Multithreading via Baristi / synchronization












0















Theoretical construct:



I have a very big lounge there are working about 64 baristi (Threads).



There are comming about 1000 customers at once to get a coffee .



The customers are germans so they stay in 64 chains in front of 64 baristi.



Every baristi will have about 15-16 customers in his queue.



The baristi are very fast, the fastest is about 10ms fast, and the slowest is a maximum of 50ms fast.



Every barista work by first-in-first-out.



I simulate this in a Program and its a Unit-Test.



public class MassiveWorkTest {

private int timeFac = 10;
private int worksFinished = 0;
private boolean endCalled = false;

public void testBarista() {
byte baristi = (byte) 64;
BaristiQueuePool b = new BaristiQueuePool(baristi, "TestBarista", new Runnable() {

@Override
public void run() {
endCalled = true;
}
});
Random r = new SecureRandom();
long theoreticalWorkTime = 0;
for (int i = 0; i < 10000; i++) {
final int time = 10+r.nextInt(40);
theoreticalWorkTime += time;
b.execute(new Runnable() {
@Override
public void run() {
try {
Thread.currentThread().sleep(time);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
theoreticalWorkTime /= baristi;

long theoreticalOverallTime = theoreticalWorkTime + theoreticalWorkTime / 5;
assert b.awaitTermination((int) theoreticalOverallTime, TimeUnit.MILLISECONDS);
assert endCalled;
assert worksFinished == 0;
}
}


Now, my computer is pretty fast, but others might not. I increase the timeout by 20%.



Sometimes 20% is not enough and the test fails. This is bad because someone can not build.



How to calculate the perfect not-working-time of the baristi?










share|improve this question























  • Such calculations usually are made with some simulation library. They act in model time and so work very fast. Just google for "java simulation library".

    – Alexei Kaigorodov
    Nov 21 '18 at 16:39
















0















Theoretical construct:



I have a very big lounge there are working about 64 baristi (Threads).



There are comming about 1000 customers at once to get a coffee .



The customers are germans so they stay in 64 chains in front of 64 baristi.



Every baristi will have about 15-16 customers in his queue.



The baristi are very fast, the fastest is about 10ms fast, and the slowest is a maximum of 50ms fast.



Every barista work by first-in-first-out.



I simulate this in a Program and its a Unit-Test.



public class MassiveWorkTest {

private int timeFac = 10;
private int worksFinished = 0;
private boolean endCalled = false;

public void testBarista() {
byte baristi = (byte) 64;
BaristiQueuePool b = new BaristiQueuePool(baristi, "TestBarista", new Runnable() {

@Override
public void run() {
endCalled = true;
}
});
Random r = new SecureRandom();
long theoreticalWorkTime = 0;
for (int i = 0; i < 10000; i++) {
final int time = 10+r.nextInt(40);
theoreticalWorkTime += time;
b.execute(new Runnable() {
@Override
public void run() {
try {
Thread.currentThread().sleep(time);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
theoreticalWorkTime /= baristi;

long theoreticalOverallTime = theoreticalWorkTime + theoreticalWorkTime / 5;
assert b.awaitTermination((int) theoreticalOverallTime, TimeUnit.MILLISECONDS);
assert endCalled;
assert worksFinished == 0;
}
}


Now, my computer is pretty fast, but others might not. I increase the timeout by 20%.



Sometimes 20% is not enough and the test fails. This is bad because someone can not build.



How to calculate the perfect not-working-time of the baristi?










share|improve this question























  • Such calculations usually are made with some simulation library. They act in model time and so work very fast. Just google for "java simulation library".

    – Alexei Kaigorodov
    Nov 21 '18 at 16:39














0












0








0


0






Theoretical construct:



I have a very big lounge there are working about 64 baristi (Threads).



There are comming about 1000 customers at once to get a coffee .



The customers are germans so they stay in 64 chains in front of 64 baristi.



Every baristi will have about 15-16 customers in his queue.



The baristi are very fast, the fastest is about 10ms fast, and the slowest is a maximum of 50ms fast.



Every barista work by first-in-first-out.



I simulate this in a Program and its a Unit-Test.



public class MassiveWorkTest {

private int timeFac = 10;
private int worksFinished = 0;
private boolean endCalled = false;

public void testBarista() {
byte baristi = (byte) 64;
BaristiQueuePool b = new BaristiQueuePool(baristi, "TestBarista", new Runnable() {

@Override
public void run() {
endCalled = true;
}
});
Random r = new SecureRandom();
long theoreticalWorkTime = 0;
for (int i = 0; i < 10000; i++) {
final int time = 10+r.nextInt(40);
theoreticalWorkTime += time;
b.execute(new Runnable() {
@Override
public void run() {
try {
Thread.currentThread().sleep(time);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
theoreticalWorkTime /= baristi;

long theoreticalOverallTime = theoreticalWorkTime + theoreticalWorkTime / 5;
assert b.awaitTermination((int) theoreticalOverallTime, TimeUnit.MILLISECONDS);
assert endCalled;
assert worksFinished == 0;
}
}


Now, my computer is pretty fast, but others might not. I increase the timeout by 20%.



Sometimes 20% is not enough and the test fails. This is bad because someone can not build.



How to calculate the perfect not-working-time of the baristi?










share|improve this question














Theoretical construct:



I have a very big lounge there are working about 64 baristi (Threads).



There are comming about 1000 customers at once to get a coffee .



The customers are germans so they stay in 64 chains in front of 64 baristi.



Every baristi will have about 15-16 customers in his queue.



The baristi are very fast, the fastest is about 10ms fast, and the slowest is a maximum of 50ms fast.



Every barista work by first-in-first-out.



I simulate this in a Program and its a Unit-Test.



public class MassiveWorkTest {

private int timeFac = 10;
private int worksFinished = 0;
private boolean endCalled = false;

public void testBarista() {
byte baristi = (byte) 64;
BaristiQueuePool b = new BaristiQueuePool(baristi, "TestBarista", new Runnable() {

@Override
public void run() {
endCalled = true;
}
});
Random r = new SecureRandom();
long theoreticalWorkTime = 0;
for (int i = 0; i < 10000; i++) {
final int time = 10+r.nextInt(40);
theoreticalWorkTime += time;
b.execute(new Runnable() {
@Override
public void run() {
try {
Thread.currentThread().sleep(time);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
theoreticalWorkTime /= baristi;

long theoreticalOverallTime = theoreticalWorkTime + theoreticalWorkTime / 5;
assert b.awaitTermination((int) theoreticalOverallTime, TimeUnit.MILLISECONDS);
assert endCalled;
assert worksFinished == 0;
}
}


Now, my computer is pretty fast, but others might not. I increase the timeout by 20%.



Sometimes 20% is not enough and the test fails. This is bad because someone can not build.



How to calculate the perfect not-working-time of the baristi?







java multithreading simulation






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 21 '18 at 13:40









Peter RaderPeter Rader

4,38372874




4,38372874













  • Such calculations usually are made with some simulation library. They act in model time and so work very fast. Just google for "java simulation library".

    – Alexei Kaigorodov
    Nov 21 '18 at 16:39



















  • Such calculations usually are made with some simulation library. They act in model time and so work very fast. Just google for "java simulation library".

    – Alexei Kaigorodov
    Nov 21 '18 at 16:39

















Such calculations usually are made with some simulation library. They act in model time and so work very fast. Just google for "java simulation library".

– Alexei Kaigorodov
Nov 21 '18 at 16:39





Such calculations usually are made with some simulation library. They act in model time and so work very fast. Just google for "java simulation library".

– Alexei Kaigorodov
Nov 21 '18 at 16:39












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