AVAssetWriter codec type hevc





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I a trying to transcode an H264 video to HEVC using AVAssetWriter and it fails on iPhone 6s. Supposedly, iPhone 6s supports HEVC for transcoding, not real time video encoding. The same code works on iPhone 7 and above. If iPhone 6s doesn't supports hevc codec, how do we programmatically determine supported codecs at runtime?



                let bitrate = trackBitrate/5 
let trackDimensions = trackSize
let compressionSettings: [String: Any] = [

AVVideoAverageBitRateKey: bitrate,
AVVideoMaxKeyFrameIntervalKey: 30,
AVVideoProfileLevelKey: kVTProfileLevel_HEVC_Main_AutoLevel
]
var videoSettings: [String : Any] = [
AVVideoWidthKey: trackDimensions.width,
AVVideoHeightKey: trackDimensions.height,
AVVideoCompressionPropertiesKey: compressionSettings
]

videoSettings[AVVideoCodecKey] = AVVideoCodecType.hevc









share|improve this question





























    4















    I a trying to transcode an H264 video to HEVC using AVAssetWriter and it fails on iPhone 6s. Supposedly, iPhone 6s supports HEVC for transcoding, not real time video encoding. The same code works on iPhone 7 and above. If iPhone 6s doesn't supports hevc codec, how do we programmatically determine supported codecs at runtime?



                    let bitrate = trackBitrate/5 
    let trackDimensions = trackSize
    let compressionSettings: [String: Any] = [

    AVVideoAverageBitRateKey: bitrate,
    AVVideoMaxKeyFrameIntervalKey: 30,
    AVVideoProfileLevelKey: kVTProfileLevel_HEVC_Main_AutoLevel
    ]
    var videoSettings: [String : Any] = [
    AVVideoWidthKey: trackDimensions.width,
    AVVideoHeightKey: trackDimensions.height,
    AVVideoCompressionPropertiesKey: compressionSettings
    ]

    videoSettings[AVVideoCodecKey] = AVVideoCodecType.hevc









    share|improve this question

























      4












      4








      4


      1






      I a trying to transcode an H264 video to HEVC using AVAssetWriter and it fails on iPhone 6s. Supposedly, iPhone 6s supports HEVC for transcoding, not real time video encoding. The same code works on iPhone 7 and above. If iPhone 6s doesn't supports hevc codec, how do we programmatically determine supported codecs at runtime?



                      let bitrate = trackBitrate/5 
      let trackDimensions = trackSize
      let compressionSettings: [String: Any] = [

      AVVideoAverageBitRateKey: bitrate,
      AVVideoMaxKeyFrameIntervalKey: 30,
      AVVideoProfileLevelKey: kVTProfileLevel_HEVC_Main_AutoLevel
      ]
      var videoSettings: [String : Any] = [
      AVVideoWidthKey: trackDimensions.width,
      AVVideoHeightKey: trackDimensions.height,
      AVVideoCompressionPropertiesKey: compressionSettings
      ]

      videoSettings[AVVideoCodecKey] = AVVideoCodecType.hevc









      share|improve this question














      I a trying to transcode an H264 video to HEVC using AVAssetWriter and it fails on iPhone 6s. Supposedly, iPhone 6s supports HEVC for transcoding, not real time video encoding. The same code works on iPhone 7 and above. If iPhone 6s doesn't supports hevc codec, how do we programmatically determine supported codecs at runtime?



                      let bitrate = trackBitrate/5 
      let trackDimensions = trackSize
      let compressionSettings: [String: Any] = [

      AVVideoAverageBitRateKey: bitrate,
      AVVideoMaxKeyFrameIntervalKey: 30,
      AVVideoProfileLevelKey: kVTProfileLevel_HEVC_Main_AutoLevel
      ]
      var videoSettings: [String : Any] = [
      AVVideoWidthKey: trackDimensions.width,
      AVVideoHeightKey: trackDimensions.height,
      AVVideoCompressionPropertiesKey: compressionSettings
      ]

      videoSettings[AVVideoCodecKey] = AVVideoCodecType.hevc






      ios avfoundation avassetwriter hevc avassetwriterinput






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      asked Oct 11 '18 at 19:26









      Deepak SharmaDeepak Sharma

      1,4442038




      1,4442038
























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          I ended up doing it this way



          if #available(iOS 11.0, *),  AVCaptureVideoDataOutput().availableVideoCodecTypes.contains(.hevc) {
          //use .hevc settings here
          } else {
          //use .h264 settings here
          }


          The #available check is needed to make the compiler happy if your app is targeting < iOS 11






          share|improve this answer


























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            1 Answer
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            I ended up doing it this way



            if #available(iOS 11.0, *),  AVCaptureVideoDataOutput().availableVideoCodecTypes.contains(.hevc) {
            //use .hevc settings here
            } else {
            //use .h264 settings here
            }


            The #available check is needed to make the compiler happy if your app is targeting < iOS 11






            share|improve this answer






























              0














              I ended up doing it this way



              if #available(iOS 11.0, *),  AVCaptureVideoDataOutput().availableVideoCodecTypes.contains(.hevc) {
              //use .hevc settings here
              } else {
              //use .h264 settings here
              }


              The #available check is needed to make the compiler happy if your app is targeting < iOS 11






              share|improve this answer




























                0












                0








                0







                I ended up doing it this way



                if #available(iOS 11.0, *),  AVCaptureVideoDataOutput().availableVideoCodecTypes.contains(.hevc) {
                //use .hevc settings here
                } else {
                //use .h264 settings here
                }


                The #available check is needed to make the compiler happy if your app is targeting < iOS 11






                share|improve this answer















                I ended up doing it this way



                if #available(iOS 11.0, *),  AVCaptureVideoDataOutput().availableVideoCodecTypes.contains(.hevc) {
                //use .hevc settings here
                } else {
                //use .h264 settings here
                }


                The #available check is needed to make the compiler happy if your app is targeting < iOS 11







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Mar 18 at 12:37









                ugur

                2,19831439




                2,19831439










                answered Jan 3 at 11:54









                Ehab AmerEhab Amer

                35218




                35218
































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