How to play audio tracks continuously from a web app on IOS when phone locked?
Visit Soundcloud and play any song using an iPhone (I have an iPhone 5s which I'm using it to test my web app.). If you lock the phone and the song finishes, the next track will start playing. This is something I'm trying to implement for my app.
based on the research I have done, apple doesn't allow HTML5 audios to start programmatically. It needs some sort of user interaction but the question is, how does Soundcloud do it?
My app at the moment uses the "onended()" HTML5 method to check if the current track is finished playing and then starts the next one. This works on android and desktop but not on ios.
here is the part of the code that plays the next track for my app:
this.audio.onended = () => {
this.index++;
this.audio.currentTime = 0;
axios.patch('/api/track/'+this.track.id,{album_id: this.track.album_id});
if(this.index <= (this.tracks.length - 1)){
this.track = this.tracks[this.index];
this.audio.src = this.tracks[this.index].url;
this.audio.play();
Event.$emit('setCurrentPlayingTrack', this.tracks[this.index]);
this.$store.commit('setPlayingTrack', this.tracks[this.index]);
}else{
console.log('playlist ended');
}
}
btw I'm using VueJs to build my app.
ios iphone html5 vue.js html5-audio
add a comment |
Visit Soundcloud and play any song using an iPhone (I have an iPhone 5s which I'm using it to test my web app.). If you lock the phone and the song finishes, the next track will start playing. This is something I'm trying to implement for my app.
based on the research I have done, apple doesn't allow HTML5 audios to start programmatically. It needs some sort of user interaction but the question is, how does Soundcloud do it?
My app at the moment uses the "onended()" HTML5 method to check if the current track is finished playing and then starts the next one. This works on android and desktop but not on ios.
here is the part of the code that plays the next track for my app:
this.audio.onended = () => {
this.index++;
this.audio.currentTime = 0;
axios.patch('/api/track/'+this.track.id,{album_id: this.track.album_id});
if(this.index <= (this.tracks.length - 1)){
this.track = this.tracks[this.index];
this.audio.src = this.tracks[this.index].url;
this.audio.play();
Event.$emit('setCurrentPlayingTrack', this.tracks[this.index]);
this.$store.commit('setPlayingTrack', this.tracks[this.index]);
}else{
console.log('playlist ended');
}
}
btw I'm using VueJs to build my app.
ios iphone html5 vue.js html5-audio
add a comment |
Visit Soundcloud and play any song using an iPhone (I have an iPhone 5s which I'm using it to test my web app.). If you lock the phone and the song finishes, the next track will start playing. This is something I'm trying to implement for my app.
based on the research I have done, apple doesn't allow HTML5 audios to start programmatically. It needs some sort of user interaction but the question is, how does Soundcloud do it?
My app at the moment uses the "onended()" HTML5 method to check if the current track is finished playing and then starts the next one. This works on android and desktop but not on ios.
here is the part of the code that plays the next track for my app:
this.audio.onended = () => {
this.index++;
this.audio.currentTime = 0;
axios.patch('/api/track/'+this.track.id,{album_id: this.track.album_id});
if(this.index <= (this.tracks.length - 1)){
this.track = this.tracks[this.index];
this.audio.src = this.tracks[this.index].url;
this.audio.play();
Event.$emit('setCurrentPlayingTrack', this.tracks[this.index]);
this.$store.commit('setPlayingTrack', this.tracks[this.index]);
}else{
console.log('playlist ended');
}
}
btw I'm using VueJs to build my app.
ios iphone html5 vue.js html5-audio
Visit Soundcloud and play any song using an iPhone (I have an iPhone 5s which I'm using it to test my web app.). If you lock the phone and the song finishes, the next track will start playing. This is something I'm trying to implement for my app.
based on the research I have done, apple doesn't allow HTML5 audios to start programmatically. It needs some sort of user interaction but the question is, how does Soundcloud do it?
My app at the moment uses the "onended()" HTML5 method to check if the current track is finished playing and then starts the next one. This works on android and desktop but not on ios.
here is the part of the code that plays the next track for my app:
this.audio.onended = () => {
this.index++;
this.audio.currentTime = 0;
axios.patch('/api/track/'+this.track.id,{album_id: this.track.album_id});
if(this.index <= (this.tracks.length - 1)){
this.track = this.tracks[this.index];
this.audio.src = this.tracks[this.index].url;
this.audio.play();
Event.$emit('setCurrentPlayingTrack', this.tracks[this.index]);
this.$store.commit('setPlayingTrack', this.tracks[this.index]);
}else{
console.log('playlist ended');
}
}
btw I'm using VueJs to build my app.
ios iphone html5 vue.js html5-audio
ios iphone html5 vue.js html5-audio
asked Dec 31 '18 at 23:22
Hamid HosseiniHamid Hosseini
376
376
add a comment |
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53992099%2fhow-to-play-audio-tracks-continuously-from-a-web-app-on-ios-when-phone-locked%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53992099%2fhow-to-play-audio-tracks-continuously-from-a-web-app-on-ios-when-phone-locked%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown