Signal not catched by QSignalSpy












1















I'm currently coding some unit tests for one of my classes. However, I quickly ran into an issue. It seems that QSignalSpy sometimes does not catch the disconnected() signal emitted by my Client class. Here's my unit test:



void ClientTest::test_disconnectFromHost()
{
QTcpServer server;
server.listen(QHostAddress::Any, 65000);

QTcpSocket* clientSocket = new QTcpSocket();
QSignalSpy connectedSpy(clientSocket, SIGNAL(connected()));

clientSocket->connectToHost(QHostAddress::Any, 65000);
if (!connectedSpy.wait()) {
QFAIL("Client socket connection failed.");
}

Chat::Client client(clientSocket);
QSignalSpy disconnectedSpy(clientSocket, SIGNAL(disconnected()));

// Return true if disconnection succeded
QVERIFY(client.disconnectFromHost());
QVERIFY(disconnectedSpy.wait(500)); // RETURNS FALSE!

// Return false if client was not connected
QVERIFY(!client.disconnectFromHost());
QCOMPARE(client.getLastError(),
Chat::Client::Error::NotConnected);

clientSocket->connectToHost(QHostAddress::Any, 65000);
if (!connectedSpy.wait()) {
QFAIL("Client socket connection failed.");
}

QTcpSocket* serverSocket = server.nextPendingConnection();
serverSocket->disconnectFromHost(); // RETURNS FALSE!

// Emit disconnected if the server closed the connection
QVERIFY(disconnectedSpy.wait(500));

delete serverSocket;
}


And here are the related class methods:



Client::Client(QTcpSocket* socket, QObject* parent)
: QObject(parent)
{
this->socket = socket;
messageSize = -1;

lastError = None;
lastErrorString = "";

connect(socket, SIGNAL(connected()), this, SLOT(onSocketConnected()));
connect(socket, SIGNAL(disconnected()), this, SLOT(onSocketDisconnected()));
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError)));
connect(socket, SIGNAL(readyRead()), this, SLOT(onDataReceived()));
}

bool Client::connectToHost(const QHostAddress& serverAddress, quint16 serverPort)
{
if (socket->state() != QTcpSocket::SocketState::UnconnectedState) {
lastError = AlreadyConnected;
return false;
}

messageSize = -1;

socket->connectToHost(serverAddress, serverPort);
return true;
}

bool Client::disconnectFromHost()
{
if (socket->state() != QTcpSocket::SocketState::ConnectedState) {
lastError = NotConnected;
return false;
}

socket->disconnectFromHost();
return true;
}

void Client::onSocketConnected()
{
emit connected();
}

void Client::onSocketDisconnected()
{
emit disconnected();
}

[...]


Does anyone have an explanation as to why the QSignalSpy.wait() method returns false even if, by debugging the unit test, I know that the disconnected() signal is emitted?



Thanks!










share|improve this question





























    1















    I'm currently coding some unit tests for one of my classes. However, I quickly ran into an issue. It seems that QSignalSpy sometimes does not catch the disconnected() signal emitted by my Client class. Here's my unit test:



    void ClientTest::test_disconnectFromHost()
    {
    QTcpServer server;
    server.listen(QHostAddress::Any, 65000);

    QTcpSocket* clientSocket = new QTcpSocket();
    QSignalSpy connectedSpy(clientSocket, SIGNAL(connected()));

    clientSocket->connectToHost(QHostAddress::Any, 65000);
    if (!connectedSpy.wait()) {
    QFAIL("Client socket connection failed.");
    }

    Chat::Client client(clientSocket);
    QSignalSpy disconnectedSpy(clientSocket, SIGNAL(disconnected()));

    // Return true if disconnection succeded
    QVERIFY(client.disconnectFromHost());
    QVERIFY(disconnectedSpy.wait(500)); // RETURNS FALSE!

