Xcode 10 - iOS 12 Simulator location simulation fails on City Bicycle Ride/City Run/Freeway Drive












23















I just updated from Xcode 9 to Xcode 10 a day ago, and when I was about to debug my location tracking app just realized that I never received device location. So I went to Maps app to check if it was just a problem with my app, but when I turn location debug to any dynamic location (City Bicycle Ride/City Run/Freeway Drive) even Maps fails getting device's location (almost always), but when I set it to a static location (Apple) it works without any problem.



Location: Apple



Location: Apple



Location: City Bicycle Ride



Location: City Bicycle Ride



Location: City Run



Location: City Run



Location: Freeway Drive



Location: Freeway Drive



I'm the only one facing this issue or its actually a Xcode/Simulator problem?



EDIT: Still happening on Xcode 10.1










share|improve this question




















  • 1





    I have the same problem but haven't found a solution yet...

    – Marco Weber
    Sep 23 '18 at 11:11






  • 1





    i have same problem

    – lozflan
    Sep 23 '18 at 21:31






  • 1





    So much regret to updated xcode version smh

    – Isaac
    Sep 24 '18 at 3:01






  • 2





    Have the same problem since Xcode 10 GM

    – Skyborg
    Sep 24 '18 at 16:55






  • 1





    Have the same problem - have reported bug to Apple (please do the same) - bizarrely in my case a restart of XCode (not just the simulator) can sometimes fix it.

    – Hayden Crocker
    Sep 29 '18 at 21:41
















23















I just updated from Xcode 9 to Xcode 10 a day ago, and when I was about to debug my location tracking app just realized that I never received device location. So I went to Maps app to check if it was just a problem with my app, but when I turn location debug to any dynamic location (City Bicycle Ride/City Run/Freeway Drive) even Maps fails getting device's location (almost always), but when I set it to a static location (Apple) it works without any problem.



Location: Apple



Location: Apple



Location: City Bicycle Ride



Location: City Bicycle Ride



Location: City Run



Location: City Run



Location: Freeway Drive



Location: Freeway Drive



I'm the only one facing this issue or its actually a Xcode/Simulator problem?



EDIT: Still happening on Xcode 10.1










share|improve this question




















  • 1





    I have the same problem but haven't found a solution yet...

    – Marco Weber
    Sep 23 '18 at 11:11






  • 1





    i have same problem

    – lozflan
    Sep 23 '18 at 21:31






  • 1





    So much regret to updated xcode version smh

    – Isaac
    Sep 24 '18 at 3:01






  • 2





    Have the same problem since Xcode 10 GM

    – Skyborg
    Sep 24 '18 at 16:55






  • 1





    Have the same problem - have reported bug to Apple (please do the same) - bizarrely in my case a restart of XCode (not just the simulator) can sometimes fix it.

    – Hayden Crocker
    Sep 29 '18 at 21:41














23












23








23


4






I just updated from Xcode 9 to Xcode 10 a day ago, and when I was about to debug my location tracking app just realized that I never received device location. So I went to Maps app to check if it was just a problem with my app, but when I turn location debug to any dynamic location (City Bicycle Ride/City Run/Freeway Drive) even Maps fails getting device's location (almost always), but when I set it to a static location (Apple) it works without any problem.



Location: Apple



Location: Apple



Location: City Bicycle Ride



Location: City Bicycle Ride



Location: City Run



Location: City Run



Location: Freeway Drive



Location: Freeway Drive



I'm the only one facing this issue or its actually a Xcode/Simulator problem?



EDIT: Still happening on Xcode 10.1










share|improve this question
















I just updated from Xcode 9 to Xcode 10 a day ago, and when I was about to debug my location tracking app just realized that I never received device location. So I went to Maps app to check if it was just a problem with my app, but when I turn location debug to any dynamic location (City Bicycle Ride/City Run/Freeway Drive) even Maps fails getting device's location (almost always), but when I set it to a static location (Apple) it works without any problem.



Location: Apple



Location: Apple



Location: City Bicycle Ride



Location: City Bicycle Ride



Location: City Run



Location: City Run



Location: Freeway Drive



Location: Freeway Drive



I'm the only one facing this issue or its actually a Xcode/Simulator problem?



