How to make popup in a loop in React?
I'm trying to make popup in a loop in React, but I don't know how to open only one triggered element.
this.props.Videos.map((video) => {
return (
<div onClick={this.onClick}>
<img src="https://blog.xenproject.org/wp-content/uploads/2014/10/Testing.jpg" alt=""/>
<h3>Text</h3>
<div style={{display: this.state.videoPopup === true ? "block" : "none"}}>
<video data-setup='{ "techOrder": ["youtube"], "sources": [{ "type": "video/youtube", "src": ""}] }'
className="video-js vjs-default-skin"
controls>
</video>
</div>
</div>
);
})) : null
OnClick changes state like this:
this.setState({
videoPopup: !this.state.videoPopup
});
javascript reactjs loops popup
add a comment |
I'm trying to make popup in a loop in React, but I don't know how to open only one triggered element.
this.props.Videos.map((video) => {
return (
<div onClick={this.onClick}>
<img src="https://blog.xenproject.org/wp-content/uploads/2014/10/Testing.jpg" alt=""/>
<h3>Text</h3>
<div style={{display: this.state.videoPopup === true ? "block" : "none"}}>
<video data-setup='{ "techOrder": ["youtube"], "sources": [{ "type": "video/youtube", "src": ""}] }'
className="video-js vjs-default-skin"
controls>
</video>
</div>
</div>
);
})) : null
OnClick changes state like this:
this.setState({
videoPopup: !this.state.videoPopup
});
javascript reactjs loops popup
1
Maybe save video objects in an array in state, then get the index of each video in the map function and use it to change the videoPopup for the relevant video?
– Sagi Rika
Jan 2 at 9:32
add a comment |
I'm trying to make popup in a loop in React, but I don't know how to open only one triggered element.
this.props.Videos.map((video) => {
return (
<div onClick={this.onClick}>
<img src="https://blog.xenproject.org/wp-content/uploads/2014/10/Testing.jpg" alt=""/>
<h3>Text</h3>
<div style={{display: this.state.videoPopup === true ? "block" : "none"}}>
<video data-setup='{ "techOrder": ["youtube"], "sources": [{ "type": "video/youtube", "src": ""}] }'
className="video-js vjs-default-skin"
controls>
</video>
</div>
</div>
);
})) : null
OnClick changes state like this:
this.setState({
videoPopup: !this.state.videoPopup
});
javascript reactjs loops popup
I'm trying to make popup in a loop in React, but I don't know how to open only one triggered element.
this.props.Videos.map((video) => {
return (
<div onClick={this.onClick}>
<img src="https://blog.xenproject.org/wp-content/uploads/2014/10/Testing.jpg" alt=""/>
<h3>Text</h3>
<div style={{display: this.state.videoPopup === true ? "block" : "none"}}>
<video data-setup='{ "techOrder": ["youtube"], "sources": [{ "type": "video/youtube", "src": ""}] }'
className="video-js vjs-default-skin"
controls>
</video>
</div>
</div>
);
})) : null
OnClick changes state like this:
this.setState({
videoPopup: !this.state.videoPopup
});
javascript reactjs loops popup
javascript reactjs loops popup
asked Jan 2 at 9:29
JamesJames
31
31
1
Maybe save video objects in an array in state, then get the index of each video in the map function and use it to change the videoPopup for the relevant video?
– Sagi Rika
Jan 2 at 9:32
add a comment |
1
Maybe save video objects in an array in state, then get the index of each video in the map function and use it to change the videoPopup for the relevant video?
– Sagi Rika
Jan 2 at 9:32
1
1
Maybe save video objects in an array in state, then get the index of each video in the map function and use it to change the videoPopup for the relevant video?
– Sagi Rika
Jan 2 at 9:32
Maybe save video objects in an array in state, then get the index of each video in the map function and use it to change the videoPopup for the relevant video?
– Sagi Rika
Jan 2 at 9:32
add a comment |
1 Answer
1
active
oldest
votes
Store in state a falsey initial video index that won't automatically be selected (null, undefined). Create a click handler that accepts a video index as a parameter and then set that to state. In the render function use the fact that you have this.state.videoIndex
to test if it equals the currently being rendered video div and set its attribute accordingly.
constructor(props) {
super(props);
this.state = {
videoIndex: null, // falsey value
}
}
videoClickHandler = index => this.setState(prevState => ({ videoIndex: prevState.videoIndex ? null : index})); // if truthy videoIndex, set null, else, set index
this.props.Videos.map((video, index) => {
return (
<div onClick={() => this.videoClickHandler(index)}> // pass index to callback
...
<div style={{display: this.state.videoIndex === index ? "block" : "none"}}> // test if state value equals current index
...
</div>
);
})) : null
It helped me, but I have some issues. I can't close this popup. I mean that function inside this map doesn't change state. Apart from that when I change video from one to another, first video isn't stopping. Do you have any ideas how to repair that?
– James
Jan 2 at 14:49
Updated, check now.
– Drew Reese
Jan 2 at 15:44
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Store in state a falsey initial video index that won't automatically be selected (null, undefined). Create a click handler that accepts a video index as a parameter and then set that to state. In the render function use the fact that you have this.state.videoIndex
to test if it equals the currently being rendered video div and set its attribute accordingly.
constructor(props) {
super(props);
this.state = {
videoIndex: null, // falsey value
}
}
videoClickHandler = index => this.setState(prevState => ({ videoIndex: prevState.videoIndex ? null : index})); // if truthy videoIndex, set null, else, set index
this.props.Videos.map((video, index) => {
return (
<div onClick={() => this.videoClickHandler(index)}> // pass index to callback
...
<div style={{display: this.state.videoIndex === index ? "block" : "none"}}> // test if state value equals current index
...
</div>
);
})) : null
It helped me, but I have some issues. I can't close this popup. I mean that function inside this map doesn't change state. Apart from that when I change video from one to another, first video isn't stopping. Do you have any ideas how to repair that?
– James
Jan 2 at 14:49
Updated, check now.
– Drew Reese
Jan 2 at 15:44
add a comment |
Store in state a falsey initial video index that won't automatically be selected (null, undefined). Create a click handler that accepts a video index as a parameter and then set that to state. In the render function use the fact that you have this.state.videoIndex
to test if it equals the currently being rendered video div and set its attribute accordingly.
constructor(props) {
super(props);
this.state = {
videoIndex: null, // falsey value
}
}
videoClickHandler = index => this.setState(prevState => ({ videoIndex: prevState.videoIndex ? null : index})); // if truthy videoIndex, set null, else, set index
this.props.Videos.map((video, index) => {
return (
<div onClick={() => this.videoClickHandler(index)}> // pass index to callback
...
<div style={{display: this.state.videoIndex === index ? "block" : "none"}}> // test if state value equals current index
...
</div>
);
})) : null
It helped me, but I have some issues. I can't close this popup. I mean that function inside this map doesn't change state. Apart from that when I change video from one to another, first video isn't stopping. Do you have any ideas how to repair that?
– James
Jan 2 at 14:49
Updated, check now.
– Drew Reese
Jan 2 at 15:44
add a comment |
Store in state a falsey initial video index that won't automatically be selected (null, undefined). Create a click handler that accepts a video index as a parameter and then set that to state. In the render function use the fact that you have this.state.videoIndex
to test if it equals the currently being rendered video div and set its attribute accordingly.
constructor(props) {
super(props);
this.state = {
videoIndex: null, // falsey value
}
}
videoClickHandler = index => this.setState(prevState => ({ videoIndex: prevState.videoIndex ? null : index})); // if truthy videoIndex, set null, else, set index
this.props.Videos.map((video, index) => {
return (
<div onClick={() => this.videoClickHandler(index)}> // pass index to callback
...
<div style={{display: this.state.videoIndex === index ? "block" : "none"}}> // test if state value equals current index
...
</div>
);
})) : null
Store in state a falsey initial video index that won't automatically be selected (null, undefined). Create a click handler that accepts a video index as a parameter and then set that to state. In the render function use the fact that you have this.state.videoIndex
to test if it equals the currently being rendered video div and set its attribute accordingly.
constructor(props) {
super(props);
this.state = {
videoIndex: null, // falsey value
}
}
videoClickHandler = index => this.setState(prevState => ({ videoIndex: prevState.videoIndex ? null : index})); // if truthy videoIndex, set null, else, set index
this.props.Videos.map((video, index) => {
return (
<div onClick={() => this.videoClickHandler(index)}> // pass index to callback
...
<div style={{display: this.state.videoIndex === index ? "block" : "none"}}> // test if state value equals current index
...
</div>
);
})) : null
edited Jan 2 at 16:08
answered Jan 2 at 9:48


Drew ReeseDrew Reese
970211
970211
It helped me, but I have some issues. I can't close this popup. I mean that function inside this map doesn't change state. Apart from that when I change video from one to another, first video isn't stopping. Do you have any ideas how to repair that?
– James
Jan 2 at 14:49
Updated, check now.
– Drew Reese
Jan 2 at 15:44
add a comment |
It helped me, but I have some issues. I can't close this popup. I mean that function inside this map doesn't change state. Apart from that when I change video from one to another, first video isn't stopping. Do you have any ideas how to repair that?
– James
Jan 2 at 14:49
Updated, check now.
– Drew Reese
Jan 2 at 15:44
It helped me, but I have some issues. I can't close this popup. I mean that function inside this map doesn't change state. Apart from that when I change video from one to another, first video isn't stopping. Do you have any ideas how to repair that?
– James
Jan 2 at 14:49
It helped me, but I have some issues. I can't close this popup. I mean that function inside this map doesn't change state. Apart from that when I change video from one to another, first video isn't stopping. Do you have any ideas how to repair that?
– James
Jan 2 at 14:49
Updated, check now.
– Drew Reese
Jan 2 at 15:44
Updated, check now.
– Drew Reese
Jan 2 at 15:44
add a comment |
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1
Maybe save video objects in an array in state, then get the index of each video in the map function and use it to change the videoPopup for the relevant video?
– Sagi Rika
Jan 2 at 9:32