UWP APP Use Xbox controller instead of mouse
I have a C# app with a mediaPlayerElement and a WebView in the WebView Javascript
i set
window.navigator.gamepadInputEmulation = 'keyboard';
and in the c# constructor i set
public MainPage()
{
this.InitializeComponent();
this.RequiresPointer = RequiresPointer.Never;
Loaded += MainPage_Loaded;
}
However once i launch the media player a cursor is displayed and when the mediaplayer is closed the cursor remains and i can no longer navigate the app using the xbox controller. Xaml below
<Page
x:Class="App19.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:App19"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid>
<MediaPlayerElement
x:Name="media"
KeyUp="Media_KeyUp"
Stretch="Fill"
Width="1300"
AutoPlay="True"
RequiresPointer="Never"
reTransportControlsEnabled="True" />
<WebView
x:Name="MyWebView" DefaultBackgroundColor="Transparent"
NavigationStarting ="webView_NavigationStarting" ScriptNotify =
"MyWebView_ScriptNotify" />
</Grid>
</Page>
i want to disable the mouse cursor throughout the app. Any know how i can do this?
c# uwp
add a comment |
I have a C# app with a mediaPlayerElement and a WebView in the WebView Javascript
i set
window.navigator.gamepadInputEmulation = 'keyboard';
and in the c# constructor i set
public MainPage()
{
this.InitializeComponent();
this.RequiresPointer = RequiresPointer.Never;
Loaded += MainPage_Loaded;
}
However once i launch the media player a cursor is displayed and when the mediaplayer is closed the cursor remains and i can no longer navigate the app using the xbox controller. Xaml below
<Page
x:Class="App19.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:App19"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid>
<MediaPlayerElement
x:Name="media"
KeyUp="Media_KeyUp"
Stretch="Fill"
Width="1300"
AutoPlay="True"
RequiresPointer="Never"
reTransportControlsEnabled="True" />
<WebView
x:Name="MyWebView" DefaultBackgroundColor="Transparent"
NavigationStarting ="webView_NavigationStarting" ScriptNotify =
"MyWebView_ScriptNotify" />
</Grid>
</Page>
i want to disable the mouse cursor throughout the app. Any know how i can do this?
c# uwp
add a comment |
I have a C# app with a mediaPlayerElement and a WebView in the WebView Javascript
i set
window.navigator.gamepadInputEmulation = 'keyboard';
and in the c# constructor i set
public MainPage()
{
this.InitializeComponent();
this.RequiresPointer = RequiresPointer.Never;
Loaded += MainPage_Loaded;
}
However once i launch the media player a cursor is displayed and when the mediaplayer is closed the cursor remains and i can no longer navigate the app using the xbox controller. Xaml below
<Page
x:Class="App19.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:App19"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid>
<MediaPlayerElement
x:Name="media"
KeyUp="Media_KeyUp"
Stretch="Fill"
Width="1300"
AutoPlay="True"
RequiresPointer="Never"
reTransportControlsEnabled="True" />
<WebView
x:Name="MyWebView" DefaultBackgroundColor="Transparent"
NavigationStarting ="webView_NavigationStarting" ScriptNotify =
"MyWebView_ScriptNotify" />
</Grid>
</Page>
i want to disable the mouse cursor throughout the app. Any know how i can do this?
c# uwp
I have a C# app with a mediaPlayerElement and a WebView in the WebView Javascript
i set
window.navigator.gamepadInputEmulation = 'keyboard';
and in the c# constructor i set
public MainPage()
{
this.InitializeComponent();
this.RequiresPointer = RequiresPointer.Never;
Loaded += MainPage_Loaded;
}
However once i launch the media player a cursor is displayed and when the mediaplayer is closed the cursor remains and i can no longer navigate the app using the xbox controller. Xaml below
<Page
x:Class="App19.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:App19"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid>
<MediaPlayerElement
x:Name="media"
KeyUp="Media_KeyUp"
Stretch="Fill"
Width="1300"
AutoPlay="True"
RequiresPointer="Never"
reTransportControlsEnabled="True" />
<WebView
x:Name="MyWebView" DefaultBackgroundColor="Transparent"
NavigationStarting ="webView_NavigationStarting" ScriptNotify =
"MyWebView_ScriptNotify" />
</Grid>
</Page>
i want to disable the mouse cursor throughout the app. Any know how i can do this?
c# uwp
c# uwp
asked Nov 19 '18 at 15:16
user3057416
4718
4718
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
To turn off mouse mode, add the following to the constructor for your app:
public App()
{
this.InitializeComponent();
this.RequiresPointerMode =
Windows.UI.Xaml.ApplicationRequiresPointerMode.WhenRequested;
this.Suspending += OnSuspending;
}
Taken from MSDN
That doesn't work
– user3057416
Nov 19 '18 at 16:00
Error CS0201 Only assignment, call, increment, decrement, await, and new object
– user3057416
Nov 19 '18 at 16:01
The code compiles, I've tested it myself. Are you adding it in the correct place? It should be added to App.xaml.cs
– Adam McMahon
Nov 19 '18 at 16:13
oops I was. Works great Thanks
– user3057416
Nov 20 '18 at 10:24
Glad I could help!
