Simulate AI clicking in Android Studio
I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_00"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_01"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_02"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_10"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_11"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_12"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_20"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_21"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_22"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
My layout is pretty simple and in my player vs player mode, the clicks just look like:
if(!((Button) v).getText().toString().equals("")){return;}
if(player1turn){ ((Button) v).setText("X");
}else{ ((Button) v).setText("O"); }
java android android-studio tic-tac-toe
add a comment |
I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_00"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_01"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_02"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_10"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_11"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_12"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_20"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_21"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_22"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
My layout is pretty simple and in my player vs player mode, the clicks just look like:
if(!((Button) v).getText().toString().equals("")){return;}
if(player1turn){ ((Button) v).setText("X");
}else{ ((Button) v).setText("O"); }
java android android-studio tic-tac-toe
add a comment |
I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_00"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_01"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_02"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_10"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_11"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_12"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_20"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_21"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_22"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
My layout is pretty simple and in my player vs player mode, the clicks just look like:
if(!((Button) v).getText().toString().equals("")){return;}
if(player1turn){ ((Button) v).setText("X");
}else{ ((Button) v).setText("O"); }
java android android-studio tic-tac-toe
I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_00"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_01"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_02"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_10"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_11"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_12"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<Button
android:id="@+id/button_20"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_21"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
<Button
android:id="@+id/button_22"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>
My layout is pretty simple and in my player vs player mode, the clicks just look like:
if(!((Button) v).getText().toString().equals("")){return;}
if(player1turn){ ((Button) v).setText("X");
}else{ ((Button) v).setText("O"); }
java android android-studio tic-tac-toe
java android android-studio tic-tac-toe
edited Nov 20 '18 at 23:09
Andrew Thompson
153k27163340
153k27163340
asked Nov 20 '18 at 23:01
Louis YeLouis Ye
327
327
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
You can call Button.performClick()
Call this view's OnClickListener, if it is defined. Performs all
normal actions associated with clicking: reporting accessibility
event, playing a sound, etc.
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53402900%2fsimulate-ai-clicking-in-android-studio%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You can call Button.performClick()
Call this view's OnClickListener, if it is defined. Performs all
normal actions associated with clicking: reporting accessibility
event, playing a sound, etc.
add a comment |
You can call Button.performClick()
Call this view's OnClickListener, if it is defined. Performs all
normal actions associated with clicking: reporting accessibility
event, playing a sound, etc.
add a comment |
You can call Button.performClick()
Call this view's OnClickListener, if it is defined. Performs all
normal actions associated with clicking: reporting accessibility
event, playing a sound, etc.
You can call Button.performClick()
Call this view's OnClickListener, if it is defined. Performs all
normal actions associated with clicking: reporting accessibility
event, playing a sound, etc.
answered Nov 20 '18 at 23:09
leonardkraemerleonardkraemer
3,36811532
3,36811532
add a comment |
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53402900%2fsimulate-ai-clicking-in-android-studio%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown