MPRemoteCommandCenter play/pause Flashing when touched












0















i'm working on music player app that written in Swift, audio streams with AVPlayer and everything is fine



but when i tried to add MPRemoteCommandCenter to my app there was a lot of bug that i dont know even why this happend



link to video that describes my problem



AVPlayer Implemented like:



func setupPlayer() {
let item = AVPlayerItem(url: musicURL)
self.player = AVPlayer.init(playerItem: item)
self.player.play()
self.player.volume = 1
self.player.addPeriodicTimeObserver(forInterval: CMTimeMakeWithSeconds(1, preferredTimescale: 1), queue: DispatchQueue.main, using: { (time) in
if self.player.currentItem?.status == .readyToPlay {
self.reloadNowPlayingInfo()
let currentTime = self.player.currentTime().seconds
self.playingTime.text = currentTime.getTimeString()
self.playerSlider.value = currentTime/duration
}
})
}

func reloadNowPlayingInfo() {
var info = [String : Any]()
info[MPMediaItemPropertyTitle] = self.titleText
info[MPMediaItemPropertyArtwork] = MPMediaItemArtwork.init("some image")
info[MPMediaItemPropertyPlaybackDuration] = seconds
info[MPNowPlayingInfoPropertyElapsedPlaybackTime] = currentSecs
info[MPMediaItemPropertyArtist] = "Artist name"
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}




and for command center,



MPRemoteCommandCenter Implemented like:



func setupCommandCenter() {
let commandCenter = MPRemoteCommandCenter.shared()
commandCenter.playCommand.isEnabled = true
commandCenter.pauseCommand.isEnabled = true
commandCenter.playCommand.addTarget(self, action: #selector(self.playCommand(_:)))
commandCenter.pauseCommand.addTarget(self, action: #selector(self.pauseCommand(_:)))
}


@objc func playCenter(_ action: MPRemoteCommandEvent) {
self.state = .play
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.play()
self.fetchTracks()
}
@objc func pauseCenter(_ action: MPRemoteCommandEvent) {
self.state = .pause
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.pause()
self.fetchTracks()
}









share|improve this question























  • Did you ever find a solution for this? I've just run into the same problem...

    – RP-3
    Jan 18 at 5:25
















0















i'm working on music player app that written in Swift, audio streams with AVPlayer and everything is fine



but when i tried to add MPRemoteCommandCenter to my app there was a lot of bug that i dont know even why this happend



link to video that describes my problem



AVPlayer Implemented like:



func setupPlayer() {
let item = AVPlayerItem(url: musicURL)
self.player = AVPlayer.init(playerItem: item)
self.player.play()
self.player.volume = 1
self.player.addPeriodicTimeObserver(forInterval: CMTimeMakeWithSeconds(1, preferredTimescale: 1), queue: DispatchQueue.main, using: { (time) in
if self.player.currentItem?.status == .readyToPlay {
self.reloadNowPlayingInfo()
let currentTime = self.player.currentTime().seconds
self.playingTime.text = currentTime.getTimeString()
self.playerSlider.value = currentTime/duration
}
})
}

func reloadNowPlayingInfo() {
var info = [String : Any]()
info[MPMediaItemPropertyTitle] = self.titleText
info[MPMediaItemPropertyArtwork] = MPMediaItemArtwork.init("some image")
info[MPMediaItemPropertyPlaybackDuration] = seconds
info[MPNowPlayingInfoPropertyElapsedPlaybackTime] = currentSecs
info[MPMediaItemPropertyArtist] = "Artist name"
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}




and for command center,



MPRemoteCommandCenter Implemented like:



func setupCommandCenter() {
let commandCenter = MPRemoteCommandCenter.shared()
commandCenter.playCommand.isEnabled = true
commandCenter.pauseCommand.isEnabled = true
commandCenter.playCommand.addTarget(self, action: #selector(self.playCommand(_:)))
commandCenter.pauseCommand.addTarget(self, action: #selector(self.pauseCommand(_:)))
}


@objc func playCenter(_ action: MPRemoteCommandEvent) {
self.state = .play
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.play()
self.fetchTracks()
}
@objc func pauseCenter(_ action: MPRemoteCommandEvent) {
self.state = .pause
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.pause()
self.fetchTracks()
}









share|improve this question























  • Did you ever find a solution for this? I've just run into the same problem...

