cv::Mat GRAY to RGBA and convert to UIImage












0














I have a 1 channel cv::Mat that I need to convert RGBA, whenever I do so the Image prints white(on IOS simulator).



UIImage *matToUIImage(cv::Mat grayMat){
std::cout << grayMat.channels() << std::endl;
//prints 1

cv::Mat alphaMat;
cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

std::cout << alphaMat.channels() << std::endl;
//prints 4

alphaMat.convertTo(alphaMat, CV_8U);
UIImage *finalImage = MatToUIImage(alphaMat);
return finalImage;
}


enter image description here



when I run the same image without converting to alpha the image prints fine.



UIImage *matToUIImage(cv::Mat grayMat){
std::cout << grayMat.channels() << std::endl;
//prints 1

alphaMat.convertTo(alphaMat, CV_8U);
UIImage *finalImage = MatToUIImage(alphaMat);
return finalImage;
}


enter image description here



Also when I try to edit convertTo method



// alphaExist = 1
alphaMat.convertTo(alphaMat, CV_8U, 1);


I get the same white image.



How I print Image in swift:



@IBOutlet weak var photoImageView: UIImageView!


@IBAction func convertImage(_ sender: UIButton) {
photoImageView.image = OpenCVWrapper.convert(photoImageView.image)
}









share|improve this question



























    0














    I have a 1 channel cv::Mat that I need to convert RGBA, whenever I do so the Image prints white(on IOS simulator).



    UIImage *matToUIImage(cv::Mat grayMat){
    std::cout << grayMat.channels() << std::endl;
    //prints 1

    cv::Mat alphaMat;
    cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

    std::cout << alphaMat.channels() << std::endl;
    //prints 4

    alphaMat.convertTo(alphaMat, CV_8U);
    UIImage *finalImage = MatToUIImage(alphaMat);
    return finalImage;
    }


    enter image description here



    when I run the same image without converting to alpha the image prints fine.



    UIImage *matToUIImage(cv::Mat grayMat){
    std::cout << grayMat.channels() << std::endl;
    //prints 1

    alphaMat.convertTo(alphaMat, CV_8U);
    UIImage *finalImage = MatToUIImage(alphaMat);
    return finalImage;
    }


    enter image description here



    Also when I try to edit convertTo method



    // alphaExist = 1
    alphaMat.convertTo(alphaMat, CV_8U, 1);


    I get the same white image.



    How I print Image in swift:



    @IBOutlet weak var photoImageView: UIImageView!


    @IBAction func convertImage(_ sender: UIButton) {
    photoImageView.image = OpenCVWrapper.convert(photoImageView.image)
    }









    share|improve this question

























      0












      0








      0







      I have a 1 channel cv::Mat that I need to convert RGBA, whenever I do so the Image prints white(on IOS simulator).



      UIImage *matToUIImage(cv::Mat grayMat){
      std::cout << grayMat.channels() << std::endl;
      //prints 1

      cv::Mat alphaMat;
      cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

      std::cout << alphaMat.channels() << std::endl;
      //prints 4

      alphaMat.convertTo(alphaMat, CV_8U);
      UIImage *finalImage = MatToUIImage(alphaMat);
      return finalImage;
      }


      enter image description here



      when I run the same image without converting to alpha the image prints fine.



      UIImage *matToUIImage(cv::Mat grayMat){
      std::cout << grayMat.channels() << std::endl;
      //prints 1

      alphaMat.convertTo(alphaMat, CV_8U);
      UIImage *finalImage = MatToUIImage(alphaMat);
      return finalImage;
      }


      enter image description here



      Also when I try to edit convertTo method



      // alphaExist = 1
      alphaMat.convertTo(alphaMat, CV_8U, 1);


      I get the same white image.



      How I print Image in swift:



      @IBOutlet weak var photoImageView: UIImageView!


      @IBAction func convertImage(_ sender: UIButton) {
      photoImageView.image = OpenCVWrapper.convert(photoImageView.image)
      }









      share|improve this question













      I have a 1 channel cv::Mat that I need to convert RGBA, whenever I do so the Image prints white(on IOS simulator).



