EnvDTE in c#: how do i add parameters to a generated c++ function?












0















I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.



func.AddParameter("num", "int");


I get the exception:




Failed to return new Code Element. Possibly syntax error. New Element Name: num




this is how I generated the function head and body:



VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";


this generates:



testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}


as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)



var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");


but I feel this is bad practice.
what am I doing wrong?










share|improve this question























  • That is imaginative casting. The documented method has three arguments.

    – Hans Passant
    Nov 21 '18 at 16:24











  • i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?

    – Xeroman0
    Nov 21 '18 at 20:24











  • Consider using vsCMTypeRefInt for the 2nd argument.

    – Hans Passant
    Nov 21 '18 at 20:43











  • I have tried that. it yields the same result

    – Xeroman0
    Nov 22 '18 at 5:47
















0















I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.



func.AddParameter("num", "int");


I get the exception:




Failed to return new Code Element. Possibly syntax error. New Element Name: num




this is how I generated the function head and body:



VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";


this generates:



testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}


as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)



var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");


but I feel this is bad practice.
what am I doing wrong?










share|improve this question























  • That is imaginative casting. The documented method has three arguments.

    – Hans Passant
    Nov 21 '18 at 16:24











  • i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?

    – Xeroman0
    Nov 21 '18 at 20:24











  • Consider using vsCMTypeRefInt for the 2nd argument.

    – Hans Passant
    Nov 21 '18 at 20:43











  • I have tried that. it yields the same result

    – Xeroman0
    Nov 22 '18 at 5:47














0












0








0


1






I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.



func.AddParameter("num", "int");


I get the exception:




Failed to return new Code Element. Possibly syntax error. New Element Name: num




this is how I generated the function head and body:



VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";


this generates:



testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}


as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)



var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");


but I feel this is bad practice.
what am I doing wrong?










share|improve this question














I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.



func.AddParameter("num", "int");


I get the exception:




Failed to return new Code Element. Possibly syntax error. New Element Name: num




this is how I generated the function head and body:



VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";


this generates:



testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}


as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)



var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");


but I feel this is bad practice.
what am I doing wrong?







c# envdte visual-studio-sdk






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 21 '18 at 16:15









Xeroman0Xeroman0

1




1













  • That is imaginative casting. The documented method has three arguments.

    – Hans Passant
    Nov 21 '18 at 16:24











  • i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?

    – Xeroman0
    Nov 21 '18 at 20:24











  • Consider using vsCMTypeRefInt for the 2nd argument.

    – Hans Passant
    Nov 21 '18 at 20:43











  • I have tried that. it yields the same result

    – Xeroman0
    Nov 22 '18 at 5:47



















  • That is imaginative casting. The documented method has three arguments.

    – Hans Passant
    Nov 21 '18 at 16:24











  • i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?

    – Xeroman0
    Nov 21 '18 at 20:24











  • Consider using vsCMTypeRefInt for the 2nd argument.

    – Hans Passant
    Nov 21 '18 at 20:43











  • I have tried that. it yields the same result

    – Xeroman0
    Nov 22 '18 at 5:47

















That is imaginative casting. The documented method has three arguments.

– Hans Passant
Nov 21 '18 at 16:24





That is imaginative casting. The documented method has three arguments.

– Hans Passant
Nov 21 '18 at 16:24













i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?

– Xeroman0
Nov 21 '18 at 20:24





i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?

– Xeroman0
Nov 21 '18 at 20:24













Consider using vsCMTypeRefInt for the 2nd argument.

– Hans Passant
Nov 21 '18 at 20:43





Consider using vsCMTypeRefInt for the 2nd argument.

– Hans Passant
Nov 21 '18 at 20:43













I have tried that. it yields the same result

– Xeroman0
Nov 22 '18 at 5:47





I have tried that. it yields the same result

– Xeroman0
Nov 22 '18 at 5:47












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