CMake 3.12 With Vulkan in CLion Issues
I am trying to link Vulkan correctly in CMake, and I receive an error when I attempt to refresh/build. Here is my CMakeList.txt
:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_package(Vulkan REQUIRED)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
However, I receive the following error:
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game
-- Could NOT find Vulkan (missing: Vulkan_LIBRARY) CMake Error: The following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY (ADVANCED)
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
So, I have tried to do it manually:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS "$ENV{VULKAN_SDK}/Include")
find_library(Vulkan_LIBRARY NAMES "vulkan-1" PATHS "$ENV{VULKAN_SDK}/Lib" NO_DEFAULT_PATH)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
And still get another error...
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game CMake Error: The
following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
Now, this baffles me because I have installed the Vulkan SDK and my VULKAN_SDK
path variable is set correctly. It also seems to gather the include directory correctly, and only fails when trying to get the library. I have also checked in my file explorer that the vulkan-1.lib
file exists and is in the path searched by $ENV{VULKAN_SDK}/Lib
. What could possibly go wrong? Is it something to do with cygwin or my cmake version? I am using c++ (GCC) 7.3.0 from cygwin x64 and cmake 3.12.3 bundled with CLion.
EDIT: This works, but I do not want it to be a permanent solution:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
include_directories("$ENV{VULKAN_SDK}/Include")
target_link_libraries(${PROJECT_NAME} "$ENV{VULKAN_SDK}/Lib/vulkan-1.lib")
c++ gcc cmake clion vulkan
|
show 8 more comments
I am trying to link Vulkan correctly in CMake, and I receive an error when I attempt to refresh/build. Here is my CMakeList.txt
:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_package(Vulkan REQUIRED)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
However, I receive the following error:
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game
-- Could NOT find Vulkan (missing: Vulkan_LIBRARY) CMake Error: The following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY (ADVANCED)
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
So, I have tried to do it manually:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS "$ENV{VULKAN_SDK}/Include")
find_library(Vulkan_LIBRARY NAMES "vulkan-1" PATHS "$ENV{VULKAN_SDK}/Lib" NO_DEFAULT_PATH)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
And still get another error...
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game CMake Error: The
following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
Now, this baffles me because I have installed the Vulkan SDK and my VULKAN_SDK
path variable is set correctly. It also seems to gather the include directory correctly, and only fails when trying to get the library. I have also checked in my file explorer that the vulkan-1.lib
file exists and is in the path searched by $ENV{VULKAN_SDK}/Lib
. What could possibly go wrong? Is it something to do with cygwin or my cmake version? I am using c++ (GCC) 7.3.0 from cygwin x64 and cmake 3.12.3 bundled with CLion.
EDIT: This works, but I do not want it to be a permanent solution:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
include_directories("$ENV{VULKAN_SDK}/Include")
target_link_libraries(${PROJECT_NAME} "$ENV{VULKAN_SDK}/Lib/vulkan-1.lib")
c++ gcc cmake clion vulkan
Could you check content of CMAKE_FIND_LIBRARY_SUFFIXES variable (viamessage()
)? On Windows systems it should contain.lib
, but I am not sure about cygwin environment. Also, usingPATH $ENV{VULKAN_SDK}/Lib
looks weird (well, it is how it is used inFindVulkan.cmake
script, but nevertheless). Try to replace the option with two optionsPATH ENV VULKAN_SDK PATH_SUFFIXES Lib
, which properly handle Windows path separators.
– Tsyvarev
Nov 22 '18 at 8:07
The output ofmessage(${CMAKE_FIND_LIBRARY_SUFFIXES})
is.dll.a.a
. I just triedset(CMAKE_FIND_LIBRARY_SUFFIXES .lib) find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS ENV VULKAN_SDK PATH_SUFFIXES Include) find_library(Vulkan_LIBRARY NAMES vulkan-1 PATHS ENV VULKAN_SDK PATH_SUFFIXES Lib) include_directories(${Vulkan_INCLUDE_DIR}) target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
and it still didn't work...
– major.quin_n
Nov 22 '18 at 8:52
.dll.a.a
is actually.dll.a;.a
- a list of two values,.dll.a
and.a
. (Hint: For output list variables, enclose them into double quotes:message("${CMAKE_FIND_LIBRARY_SUFFIXES}")
. Could you repeat the same with CMAKE_FIND_LIBRARY_PREFIXES variable? For find unprefixedvulkan-1.lib
, the list variable should contain empty string as one of its values. Something like;lib
.
