Stop countdown timer in Xamarin forms after a specific day
I am new to C# and needed a countdown timer. I used this code with few modification.
Link
Original code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void button1_Click(object sender, EventArgs e)
{
Timer t = new Timer();
t.Interval = 500;
t.Tick +=new EventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
My code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void countDownTimer()
{
Timer t = new Timer();
t.Interval = 1000;
t.Elapsed += new ElapsedEventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
This is working great and I wanna know how to stop the timer after the countdown. Now it is counting up after the countdown date.
c# xamarin countdowntimer
add a comment |
I am new to C# and needed a countdown timer. I used this code with few modification.
Link
Original code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void button1_Click(object sender, EventArgs e)
{
Timer t = new Timer();
t.Interval = 500;
t.Tick +=new EventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
My code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void countDownTimer()
{
Timer t = new Timer();
t.Interval = 1000;
t.Elapsed += new ElapsedEventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
This is working great and I wanna know how to stop the timer after the countdown. Now it is counting up after the countdown date.
c# xamarin countdowntimer
add a comment |
I am new to C# and needed a countdown timer. I used this code with few modification.
Link
Original code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void button1_Click(object sender, EventArgs e)
{
Timer t = new Timer();
t.Interval = 500;
t.Tick +=new EventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
My code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void countDownTimer()
{
Timer t = new Timer();
t.Interval = 1000;
t.Elapsed += new ElapsedEventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
This is working great and I wanna know how to stop the timer after the countdown. Now it is counting up after the countdown date.
c# xamarin countdowntimer
I am new to C# and needed a countdown timer. I used this code with few modification.
Link
Original code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void button1_Click(object sender, EventArgs e)
{
Timer t = new Timer();
t.Interval = 500;
t.Tick +=new EventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
label1.Text = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
My code....
DateTime endTime = new DateTime(2018,12,31,0,0,0);
private void countDownTimer()
{
Timer t = new Timer();
t.Interval = 1000;
t.Elapsed += new ElapsedEventHandler(t_Tick);
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
t.Start();
}
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime.Subtract(DateTime.Now);
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
}
This is working great and I wanna know how to stop the timer after the countdown. Now it is counting up after the countdown date.
c# xamarin countdowntimer
c# xamarin countdowntimer
asked Nov 21 '18 at 5:03
D.madushankaD.madushanka
485
485
add a comment |
add a comment |
1 Answer
1
active
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votes
You can stop it this way:
DateTime endTime = new DateTime(2018, 11, 21, 12, 31, 0);
public void StartCountDownTimer()
{
timer = new System.Timers.Timer();
timer.Interval = 1000;
timer.Elapsed += t_Tick;
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
timer.Start();
}
string cTimer;
System.Timers.Timer timer;
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
if ((ts.TotalMilliseconds < 0) || (ts.TotalMilliseconds < 1000))
{
timer.Stop();
}
}
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You can stop it this way:
DateTime endTime = new DateTime(2018, 11, 21, 12, 31, 0);
public void StartCountDownTimer()
{
timer = new System.Timers.Timer();
timer.Interval = 1000;
timer.Elapsed += t_Tick;
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
timer.Start();
}
string cTimer;
System.Timers.Timer timer;
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
if ((ts.TotalMilliseconds < 0) || (ts.TotalMilliseconds < 1000))
{
timer.Stop();
}
}
add a comment |
You can stop it this way:
DateTime endTime = new DateTime(2018, 11, 21, 12, 31, 0);
public void StartCountDownTimer()
{
timer = new System.Timers.Timer();
timer.Interval = 1000;
timer.Elapsed += t_Tick;
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
timer.Start();
}
string cTimer;
System.Timers.Timer timer;
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
if ((ts.TotalMilliseconds < 0) || (ts.TotalMilliseconds < 1000))
{
timer.Stop();
}
}
add a comment |
You can stop it this way:
DateTime endTime = new DateTime(2018, 11, 21, 12, 31, 0);
public void StartCountDownTimer()
{
timer = new System.Timers.Timer();
timer.Interval = 1000;
timer.Elapsed += t_Tick;
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
timer.Start();
}
string cTimer;
System.Timers.Timer timer;
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
if ((ts.TotalMilliseconds < 0) || (ts.TotalMilliseconds < 1000))
{
timer.Stop();
}
}
You can stop it this way:
DateTime endTime = new DateTime(2018, 11, 21, 12, 31, 0);
public void StartCountDownTimer()
{
timer = new System.Timers.Timer();
timer.Interval = 1000;
timer.Elapsed += t_Tick;
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
timer.Start();
}
string cTimer;
System.Timers.Timer timer;
void t_Tick(object sender, EventArgs e)
{
TimeSpan ts = endTime - DateTime.Now;
cTimer = ts.ToString("d' Days 'h' Hours 'm' Minutes 's' Seconds'");
if ((ts.TotalMilliseconds < 0) || (ts.TotalMilliseconds < 1000))
{
timer.Stop();
}
}
edited Nov 21 '18 at 5:37
answered Nov 21 '18 at 5:31


Access DeniedAccess Denied
5,10121643
5,10121643
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