Simulate AI clicking in Android Studio












0















I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">

<Button
android:id="@+id/button_00"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_01"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_02"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>

<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">

<Button
android:id="@+id/button_10"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_11"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_12"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>

<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">

<Button
android:id="@+id/button_20"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_21"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_22"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>


My layout is pretty simple and in my player vs player mode, the clicks just look like:



if(!((Button) v).getText().toString().equals("")){return;}
if(player1turn){ ((Button) v).setText("X");
}else{ ((Button) v).setText("O"); }









share|improve this question





























    0















    I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



    <LinearLayout
    android:layout_width="match_parent"
    android:layout_height="0dp"
    android:layout_weight="1">

    <Button
    android:id="@+id/button_00"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_01"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_02"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>
    </LinearLayout>

    <LinearLayout
    android:layout_width="match_parent"
    android:layout_height="0dp"
    android:layout_weight="1">

    <Button
    android:id="@+id/button_10"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_11"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_12"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>
    </LinearLayout>

    <LinearLayout
    android:layout_width="match_parent"
    android:layout_height="0dp"
    android:layout_weight="1">

    <Button
    android:id="@+id/button_20"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_21"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_22"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>
    </LinearLayout>


    My layout is pretty simple and in my player vs player mode, the clicks just look like:



    if(!((Button) v).getText().toString().equals("")){return;}
    if(player1turn){ ((Button) v).setText("X");
    }else{ ((Button) v).setText("O"); }









    share|improve this question



























      0












      0








      0








      I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_00"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_01"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_02"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_10"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_11"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_12"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_20"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_21"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_22"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>


      My layout is pretty simple and in my player vs player mode, the clicks just look like:



      if(!((Button) v).getText().toString().equals("")){return;}
      if(player1turn){ ((Button) v).setText("X");
      }else{ ((Button) v).setText("O"); }









      share|improve this question
















      I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_00"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_01"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_02"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_10"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_11"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_12"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_20"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_21"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_22"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>


      My layout is pretty simple and in my player vs player mode, the clicks just look like:



      if(!((Button) v).getText().toString().equals("")){return;}
      if(player1turn){ ((Button) v).setText("X");
      }else{ ((Button) v).setText("O"); }






      java android android-studio tic-tac-toe






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 20 '18 at 23:09









      Andrew Thompson

      153k27163340




      153k27163340










      asked Nov 20 '18 at 23:01









      Louis YeLouis Ye

      327




      327
























          1 Answer
          1






          active

          oldest

          votes


















          1














          You can call Button.performClick()




          Call this view's OnClickListener, if it is defined. Performs all
          normal actions associated with clicking: reporting accessibility
          event, playing a sound, etc.







          share|improve this answer























            Your Answer






            StackExchange.ifUsing("editor", function () {
            StackExchange.using("externalEditor", function () {
            StackExchange.using("snippets", function () {
            StackExchange.snippets.init();
            });
            });
            }, "code-snippets");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "1"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: true,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: 10,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53402900%2fsimulate-ai-clicking-in-android-studio%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            You can call Button.performClick()




            Call this view's OnClickListener, if it is defined. Performs all
            normal actions associated with clicking: reporting accessibility
            event, playing a sound, etc.







            share|improve this answer




























              1














              You can call Button.performClick()




              Call this view's OnClickListener, if it is defined. Performs all
              normal actions associated with clicking: reporting accessibility
              event, playing a sound, etc.







              share|improve this answer


























                1












                1








                1







                You can call Button.performClick()




                Call this view's OnClickListener, if it is defined. Performs all
                normal actions associated with clicking: reporting accessibility
                event, playing a sound, etc.







                share|improve this answer













                You can call Button.performClick()




                Call this view's OnClickListener, if it is defined. Performs all
                normal actions associated with clicking: reporting accessibility
                event, playing a sound, etc.








                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 20 '18 at 23:09









                leonardkraemerleonardkraemer

                3,36811532




                3,36811532






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Stack Overflow!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53402900%2fsimulate-ai-clicking-in-android-studio%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Can a sorcerer learn a 5th-level spell early by creating spell slots using the Font of Magic feature?

                    ts Property 'filter' does not exist on type '{}'

                    mat-slide-toggle shouldn't change it's state when I click cancel in confirmation window