How to create a library in C# to use with unity












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I am trying to figure out exactly how to create a library in C# to use inside Unity, as a plugin really. I have found some instructions on how to do it here: https://www.tristancartledge.com/setting-up-and-building-a-unity-class-library/ but I find some of these instructions are too vague, also I am using visual studio 2017 to build the library. has anyone built a plugin for unity with visual studio 2017 who can give some clear instructions on how to do so?










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    I am trying to figure out exactly how to create a library in C# to use inside Unity, as a plugin really. I have found some instructions on how to do it here: https://www.tristancartledge.com/setting-up-and-building-a-unity-class-library/ but I find some of these instructions are too vague, also I am using visual studio 2017 to build the library. has anyone built a plugin for unity with visual studio 2017 who can give some clear instructions on how to do so?










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      I am trying to figure out exactly how to create a library in C# to use inside Unity, as a plugin really. I have found some instructions on how to do it here: https://www.tristancartledge.com/setting-up-and-building-a-unity-class-library/ but I find some of these instructions are too vague, also I am using visual studio 2017 to build the library. has anyone built a plugin for unity with visual studio 2017 who can give some clear instructions on how to do so?










      share|improve this question














      I am trying to figure out exactly how to create a library in C# to use inside Unity, as a plugin really. I have found some instructions on how to do it here: https://www.tristancartledge.com/setting-up-and-building-a-unity-class-library/ but I find some of these instructions are too vague, also I am using visual studio 2017 to build the library. has anyone built a plugin for unity with visual studio 2017 who can give some clear instructions on how to do so?







      c# visual-studio dll plugins






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      asked Nov 20 '18 at 10:47









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