Duel question, why shoot when $P_1 (s)+P_2 (s)=1$












1












$begingroup$


There are two duelists with one shot each, their probability to hit from a distance $x$ is given by two functions $P_1 (x)$, $P_2 (x)$ that are both continuously and strictly decreasing from $P(0)=1, P(L)=0$. They walk towards each other from $L$ to $0$, and are each free to shoot whenever.



Our payouts: hit is 1, both miss or both die is 0 and die is -1.



We can logically come to the conclusion that they will shoot simultaneously, but we're having trouble showing that they will shoot from a distance $s$ when $P_1 (s) + P_2 (s) = 1$. Any help here would be greatly appreciated.



Assuming P1 is the better player we believe that P1 will shoot when when his payout is maximized (forcing P2 to shoot), this occurs at $max(P_1 (s) - P_2 (s))$.










share|cite|improve this question











$endgroup$












  • $begingroup$
    Interesting. Why would the inferior shooter wait to allow the superior shooter to get to their preferred distance? If that would be positive expectation for the superior shooter, then the inferior one would be better off shooting at distance $0$, and thereby guaranteeing a $0$ outcome. Or am I misunderstanding?
    $endgroup$
    – lulu
    Jan 23 at 13:21












  • $begingroup$
    To be clear: my argument, if correct, would show that if $P_1(x)>P_2(x)$ for all $x>0$ then shooter $2$ should just shoot immediately to guarantee a $0$ outcome. Waiting at all leads to a negative expectation for the inferior shooter.
    $endgroup$
    – lulu
    Jan 23 at 13:22










  • $begingroup$
    Hey, sorry for not being clear. I've updated the question. Both duelists only have 1 shot each. Also, if player 2 gets hit and misses his own shot, he gets -1 while player 1 gets +1. If player 2 shoots too early with low probability, player 1 can just wait until he has 100% chance to hit, and then shoot.
    $endgroup$
    – armara
    Jan 23 at 13:28








  • 1




    $begingroup$
    Ah, maybe. Here's an interesting thing: If I return fire, your expectation is $P_1(x)-P_2(x)$. If I don't, your expectation is $2P_1(x)-1$. These are equal when $P_1(x)-P_2(x)=2P_1(x)-1implies P_1(x)+P_2(x)=1$. So I think the trick is to show that equilibrium occurs when those two expectations coincide.
    $endgroup$
    – lulu
    Jan 23 at 14:06






  • 1




    $begingroup$
    Well, glad you like it, but I am not persuaded that this really does provide an equilibrium. It seems likely, but I think further argument is required. Anyway I'll post it and edit as I think of more.
    $endgroup$
    – lulu
    Jan 23 at 14:11
















1












$begingroup$


There are two duelists with one shot each, their probability to hit from a distance $x$ is given by two functions $P_1 (x)$, $P_2 (x)$ that are both continuously and strictly decreasing from $P(0)=1, P(L)=0$. They walk towards each other from $L$ to $0$, and are each free to shoot whenever.



Our payouts: hit is 1, both miss or both die is 0 and die is -1.



We can logically come to the conclusion that they will shoot simultaneously, but we're having trouble showing that they will shoot from a distance $s$ when $P_1 (s) + P_2 (s) = 1$. Any help here would be greatly appreciated.



Assuming P1 is the better player we believe that P1 will shoot when when his payout is maximized (forcing P2 to shoot), this occurs at $max(P_1 (s) - P_2 (s))$.










share|cite|improve this question











$endgroup$












  • $begingroup$
    Interesting. Why would the inferior shooter wait to allow the superior shooter to get to their preferred distance? If that would be positive expectation for the superior shooter, then the inferior one would be better off shooting at distance $0$, and thereby guaranteeing a $0$ outcome. Or am I misunderstanding?
    $endgroup$
    – lulu
    Jan 23 at 13:21












