Google AdMob Banner not showing up in Unity Game












0















I am trying to implement banner ads into my unity game using Google AdMob. I have searched lots of solutions but no one makes a banner show up during the gameplay. Can someone help me please? I will leave the code bellow:



[SerializeField] private string apId = "";
[SerializeField] private string bannerId = "";
BannerView banner;
// Use this for initialization
void Start () {
MobileAds.Initialize(apId);
ShowBanner();
}
public void ShowBanner()
{
banner = new BannerView(bannerId, AdSize.Banner, AdPosition.Top);
AdRequest request = new AdRequest.Builder().Build();
banner.LoadAd(request);
}









share|improve this question





























    0















    I am trying to implement banner ads into my unity game using Google AdMob. I have searched lots of solutions but no one makes a banner show up during the gameplay. Can someone help me please? I will leave the code bellow:



    [SerializeField] private string apId = "";
    [SerializeField] private string bannerId = "";
    BannerView banner;
    // Use this for initialization
    void Start () {
    MobileAds.Initialize(apId);
    ShowBanner();
    }
    public void ShowBanner()
    {
    banner = new BannerView(bannerId, AdSize.Banner, AdPosition.Top);
    AdRequest request = new AdRequest.Builder().Build();
    banner.LoadAd(request);
    }









    share|improve this question



























      0












      0








      0








      I am trying to implement banner ads into my unity game using Google AdMob. I have searched lots of solutions but no one makes a banner show up during the gameplay. Can someone help me please? I will leave the code bellow:



      [SerializeField] private string apId = "";
      [SerializeField] private string bannerId = "";
      BannerView banner;
      // Use this for initialization
      void Start () {
      MobileAds.Initialize(apId);
      ShowBanner();
      }
      public void ShowBanner()
      {
      banner = new BannerView(bannerId, AdSize.Banner, AdPosition.Top);
      AdRequest request = new AdRequest.Builder().Build();
      banner.LoadAd(request);
      }









      share|improve this question
















      I am trying to implement banner ads into my unity game using Google AdMob. I have searched lots of solutions but no one makes a banner show up during the gameplay. Can someone help me please? I will leave the code bellow:



      [SerializeField] private string apId = "";
      [SerializeField] private string bannerId = "";
      BannerView banner;
      // Use this for initialization
      void Start () {
      MobileAds.Initialize(apId);
      ShowBanner();
      }
      public void ShowBanner()
      {
      banner = new BannerView(bannerId, AdSize.Banner, AdPosition.Top);
      AdRequest request = new AdRequest.Builder().Build();
      banner.LoadAd(request);
      }






      c# unity3d admob






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      edited Nov 19 '18 at 21:53









      mjwills

      14.8k42439




      14.8k42439










      asked Nov 19 '18 at 21:52









      Adrian16 2001MAdrian16 2001M

      11




      11
























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