How to none blocked join to std thread












1















I want to keep my code clean and do the things right, to any std::thread I need to do join or detach, but how can I wait (at the main thread) for another thread without blocking the execution of the main thread?



void do_computation()
{
// Calculate 1000 digits of Pi.
}


int main()
{
std::thread td1(&do_computation);

while (running)
{
// Check if thread td1 finish and if yes print a message

// Here are some stuff of the main to do...
// Print to UI, update timer etc..

}

// If the thread has not finished yet here, just kill it.
}









share|improve this question




















  • 1





    If, as you confess, you can communicate with the thread to see if it finished, communicate in reverse and tell it to stop...

    – StoryTeller
    Jan 1 at 10:09













  • The only way a thread can "wait" for another is by blocking. Those words are synonymous in this context, so it's not clear what exactly do you want to achieve. Or do you want to stop the thread instead of waiting for it?

    – r3mus n0x
    Jan 1 at 10:28











  • @Ron - what you mean under "not to block" ?

    – RbMm
    Jan 1 at 10:35











  • I want to check if a thread has been finished, but not to block the checker thread. As i see that can be achieved using mutex/semaphore that the worker thread will set and the main thread will check, this seems to be a good idea. But what if I got an exception at the worker thread? As i see in this case the mutex will never set, so i will just want to do join in order to clean any resource and continue with execution of the main. How can I achieve that?

    – Ron
    Jan 1 at 10:43











  • but not to block the checker thread - what you mean under this, what is checker thread doing else ?

    – RbMm
    Jan 1 at 10:48
















1















I want to keep my code clean and do the things right, to any std::thread I need to do join or detach, but how can I wait (at the main thread) for another thread without blocking the execution of the main thread?



void do_computation()
{
// Calculate 1000 digits of Pi.
}


int main()
{
std::thread td1(&do_computation);

while (running)
{
// Check if thread td1 finish and if yes print a message

// Here are some stuff of the main to do...
// Print to UI, update timer etc..

}

// If the thread has not finished yet here, just kill it.
}









share|improve this question




















  • 1





    If, as you confess, you can communicate with the thread to see if it finished, communicate in reverse and tell it to stop...

    – StoryTeller
    Jan 1 at 10:09













  • The only way a thread can "wait" for another is by blocking. Those words are synonymous in this context, so it's not clear what exactly do you want to achieve. Or do you want to stop the thread instead of waiting for it?

    – r3mus n0x
    Jan 1 at 10:28











  • @Ron - what you mean under "not to block" ?

    – RbMm
    Jan 1 at 10:35











  • I want to check if a thread has been finished, but not to block the checker thread. As i see that can be achieved using mutex/semaphore that the worker thread will set and the main thread will check, this seems to be a good idea. But what if I got an exception at the worker thread? As i see in this case the mutex will never set, so i will just want to do join in order to clean any resource and continue with execution of the main. How can I achieve that?

    – Ron
    Jan 1 at 10:43











  • but not to block the checker thread - what you mean under this, what is checker thread doing else ?

    – RbMm
    Jan 1 at 10:48














1












1








1








I want to keep my code clean and do the things right, to any std::thread I need to do join or detach, but how can I wait (at the main thread) for another thread without blocking the execution of the main thread?



void do_computation()
{
// Calculate 1000 digits of Pi.
}


int main()
{
std::thread td1(&do_computation);

while (running)
{
// Check if thread td1 finish and if yes print a message

// Here are some stuff of the main to do...
// Print to UI, update timer etc..

}

// If the thread has not finished yet here, just kill it.
}









share|improve this question
















I want to keep my code clean and do the things right, to any std::thread I need to do join or detach, but how can I wait (at the main thread) for another thread without blocking the execution of the main thread?



void do_computation()
{
// Calculate 1000 digits of Pi.
}


int main()
{
std::thread td1(&do_computation);

while (running)
{
// Check if thread td1 finish and if yes print a message

// Here are some stuff of the main to do...
// Print to UI, update timer etc..

}

// If the thread has not finished yet here, just kill it.
}






c++ stdthread






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jan 1 at 10:55







Ron

















asked Jan 1 at 10:03









RonRon

6819




6819








  • 1





    If, as you confess, you can communicate with the thread to see if it finished, communicate in reverse and tell it to stop...

    – StoryTeller
    Jan 1 at 10:09













  • The only way a thread can "wait" for another is by blocking. Those words are synonymous in this context, so it's not clear what exactly do you want to achieve. Or do you want to stop the thread instead of waiting for it?

    – r3mus n0x
    Jan 1 at 10:28











  • @Ron - what you mean under "not to block" ?