  • $begingroup$
    To be clear: my argument, if correct, would show that if $P_1(x)>P_2(x)$ for all $x>0$ then shooter $2$ should just shoot immediately to guarantee a $0$ outcome. Waiting at all leads to a negative expectation for the inferior shooter.
    $endgroup$
    – lulu
    Jan 23 at 13:22










  • $begingroup$
    Hey, sorry for not being clear. I've updated the question. Both duelists only have 1 shot each. Also, if player 2 gets hit and misses his own shot, he gets -1 while player 1 gets +1. If player 2 shoots too early with low probability, player 1 can just wait until he has 100% chance to hit, and then shoot.
    $endgroup$
    – armara
    Jan 23 at 13:28








  • 1




    $begingroup$
    Ah, maybe. Here's an interesting thing: If I return fire, your expectation is $P_1(x)-P_2(x)$. If I don't, your expectation is $2P_1(x)-1$. These are equal when $P_1(x)-P_2(x)=2P_1(x)-1implies P_1(x)+P_2(x)=1$. So I think the trick is to show that equilibrium occurs when those two expectations coincide.
    $endgroup$
    – lulu
    Jan 23 at 14:06






  • 1




    $begingroup$
    Well, glad you like it, but I am not persuaded that this really does provide an equilibrium. It seems likely, but I think further argument is required. Anyway I'll post it and edit as I think of more.
    $endgroup$
    – lulu
    Jan 23 at 14:11














1












1








1





$begingroup$


There are two duelists with one shot each, their probability to hit from a distance $x$ is given by two functions $P_1 (x)$, $P_2 (x)$ that are both continuously and strictly decreasing from $P(0)=1, P(L)=0$. They walk towards each other from $L$ to $0$, and are each free to shoot whenever.



Our payouts: hit is 1, both miss or both die is 0 and die is -1.



We can logically come to the conclusion that they will shoot simultaneously, but we're having trouble showing that they will shoot from a distance $s$ when $P_1 (s) + P_2 (s) = 1$. Any help here would be greatly appreciated.



Assuming P1 is the better player we believe that P1 will shoot when when his payout is maximized (forcing P2 to shoot), this occurs at $max(P_1 (s) - P_2 (s))$.










share|cite|improve this question











$endgroup$




There are two duelists with one shot each, their probability to hit from a distance $x$ is given by two functions $P_1 (x)$, $P_2 (x)$ that are both continuously and strictly decreasing from $P(0)=1, P(L)=0$. They walk towards each other from $L$ to $0$, and are each free to shoot whenever.



Our payouts: hit is 1, both miss or both die is 0 and die is -1.



We can logically come to the conclusion that they will shoot simultaneously, but we're having trouble showing that they will shoot from a distance $s$ when $P_1 (s) + P_2 (s) = 1$. Any help here would be greatly appreciated.



Assuming P1 is the better player we believe that P1 will shoot when when his payout is maximized (forcing P2 to shoot), this occurs at $max(P_1 (s) - P_2 (s))$.







probability game-theory






share|cite|improve this question















share|cite|improve this question













share|cite|improve this question




share|cite|improve this question








edited Jan 23 at 13:26







armara

















asked Jan 23 at 12:56









armaraarmara

1367




1367












  • $begingroup$
    Interesting. Why would the inferior shooter wait to allow the superior shooter to get to their preferred distance? If that would be positive expectation for the superior shooter, then the inferior one would be better off shooting at distance $0$, and thereby guaranteeing a $0$ outcome. Or am I misunderstanding?
    $endgroup$
    – lulu
    Jan 23 at 13:21












  • $begingroup$
    To be clear: my argument, if correct, would show that if $P_1(x)>P_2(x)$ for all $x>0$ then shooter $2$ should just shoot immediately to guarantee a $0$ outcome. Waiting at all leads to a negative expectation for the inferior shooter.
    $endgroup$
    – lulu
    Jan 23 at 13:22










  • $begingroup$
    Hey, sorry for not being clear. I've updated the question. Both duelists only have 1 shot each. Also, if player 2 gets hit and misses his own shot, he gets -1 while player 1 gets +1. If player 2 shoots too early with low probability, player 1 can just wait until he has 100% chance to hit, and then shoot.
    $endgroup$
    – armara
    Jan 23 at 13:28








  • 1




    $begingroup$
    Ah, maybe. Here's an interesting thing: If I return fire, your expectation is $P_1(x)-P_2(x)$. If I don't, your expectation is $2P_1(x)-1$. These are equal when $P_1(x)-P_2(x)=2P_1(x)-1implies P_1(x)+P_2(x)=1$. So I think the trick is to show that equilibrium occurs when those two expectations coincide.
    $endgroup$
    – lulu
    Jan 23 at 14:06






  • 1




    $begingroup$
    Well, glad you like it, but I am not persuaded that this really does provide an equilibrium. It seems likely, but I think further argument is required. Anyway I'll post it and edit as I think of more.
    $endgroup$
    – lulu
    Jan 23 at 14:11


















  • $begingroup$
    Interesting. Why would the inferior shooter wait to allow the superior shooter to get to their preferred distance? If that would be positive expectation for the superior shooter, then the inferior one would be better off shooting at distance $0$, and thereby guaranteeing a $0$ outcome. Or am I misunderstanding?
    $endgroup$
    – lulu
    Jan 23 at 13:21












  • $begingroup$
    To be clear: my argument, if correct, would show that if $P_1(x)>P_2(x)$ for all $x>0$ then shooter $2$ should just shoot immediately to guarantee a $0$ outcome. Waiting at all leads to a negative expectation for the inferior shooter.
    $endgroup$
    – lulu
    Jan 23 at 13:22










  • $begingroup$
    Hey, sorry for not being clear. I've updated the question. Both duelists only have 1 shot each. Also, if player 2 gets hit and misses his own shot, he gets -1 while player 1 gets +1. If player 2 shoots too early with low probability, player 1 can just wait until he has 100% chance to hit, and then shoot.
    $endgroup$
    – armara
    Jan 23 at 13:28








  • 1




    $begingroup$
    Ah, maybe. Here's an interesting thing: If I return fire, your expectation is $P_1(x)-P_2(x)$. If I don't, your expectation is $2P_1(x)-1$. These are equal when $P_1(x)-P_2(x)=2P_1(x)-1implies P_1(x)+P_2(x)=1$. So I think the trick is to show that equilibrium occurs when those two expectations coincide.
    $endgroup$
    – lulu
    Jan 23 at 14:06






  • 1




    $begingroup$
    Well, glad you like it, but I am not persuaded that this really does provide an equilibrium. It seems likely, but I think further argument is required. Anyway I'll post it and edit as I think of more.
    $endgroup$
    – lulu
    Jan 23 at 14:11
















$begingroup$
Interesting. Why would the inferior shooter wait to allow the superior shooter to get to their preferred distance? If that would be positive expectation for the superior shooter, then the inferior one would be better off shooting at distance $0$, and thereby guaranteeing a $0$ outcome. Or am I misunderstanding?
$endgroup$
– lulu
Jan 23 at 13:21






$begingroup$
Interesting. Why would the inferior shooter wait to allow the superior shooter to get to their preferred distance? If that would be positive expectation for the superior shooter, then the inferior one would be better off shooting at distance $0$, and thereby guaranteeing a $0$ outcome. Or am I misunderstanding?
$endgroup$
– lulu
Jan 23 at 13:21














$begingroup$
To be clear: my argument, if correct, would show that if $P_1(x)>P_2(x)$ for all $x>0$ then shooter $2$ should just shoot immediately to guarantee a $0$ outcome. Waiting at all leads to a negative expectation for the inferior shooter.
$endgroup$
– lulu
Jan 23 at 13:22




