Trigonometry Modelling
$begingroup$
I have another question I'm stuck on and have literally no clue to start. It's to do with trigonometry and bearings and I am horrible at worded questions.
"A jet ski travels 200m in a straight line on a bearing of 200°, then 600m in a straight line on a bearing of 060°. Calculate the distance the jet ski must travel, to the nearest m, and the bearing on which it needs to travel to return directly to its start point."
What I've done so far is constructed the triangle, but from there I'm absolutely clueless as to what I need to do.
Once again, thank you all.
trigonometry word-problem
$endgroup$
add a comment |
$begingroup$
I have another question I'm stuck on and have literally no clue to start. It's to do with trigonometry and bearings and I am horrible at worded questions.
"A jet ski travels 200m in a straight line on a bearing of 200°, then 600m in a straight line on a bearing of 060°. Calculate the distance the jet ski must travel, to the nearest m, and the bearing on which it needs to travel to return directly to its start point."
What I've done so far is constructed the triangle, but from there I'm absolutely clueless as to what I need to do.
Once again, thank you all.
trigonometry word-problem
$endgroup$
$begingroup$
Idea: convert the lines and distances to vectors, and add 'em up! You can put the origin at the starting point.
$endgroup$
– Matti P.
Jan 4 at 12:31
$begingroup$
@MattiP. I'm assuming this is an IGCSE question. If it is, the unit on vectors is after the unit on trigonometry and bearings, so the OP might not be able to use your method.
$endgroup$
– Toby Mak
Jan 4 at 13:31
add a comment |
$begingroup$
I have another question I'm stuck on and have literally no clue to start. It's to do with trigonometry and bearings and I am horrible at worded questions.
"A jet ski travels 200m in a straight line on a bearing of 200°, then 600m in a straight line on a bearing of 060°. Calculate the distance the jet ski must travel, to the nearest m, and the bearing on which it needs to travel to return directly to its start point."
What I've done so far is constructed the triangle, but from there I'm absolutely clueless as to what I need to do.
Once again, thank you all.
trigonometry word-problem
$endgroup$
I have another question I'm stuck on and have literally no clue to start. It's to do with trigonometry and bearings and I am horrible at worded questions.
"A jet ski travels 200m in a straight line on a bearing of 200°, then 600m in a straight line on a bearing of 060°. Calculate the distance the jet ski must travel, to the nearest m, and the bearing on which it needs to travel to return directly to its start point."
What I've done so far is constructed the triangle, but from there I'm absolutely clueless as to what I need to do.
Once again, thank you all.
trigonometry word-problem
trigonometry word-problem
edited Jan 4 at 13:05
N. F. Taussig
44k93355
44k93355
asked Jan 4 at 12:13
Jia Xuan NgJia Xuan Ng
101
101
$begingroup$
Idea: convert the lines and distances to vectors, and add 'em up! You can put the origin at the starting point.
$endgroup$
– Matti P.
Jan 4 at 12:31
$begingroup$
@MattiP. I'm assuming this is an IGCSE question. If it is, the unit on vectors is after the unit on trigonometry and bearings, so the OP might not be able to use your method.
$endgroup$
– Toby Mak
Jan 4 at 13:31
add a comment |
$begingroup$
Idea: convert the lines and distances to vectors, and add 'em up! You can put the origin at the starting point.
$endgroup$
– Matti P.
Jan 4 at 12:31
$begingroup$
@MattiP. I'm assuming this is an IGCSE question. If it is, the unit on vectors is after the unit on trigonometry and bearings, so the OP might not be able to use your method.
$endgroup$
– Toby Mak
Jan 4 at 13:31
$begingroup$
Idea: convert the lines and distances to vectors, and add 'em up! You can put the origin at the starting point.
$endgroup$
– Matti P.
Jan 4 at 12:31
$begingroup$
Idea: convert the lines and distances to vectors, and add 'em up! You can put the origin at the starting point.
$endgroup$
– Matti P.
Jan 4 at 12:31
$begingroup$
@MattiP. I'm assuming this is an IGCSE question. If it is, the unit on vectors is after the unit on trigonometry and bearings, so the OP might not be able to use your method.
$endgroup$
– Toby Mak
Jan 4 at 13:31
$begingroup$
@MattiP. I'm assuming this is an IGCSE question. If it is, the unit on vectors is after the unit on trigonometry and bearings, so the OP might not be able to use your method.
$endgroup$
– Toby Mak
Jan 4 at 13:31
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
(DB, EA, and FC are all parallel)
If only we had $angle ABC$, we could use the cosine rule to find $AC$! Well, that's exactly what we're going to do:
$$angle EAB = 160º text{(reflex angles)}$$
$$angle DBA = 20º text{(alternate angles)}$$
$$ABC = 40º$$
Now, use the cosine rule:
$$AC^2 = 200^2 + 600^2 - 2(200)(600) cos 40º$$
$$AC = sqrt{200^2 + 600^2 - 2(200)(600) cos 40º}$$
$$= 465 text{(3 s.f)}$$
Now for part $2$, the bearing of $CA$ is just $360º - angle FCA$. However, $angle DBC$ and $angle FCB$ are corresponding angles, so $angle FCB = 120º$.
If you just work out $angle ACB$ (either sine rule or cosine rule works with $AC$ known), you can get the answer.
$endgroup$
$begingroup$
What software are you using? GeoGebra?
$endgroup$
– Lucas Henrique
Jan 4 at 13:33
$begingroup$
@LucasHenrique Yep. I also haven't used Paint before.