    – RP-3
    Jan 18 at 5:25














0












0








0


2






i'm working on music player app that written in Swift, audio streams with AVPlayer and everything is fine



but when i tried to add MPRemoteCommandCenter to my app there was a lot of bug that i dont know even why this happend



link to video that describes my problem



AVPlayer Implemented like:



func setupPlayer() {
let item = AVPlayerItem(url: musicURL)
self.player = AVPlayer.init(playerItem: item)
self.player.play()
self.player.volume = 1
self.player.addPeriodicTimeObserver(forInterval: CMTimeMakeWithSeconds(1, preferredTimescale: 1), queue: DispatchQueue.main, using: { (time) in
if self.player.currentItem?.status == .readyToPlay {
self.reloadNowPlayingInfo()
let currentTime = self.player.currentTime().seconds
self.playingTime.text = currentTime.getTimeString()
self.playerSlider.value = currentTime/duration
}
})
}

func reloadNowPlayingInfo() {
var info = [String : Any]()
info[MPMediaItemPropertyTitle] = self.titleText
info[MPMediaItemPropertyArtwork] = MPMediaItemArtwork.init("some image")
info[MPMediaItemPropertyPlaybackDuration] = seconds
info[MPNowPlayingInfoPropertyElapsedPlaybackTime] = currentSecs
info[MPMediaItemPropertyArtist] = "Artist name"
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}




and for command center,



MPRemoteCommandCenter Implemented like:



func setupCommandCenter() {
let commandCenter = MPRemoteCommandCenter.shared()
commandCenter.playCommand.isEnabled = true
commandCenter.pauseCommand.isEnabled = true
commandCenter.playCommand.addTarget(self, action: #selector(self.playCommand(_:)))
commandCenter.pauseCommand.addTarget(self, action: #selector(self.pauseCommand(_:)))
}


@objc func playCenter(_ action: MPRemoteCommandEvent) {
self.state = .play
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.play()
self.fetchTracks()
}
@objc func pauseCenter(_ action: MPRemoteCommandEvent) {
self.state = .pause
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.pause()
self.fetchTracks()
}









share|improve this question














i'm working on music player app that written in Swift, audio streams with AVPlayer and everything is fine



but when i tried to add MPRemoteCommandCenter to my app there was a lot of bug that i dont know even why this happend



link to video that describes my problem



AVPlayer Implemented like:



func setupPlayer() {
let item = AVPlayerItem(url: musicURL)
self.player = AVPlayer.init(playerItem: item)
self.player.play()
self.player.volume = 1
self.player.addPeriodicTimeObserver(forInterval: CMTimeMakeWithSeconds(1, preferredTimescale: 1), queue: DispatchQueue.main, using: { (time) in
if self.player.currentItem?.status == .readyToPlay {
self.reloadNowPlayingInfo()
let currentTime = self.player.currentTime().seconds
self.playingTime.text = currentTime.getTimeString()
self.playerSlider.value = currentTime/duration
}
})
}

func reloadNowPlayingInfo() {
var info = [String : Any]()
info[MPMediaItemPropertyTitle] = self.titleText
info[MPMediaItemPropertyArtwork] = MPMediaItemArtwork.init("some image")
info[MPMediaItemPropertyPlaybackDuration] = seconds
info[MPNowPlayingInfoPropertyElapsedPlaybackTime] = currentSecs
info[MPMediaItemPropertyArtist] = "Artist name"
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}




and for command center,



MPRemoteCommandCenter Implemented like:



func setupCommandCenter() {
let commandCenter = MPRemoteCommandCenter.shared()
commandCenter.playCommand.isEnabled = true
commandCenter.pauseCommand.isEnabled = true
commandCenter.playCommand.addTarget(self, action: #selector(self.playCommand(_:)))
commandCenter.pauseCommand.addTarget(self, action: #selector(self.pauseCommand(_:)))
}