– Adam McMahon
Nov 21 '18 at 14:07
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53377615%2fuwp-app-use-xbox-controller-instead-of-mouse%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
To turn off mouse mode, add the following to the constructor for your app:
public App()
{
this.InitializeComponent();
this.RequiresPointerMode =
Windows.UI.Xaml.ApplicationRequiresPointerMode.WhenRequested;
this.Suspending += OnSuspending;
}
Taken from MSDN
That doesn't work
– user3057416
Nov 19 '18 at 16:00
Error CS0201 Only assignment, call, increment, decrement, await, and new object
– user3057416
Nov 19 '18 at 16:01
The code compiles, I've tested it myself. Are you adding it in the correct place? It should be added to App.xaml.cs
– Adam McMahon
Nov 19 '18 at 16:13
oops I was. Works great Thanks
– user3057416
Nov 20 '18 at 10:24
Glad I could help!
– Adam McMahon
Nov 21 '18 at 14:07
add a comment |
To turn off mouse mode, add the following to the constructor for your app:
public App()
{
this.InitializeComponent();
this.RequiresPointerMode =
Windows.UI.Xaml.ApplicationRequiresPointerMode.WhenRequested;
this.Suspending += OnSuspending;
}
Taken from MSDN
That doesn't work
– user3057416
Nov 19 '18 at 16:00
Error CS0201 Only assignment, call, increment, decrement, await, and new object
– user3057416
Nov 19 '18 at 16:01
The code compiles, I've tested it myself. Are you adding it in the correct place? It should be added to App.xaml.cs
– Adam McMahon
Nov 19 '18 at 16:13
oops I was. Works great Thanks
– user3057416
Nov 20 '18 at 10:24
Glad I could help!
– Adam McMahon
Nov 21 '18 at 14:07
add a comment |
To turn off mouse mode, add the following to the constructor for your app:
public App()
{
this.InitializeComponent();
this.RequiresPointerMode =
Windows.UI.Xaml.ApplicationRequiresPointerMode.WhenRequested;
this.Suspending += OnSuspending;
}
Taken from MSDN
To turn off mouse mode, add the following to the constructor for your app:
public App()
{
this.InitializeComponent();
this.RequiresPointerMode =
Windows.UI.Xaml.ApplicationRequiresPointerMode.WhenRequested;
this.Suspending += OnSuspending;
}
Taken from MSDN
answered Nov 19 '18 at 15:56
Adam McMahon
17713
17713
That doesn't work
– user3057416
Nov 19 '18 at 16:00
Error CS0201 Only assignment, call, increment, decrement, await, and new object
– user3057416
Nov 19 '18 at 16:01
The code compiles, I've tested it myself. Are you adding it in the correct place? It should be added to App.xaml.cs
– Adam McMahon
Nov 19 '18 at 16:13
oops I was. Works great Thanks
– user3057416
Nov 20 '18 at 10:24
Glad I could help!
– Adam McMahon
Nov 21 '18 at 14:07
add a comment |
That doesn't work
– user3057416
Nov 19 '18 at 16:00
Error CS0201 Only assignment, call, increment, decrement, await, and new object
– user3057416
Nov 19 '18 at 16:01
The code compiles, I've tested it myself. Are you adding it in the correct place? It should be added to App.xaml.cs
– Adam McMahon
Nov 19 '18 at 16:13
oops I was. Works great Thanks
– user3057416
Nov 20 '18 at 10:24
Glad I could help!
– Adam McMahon
Nov 21 '18 at 14:07
That doesn't work
– user3057416
Nov 19 '18 at 16:00
That doesn't work
– user3057416
Nov 19 '18 at 16:00
Error CS0201 Only assignment, call, increment, decrement, await, and new object
– user3057416
Nov 19 '18 at 16:01
Error CS0201 Only assignment, call, increment, decrement, await, and new object
– user3057416
Nov 19 '18 at 16:01
The code compiles, I've tested it myself. Are you adding it in the correct place? It should be added to App.xaml.cs
– Adam McMahon
Nov 19 '18 at 16:13
The code compiles, I've tested it myself. Are you adding it in the correct place? It should be added to App.xaml.cs
– Adam McMahon
Nov 19 '18 at 16:13
oops I was. Works great Thanks
– user3057416
Nov 20 '18 at 10:24
oops I was. Works great Thanks
– user3057416
Nov 20 '18 at 10:24
Glad I could help!
– Adam McMahon
Nov 21 '18 at 14:07
Glad I could help!
– Adam McMahon
Nov 21 '18 at 14:07
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Some of your past answers have not been well-received, and you're in danger of being blocked from answering.
Please pay close attention to the following guidance:
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53377615%2fuwp-app-use-xbox-controller-instead-of-mouse%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown