Flutter: Bloc dispose without waiting for the server response
As soon as the user enters in a page, a call to the server will be executed. If the snapshot has data, a stream will be send to the UI with which will create a ListView, otherwise, if the snapshot has an error, a stream error message will be sinked.
So, the call I have:
try {
List answer = await call();
createList.sink.add(answer);
} on Exception catch (e) {
createList.sink.addError(e);
}
The problem is: if the connection is slow, and the user quits that page before the call is completed, the controllers will be disposed and the app will complain that the error cannot be sinked after that I've disposed the controller.
So, is there a way to "abort" the call to the server when the user quits the page?
server dart

add a comment |
As soon as the user enters in a page, a call to the server will be executed. If the snapshot has data, a stream will be send to the UI with which will create a ListView, otherwise, if the snapshot has an error, a stream error message will be sinked.
So, the call I have:
try {
List answer = await call();
createList.sink.add(answer);
} on Exception catch (e) {
createList.sink.addError(e);
}
The problem is: if the connection is slow, and the user quits that page before the call is completed, the controllers will be disposed and the app will complain that the error cannot be sinked after that I've disposed the controller.
So, is there a way to "abort" the call to the server when the user quits the page?
server dart

add a comment |
As soon as the user enters in a page, a call to the server will be executed. If the snapshot has data, a stream will be send to the UI with which will create a ListView, otherwise, if the snapshot has an error, a stream error message will be sinked.
So, the call I have:
try {
List answer = await call();
createList.sink.add(answer);
} on Exception catch (e) {
createList.sink.addError(e);
}
The problem is: if the connection is slow, and the user quits that page before the call is completed, the controllers will be disposed and the app will complain that the error cannot be sinked after that I've disposed the controller.
So, is there a way to "abort" the call to the server when the user quits the page?
server dart

As soon as the user enters in a page, a call to the server will be executed. If the snapshot has data, a stream will be send to the UI with which will create a ListView, otherwise, if the snapshot has an error, a stream error message will be sinked.
So, the call I have:
try {
List answer = await call();
createList.sink.add(answer);
} on Exception catch (e) {
createList.sink.addError(e);
}
The problem is: if the connection is slow, and the user quits that page before the call is completed, the controllers will be disposed and the app will complain that the error cannot be sinked after that I've disposed the controller.
So, is there a way to "abort" the call to the server when the user quits the page?
server dart

server dart

asked Jan 1 at 19:15
Little MonkeyLittle Monkey
213113
213113
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add a comment |
1 Answer
1
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votes
Using the controller's isClosed
property, you could just check if the controller is closed before adding the events, like so:
try {
List answer = await call();
if (!createList.isClosed) {
createList.sink.add(answer);
}
} on Exception catch(e) {
if (!createList.isClosed) {
createList.sink.addError(e);
}
}
I think you put a "sink" more. I just do "!createList.isClosed"
– Little Monkey
Jan 6 at 17:05
Of course, you're right. I fixed the code now.
– Marcel
Jan 6 at 22:57
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Using the controller's isClosed
property, you could just check if the controller is closed before adding the events, like so:
try {
List answer = await call();
if (!createList.isClosed) {
createList.sink.add(answer);
}
} on Exception catch(e) {
if (!createList.isClosed) {
createList.sink.addError(e);
}
}
I think you put a "sink" more. I just do "!createList.isClosed"
– Little Monkey
Jan 6 at 17:05
Of course, you're right. I fixed the code now.
– Marcel
Jan 6 at 22:57
add a comment |
Using the controller's isClosed
property, you could just check if the controller is closed before adding the events, like so:
try {
List answer = await call();
if (!createList.isClosed) {
createList.sink.add(answer);
}
} on Exception catch(e) {
if (!createList.isClosed) {
createList.sink.addError(e);
}
}
I think you put a "sink" more. I just do "!createList.isClosed"
– Little Monkey
Jan 6 at 17:05
Of course, you're right. I fixed the code now.
– Marcel
Jan 6 at 22:57
add a comment |
Using the controller's isClosed
property, you could just check if the controller is closed before adding the events, like so:
try {
List answer = await call();
if (!createList.isClosed) {
createList.sink.add(answer);
}
} on Exception catch(e) {
if (!createList.isClosed) {
createList.sink.addError(e);
}
}
Using the controller's isClosed
property, you could just check if the controller is closed before adding the events, like so:
try {
List answer = await call();
if (!createList.isClosed) {
createList.sink.add(answer);
}
} on Exception catch(e) {
if (!createList.isClosed) {
createList.sink.addError(e);
}
}
edited Jan 6 at 22:57
answered Jan 2 at 22:39


MarcelMarcel
1,036716
1,036716
I think you put a "sink" more. I just do "!createList.isClosed"
– Little Monkey
Jan 6 at 17:05
Of course, you're right. I fixed the code now.
– Marcel
Jan 6 at 22:57
add a comment |
I think you put a "sink" more. I just do "!createList.isClosed"
– Little Monkey
Jan 6 at 17:05
Of course, you're right. I fixed the code now.
– Marcel
Jan 6 at 22:57
I think you put a "sink" more. I just do "!createList.isClosed"
– Little Monkey
Jan 6 at 17:05
I think you put a "sink" more. I just do "!createList.isClosed"
– Little Monkey
Jan 6 at 17:05
Of course, you're right. I fixed the code now.
– Marcel
Jan 6 at 22:57
Of course, you're right. I fixed the code now.
– Marcel
Jan 6 at 22:57
add a comment |
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