$begingroup$
To be clear: my argument, if correct, would show that if $P_1(x)>P_2(x)$ for all $x>0$ then shooter $2$ should just shoot immediately to guarantee a $0$ outcome. Waiting at all leads to a negative expectation for the inferior shooter.
$endgroup$
– lulu
Jan 23 at 13:22












$begingroup$
Hey, sorry for not being clear. I've updated the question. Both duelists only have 1 shot each. Also, if player 2 gets hit and misses his own shot, he gets -1 while player 1 gets +1. If player 2 shoots too early with low probability, player 1 can just wait until he has 100% chance to hit, and then shoot.
$endgroup$
– armara
Jan 23 at 13:28






$begingroup$
Hey, sorry for not being clear. I've updated the question. Both duelists only have 1 shot each. Also, if player 2 gets hit and misses his own shot, he gets -1 while player 1 gets +1. If player 2 shoots too early with low probability, player 1 can just wait until he has 100% chance to hit, and then shoot.
$endgroup$
– armara
Jan 23 at 13:28






1




1




$begingroup$
Ah, maybe. Here's an interesting thing: If I return fire, your expectation is $P_1(x)-P_2(x)$. If I don't, your expectation is $2P_1(x)-1$. These are equal when $P_1(x)-P_2(x)=2P_1(x)-1implies P_1(x)+P_2(x)=1$. So I think the trick is to show that equilibrium occurs when those two expectations coincide.
$endgroup$
– lulu
Jan 23 at 14:06




$begingroup$
Ah, maybe. Here's an interesting thing: If I return fire, your expectation is $P_1(x)-P_2(x)$. If I don't, your expectation is $2P_1(x)-1$. These are equal when $P_1(x)-P_2(x)=2P_1(x)-1implies P_1(x)+P_2(x)=1$. So I think the trick is to show that equilibrium occurs when those two expectations coincide.
$endgroup$
– lulu
Jan 23 at 14:06




1




1




$begingroup$
Well, glad you like it, but I am not persuaded that this really does provide an equilibrium. It seems likely, but I think further argument is required. Anyway I'll post it and edit as I think of more.
$endgroup$
– lulu
Jan 23 at 14:11




$begingroup$
Well, glad you like it, but I am not persuaded that this really does provide an equilibrium. It seems likely, but I think further argument is required. Anyway I'll post it and edit as I think of more.
$endgroup$
– lulu
Jan 23 at 14:11










1 Answer
1






active

oldest

votes


















1












$begingroup$

Note what happens if shooter $1$ decides to fire. This gives shooter $2$ a choice. Either he can return fire or he can wait. Of course, if he waits (and survives) he is guaranteed a payout of $1$ at distance $0$. If he returns fire then shooter $1's$ expected payout is $$(P_1(x))(1-P_2(x))-(1-P_1(x))(P_2(x))=P_1(x)-P_2(x)$$



If shooter $1$ holds off then shooter $1's$ expected payout is $$P_1(x)-(1-P_1(x))=2P_1(x)-1$$



If equilibrium occurs when these expectations coincide then we have $$P_1(x)-P_2(x)=2P_1(x)-1$$ which is equivalent to $$P_1(x)+P_2(x)=1$$



All that remains is to show that when the two expectations do not coincide, both players should wait.



Toward that end: Consider the difference of the two expectations $$F(x)=P_1(x)-P_2(x)-(2P_1(x)-1)=1-P_1(x)-P_2(x)$$



Then $F(0)=1$ and $F(x)$ is strictly decreasing.



Case I: $F(x)>0$. Then if shooter $1$ fires, shooter $2$ should hold off so shooter $1's$ expectation is $2P_1(x)-1$. That function is strictly increasing so shooter $1$ should wait.



