Convert velocity vector to yaw roll pitch Tait Bryan












0












$begingroup$


I have a cartesian position and velocity vector describing the flight path of an object in the format "time posX posY posZ velX velY velZ" and want to convert it to a "time posX posY posZ ang1 ang2 ang3" (losing the absolute velocity information). I have found this answer which pretty much shows what I want - only in the opposite direction.



Is there a way to calculate the yaw, pitch and roll angles from the velocity vector? What I have is the velocity vector before rotation and the velocity vector after rotation (absolute velocity in x-direction, 0 velocity in the other directions).



begin{align}
R_z(theta) R_x(phi) R_y(psi) begin{pmatrix} u \ v \ w end{pmatrix}
&=begin{pmatrix} sqrt{u^2+v^2+w^2} \ 0 \ 0end{pmatrix}end{align}



I have found also this excellent page, I could not get to the point where I understood how I can extract the angles from the two vectors.



I have found a similar question here and will try to solve the question using the only answer which is also marked as the best answer.










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$endgroup$












  • $begingroup$
    Write the velocity in spherical coordinates.
    $endgroup$
    – lightxbulb
    Jan 16 at 9:03
















0












$begingroup$


I have a cartesian position and velocity vector describing the flight path of an object in the format "time posX posY posZ velX velY velZ" and want to convert it to a "time posX posY posZ ang1 ang2 ang3" (losing the absolute velocity information). I have found this answer which pretty much shows what I want - only in the opposite direction.



Is there a way to calculate the yaw, pitch and roll angles from the velocity vector? What I have is the velocity vector before rotation and the velocity vector after rotation (absolute velocity in x-direction, 0 velocity in the other directions).



begin{align}
R_z(theta) R_x(phi) R_y(psi) begin{pmatrix} u \ v \ w end{pmatrix}
&=begin{pmatrix} sqrt{u^2+v^2+w^2} \ 0 \ 0end{pmatrix}end{align}



I have found also this excellent page, I could not get to the point where I understood how I can extract the angles from the two vectors.



I have found a similar question here and will try to solve the question using the only answer which is also marked as the best answer.










share|cite|improve this question











$endgroup$












  • $begingroup$
    Write the velocity in spherical coordinates.
    $endgroup$
    – lightxbulb
    Jan 16 at 9:03














0












0








0





$begingroup$


I have a cartesian position and velocity vector describing the flight path of an object in the format "time posX posY posZ velX velY velZ" and want to convert it to a "time posX posY posZ ang1 ang2 ang3" (losing the absolute velocity information). I have found this answer which pretty much shows what I want - only in the opposite direction.



Is there a way to calculate the yaw, pitch and roll angles from the velocity vector? What I have is the velocity vector before rotation and the velocity vector after rotation (absolute velocity in x-direction, 0 velocity in the other directions).



begin{align}
R_z(theta) R_x(phi) R_y(psi) begin{pmatrix} u \ v \ w end{pmatrix}
&=begin{pmatrix} sqrt{u^2+v^2+w^2} \ 0 \ 0end{pmatrix}end{align}



I have found also this excellent page, I could not get to the point where I understood how I can extract the angles from the two vectors.



I have found a similar question here and will try to solve the question using the only answer which is also marked as the best answer.










share|cite|improve this question











$endgroup$




I have a cartesian position and velocity vector describing the flight path of an object in the format "time posX posY posZ velX velY velZ" and want to convert it to a "time posX posY posZ ang1 ang2 ang3" (losing the absolute velocity information). I have found this answer which pretty much shows what I want - only in the opposite direction.



Is there a way to calculate the yaw, pitch and roll angles from the velocity vector? What I have is the velocity vector before rotation and the velocity vector after rotation (absolute velocity in x-direction, 0 velocity in the other directions).



begin{align}
R_z(theta) R_x(phi) R_y(psi) begin{pmatrix} u \ v \ w end{pmatrix}
&=begin{pmatrix} sqrt{u^2+v^2+w^2} \ 0 \ 0end{pmatrix}end{align}



I have found also this excellent page, I could not get to the point where I understood how I can extract the angles from the two vectors.



I have found a similar question here and will try to solve the question using the only answer which is also marked as the best answer.







matrices geometry trigonometry vectors rotations






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edited Jan 16 at 8:50







Nikolai

















asked Jan 11 at 12:34









NikolaiNikolai

12




12












  • $begingroup$
    Write the velocity in spherical coordinates.
    $endgroup$
    – lightxbulb
    Jan 16 at 9:03


















  • $begingroup$
    Write the velocity in spherical coordinates.
    $endgroup$
    – lightxbulb
    Jan 16 at 9:03
















$begingroup$
Write the velocity in spherical coordinates.
$endgroup$
– lightxbulb
Jan 16 at 9:03




$begingroup$
Write the velocity in spherical coordinates.
$endgroup$
– lightxbulb
Jan 16 at 9:03










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