    – RbMm
    Jan 1 at 10:35











  • I want to check if a thread has been finished, but not to block the checker thread. As i see that can be achieved using mutex/semaphore that the worker thread will set and the main thread will check, this seems to be a good idea. But what if I got an exception at the worker thread? As i see in this case the mutex will never set, so i will just want to do join in order to clean any resource and continue with execution of the main. How can I achieve that?

    – Ron
    Jan 1 at 10:43











  • but not to block the checker thread - what you mean under this, what is checker thread doing else ?

    – RbMm
    Jan 1 at 10:48














  • 1





    If, as you confess, you can communicate with the thread to see if it finished, communicate in reverse and tell it to stop...

    – StoryTeller
    Jan 1 at 10:09













  • The only way a thread can "wait" for another is by blocking. Those words are synonymous in this context, so it's not clear what exactly do you want to achieve. Or do you want to stop the thread instead of waiting for it?

    – r3mus n0x
    Jan 1 at 10:28











  • @Ron - what you mean under "not to block" ?

    – RbMm
    Jan 1 at 10:35











  • I want to check if a thread has been finished, but not to block the checker thread. As i see that can be achieved using mutex/semaphore that the worker thread will set and the main thread will check, this seems to be a good idea. But what if I got an exception at the worker thread? As i see in this case the mutex will never set, so i will just want to do join in order to clean any resource and continue with execution of the main. How can I achieve that?

    – Ron
    Jan 1 at 10:43











  • but not to block the checker thread - what you mean under this, what is checker thread doing else ?

    – RbMm
    Jan 1 at 10:48








1




1





If, as you confess, you can communicate with the thread to see if it finished, communicate in reverse and tell it to stop...

– StoryTeller
Jan 1 at 10:09







If, as you confess, you can communicate with the thread to see if it finished, communicate in reverse and tell it to stop...

– StoryTeller
Jan 1 at 10:09















The only way a thread can "wait" for another is by blocking. Those words are synonymous in this context, so it's not clear what exactly do you want to achieve. Or do you want to stop the thread instead of waiting for it?

– r3mus n0x
Jan 1 at 10:28





The only way a thread can "wait" for another is by blocking. Those words are synonymous in this context, so it's not clear what exactly do you want to achieve. Or do you want to stop the thread instead of waiting for it?

– r3mus n0x
Jan 1 at 10:28













@Ron - what you mean under "not to block" ?

– RbMm
Jan 1 at 10:35





@Ron - what you mean under "not to block" ?

– RbMm
Jan 1 at 10:35













I want to check if a thread has been finished, but not to block the checker thread. As i see that can be achieved using mutex/semaphore that the worker thread will set and the main thread will check, this seems to be a good idea. But what if I got an exception at the worker thread? As i see in this case the mutex will never set, so i will just want to do join in order to clean any resource and continue with execution of the main. How can I achieve that?

– Ron
Jan 1 at 10:43





I want to check if a thread has been finished, but not to block the checker thread. As i see that can be achieved using mutex/semaphore that the worker thread will set and the main thread will check, this seems to be a good idea. But what if I got an exception at the worker thread? As i see in this case the mutex will never set, so i will just want to do join in order to clean any resource and continue with execution of the main. How can I achieve that?

– Ron
Jan 1 at 10:43













but not to block the checker thread - what you mean under this, what is checker thread doing else ?

– RbMm
Jan 1 at 10:48





but not to block the checker thread - what you mean under this, what is checker thread doing else ?

– RbMm
Jan 1 at 10:48












2 Answers
2






active

oldest

votes


















1














The answer is semaphores. You can use a binary semaphore to synchronize your threads.



You may use System V semaphores or pthread mutexes, but they are somehow legacy in C++. Using Tsuneo Yoshioka's answer, we could implement a C++ way of semaphore, though.



#include <mutex>
#include <condition_variable>

class Semaphore {
public:
Semaphore (int count_ = 0)
: count(count_) {}

inline void notify()
{
std::unique_lock<std::mutex> lock(mtx);
count++;
cv.notify_one();
}

inline void wait()
{
std::unique_lock<std::mutex> lock(mtx);

while(count == 0){
cv.wait(lock);
}
count--;
}

private:
std::mutex mtx;
std::condition_variable cv;
int count;
};


Your implementation may make use of the Semaphore class, like so.



void do_computation()
{
//calculate 1000 digits of Pi.

semaphore.notify();
}


int main()
{
Semaphore semaphore(0);
std::thread td1(&do_computation);

semaphore.wait();
}





share|improve this answer
























  • As i see the line semaphore.wait(); is blocking. Am I right?