      UIImage *matToUIImage(cv::Mat grayMat){
      std::cout << grayMat.channels() << std::endl;
      //prints 1

      cv::Mat alphaMat;
      cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

      std::cout << alphaMat.channels() << std::endl;
      //prints 4

      alphaMat.convertTo(alphaMat, CV_8U);
      UIImage *finalImage = MatToUIImage(alphaMat);
      return finalImage;
      }


      enter image description here



      when I run the same image without converting to alpha the image prints fine.



      UIImage *matToUIImage(cv::Mat grayMat){
      std::cout << grayMat.channels() << std::endl;
      //prints 1

      alphaMat.convertTo(alphaMat, CV_8U);
      UIImage *finalImage = MatToUIImage(alphaMat);
      return finalImage;
      }


      enter image description here



      Also when I try to edit convertTo method



      // alphaExist = 1
      alphaMat.convertTo(alphaMat, CV_8U, 1);


      I get the same white image.



      How I print Image in swift:



      @IBOutlet weak var photoImageView: UIImageView!


      @IBAction func convertImage(_ sender: UIButton) {
      photoImageView.image = OpenCVWrapper.convert(photoImageView.image)
      }






      c++ swift opencv






      share|improve this question













      share|improve this question











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      share|improve this question










      asked Nov 18 '18 at 21:26









      Cristian Cristian

      85115




      85115
























          1 Answer
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          0














          All I had to do was convert the Mat to CV_8U before I converted it to RGBA.



          UIImage *matToUIImage(cv::Mat grayMat){
          std::cout << grayMat.channels() << std::endl;
          //prints 1

          grayMat.convertTo(grayMat, CV_8U);

          cv::Mat alphaMat;
          cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

          std::cout << alphaMat.channels() << std::endl;
          //prints 4

          alphaMat.convertTo(alphaMat, CV_8U);
          UIImage *finalImage = MatToUIImage(alphaMat);
          return finalImage;
          }





          share|improve this answer





















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            1 Answer
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            0














            All I had to do was convert the Mat to CV_8U before I converted it to RGBA.



            UIImage *matToUIImage(cv::Mat grayMat){
            std::cout << grayMat.channels() << std::endl;
            //prints 1

            grayMat.convertTo(grayMat, CV_8U);

            cv::Mat alphaMat;
            cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

            std::cout << alphaMat.channels() << std::endl;
            //prints 4

            alphaMat.convertTo(alphaMat, CV_8U);
            UIImage *finalImage = MatToUIImage(alphaMat);
            return finalImage;
            }





            share|improve this answer


























              0














              All I had to do was convert the Mat to CV_8U before I converted it to RGBA.



              UIImage *matToUIImage(cv::Mat grayMat){
              std::cout << grayMat.channels() << std::endl;
              //prints 1

              grayMat.convertTo(grayMat, CV_8U);

              cv::Mat alphaMat;
              cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

              std::cout << alphaMat.channels() << std::endl;
              //prints 4

              alphaMat.convertTo(alphaMat, CV_8U);
              UIImage *finalImage = MatToUIImage(alphaMat);
              return finalImage;
              }





              share|improve this answer
























                0












                0








                0






                All I had to do was convert the Mat to CV_8U before I converted it to RGBA.



                UIImage *matToUIImage(cv::Mat grayMat){
                std::cout << grayMat.channels() << std::endl;
                //prints 1

                grayMat.convertTo(grayMat, CV_8U);

                cv::Mat alphaMat;
                cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

                std::cout << alphaMat.channels() << std::endl;
                //prints 4

                alphaMat.convertTo(alphaMat, CV_8U);
                UIImage *finalImage = MatToUIImage(alphaMat);
                return finalImage;
                }





                share|improve this answer












                All I had to do was convert the Mat to CV_8U before I converted it to RGBA.



                UIImage *matToUIImage(cv::Mat grayMat){
                std::cout << grayMat.channels() << std::endl;
                //prints 1

                grayMat.convertTo(grayMat, CV_8U);

                cv::Mat alphaMat;
                cv::cvtColor(grayMat, alphaMat, CV_GRAY2BGRA);

                std::cout << alphaMat.channels() << std::endl;
                //prints 4

                alphaMat.convertTo(alphaMat, CV_8U);
                UIImage *finalImage = MatToUIImage(alphaMat);
                return finalImage;
                }






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 19 '18 at 19:33









                Cristian Cristian

                85115




                85115






























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