iOS PWA Audio Restrictions
I'm making a platform which involves the server triggering Audio to be played with Socket.io. I'm trying to make a PWA for iOS using similar code, but it just doesn't work and I've heard that Safari requires user interaction (I am using this with the full screen PWA meta tag, not through Safari directly). It works fine on the latest version of Chrome on desktop.
Is there anyway to make this work?
Web Interface (uses same audio
playing and socket.io code): https://github.com/archiebaer/bithop-web-interface
javascript ios html5 audio socket.io
add a comment |
I'm making a platform which involves the server triggering Audio to be played with Socket.io. I'm trying to make a PWA for iOS using similar code, but it just doesn't work and I've heard that Safari requires user interaction (I am using this with the full screen PWA meta tag, not through Safari directly). It works fine on the latest version of Chrome on desktop.
Is there anyway to make this work?
Web Interface (uses same audio
playing and socket.io code): https://github.com/archiebaer/bithop-web-interface
javascript ios html5 audio socket.io
add a comment |
I'm making a platform which involves the server triggering Audio to be played with Socket.io. I'm trying to make a PWA for iOS using similar code, but it just doesn't work and I've heard that Safari requires user interaction (I am using this with the full screen PWA meta tag, not through Safari directly). It works fine on the latest version of Chrome on desktop.
Is there anyway to make this work?
Web Interface (uses same audio
playing and socket.io code): https://github.com/archiebaer/bithop-web-interface
javascript ios html5 audio socket.io
I'm making a platform which involves the server triggering Audio to be played with Socket.io. I'm trying to make a PWA for iOS using similar code, but it just doesn't work and I've heard that Safari requires user interaction (I am using this with the full screen PWA meta tag, not through Safari directly). It works fine on the latest version of Chrome on desktop.
Is there anyway to make this work?
Web Interface (uses same audio
playing and socket.io code): https://github.com/archiebaer/bithop-web-interface
javascript ios html5 audio socket.io
javascript ios html5 audio socket.io
asked Nov 21 '18 at 22:16
Archie BaerArchie Baer
108113
108113
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No, Safari restricts audio playing quite a lot. It seems in your scenario, there is no work around unfortunately.
Okay. :( Is there any alternative?
– Archie Baer
Feb 2 at 23:31
add a comment |
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1 Answer
1
active
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votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
No, Safari restricts audio playing quite a lot. It seems in your scenario, there is no work around unfortunately.
Okay. :( Is there any alternative?
– Archie Baer
Feb 2 at 23:31
add a comment |
No, Safari restricts audio playing quite a lot. It seems in your scenario, there is no work around unfortunately.
Okay. :( Is there any alternative?
– Archie Baer
Feb 2 at 23:31
add a comment |
No, Safari restricts audio playing quite a lot. It seems in your scenario, there is no work around unfortunately.
No, Safari restricts audio playing quite a lot. It seems in your scenario, there is no work around unfortunately.
answered Jan 26 at 13:31
user10971514
Okay. :( Is there any alternative?
– Archie Baer
Feb 2 at 23:31
add a comment |
Okay. :( Is there any alternative?
– Archie Baer
Feb 2 at 23:31
Okay. :( Is there any alternative?
– Archie Baer
Feb 2 at 23:31
Okay. :( Is there any alternative?
– Archie Baer
Feb 2 at 23:31
add a comment |
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