EDIT: Still happening on Xcode 10.1







ios xcode xcode10 ios12 xcode10.1






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Dec 5 '18 at 12:48







Jose Vf

















asked Sep 20 '18 at 17:03









Jose VfJose Vf

634420




634420








  • 1





    I have the same problem but haven't found a solution yet...

    – Marco Weber
    Sep 23 '18 at 11:11






  • 1





    i have same problem

    – lozflan
    Sep 23 '18 at 21:31






  • 1





    So much regret to updated xcode version smh

    – Isaac
    Sep 24 '18 at 3:01






  • 2





    Have the same problem since Xcode 10 GM

    – Skyborg
    Sep 24 '18 at 16:55






  • 1





    Have the same problem - have reported bug to Apple (please do the same) - bizarrely in my case a restart of XCode (not just the simulator) can sometimes fix it.

    – Hayden Crocker
    Sep 29 '18 at 21:41














  • 1





    I have the same problem but haven't found a solution yet...

    – Marco Weber
    Sep 23 '18 at 11:11






  • 1





    i have same problem

    – lozflan
    Sep 23 '18 at 21:31






  • 1





    So much regret to updated xcode version smh

    – Isaac
    Sep 24 '18 at 3:01






  • 2





    Have the same problem since Xcode 10 GM

    – Skyborg
    Sep 24 '18 at 16:55






  • 1





    Have the same problem - have reported bug to Apple (please do the same) - bizarrely in my case a restart of XCode (not just the simulator) can sometimes fix it.

    – Hayden Crocker
    Sep 29 '18 at 21:41








1




1





I have the same problem but haven't found a solution yet...

– Marco Weber
Sep 23 '18 at 11:11





I have the same problem but haven't found a solution yet...

– Marco Weber
Sep 23 '18 at 11:11




1




1





i have same problem

– lozflan
Sep 23 '18 at 21:31





i have same problem

– lozflan
Sep 23 '18 at 21:31




1




1





So much regret to updated xcode version smh

– Isaac
Sep 24 '18 at 3:01





So much regret to updated xcode version smh

– Isaac
Sep 24 '18 at 3:01




2




2





Have the same problem since Xcode 10 GM

– Skyborg
Sep 24 '18 at 16:55





Have the same problem since Xcode 10 GM

– Skyborg
Sep 24 '18 at 16:55




1




1





Have the same problem - have reported bug to Apple (please do the same) - bizarrely in my case a restart of XCode (not just the simulator) can sometimes fix it.

– Hayden Crocker
Sep 29 '18 at 21:41





Have the same problem - have reported bug to Apple (please do the same) - bizarrely in my case a restart of XCode (not just the simulator) can sometimes fix it.

– Hayden Crocker
Sep 29 '18 at 21:41












3 Answers
3






active

oldest

votes


















5














Still happening in Xcode 10.0, and the only thing that seemed to make it work was to have 'Allow Location Simulation' turned on in your scheme and toggling between 'Apple' and 'City Run' under your simulator's top menu:



Debug > Location > Apple
Debug > Location > City Run
(back and forth between them until your run actually begins to simulate)




  • Obviously not a permanent solution, but it can save you hours of debugging your own code vs pulling your hair out, yelling at Apple. Though we should def yell at Apple for this one.






share|improve this answer
























  • Thanks, this helped! I was switching back and forth between City Run and the other options (City Bicycle Ride, None, etc), but had no luck. For some reason, switching to the 'Apple' option seems to reset things.

    – mmh02
    Jan 23 at 3:39



















1














What works for me is to go to Settings in the simulator and turn off and back on the location services under privacy. Then choose debug > location > apple > devised activity






share|improve this answer































    0














    Setting a custom location at Debug > Location > Custom Location, then changing it slightly will reliably trigger a location update.






    share|improve this answer























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      3 Answers
      3






      active

      oldest

      votes








      3 Answers
      3






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      5














      Still happening in Xcode 10.0, and the only thing that seemed to make it work was to have 'Allow Location Simulation' turned on in your scheme and toggling between 'Apple' and 'City Run' under your simulator's top menu:



      Debug > Location > Apple
      Debug > Location > City Run
      (back and forth between them until your run actually begins to simulate)




      • Obviously not a permanent solution, but it can save you hours of debugging your own code vs pulling your hair out, yelling at Apple. Though we should def yell at Apple for this one.






      share|improve this answer
























      • Thanks, this helped! I was switching back and forth between City Run and the other options (City Bicycle Ride, None, etc), but had no luck. For some reason, switching to the 'Apple' option seems to reset things.