@objc func playCenter(_ action: MPRemoteCommandEvent) {
self.state = .play
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.play()
self.fetchTracks()
}
@objc func pauseCenter(_ action: MPRemoteCommandEvent) {
self.state = .pause
self.playBtn.setBackgroundImage("some image"), for: .normal)
self.player.pause()
self.fetchTracks()
}






swift avplayer mpremotecommandcenter






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asked Dec 31 '18 at 16:09









mohamad reza koohkanmohamad reza koohkan

22213




22213













  • Did you ever find a solution for this? I've just run into the same problem...

    – RP-3
    Jan 18 at 5:25



















  • Did you ever find a solution for this? I've just run into the same problem...

    – RP-3
    Jan 18 at 5:25

















Did you ever find a solution for this? I've just run into the same problem...

– RP-3
Jan 18 at 5:25





Did you ever find a solution for this? I've just run into the same problem...

– RP-3
Jan 18 at 5:25












1 Answer
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In addition to the code you've presented you might also have called the following somewhere in your app delegate:



UIApplication.shared.beginReceivingRemoteControlEvents()


Doing this in addition to using MPRemoteCommandCenter.shared() seems to cause a race condition.



According to Apple's documentation:




In iOS 7.1 and later, use the shared MPRemoteCommandCenter object to register for remote control events. You do not need to call this method when using the shared command center object.



This method starts the delivery of remote control events using the responder chain.




Remove that method from your app delegate and you should be fine.






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    1 Answer
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    active

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    oldest

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    active

    oldest

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    3














    In addition to the code you've presented you might also have called the following somewhere in your app delegate:



    UIApplication.shared.beginReceivingRemoteControlEvents()


    Doing this in addition to using MPRemoteCommandCenter.shared() seems to cause a race condition.



    According to Apple's documentation:




    In iOS 7.1 and later, use the shared MPRemoteCommandCenter object to register for remote control events. You do not need to call this method when using the shared command center object.



    This method starts the delivery of remote control events using the responder chain.




    Remove that method from your app delegate and you should be fine.






    share|improve this answer




























      3














      In addition to the code you've presented you might also have called the following somewhere in your app delegate:



      UIApplication.shared.beginReceivingRemoteControlEvents()


      Doing this in addition to using MPRemoteCommandCenter.shared() seems to cause a race condition.



      According to Apple's documentation:




      In iOS 7.1 and later, use the shared MPRemoteCommandCenter object to register for remote control events. You do not need to call this method when using the shared command center object.



      This method starts the delivery of remote control events using the responder chain.




      Remove that method from your app delegate and you should be fine.






      share|improve this answer


























        3












        3








        3







        In addition to the code you've presented you might also have called the following somewhere in your app delegate:



        UIApplication.shared.beginReceivingRemoteControlEvents()


        Doing this in addition to using MPRemoteCommandCenter.shared() seems to cause a race condition.



        According to Apple's documentation:




        In iOS 7.1 and later, use the shared MPRemoteCommandCenter object to register for remote control events. You do not need to call this method when using the shared command center object.



        This method starts the delivery of remote control events using the responder chain.




        Remove that method from your app delegate and you should be fine.






        share|improve this answer













        In addition to the code you've presented you might also have called the following somewhere in your app delegate:



        UIApplication.shared.beginReceivingRemoteControlEvents()


        Doing this in addition to using MPRemoteCommandCenter.shared() seems to cause a race condition.



        According to Apple's documentation:




        In iOS 7.1 and later, use the shared MPRemoteCommandCenter object to register for remote control events. You do not need to call this method when using the shared command center object.



        This method starts the delivery of remote control events using the responder chain.




        Remove that method from your app delegate and you should be fine.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Jan 18 at 10:09









        RP-3RP-3

        10511




        10511
































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