How to find the coordinates of a raycaster intersection point on an object in a-frame?












5















I have an entity with the geometry set as plane primitive. How can I know the coordinates of the point on which I clicked (on the entity) using the raycaster/cursor component?



The best would be to the know the coordinates in the system in which the vertices of the geometry were defined at the intersection point.










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    5















    I have an entity with the geometry set as plane primitive. How can I know the coordinates of the point on which I clicked (on the entity) using the raycaster/cursor component?



    The best would be to the know the coordinates in the system in which the vertices of the geometry were defined at the intersection point.










    share|improve this question



























      5












      5








      5








      I have an entity with the geometry set as plane primitive. How can I know the coordinates of the point on which I clicked (on the entity) using the raycaster/cursor component?



      The best would be to the know the coordinates in the system in which the vertices of the geometry were defined at the intersection point.










      share|improve this question
















      I have an entity with the geometry set as plane primitive. How can I know the coordinates of the point on which I clicked (on the entity) using the raycaster/cursor component?



      The best would be to the know the coordinates in the system in which the vertices of the geometry were defined at the intersection point.







      aframe






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      share|improve this question













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      edited Oct 20 '17 at 20:10









      ngokevin

      9,11611558




      9,11611558










      asked Oct 27 '16 at 20:54









      shaabhishekshaabhishek

      284




      284
























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          Check the click event detail for intersection data.



          el.addEventListener('click', function (evt) {
          console.log(evt.detail.intersection);
          });


          This object will contain (https://threejs.org/docs/#api/en/core/Raycaster):



          [ { distance, point, face, faceIndex, indices, object }, ... ]


          So you can use point to see where you clicked.






          share|improve this answer


























          • My event.detail only has cursorEl and target. I'm using fuse to trigger a click, does that change anything?

            – shaabhishek
            Oct 27 '16 at 21:27











          • My bad, I was working with v0.3.2, realised it works with latest dev build.

            – shaabhishek
            Oct 27 '16 at 22:15











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          1 Answer
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          1 Answer
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          active

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          5














          Check the click event detail for intersection data.



          el.addEventListener('click', function (evt) {
          console.log(evt.detail.intersection);
          });


          This object will contain (https://threejs.org/docs/#api/en/core/Raycaster):



          [ { distance, point, face, faceIndex, indices, object }, ... ]


          So you can use point to see where you clicked.






          share|improve this answer


























          • My event.detail only has cursorEl and target. I'm using fuse to trigger a click, does that change anything?

            – shaabhishek
            Oct 27 '16 at 21:27











          • My bad, I was working with v0.3.2, realised it works with latest dev build.

            – shaabhishek
            Oct 27 '16 at 22:15
















          5














          Check the click event detail for intersection data.



          el.addEventListener('click', function (evt) {
          console.log(evt.detail.intersection);
          });


          This object will contain (https://threejs.org/docs/#api/en/core/Raycaster):



          [ { distance, point, face, faceIndex, indices, object }, ... ]


          So you can use point to see where you clicked.






          share|improve this answer


























          • My event.detail only has cursorEl and target. I'm using fuse to trigger a click, does that change anything?

            – shaabhishek
            Oct 27 '16 at 21:27











          • My bad, I was working with v0.3.2, realised it works with latest dev build.

            – shaabhishek
            Oct 27 '16 at 22:15














          5












          5








          5







          Check the click event detail for intersection data.



          el.addEventListener('click', function (evt) {
          console.log(evt.detail.intersection);
          });


          This object will contain (https://threejs.org/docs/#api/en/core/Raycaster):



          [ { distance, point, face, faceIndex, indices, object }, ... ]


          So you can use point to see where you clicked.






          share|improve this answer















          Check the click event detail for intersection data.



          el.addEventListener('click', function (evt) {
          console.log(evt.detail.intersection);
          });


          This object will contain (https://threejs.org/docs/#api/en/core/Raycaster):



          [ { distance, point, face, faceIndex, indices, object }, ... ]


          So you can use point to see where you clicked.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 22 '18 at 9:23









          Ghislain Proulx

          1006




          1006










          answered Oct 27 '16 at 21:02









          ngokevinngokevin

          9,11611558




          9,11611558













          • My event.detail only has cursorEl and target. I'm using fuse to trigger a click, does that change anything?

            – shaabhishek
            Oct 27 '16 at 21:27











          • My bad, I was working with v0.3.2, realised it works with latest dev build.

            – shaabhishek
            Oct 27 '16 at 22:15



















          • My event.detail only has cursorEl and target. I'm using fuse to trigger a click, does that change anything?

            – shaabhishek
            Oct 27 '16 at 21:27











          • My bad, I was working with v0.3.2, realised it works with latest dev build.

            – shaabhishek
            Oct 27 '16 at 22:15

















          My event.detail only has cursorEl and target. I'm using fuse to trigger a click, does that change anything?

          – shaabhishek
          Oct 27 '16 at 21:27





          My event.detail only has cursorEl and target. I'm using fuse to trigger a click, does that change anything?

          – shaabhishek
          Oct 27 '16 at 21:27













          My bad, I was working with v0.3.2, realised it works with latest dev build.

          – shaabhishek
          Oct 27 '16 at 22:15





          My bad, I was working with v0.3.2, realised it works with latest dev build.

          – shaabhishek
          Oct 27 '16 at 22:15




















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