– Tsyvarev
Nov 22 '18 at 9:07
The output is justlib
, no empty item.
– major.quin_n
Nov 22 '18 at 9:27
Okay somehow I got it to work, see my answer. Not sure what happened. Anyways, thanks for taking the time to help, I appreciate.
– major.quin_n
Nov 22 '18 at 9:32
|
show 8 more comments
I am trying to link Vulkan correctly in CMake, and I receive an error when I attempt to refresh/build. Here is my CMakeList.txt
:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_package(Vulkan REQUIRED)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
However, I receive the following error:
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game
-- Could NOT find Vulkan (missing: Vulkan_LIBRARY) CMake Error: The following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY (ADVANCED)
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
So, I have tried to do it manually:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS "$ENV{VULKAN_SDK}/Include")
find_library(Vulkan_LIBRARY NAMES "vulkan-1" PATHS "$ENV{VULKAN_SDK}/Lib" NO_DEFAULT_PATH)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
And still get another error...
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game CMake Error: The
following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
Now, this baffles me because I have installed the Vulkan SDK and my VULKAN_SDK
path variable is set correctly. It also seems to gather the include directory correctly, and only fails when trying to get the library. I have also checked in my file explorer that the vulkan-1.lib
file exists and is in the path searched by $ENV{VULKAN_SDK}/Lib
. What could possibly go wrong? Is it something to do with cygwin or my cmake version? I am using c++ (GCC) 7.3.0 from cygwin x64 and cmake 3.12.3 bundled with CLion.
EDIT: This works, but I do not want it to be a permanent solution:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
include_directories("$ENV{VULKAN_SDK}/Include")
target_link_libraries(${PROJECT_NAME} "$ENV{VULKAN_SDK}/Lib/vulkan-1.lib")
c++ gcc cmake clion vulkan
I am trying to link Vulkan correctly in CMake, and I receive an error when I attempt to refresh/build. Here is my CMakeList.txt
:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_package(Vulkan REQUIRED)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
However, I receive the following error:
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game
-- Could NOT find Vulkan (missing: Vulkan_LIBRARY) CMake Error: The following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY (ADVANCED)
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
So, I have tried to do it manually:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS "$ENV{VULKAN_SDK}/Include")
find_library(Vulkan_LIBRARY NAMES "vulkan-1" PATHS "$ENV{VULKAN_SDK}/Lib" NO_DEFAULT_PATH)
include_directories(${Vulkan_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
And still get another error...
C:Usersusername.CLion2018.2systemcygwin_cmakebincmake.exe
-DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - Unix Makefiles" /cygdrive/c/Users/username/Projects/Programming/game CMake Error: The
following variables are used in this project, but they are set to
NOTFOUND. Please set them or make sure they are set and tested
correctly in the CMake files: Vulkan_LIBRARY
linked by target "game" in directory /cygdrive/c/Users/username/Projects/Programming/game
Now, this baffles me because I have installed the Vulkan SDK and my VULKAN_SDK
path variable is set correctly. It also seems to gather the include directory correctly, and only fails when trying to get the library. I have also checked in my file explorer that the vulkan-1.lib
file exists and is in the path searched by $ENV{VULKAN_SDK}/Lib
. What could possibly go wrong? Is it something to do with cygwin or my cmake version? I am using c++ (GCC) 7.3.0 from cygwin x64 and cmake 3.12.3 bundled with CLion.
EDIT: This works, but I do not want it to be a permanent solution:
cmake_minimum_required(VERSION 3.12)
project(game)
set(CMAKE_CXX_STANDARD 17)
set(SOURCE_FILES game.cpp window.cpp window.hpp type_definitions.hpp windows_definitions.hpp)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
include_directories("$ENV{VULKAN_SDK}/Include")
target_link_libraries(${PROJECT_NAME} "$ENV{VULKAN_SDK}/Lib/vulkan-1.lib")
c++ gcc cmake clion vulkan
c++ gcc cmake clion vulkan
edited Nov 22 '18 at 5:02
major.quin_n
asked Nov 22 '18 at 3:15
major.quin_nmajor.quin_n
113
113
Could you check content of CMAKE_FIND_LIBRARY_SUFFIXES variable (viamessage()
)? On Windows systems it should contain.lib
, but I am not sure about cygwin environment. Also, usingPATH $ENV{VULKAN_SDK}/Lib
looks weird (well, it is how it is used inFindVulkan.cmake
script, but nevertheless). Try to replace the option with two optionsPATH ENV VULKAN_SDK PATH_SUFFIXES Lib
, which properly handle Windows path separators.