Case II: $F(x)<0$ Then, if shooter $1$ is holding off, shooter $2's$ expectation is $2P_2(x)-1$ which is increasing. It follows that shooter $1's$ expectation must be decreasing in that region, so shooter $1$ should shoot when $F(x)=0$.






share|cite|improve this answer











$endgroup$













    Your Answer





    StackExchange.ifUsing("editor", function () {
    return StackExchange.using("mathjaxEditing", function () {
    StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
    StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
    });
    });
    }, "mathjax-editing");

    StackExchange.ready(function() {
    var channelOptions = {
    tags: "".split(" "),
    id: "69"
    };
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function() {
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled) {
    StackExchange.using("snippets", function() {
    createEditor();
    });
    }
    else {
    createEditor();
    }
    });

    function createEditor() {
    StackExchange.prepareEditor({
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: true,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: 10,
    bindNavPrevention: true,
    postfix: "",
    imageUploader: {
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    },
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    });


    }
    });














    draft saved

    draft discarded


















    StackExchange.ready(
    function () {
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3084438%2fduel-question-why-shoot-when-p-1-sp-2-s-1%23new-answer', 'question_page');
    }
    );

    Post as a guest















    Required, but never shown

























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    1












    $begingroup$

    Note what happens if shooter $1$ decides to fire. This gives shooter $2$ a choice. Either he can return fire or he can wait. Of course, if he waits (and survives) he is guaranteed a payout of $1$ at distance $0$. If he returns fire then shooter $1's$ expected payout is $$(P_1(x))(1-P_2(x))-(1-P_1(x))(P_2(x))=P_1(x)-P_2(x)$$



    If shooter $1$ holds off then shooter $1's$ expected payout is $$P_1(x)-(1-P_1(x))=2P_1(x)-1$$



    If equilibrium occurs when these expectations coincide then we have $$P_1(x)-P_2(x)=2P_1(x)-1$$ which is equivalent to $$P_1(x)+P_2(x)=1$$



    All that remains is to show that when the two expectations do not coincide, both players should wait.



    Toward that end: Consider the difference of the two expectations $$F(x)=P_1(x)-P_2(x)-(2P_1(x)-1)=1-P_1(x)-P_2(x)$$



    Then $F(0)=1$ and $F(x)$ is strictly decreasing.



    Case I: $F(x)>0$. Then if shooter $1$ fires, shooter $2$ should hold off so shooter $1's$ expectation is $2P_1(x)-1$. That function is strictly increasing so shooter $1$ should wait.



    Case II: $F(x)<0$ Then, if shooter $1$ is holding off, shooter $2's$ expectation is $2P_2(x)-1$ which is increasing. It follows that shooter $1's$ expectation must be decreasing in that region, so shooter $1$ should shoot when $F(x)=0$.






    share|cite|improve this answer











    $endgroup$


















      1












      $begingroup$

      Note what happens if shooter $1$ decides to fire. This gives shooter $2$ a choice. Either he can return fire or he can wait. Of course, if he waits (and survives) he is guaranteed a payout of $1$ at distance $0$. If he returns fire then shooter $1's$ expected payout is $$(P_1(x))(1-P_2(x))-(1-P_1(x))(P_2(x))=P_1(x)-P_2(x)$$



      If shooter $1$ holds off then shooter $1's$ expected payout is $$P_1(x)-(1-P_1(x))=2P_1(x)-1$$



      If equilibrium occurs when these expectations coincide then we have $$P_1(x)-P_2(x)=2P_1(x)-1$$ which is equivalent to $$P_1(x)+P_2(x)=1$$



      All that remains is to show that when the two expectations do not coincide, both players should wait.



      Toward that end: Consider the difference of the two expectations $$F(x)=P_1(x)-P_2(x)-(2P_1(x)-1)=1-P_1(x)-P_2(x)$$



      Then $F(0)=1$ and $F(x)$ is strictly decreasing.



      Case I: $F(x)>0$. Then if shooter $1$ fires, shooter $2$ should hold off so shooter $1's$ expectation is $2P_1(x)-1$. That function is strictly increasing so shooter $1$ should wait.