    – Ron
    Jan 1 at 10:30













  • I actually thought you were asking for a solution without busy waiting. You may use a try_wait implementation to do that, or moreover, head over to std::promise and std::future.

    – Leviathlon
    Jan 1 at 10:48



















-2














You can use std::promise and std::future. More info here and here.



#include <vector>
#include <thread>
#include <future>
#include <numeric>
#include <iostream>
#include <chrono>

void accumulate(std::vector<int>::iterator first,
std::vector<int>::iterator last,
std::promise<int> accumulate_promise)
{
int sum = std::accumulate(first, last, 0);
accumulate_promise.set_value(sum); // Notify future
}

void do_work(std::promise<void> barrier)
{
std::this_thread::sleep_for(std::chrono::seconds(1));
barrier.set_value();
}

int main()
{
// Demonstrate using promise<int> to transmit a result between threads.
std::vector<int> numbers = { 1, 2, 3, 4, 5, 6 };
std::promise<int> accumulate_promise;
std::future<int> accumulate_future = accumulate_promise.get_future();
std::thread work_thread(accumulate, numbers.begin(), numbers.end(),
std::move(accumulate_promise));
accumulate_future.wait(); // wait for result
std::cout << "result=" << accumulate_future.get() << 'n';
work_thread.join(); // wait for thread completion

// Demonstrate using promise<void> to signal state between threads.
std::promise<void> barrier;
std::future<void> barrier_future = barrier.get_future();
std::thread new_work_thread(do_work, std::move(barrier));
barrier_future.wait();
new_work_thread.join();
}





share|improve this answer


























  • Please improve your answer showing a practical example, instead of only providing external links.

    – πάντα ῥεῖ
    Jan 1 at 12:20











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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














The answer is semaphores. You can use a binary semaphore to synchronize your threads.



You may use System V semaphores or pthread mutexes, but they are somehow legacy in C++. Using Tsuneo Yoshioka's answer, we could implement a C++ way of semaphore, though.



#include <mutex>
#include <condition_variable>

class Semaphore {
public:
Semaphore (int count_ = 0)
: count(count_) {}

inline void notify()
{
std::unique_lock<std::mutex> lock(mtx);
count++;
cv.notify_one();
}

inline void wait()
{
std::unique_lock<std::mutex> lock(mtx);

while(count == 0){
cv.wait(lock);
}
count--;
}

private:
std::mutex mtx;
std::condition_variable cv;
int count;
};


Your implementation may make use of the Semaphore class, like so.



void do_computation()
{
//calculate 1000 digits of Pi.

semaphore.notify();
}


int main()
{
Semaphore semaphore(0);
std::thread td1(&do_computation);

semaphore.wait();
}





share|improve this answer
























  • As i see the line semaphore.wait(); is blocking. Am I right?

    – Ron
    Jan 1 at 10:30













  • I actually thought you were asking for a solution without busy waiting. You may use a try_wait implementation to do that, or moreover, head over to std::promise and std::future.

    – Leviathlon
    Jan 1 at 10:48
















1














The answer is semaphores. You can use a binary semaphore to synchronize your threads.



You may use System V semaphores or pthread mutexes, but they are somehow legacy in C++. Using Tsuneo Yoshioka's answer, we could implement a C++ way of semaphore, though.



#include <mutex>
#include <condition_variable>

class Semaphore {
public:
Semaphore (int count_ = 0)
: count(count_) {}

inline void notify()
{
std::unique_lock<std::mutex> lock(mtx);
count++;
cv.notify_one();
}

inline void wait()
{
std::unique_lock<std::mutex> lock(mtx);

while(count == 0){
cv.wait(lock);
}
count--;
}

private:
std::mutex mtx;
std::condition_variable cv;
int count;
};


Your implementation may make use of the Semaphore class, like so.



void do_computation()
{
//calculate 1000 digits of Pi.

semaphore.notify();
}


int main()
{
Semaphore semaphore(0);
std::thread td1(&do_computation);

semaphore.wait();
}





share|improve this answer
























  • As i see the line semaphore.wait(); is blocking. Am I right?

    – Ron
    Jan 1 at 10:30













  • I actually thought you were asking for a solution without busy waiting. You may use a try_wait implementation to do that, or moreover, head over to std::promise and std::future.

    – Leviathlon
    Jan 1 at 10:48














1












1








1







The answer is semaphores. You can use a binary semaphore to synchronize your threads.



You may use System V semaphores or pthread mutexes, but they are somehow legacy in C++. Using Tsuneo Yoshioka's answer, we could implement a C++ way of semaphore, though.