– Tsyvarev
Nov 22 '18 at 8:07
The output ofmessage(${CMAKE_FIND_LIBRARY_SUFFIXES})
is.dll.a.a
. I just triedset(CMAKE_FIND_LIBRARY_SUFFIXES .lib) find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS ENV VULKAN_SDK PATH_SUFFIXES Include) find_library(Vulkan_LIBRARY NAMES vulkan-1 PATHS ENV VULKAN_SDK PATH_SUFFIXES Lib) include_directories(${Vulkan_INCLUDE_DIR}) target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
and it still didn't work...
– major.quin_n
Nov 22 '18 at 8:52
.dll.a.a
is actually.dll.a;.a
- a list of two values,.dll.a
and.a
. (Hint: For output list variables, enclose them into double quotes:message("${CMAKE_FIND_LIBRARY_SUFFIXES}")
. Could you repeat the same with CMAKE_FIND_LIBRARY_PREFIXES variable? For find unprefixedvulkan-1.lib
, the list variable should contain empty string as one of its values. Something like;lib
.
– Tsyvarev
Nov 22 '18 at 9:07
The output is justlib
, no empty item.
– major.quin_n
Nov 22 '18 at 9:27
Okay somehow I got it to work, see my answer. Not sure what happened. Anyways, thanks for taking the time to help, I appreciate.
– major.quin_n
Nov 22 '18 at 9:32
|
show 8 more comments
Could you check content of CMAKE_FIND_LIBRARY_SUFFIXES variable (viamessage()
)? On Windows systems it should contain.lib
, but I am not sure about cygwin environment. Also, usingPATH $ENV{VULKAN_SDK}/Lib
looks weird (well, it is how it is used inFindVulkan.cmake
script, but nevertheless). Try to replace the option with two optionsPATH ENV VULKAN_SDK PATH_SUFFIXES Lib
, which properly handle Windows path separators.
– Tsyvarev
Nov 22 '18 at 8:07
The output ofmessage(${CMAKE_FIND_LIBRARY_SUFFIXES})
is.dll.a.a
. I just triedset(CMAKE_FIND_LIBRARY_SUFFIXES .lib) find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS ENV VULKAN_SDK PATH_SUFFIXES Include) find_library(Vulkan_LIBRARY NAMES vulkan-1 PATHS ENV VULKAN_SDK PATH_SUFFIXES Lib) include_directories(${Vulkan_INCLUDE_DIR}) target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
and it still didn't work...
– major.quin_n
Nov 22 '18 at 8:52
.dll.a.a
is actually.dll.a;.a
- a list of two values,.dll.a
and.a
. (Hint: For output list variables, enclose them into double quotes:message("${CMAKE_FIND_LIBRARY_SUFFIXES}")
. Could you repeat the same with CMAKE_FIND_LIBRARY_PREFIXES variable? For find unprefixedvulkan-1.lib
, the list variable should contain empty string as one of its values. Something like;lib
.
– Tsyvarev
Nov 22 '18 at 9:07
The output is justlib
, no empty item.
– major.quin_n
Nov 22 '18 at 9:27
Okay somehow I got it to work, see my answer. Not sure what happened. Anyways, thanks for taking the time to help, I appreciate.