      Case II: $F(x)<0$ Then, if shooter $1$ is holding off, shooter $2's$ expectation is $2P_2(x)-1$ which is increasing. It follows that shooter $1's$ expectation must be decreasing in that region, so shooter $1$ should shoot when $F(x)=0$.






      share|cite|improve this answer











      $endgroup$
















        1












        1








        1





        $begingroup$

        Note what happens if shooter $1$ decides to fire. This gives shooter $2$ a choice. Either he can return fire or he can wait. Of course, if he waits (and survives) he is guaranteed a payout of $1$ at distance $0$. If he returns fire then shooter $1's$ expected payout is $$(P_1(x))(1-P_2(x))-(1-P_1(x))(P_2(x))=P_1(x)-P_2(x)$$



        If shooter $1$ holds off then shooter $1's$ expected payout is $$P_1(x)-(1-P_1(x))=2P_1(x)-1$$



        If equilibrium occurs when these expectations coincide then we have $$P_1(x)-P_2(x)=2P_1(x)-1$$ which is equivalent to $$P_1(x)+P_2(x)=1$$



        All that remains is to show that when the two expectations do not coincide, both players should wait.



        Toward that end: Consider the difference of the two expectations $$F(x)=P_1(x)-P_2(x)-(2P_1(x)-1)=1-P_1(x)-P_2(x)$$



        Then $F(0)=1$ and $F(x)$ is strictly decreasing.



        Case I: $F(x)>0$. Then if shooter $1$ fires, shooter $2$ should hold off so shooter $1's$ expectation is $2P_1(x)-1$. That function is strictly increasing so shooter $1$ should wait.



        Case II: $F(x)<0$ Then, if shooter $1$ is holding off, shooter $2's$ expectation is $2P_2(x)-1$ which is increasing. It follows that shooter $1's$ expectation must be decreasing in that region, so shooter $1$ should shoot when $F(x)=0$.






        share|cite|improve this answer











        $endgroup$



        Note what happens if shooter $1$ decides to fire. This gives shooter $2$ a choice. Either he can return fire or he can wait. Of course, if he waits (and survives) he is guaranteed a payout of $1$ at distance $0$. If he returns fire then shooter $1's$ expected payout is $$(P_1(x))(1-P_2(x))-(1-P_1(x))(P_2(x))=P_1(x)-P_2(x)$$



        If shooter $1$ holds off then shooter $1's$ expected payout is $$P_1(x)-(1-P_1(x))=2P_1(x)-1$$



        If equilibrium occurs when these expectations coincide then we have $$P_1(x)-P_2(x)=2P_1(x)-1$$ which is equivalent to $$P_1(x)+P_2(x)=1$$



        All that remains is to show that when the two expectations do not coincide, both players should wait.



        Toward that end: Consider the difference of the two expectations $$F(x)=P_1(x)-P_2(x)-(2P_1(x)-1)=1-P_1(x)-P_2(x)$$



        Then $F(0)=1$ and $F(x)$ is strictly decreasing.



        Case I: $F(x)>0$. Then if shooter $1$ fires, shooter $2$ should hold off so shooter $1's$ expectation is $2P_1(x)-1$. That function is strictly increasing so shooter $1$ should wait.



        Case II: $F(x)<0$ Then, if shooter $1$ is holding off, shooter $2's$ expectation is $2P_2(x)-1$ which is increasing. It follows that shooter $1's$ expectation must be decreasing in that region, so shooter $1$ should shoot when $F(x)=0$.







        share|cite|improve this answer














        share|cite|improve this answer



        share|cite|improve this answer








        edited Jan 23 at 14:40

























        answered Jan 23 at 14:16









        lulululu

        42.9k25080




        42.9k25080






























            draft saved

            draft discarded




















































            Thanks for contributing an answer to Mathematics Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid



            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.


            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3084438%2fduel-question-why-shoot-when-p-1-sp-2-s-1%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            MongoDB - Not Authorized To Execute Command

            How to fix TextFormField cause rebuild widget in Flutter

            in spring boot 2.1 many test slices are not allowed anymore due to multiple @BootstrapWith