$endgroup$
– Toby Mak
Jan 4 at 13:34
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
});
});
}, "mathjax-editing");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "69"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3061589%2ftrigonometry-modelling%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
(DB, EA, and FC are all parallel)
If only we had $angle ABC$, we could use the cosine rule to find $AC$! Well, that's exactly what we're going to do:
$$angle EAB = 160º text{(reflex angles)}$$
$$angle DBA = 20º text{(alternate angles)}$$
$$ABC = 40º$$
Now, use the cosine rule:
$$AC^2 = 200^2 + 600^2 - 2(200)(600) cos 40º$$
$$AC = sqrt{200^2 + 600^2 - 2(200)(600) cos 40º}$$
$$= 465 text{(3 s.f)}$$
Now for part $2$, the bearing of $CA$ is just $360º - angle FCA$. However, $angle DBC$ and $angle FCB$ are corresponding angles, so $angle FCB = 120º$.
If you just work out $angle ACB$ (either sine rule or cosine rule works with $AC$ known), you can get the answer.
$endgroup$
$begingroup$
What software are you using? GeoGebra?
$endgroup$
– Lucas Henrique
Jan 4 at 13:33
$begingroup$
@LucasHenrique Yep. I also haven't used Paint before.
$endgroup$
– Toby Mak
Jan 4 at 13:34
add a comment |
$begingroup$
(DB, EA, and FC are all parallel)
If only we had $angle ABC$, we could use the cosine rule to find $AC$! Well, that's exactly what we're going to do:
$$angle EAB = 160º text{(reflex angles)}$$
$$angle DBA = 20º text{(alternate angles)}$$
$$ABC = 40º$$
Now, use the cosine rule:
$$AC^2 = 200^2 + 600^2 - 2(200)(600) cos 40º$$
$$AC = sqrt{200^2 + 600^2 - 2(200)(600) cos 40º}$$
$$= 465 text{(3 s.f)}$$
Now for part $2$, the bearing of $CA$ is just $360º - angle FCA$. However, $angle DBC$ and $angle FCB$ are corresponding angles, so $angle FCB = 120º$.
If you just work out $angle ACB$ (either sine rule or cosine rule works with $AC$ known), you can get the answer.
$endgroup$
$begingroup$
What software are you using? GeoGebra?
$endgroup$
– Lucas Henrique
Jan 4 at 13:33
$begingroup$
@LucasHenrique Yep. I also haven't used Paint before.
$endgroup$
– Toby Mak
Jan 4 at 13:34
add a comment |
$begingroup$
(DB, EA, and FC are all parallel)
If only we had $angle ABC$, we could use the cosine rule to find $AC$! Well, that's exactly what we're going to do:
$$angle EAB = 160º text{(reflex angles)}$$
$$angle DBA = 20º text{(alternate angles)}$$
$$ABC = 40º$$
Now, use the cosine rule:
$$AC^2 = 200^2 + 600^2 - 2(200)(600) cos 40º$$
$$AC = sqrt{200^2 + 600^2 - 2(200)(600) cos 40º}$$
$$= 465 text{(3 s.f)}$$
Now for part $2$, the bearing of $CA$ is just $360º - angle FCA$. However, $angle DBC$ and $angle FCB$ are corresponding angles, so $angle FCB = 120º$.
If you just work out $angle ACB$ (either sine rule or cosine rule works with $AC$ known), you can get the answer.
$endgroup$
(DB, EA, and FC are all parallel)
If only we had $angle ABC$, we could use the cosine rule to find $AC$! Well, that's exactly what we're going to do:
$$angle EAB = 160º text{(reflex angles)}$$
$$angle DBA = 20º text{(alternate angles)}$$
$$ABC = 40º$$
Now, use the cosine rule:
$$AC^2 = 200^2 + 600^2 - 2(200)(600) cos 40º$$
$$AC = sqrt{200^2 + 600^2 - 2(200)(600) cos 40º}$$
$$= 465 text{(3 s.f)}$$
Now for part $2$, the bearing of $CA$ is just $360º - angle FCA$. However, $angle DBC$ and $angle FCB$ are corresponding angles, so $angle FCB = 120º$.
If you just work out $angle ACB$ (either sine rule or cosine rule works with $AC$ known), you can get the answer.
answered Jan 4 at 13:29
Toby MakToby Mak
3,41311128
3,41311128
$begingroup$
What software are you using? GeoGebra?
$endgroup$
– Lucas Henrique
Jan 4 at 13:33
$begingroup$
@LucasHenrique Yep. I also haven't used Paint before.
$endgroup$
– Toby Mak
Jan 4 at 13:34
add a comment |
$begingroup$
What software are you using? GeoGebra?
$endgroup$
– Lucas Henrique
Jan 4 at 13:33
$begingroup$
@LucasHenrique Yep. I also haven't used Paint before.
$endgroup$
– Toby Mak
Jan 4 at 13:34
$begingroup$
What software are you using? GeoGebra?
$endgroup$
– Lucas Henrique
Jan 4 at 13:33
$begingroup$
What software are you using? GeoGebra?
$endgroup$
– Lucas Henrique
Jan 4 at 13:33
$begingroup$
@LucasHenrique Yep. I also haven't used Paint before.
$endgroup$
– Toby Mak
Jan 4 at 13:34
$begingroup$
@LucasHenrique Yep. I also haven't used Paint before.
$endgroup$
– Toby Mak
Jan 4 at 13:34
add a comment |
Thanks for contributing an answer to Mathematics Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3061589%2ftrigonometry-modelling%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
Idea: convert the lines and distances to vectors, and add 'em up! You can put the origin at the starting point.
$endgroup$
– Matti P.
Jan 4 at 12:31
$begingroup$
@MattiP. I'm assuming this is an IGCSE question. If it is, the unit on vectors is after the unit on trigonometry and bearings, so the OP might not be able to use your method.
$endgroup$
– Toby Mak
Jan 4 at 13:31