        – mmh02
        Jan 23 at 3:39
















      5














      Still happening in Xcode 10.0, and the only thing that seemed to make it work was to have 'Allow Location Simulation' turned on in your scheme and toggling between 'Apple' and 'City Run' under your simulator's top menu:



      Debug > Location > Apple
      Debug > Location > City Run
      (back and forth between them until your run actually begins to simulate)




      • Obviously not a permanent solution, but it can save you hours of debugging your own code vs pulling your hair out, yelling at Apple. Though we should def yell at Apple for this one.






      share|improve this answer
























      • Thanks, this helped! I was switching back and forth between City Run and the other options (City Bicycle Ride, None, etc), but had no luck. For some reason, switching to the 'Apple' option seems to reset things.

        – mmh02
        Jan 23 at 3:39














      5












      5








      5







      Still happening in Xcode 10.0, and the only thing that seemed to make it work was to have 'Allow Location Simulation' turned on in your scheme and toggling between 'Apple' and 'City Run' under your simulator's top menu:



      Debug > Location > Apple
      Debug > Location > City Run
      (back and forth between them until your run actually begins to simulate)




      • Obviously not a permanent solution, but it can save you hours of debugging your own code vs pulling your hair out, yelling at Apple. Though we should def yell at Apple for this one.






      share|improve this answer













      Still happening in Xcode 10.0, and the only thing that seemed to make it work was to have 'Allow Location Simulation' turned on in your scheme and toggling between 'Apple' and 'City Run' under your simulator's top menu:



      Debug > Location > Apple
      Debug > Location > City Run
      (back and forth between them until your run actually begins to simulate)




      • Obviously not a permanent solution, but it can save you hours of debugging your own code vs pulling your hair out, yelling at Apple. Though we should def yell at Apple for this one.







      share|improve this answer












      share|improve this answer



      share|improve this answer










      answered Oct 27 '18 at 1:37









      klopezklopez

      806




      806













      • Thanks, this helped! I was switching back and forth between City Run and the other options (City Bicycle Ride, None, etc), but had no luck. For some reason, switching to the 'Apple' option seems to reset things.

        – mmh02
        Jan 23 at 3:39



















      • Thanks, this helped! I was switching back and forth between City Run and the other options (City Bicycle Ride, None, etc), but had no luck. For some reason, switching to the 'Apple' option seems to reset things.

        – mmh02
        Jan 23 at 3:39

















      Thanks, this helped! I was switching back and forth between City Run and the other options (City Bicycle Ride, None, etc), but had no luck. For some reason, switching to the 'Apple' option seems to reset things.

      – mmh02
      Jan 23 at 3:39





      Thanks, this helped! I was switching back and forth between City Run and the other options (City Bicycle Ride, None, etc), but had no luck. For some reason, switching to the 'Apple' option seems to reset things.

      – mmh02
      Jan 23 at 3:39













      1














      What works for me is to go to Settings in the simulator and turn off and back on the location services under privacy. Then choose debug > location > apple > devised activity






      share|improve this answer




























        1














        What works for me is to go to Settings in the simulator and turn off and back on the location services under privacy. Then choose debug > location > apple > devised activity






        share|improve this answer


























          1












          1








          1







          What works for me is to go to Settings in the simulator and turn off and back on the location services under privacy. Then choose debug > location > apple > devised activity






          share|improve this answer













          What works for me is to go to Settings in the simulator and turn off and back on the location services under privacy. Then choose debug > location > apple > devised activity







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 14 '18 at 21:41









          StarkusStarkus

          427




          427























              0














              Setting a custom location at Debug > Location > Custom Location, then changing it slightly will reliably trigger a location update.






              share|improve this answer




























                0














                Setting a custom location at Debug > Location > Custom Location, then changing it slightly will reliably trigger a location update.






                share|improve this answer


























                  0












                  0








                  0







                  Setting a custom location at Debug > Location > Custom Location, then changing it slightly will reliably trigger a location update.






                  share|improve this answer













                  Setting a custom location at Debug > Location > Custom Location, then changing it slightly will reliably trigger a location update.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Nov 20 '18 at 22:34









                  Gabriel JensenGabriel Jensen

                  3,91711214




                  3,91711214






























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