#include <mutex>
#include <condition_variable>

class Semaphore {
public:
Semaphore (int count_ = 0)
: count(count_) {}

inline void notify()
{
std::unique_lock<std::mutex> lock(mtx);
count++;
cv.notify_one();
}

inline void wait()
{
std::unique_lock<std::mutex> lock(mtx);

while(count == 0){
cv.wait(lock);
}
count--;
}

private:
std::mutex mtx;
std::condition_variable cv;
int count;
};


Your implementation may make use of the Semaphore class, like so.



void do_computation()
{
//calculate 1000 digits of Pi.

semaphore.notify();
}


int main()
{
Semaphore semaphore(0);
std::thread td1(&do_computation);

semaphore.wait();
}





share|improve this answer













The answer is semaphores. You can use a binary semaphore to synchronize your threads.



You may use System V semaphores or pthread mutexes, but they are somehow legacy in C++. Using Tsuneo Yoshioka's answer, we could implement a C++ way of semaphore, though.



#include <mutex>
#include <condition_variable>

class Semaphore {
public:
Semaphore (int count_ = 0)
: count(count_) {}

inline void notify()
{
std::unique_lock<std::mutex> lock(mtx);
count++;
cv.notify_one();
}

inline void wait()
{
std::unique_lock<std::mutex> lock(mtx);

while(count == 0){
cv.wait(lock);
}
count--;
}

private:
std::mutex mtx;
std::condition_variable cv;
int count;
};


Your implementation may make use of the Semaphore class, like so.



void do_computation()
{
//calculate 1000 digits of Pi.

semaphore.notify();
}


int main()
{
Semaphore semaphore(0);
std::thread td1(&do_computation);

semaphore.wait();
}






share|improve this answer












share|improve this answer



share|improve this answer










answered Jan 1 at 10:11









LeviathlonLeviathlon

533619




533619













  • As i see the line semaphore.wait(); is blocking. Am I right?

    – Ron
    Jan 1 at 10:30













  • I actually thought you were asking for a solution without busy waiting. You may use a try_wait implementation to do that, or moreover, head over to std::promise and std::future.

    – Leviathlon
    Jan 1 at 10:48



















  • As i see the line semaphore.wait(); is blocking. Am I right?

    – Ron
    Jan 1 at 10:30













  • I actually thought you were asking for a solution without busy waiting. You may use a try_wait implementation to do that, or moreover, head over to std::promise and std::future.

    – Leviathlon
    Jan 1 at 10:48

















As i see the line semaphore.wait(); is blocking. Am I right?

– Ron
Jan 1 at 10:30







As i see the line semaphore.wait(); is blocking. Am I right?

– Ron
Jan 1 at 10:30















I actually thought you were asking for a solution without busy waiting. You may use a try_wait implementation to do that, or moreover, head over to std::promise and std::future.

– Leviathlon
Jan 1 at 10:48





I actually thought you were asking for a solution without busy waiting. You may use a try_wait implementation to do that, or moreover, head over to std::promise and std::future.

– Leviathlon
Jan 1 at 10:48













-2














You can use std::promise and std::future. More info here and here.



#include <vector>
#include <thread>
#include <future>
#include <numeric>
#include <iostream>
#include <chrono>

void accumulate(std::vector<int>::iterator first,
std::vector<int>::iterator last,
std::promise<int> accumulate_promise)
{
int sum = std::accumulate(first, last, 0);
accumulate_promise.set_value(sum); // Notify future
}

void do_work(std::promise<void> barrier)
{
std::this_thread::sleep_for(std::chrono::seconds(1));
barrier.set_value();
}

int main()
{
// Demonstrate using promise<int> to transmit a result between threads.
std::vector<int> numbers = { 1, 2, 3, 4, 5, 6 };
std::promise<int> accumulate_promise;
std::future<int> accumulate_future = accumulate_promise.get_future();
std::thread work_thread(accumulate, numbers.begin(), numbers.end(),
std::move(accumulate_promise));
accumulate_future.wait(); // wait for result
std::cout << "result=" << accumulate_future.get() << 'n';
work_thread.join(); // wait for thread completion

// Demonstrate using promise<void> to signal state between threads.
std::promise<void> barrier;
std::future<void> barrier_future = barrier.get_future();
std::thread new_work_thread(do_work, std::move(barrier));
barrier_future.wait();
new_work_thread.join();
}





share|improve this answer


























  • Please improve your answer showing a practical example, instead of only providing external links.

    – πάντα ῥεῖ
    Jan 1 at 12:20
















-2














You can use std::promise and std::future. More info here and here.



