How can I overlay 3D model over google or iOS maps?
I have a 3D model for building in KML format and i want to import it over google or apple maps to get the user location and find POI.
I have find that google maps v2 [1]: https://developers.google.com/maps/documentation/android/views support 3d objects.
ios google-maps 3d
add a comment |
I have a 3D model for building in KML format and i want to import it over google or apple maps to get the user location and find POI.
I have find that google maps v2 [1]: https://developers.google.com/maps/documentation/android/views support 3d objects.
ios google-maps 3d
You are trying to do it on Android or iOS? I found this: developers.google.com/maps/tutorials/kml developers.google.com/maps/faq?hl=cs#geoxmllimits
– Ricky
Jun 5 '14 at 6:57
try Vuforia under Unity3D
– Fattie
May 27 '16 at 18:48
stackoverflow.com/questions/38268273/using-mapkit-in-scenekit - take a look here, the comments have an answer.
– T. Pasichnyk
Jun 7 '18 at 7:14
add a comment |
I have a 3D model for building in KML format and i want to import it over google or apple maps to get the user location and find POI.
I have find that google maps v2 [1]: https://developers.google.com/maps/documentation/android/views support 3d objects.
ios google-maps 3d
I have a 3D model for building in KML format and i want to import it over google or apple maps to get the user location and find POI.
I have find that google maps v2 [1]: https://developers.google.com/maps/documentation/android/views support 3d objects.
ios google-maps 3d
ios google-maps 3d
edited Jun 4 '18 at 10:09


Anees
4,62841348
4,62841348
asked May 29 '14 at 11:10


Mina NabilMina Nabil
543418
543418
You are trying to do it on Android or iOS? I found this: developers.google.com/maps/tutorials/kml developers.google.com/maps/faq?hl=cs#geoxmllimits
– Ricky
Jun 5 '14 at 6:57
try Vuforia under Unity3D
– Fattie
May 27 '16 at 18:48
stackoverflow.com/questions/38268273/using-mapkit-in-scenekit - take a look here, the comments have an answer.
– T. Pasichnyk
Jun 7 '18 at 7:14
add a comment |
You are trying to do it on Android or iOS? I found this: developers.google.com/maps/tutorials/kml developers.google.com/maps/faq?hl=cs#geoxmllimits
– Ricky
Jun 5 '14 at 6:57
try Vuforia under Unity3D
– Fattie
May 27 '16 at 18:48
stackoverflow.com/questions/38268273/using-mapkit-in-scenekit - take a look here, the comments have an answer.
– T. Pasichnyk
Jun 7 '18 at 7:14
You are trying to do it on Android or iOS? I found this: developers.google.com/maps/tutorials/kml developers.google.com/maps/faq?hl=cs#geoxmllimits
– Ricky
Jun 5 '14 at 6:57
You are trying to do it on Android or iOS? I found this: developers.google.com/maps/tutorials/kml developers.google.com/maps/faq?hl=cs#geoxmllimits
– Ricky
Jun 5 '14 at 6:57
try Vuforia under Unity3D
– Fattie
May 27 '16 at 18:48
try Vuforia under Unity3D
– Fattie
May 27 '16 at 18:48
stackoverflow.com/questions/38268273/using-mapkit-in-scenekit - take a look here, the comments have an answer.
– T. Pasichnyk
Jun 7 '18 at 7:14
stackoverflow.com/questions/38268273/using-mapkit-in-scenekit - take a look here, the comments have an answer.
– T. Pasichnyk
Jun 7 '18 at 7:14
add a comment |
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Although this is an old question. I think Apple has an example project in the documentation.
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1 Answer
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1 Answer
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active
oldest
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active
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votes
Although this is an old question. I think Apple has an example project in the documentation.
add a comment |
Although this is an old question. I think Apple has an example project in the documentation.
add a comment |
Although this is an old question. I think Apple has an example project in the documentation.
Although this is an old question. I think Apple has an example project in the documentation.
answered Jan 2 at 15:16
mantamanta
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You are trying to do it on Android or iOS? I found this: developers.google.com/maps/tutorials/kml developers.google.com/maps/faq?hl=cs#geoxmllimits
– Ricky
Jun 5 '14 at 6:57
try Vuforia under Unity3D
– Fattie
May 27 '16 at 18:48
stackoverflow.com/questions/38268273/using-mapkit-in-scenekit - take a look here, the comments have an answer.
– T. Pasichnyk
Jun 7 '18 at 7:14