– major.quin_n
Nov 22 '18 at 9:32
Could you check content of CMAKE_FIND_LIBRARY_SUFFIXES variable (via
message()
)? On Windows systems it should contain .lib
, but I am not sure about cygwin environment. Also, using PATH $ENV{VULKAN_SDK}/Lib
looks weird (well, it is how it is used in FindVulkan.cmake
script, but nevertheless). Try to replace the option with two options PATH ENV VULKAN_SDK PATH_SUFFIXES Lib
, which properly handle Windows path separators.– Tsyvarev
Nov 22 '18 at 8:07
Could you check content of CMAKE_FIND_LIBRARY_SUFFIXES variable (via
message()
)? On Windows systems it should contain .lib
, but I am not sure about cygwin environment. Also, using PATH $ENV{VULKAN_SDK}/Lib
looks weird (well, it is how it is used in FindVulkan.cmake
script, but nevertheless). Try to replace the option with two options PATH ENV VULKAN_SDK PATH_SUFFIXES Lib
, which properly handle Windows path separators.– Tsyvarev
Nov 22 '18 at 8:07
The output of
message(${CMAKE_FIND_LIBRARY_SUFFIXES})
is .dll.a.a
. I just tried set(CMAKE_FIND_LIBRARY_SUFFIXES .lib) find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS ENV VULKAN_SDK PATH_SUFFIXES Include) find_library(Vulkan_LIBRARY NAMES vulkan-1 PATHS ENV VULKAN_SDK PATH_SUFFIXES Lib) include_directories(${Vulkan_INCLUDE_DIR}) target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
and it still didn't work...– major.quin_n
Nov 22 '18 at 8:52
The output of
message(${CMAKE_FIND_LIBRARY_SUFFIXES})
is .dll.a.a
. I just tried set(CMAKE_FIND_LIBRARY_SUFFIXES .lib) find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS ENV VULKAN_SDK PATH_SUFFIXES Include) find_library(Vulkan_LIBRARY NAMES vulkan-1 PATHS ENV VULKAN_SDK PATH_SUFFIXES Lib) include_directories(${Vulkan_INCLUDE_DIR}) target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
and it still didn't work...– major.quin_n
Nov 22 '18 at 8:52
.dll.a.a
is actually .dll.a;.a
- a list of two values, .dll.a
and .a
. (Hint: For output list variables, enclose them into double quotes: message("${CMAKE_FIND_LIBRARY_SUFFIXES}")
. Could you repeat the same with CMAKE_FIND_LIBRARY_PREFIXES variable? For find unprefixed vulkan-1.lib
, the list variable should contain empty string as one of its values. Something like ;lib
.– Tsyvarev
Nov 22 '18 at 9:07
.dll.a.a
is actually .dll.a;.a
- a list of two values, .dll.a
and .a
. (Hint: For output list variables, enclose them into double quotes: message("${CMAKE_FIND_LIBRARY_SUFFIXES}")
. Could you repeat the same with CMAKE_FIND_LIBRARY_PREFIXES variable? For find unprefixed vulkan-1.lib
, the list variable should contain empty string as one of its values. Something like ;lib
.– Tsyvarev
Nov 22 '18 at 9:07
The output is just
lib
, no empty item.– major.quin_n
Nov 22 '18 at 9:27
The output is just
lib
, no empty item.– major.quin_n
Nov 22 '18 at 9:27
Okay somehow I got it to work, see my answer. Not sure what happened. Anyways, thanks for taking the time to help, I appreciate.
– major.quin_n
Nov 22 '18 at 9:32
Okay somehow I got it to work, see my answer. Not sure what happened. Anyways, thanks for taking the time to help, I appreciate.
– major.quin_n
Nov 22 '18 at 9:32
|
show 8 more comments
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Could you check content of CMAKE_FIND_LIBRARY_SUFFIXES variable (via
message()
)? On Windows systems it should contain.lib
, but I am not sure about cygwin environment. Also, usingPATH $ENV{VULKAN_SDK}/Lib
looks weird (well, it is how it is used inFindVulkan.cmake
script, but nevertheless). Try to replace the option with two optionsPATH ENV VULKAN_SDK PATH_SUFFIXES Lib
, which properly handle Windows path separators.– Tsyvarev
Nov 22 '18 at 8:07
The output of
message(${CMAKE_FIND_LIBRARY_SUFFIXES})
is.dll.a.a
. I just triedset(CMAKE_FIND_LIBRARY_SUFFIXES .lib) find_path(Vulkan_INCLUDE_DIR NAMES vulkan/vulkan.h PATHS ENV VULKAN_SDK PATH_SUFFIXES Include) find_library(Vulkan_LIBRARY NAMES vulkan-1 PATHS ENV VULKAN_SDK PATH_SUFFIXES Lib) include_directories(${Vulkan_INCLUDE_DIR}) target_link_libraries(${PROJECT_NAME} ${Vulkan_LIBRARY})
and it still didn't work...– major.quin_n
Nov 22 '18 at 8:52
.dll.a.a
is actually.dll.a;.a
- a list of two values,.dll.a
and.a
. (Hint: For output list variables, enclose them into double quotes:message("${CMAKE_FIND_LIBRARY_SUFFIXES}")
. Could you repeat the same with CMAKE_FIND_LIBRARY_PREFIXES variable? For find unprefixedvulkan-1.lib
, the list variable should contain empty string as one of its values. Something like;lib
.– Tsyvarev
Nov 22 '18 at 9:07
The output is just
lib
, no empty item.– major.quin_n
Nov 22 '18 at 9:27
Okay somehow I got it to work, see my answer. Not sure what happened. Anyways, thanks for taking the time to help, I appreciate.
– major.quin_n
Nov 22 '18 at 9:32