    // Return false if client was not connected
    QVERIFY(!client.disconnectFromHost());
    QCOMPARE(client.getLastError(),
    Chat::Client::Error::NotConnected);

    clientSocket->connectToHost(QHostAddress::Any, 65000);
    if (!connectedSpy.wait()) {
    QFAIL("Client socket connection failed.");
    }

    QTcpSocket* serverSocket = server.nextPendingConnection();
    serverSocket->disconnectFromHost(); // RETURNS FALSE!

    // Emit disconnected if the server closed the connection
    QVERIFY(disconnectedSpy.wait(500));

    delete serverSocket;
    }


    And here are the related class methods:



    Client::Client(QTcpSocket* socket, QObject* parent)
    : QObject(parent)
    {
    this->socket = socket;
    messageSize = -1;

    lastError = None;
    lastErrorString = "";

    connect(socket, SIGNAL(connected()), this, SLOT(onSocketConnected()));
    connect(socket, SIGNAL(disconnected()), this, SLOT(onSocketDisconnected()));
    connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError)));
    connect(socket, SIGNAL(readyRead()), this, SLOT(onDataReceived()));
    }

    bool Client::connectToHost(const QHostAddress& serverAddress, quint16 serverPort)
    {
    if (socket->state() != QTcpSocket::SocketState::UnconnectedState) {
    lastError = AlreadyConnected;
    return false;
    }

    messageSize = -1;

    socket->connectToHost(serverAddress, serverPort);
    return true;
    }

    bool Client::disconnectFromHost()
    {
    if (socket->state() != QTcpSocket::SocketState::ConnectedState) {
    lastError = NotConnected;
    return false;
    }

    socket->disconnectFromHost();
    return true;
    }

    void Client::onSocketConnected()
    {
    emit connected();
    }

    void Client::onSocketDisconnected()
    {
    emit disconnected();
    }

    [...]


    Does anyone have an explanation as to why the QSignalSpy.wait() method returns false even if, by debugging the unit test, I know that the disconnected() signal is emitted?



    Thanks!










    share|improve this question



























      1












      1








      1








      I'm currently coding some unit tests for one of my classes. However, I quickly ran into an issue. It seems that QSignalSpy sometimes does not catch the disconnected() signal emitted by my Client class. Here's my unit test:



      void ClientTest::test_disconnectFromHost()
      {
      QTcpServer server;
      server.listen(QHostAddress::Any, 65000);

      QTcpSocket* clientSocket = new QTcpSocket();
      QSignalSpy connectedSpy(clientSocket, SIGNAL(connected()));

      clientSocket->connectToHost(QHostAddress::Any, 65000);
      if (!connectedSpy.wait()) {
      QFAIL("Client socket connection failed.");
      }

      Chat::Client client(clientSocket);
      QSignalSpy disconnectedSpy(clientSocket, SIGNAL(disconnected()));

      // Return true if disconnection succeded
      QVERIFY(client.disconnectFromHost());
      QVERIFY(disconnectedSpy.wait(500)); // RETURNS FALSE!

      // Return false if client was not connected
      QVERIFY(!client.disconnectFromHost());
      QCOMPARE(client.getLastError(),
      Chat::Client::Error::NotConnected);

      clientSocket->connectToHost(QHostAddress::Any, 65000);
      if (!connectedSpy.wait()) {
      QFAIL("Client socket connection failed.");
      }

      QTcpSocket* serverSocket = server.nextPendingConnection();
      serverSocket->disconnectFromHost(); // RETURNS FALSE!

      // Emit disconnected if the server closed the connection
      QVERIFY(disconnectedSpy.wait(500));

      delete serverSocket;
      }


      And here are the related class methods:



      Client::Client(QTcpSocket* socket, QObject* parent)
      : QObject(parent)
      {
      this->socket = socket;
      messageSize = -1;

      lastError = None;
      lastErrorString = "";

      connect(socket, SIGNAL(connected()), this, SLOT(onSocketConnected()));
      connect(socket, SIGNAL(disconnected()), this, SLOT(onSocketDisconnected()));
      connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError)));
      connect(socket, SIGNAL(readyRead()), this, SLOT(onDataReceived()));
      }

      bool Client::connectToHost(const QHostAddress& serverAddress, quint16 serverPort)
      {
      if (socket->state() != QTcpSocket::SocketState::UnconnectedState) {
      lastError = AlreadyConnected;
      return false;
      }

      messageSize = -1;

      socket->connectToHost(serverAddress, serverPort);
      return true;
      }

      bool Client::disconnectFromHost()
      {
      if (socket->state() != QTcpSocket::SocketState::ConnectedState) {
      lastError = NotConnected;
      return false;
      }

      socket->disconnectFromHost();
      return true;
      }

      void Client::onSocketConnected()
      {
      emit connected();
      }

      void Client::onSocketDisconnected()
      {
      emit disconnected();
      }

      [...]


      Does anyone have an explanation as to why the QSignalSpy.wait() method returns false even if, by debugging the unit test, I know that the disconnected() signal is emitted?



      Thanks!










      share|improve this question
















      I'm currently coding some unit tests for one of my classes. However, I quickly ran into an issue. It seems that QSignalSpy sometimes does not catch the disconnected() signal emitted by my Client class. Here's my unit test:



      void ClientTest::test_disconnectFromHost()
      {
      QTcpServer server;
      server.listen(QHostAddress::Any, 65000);

      QTcpSocket* clientSocket = new QTcpSocket();
      QSignalSpy connectedSpy(clientSocket, SIGNAL(connected()));

      clientSocket->connectToHost(QHostAddress::Any, 65000);
      if (!connectedSpy.wait()) {
      QFAIL("Client socket connection failed.");
      }

      Chat::Client client(clientSocket);
      QSignalSpy disconnectedSpy(clientSocket, SIGNAL(disconnected()));

      // Return true if disconnection succeded
      QVERIFY(client.disconnectFromHost());
      QVERIFY(disconnectedSpy.wait(500)); // RETURNS FALSE!

      // Return false if client was not connected
      QVERIFY(!client.disconnectFromHost());
      QCOMPARE(client.getLastError(),
      Chat::Client::Error::NotConnected);

      clientSocket->connectToHost(QHostAddress::Any, 65000);
      if (!connectedSpy.wait()) {
      QFAIL("Client socket connection failed.");
      }

      QTcpSocket* serverSocket = server.nextPendingConnection();
      serverSocket->disconnectFromHost(); // RETURNS FALSE!

      // Emit disconnected if the server closed the connection
      QVERIFY(disconnectedSpy.wait(500));

      delete serverSocket;
      }


      And here are the related class methods:



      Client::Client(QTcpSocket* socket, QObject* parent)
      : QObject(parent)
      {
      this->socket = socket;
      messageSize = -1;

      lastError = None;
      lastErrorString = "";

      connect(socket, SIGNAL(connected()), this, SLOT(onSocketConnected()));
      connect(socket, SIGNAL(disconnected()), this, SLOT(onSocketDisconnected()));
      connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError)));
      connect(socket, SIGNAL(readyRead()), this, SLOT(onDataReceived()));
      }

      bool Client::connectToHost(const QHostAddress& serverAddress, quint16 serverPort)
      {
      if (socket->state() != QTcpSocket::SocketState::UnconnectedState) {
      lastError = AlreadyConnected;
      return false;
      }

      messageSize = -1;

      socket->connectToHost(serverAddress, serverPort);
      return true;
      }

      bool Client::disconnectFromHost()
      {
      if (socket->state() != QTcpSocket::SocketState::ConnectedState) {
      lastError = NotConnected;
      return false;
      }

      socket->disconnectFromHost();
      return true;
      }

      void Client::onSocketConnected()
      {
      emit connected();
      }

      void Client::onSocketDisconnected()
      {
      emit disconnected();
      }

      [...]


      Does anyone have an explanation as to why the QSignalSpy.wait() method returns false even if, by debugging the unit test, I know that the disconnected() signal is emitted?



      Thanks!







      qt unit-testing c++11 qsignalspy






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 20 '18 at 2:52









      TrebuchetMS

      2,3201622




      2,3201622










      asked Nov 20 '18 at 1:55









      mathlizeemathlizee

      112




      112
























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