#include <vector>
#include <thread>
#include <future>
#include <numeric>
#include <iostream>
#include <chrono>

void accumulate(std::vector<int>::iterator first,
std::vector<int>::iterator last,
std::promise<int> accumulate_promise)
{
int sum = std::accumulate(first, last, 0);
accumulate_promise.set_value(sum); // Notify future
}

void do_work(std::promise<void> barrier)
{
std::this_thread::sleep_for(std::chrono::seconds(1));
barrier.set_value();
}

int main()
{
// Demonstrate using promise<int> to transmit a result between threads.
std::vector<int> numbers = { 1, 2, 3, 4, 5, 6 };
std::promise<int> accumulate_promise;
std::future<int> accumulate_future = accumulate_promise.get_future();
std::thread work_thread(accumulate, numbers.begin(), numbers.end(),
std::move(accumulate_promise));
accumulate_future.wait(); // wait for result
std::cout << "result=" << accumulate_future.get() << 'n';
work_thread.join(); // wait for thread completion

// Demonstrate using promise<void> to signal state between threads.
std::promise<void> barrier;
std::future<void> barrier_future = barrier.get_future();
std::thread new_work_thread(do_work, std::move(barrier));
barrier_future.wait();
new_work_thread.join();
}





share|improve this answer


























  • Please improve your answer showing a practical example, instead of only providing external links.

    – πάντα ῥεῖ
    Jan 1 at 12:20














-2












-2








-2







You can use std::promise and std::future. More info here and here.



#include <vector>
#include <thread>
#include <future>
#include <numeric>
#include <iostream>
#include <chrono>

void accumulate(std::vector<int>::iterator first,
std::vector<int>::iterator last,
std::promise<int> accumulate_promise)
{
int sum = std::accumulate(first, last, 0);
accumulate_promise.set_value(sum); // Notify future
}

void do_work(std::promise<void> barrier)
{
std::this_thread::sleep_for(std::chrono::seconds(1));
barrier.set_value();
}

int main()
{
// Demonstrate using promise<int> to transmit a result between threads.
std::vector<int> numbers = { 1, 2, 3, 4, 5, 6 };
std::promise<int> accumulate_promise;
std::future<int> accumulate_future = accumulate_promise.get_future();
std::thread work_thread(accumulate, numbers.begin(), numbers.end(),
std::move(accumulate_promise));
accumulate_future.wait(); // wait for result
std::cout << "result=" << accumulate_future.get() << 'n';
work_thread.join(); // wait for thread completion

// Demonstrate using promise<void> to signal state between threads.
std::promise<void> barrier;
std::future<void> barrier_future = barrier.get_future();
std::thread new_work_thread(do_work, std::move(barrier));
barrier_future.wait();
new_work_thread.join();
}





share|improve this answer















You can use std::promise and std::future. More info here and here.



#include <vector>
#include <thread>
#include <future>
#include <numeric>
#include <iostream>
#include <chrono>

void accumulate(std::vector<int>::iterator first,
std::vector<int>::iterator last,
std::promise<int> accumulate_promise)
{
int sum = std::accumulate(first, last, 0);
accumulate_promise.set_value(sum); // Notify future
}

void do_work(std::promise<void> barrier)
{
std::this_thread::sleep_for(std::chrono::seconds(1));
barrier.set_value();
}

int main()
{
// Demonstrate using promise<int> to transmit a result between threads.
std::vector<int> numbers = { 1, 2, 3, 4, 5, 6 };
std::promise<int> accumulate_promise;
std::future<int> accumulate_future = accumulate_promise.get_future();
std::thread work_thread(accumulate, numbers.begin(), numbers.end(),
std::move(accumulate_promise));
accumulate_future.wait(); // wait for result
std::cout << "result=" << accumulate_future.get() << 'n';
work_thread.join(); // wait for thread completion

// Demonstrate using promise<void> to signal state between threads.
std::promise<void> barrier;
std::future<void> barrier_future = barrier.get_future();
std::thread new_work_thread(do_work, std::move(barrier));
barrier_future.wait();
new_work_thread.join();
}






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edited Jan 1 at 13:11

























answered Jan 1 at 10:20









MichaelMichael

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  • Please improve your answer showing a practical example, instead of only providing external links.

    – πάντα ῥεῖ
    Jan 1 at 12:20



















  • Please improve your answer showing a practical example, instead of only providing external links.

    – πάντα ῥεῖ
    Jan 1 at 12:20

















Please improve your answer showing a practical example, instead of only providing external links.

– πάντα ῥεῖ
Jan 1 at 12:20





Please improve your answer showing a practical example, instead of only providing external links.

– πάντα ῥεῖ
Jan 1 at 12:20


















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