How to display an entry alert in xamarin forms
I'm trying to show an alert with an entry inside it, as I can see it in a lot of apps, but I could'n t find a solution for now (neither custom renders)
Any suggestions?
c# xaml xamarin xamarin.forms xamarin.ios
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I'm trying to show an alert with an entry inside it, as I can see it in a lot of apps, but I could'n t find a solution for now (neither custom renders)
Any suggestions?
c# xaml xamarin xamarin.forms xamarin.ios
add a comment |
I'm trying to show an alert with an entry inside it, as I can see it in a lot of apps, but I could'n t find a solution for now (neither custom renders)
Any suggestions?
c# xaml xamarin xamarin.forms xamarin.ios
I'm trying to show an alert with an entry inside it, as I can see it in a lot of apps, but I could'n t find a solution for now (neither custom renders)
Any suggestions?
c# xaml xamarin xamarin.forms xamarin.ios
c# xaml xamarin xamarin.forms xamarin.ios
asked Nov 20 '18 at 16:59


Marco CoppolaMarco Coppola
51
51
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2 Answers
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votes
You can use UserDialogs libary
After initialization simply use:
UserDialogs.Instance.Alert("message")
Thanks, it was easy <3
– Marco Coppola
Nov 20 '18 at 18:24
add a comment |
You can do that in multiple ways. Lets say if you have your own UI and the Entry field. Then you can create the Popup Page and Display that Popup Page whenever necessary for the User Input. If you want to use Popup Page (best - only if you have requirements to have your own style of prompt):
https://github.com/rotorgames/Rg.Plugins.Popup
If you have very simple requirement of only Showing the Entry Field the use :
https://github.com/aritchie/userdialogs
Since this is very common question and have all the resources online. Please go through the websites above have all the examples you can look into. Please let me know if you still need any more help.
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
You can use UserDialogs libary
After initialization simply use:
UserDialogs.Instance.Alert("message")
Thanks, it was easy <3
– Marco Coppola
Nov 20 '18 at 18:24
add a comment |
You can use UserDialogs libary
After initialization simply use:
UserDialogs.Instance.Alert("message")
Thanks, it was easy <3
– Marco Coppola
Nov 20 '18 at 18:24
add a comment |
You can use UserDialogs libary
After initialization simply use:
UserDialogs.Instance.Alert("message")
You can use UserDialogs libary
After initialization simply use:
UserDialogs.Instance.Alert("message")
answered Nov 20 '18 at 17:26
miechooymiechooy
1,09841838
1,09841838
Thanks, it was easy <3
– Marco Coppola
Nov 20 '18 at 18:24
add a comment |
Thanks, it was easy <3
– Marco Coppola
Nov 20 '18 at 18:24
Thanks, it was easy <3
– Marco Coppola
Nov 20 '18 at 18:24
Thanks, it was easy <3
– Marco Coppola
Nov 20 '18 at 18:24
add a comment |
You can do that in multiple ways. Lets say if you have your own UI and the Entry field. Then you can create the Popup Page and Display that Popup Page whenever necessary for the User Input. If you want to use Popup Page (best - only if you have requirements to have your own style of prompt):
https://github.com/rotorgames/Rg.Plugins.Popup
If you have very simple requirement of only Showing the Entry Field the use :
https://github.com/aritchie/userdialogs
Since this is very common question and have all the resources online. Please go through the websites above have all the examples you can look into. Please let me know if you still need any more help.
add a comment |
You can do that in multiple ways. Lets say if you have your own UI and the Entry field. Then you can create the Popup Page and Display that Popup Page whenever necessary for the User Input. If you want to use Popup Page (best - only if you have requirements to have your own style of prompt):
https://github.com/rotorgames/Rg.Plugins.Popup
If you have very simple requirement of only Showing the Entry Field the use :
https://github.com/aritchie/userdialogs
Since this is very common question and have all the resources online. Please go through the websites above have all the examples you can look into. Please let me know if you still need any more help.
add a comment |
You can do that in multiple ways. Lets say if you have your own UI and the Entry field. Then you can create the Popup Page and Display that Popup Page whenever necessary for the User Input. If you want to use Popup Page (best - only if you have requirements to have your own style of prompt):
https://github.com/rotorgames/Rg.Plugins.Popup
If you have very simple requirement of only Showing the Entry Field the use :
https://github.com/aritchie/userdialogs
Since this is very common question and have all the resources online. Please go through the websites above have all the examples you can look into. Please let me know if you still need any more help.
You can do that in multiple ways. Lets say if you have your own UI and the Entry field. Then you can create the Popup Page and Display that Popup Page whenever necessary for the User Input. If you want to use Popup Page (best - only if you have requirements to have your own style of prompt):
https://github.com/rotorgames/Rg.Plugins.Popup
If you have very simple requirement of only Showing the Entry Field the use :
https://github.com/aritchie/userdialogs
Since this is very common question and have all the resources online. Please go through the websites above have all the examples you can look into. Please let me know if you still need any more help.
answered Nov 20 '18 at 17:28


Nirmal SubediNirmal Subedi
1,4382923
1,4382923
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