer
1






active

oldest

votes


















1














Event-triggered animations:



<a-entity animation__1="startEvents: someevent" animation__2="startEvents: someevent">



Then emit:



el.emit('someevent');



For sequential, see https://www.npmjs.com/package/aframe-animation-timeline-component






share|improve this answer
























  • I tried to get this working several times, but I guess I just don’t understand what I’m doing wrong. Can you post an example of it working?

    – Micah Blumberg
    Dec 5 '18 at 1:28











  • I also tried to paste the entire example of the animation timeline component into glitch and it’s not working the way its written. Can you link to examples that are actual working pages?

    – Micah Blumberg
    Dec 5 '18 at 3:01











  • Also this code shows multiple animations for one entity, something I can already do easily. It does not show how to trigger a group of entities with one event (click) to trigger each of their independent animations.

    – Micah Blumberg
    Dec 5 '18 at 23:07











  • We got this working by beginning an animation in each entity with a custom-named event that we emitted in three js. Its basically similar in concept to your answer but our code looks a lot different and is probably less efficient than what you wrote.

    – Micah Blumberg
    Dec 15 '18 at 2:02













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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














Event-triggered animations:



<a-entity animation__1="startEvents: someevent" animation__2="startEvents: someevent">



Then emit:



el.emit('someevent');



For sequential, see https://www.npmjs.com/package/aframe-animation-timeline-component






share|improve this answer
























  • I tried to get this working several times, but I guess I just don’t understand what I’m doing wrong. Can you post an example of it working?

    – Micah Blumberg
    Dec 5 '18 at 1:28











  • I also tried to paste the entire example of the animation timeline component into glitch and it’s not working the way its written. Can you link to examples that are actual working pages?

    – Micah Blumberg
    Dec 5 '18 at 3:01











  • Also this code shows multiple animations for one entity, something I can already do easily. It does not show how to trigger a group of entities with one event (click) to trigger each of their independent animations.

    – Micah Blumberg
    Dec 5 '18 at 23:07











  • We got this working by beginning an animation in each entity with a custom-named event that we emitted in three js. Its basically similar in concept to your answer but our code looks a lot different and is probably less efficient than what you wrote.

    – Micah Blumberg
    Dec 15 '18 at 2:02


















1














Event-triggered animations:



<a-entity animation__1="startEvents: someevent" animation__2="startEvents: someevent">



Then emit:



el.emit('someevent');



For sequential, see https://www.npmjs.com/package/aframe-animation-timeline-component






share|improve this answer
























  • I tried to get this working several times, but I guess I just don’t understand what I’m doing wrong. Can you post an example of it working?

    – Micah Blumberg
    Dec 5 '18 at 1:28











  • I also tried to paste the entire example of the animation timeline component into glitch and it’s not working the way its written. Can you link to examples that are actual working pages?

    – Micah Blumberg
    Dec 5 '18 at 3:01











  • Also this code shows multiple animations for one entity, something I can already do easily. It does not show how to trigger a group of entities with one event (click) to trigger each of their independent animations.

    – Micah Blumberg
    Dec 5 '18 at 23:07











  • We got this working by beginning an animation in each entity with a custom-named event that we emitted in three js. Its basically similar in concept to your answer but our code looks a lot different and is probably less efficient than what you wrote.

    – Micah Blumberg
    Dec 15 '18 at 2:02
















1












1








1







Event-triggered animations:



<a-entity animation__1="startEvents: someevent" animation__2="startEvents: someevent">



Then emit:



el.emit('someevent');



For sequential, see https://www.npmjs.com/package/aframe-animation-timeline-component






share|improve this answer













Event-triggered animations:



<a-entity animation__1="startEvents: someevent" animation__2="startEvents: someevent">



Then emit:



el.emit('someevent');



For sequential, see https://www.npmjs.com/package/aframe-animation-timeline-component







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 21 '18 at 12:36









ngokevinngokevin

9,05111557




9,05111557













  • I tried to get this working several times, but I guess I just don’t understand what I’m doing wrong. Can you post an example of it working?

    – Micah Blumberg
    Dec 5 '18 at 1:28











  • I also tried to paste the entire example of the animation timeline component into glitch and it’s not working the way its written. Can you link to examples that are actual working pages?

    – Micah Blumberg
    Dec 5 '18 at 3:01











  • Also this code shows multiple animations for one entity, something I can already do easily. It does not show how to trigger a group of entities with one event (click) to trigger each of their independent animations.

    – Micah Blumberg
    Dec 5 '18 at 23:07











  • We got this working by beginning an animation in each entity with a custom-named event that we emitted in three js. Its basically similar in concept to your answer but our code looks a lot different and is probably less efficient than what you wrote.

    – Micah Blumberg
    Dec 15 '18 at 2:02





















  • I tried to get this working several times, but I guess I just don’t understand what I’m doing wrong. Can you post an example of it working?

    – Micah Blumberg
    Dec 5 '18 at 1:28











  • I also tried to paste the entire example of the animation timeline component into glitch and it’s not working the way its written. Can you link to examples that are actual working pages?

    – Micah Blumberg
    Dec 5 '18 at 3:01











  • Also this code shows multiple animations for one entity, something I can already do easily. It does not show how to trigger a group of entities with one event (click) to trigger each of their independent animations.

    – Micah Blumberg
    Dec 5 '18 at 23:07











  • We got this working by beginning an animation in each entity with a custom-named event that we emitted in three js. Its basically similar in concept to your answer but our code looks a lot different and is probably less efficient than what you wrote.

    – Micah Blumberg
    Dec 15 '18 at 2:02



















I tried to get this working several times, but I guess I just don’t understand what I’m doing wrong. Can you post an example of it working?

– Micah Blumberg
Dec 5 '18 at 1:28





I tried to get this working several times, but I guess I just don’t understand what I’m doing wrong. Can you post an example of it working?

– Micah Blumberg
Dec 5 '18 at 1:28













I also tried to paste the entire example of the animation timeline component into glitch and it’s not working the way its written. Can you link to examples that are actual working pages?

– Micah Blumberg
Dec 5 '18 at 3:01





I also tried to paste the entire example of the animation timeline component into glitch and it’s not working the way its written. Can you link to examples that are actual working pages?

– Micah Blumberg
Dec 5 '18 at 3:01













Also this code shows multiple animations for one entity, something I can already do easily. It does not show how to trigger a group of entities with one event (click) to trigger each of their independent animations.

– Micah Blumberg
Dec 5 '18 at 23:07





Also this code shows multiple animations for one entity, something I can already do easily. It does not show how to trigger a group of entities with one event (click) to trigger each of their independent animations.

– Micah Blumberg
Dec 5 '18 at 23:07













We got this working by beginning an animation in each entity with a custom-named event that we emitted in three js. Its basically similar in concept to your answer but our code looks a lot different and is probably less efficient than what you wrote.

– Micah Blumberg
Dec 15 '18 at 2:02







We got this working by beginning an animation in each entity with a custom-named event that we emitted in three js. Its basically similar in concept to your answer but our code looks a lot different and is probably less efficient than what you wrote.

– Micah Blumberg
Dec 15 '18 at 2:02




















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