Remembering positions when deleting entries in javascript
I am creating a card game which should have the following functionality:
- 3 Cards gets on the board on position 0, 1 and 2 -> [0][1][2]
- The user can pick one of the cards
- The chosen card needs to be removed, and the remaining two cards needs to move a position higher. Then a new card should be added to position 0.
Examples ([X] is an empty/non existing card):
- User picks card on position 2 -> [0][1][2]
- User picks card on position 0 -> [0][X][2][3]
- User picks card on position 1 -> [0][1][X][3]
The idea is that whenever a card hits position 5, no other cards but that can be chosen. I am a bit lost of how to create this, so I'd appreciate any help.
I currently got the following code to add a card to the board:
function addCardToBoard() {
let curCard = myDeck.getCard();
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(curCard);
});
}
and a method function clickCard(myCard){}
to discover a click on a certain card.
javascript arrays append
add a comment |
I am creating a card game which should have the following functionality:
- 3 Cards gets on the board on position 0, 1 and 2 -> [0][1][2]
- The user can pick one of the cards
- The chosen card needs to be removed, and the remaining two cards needs to move a position higher. Then a new card should be added to position 0.
Examples ([X] is an empty/non existing card):
- User picks card on position 2 -> [0][1][2]
- User picks card on position 0 -> [0][X][2][3]
- User picks card on position 1 -> [0][1][X][3]
The idea is that whenever a card hits position 5, no other cards but that can be chosen. I am a bit lost of how to create this, so I'd appreciate any help.
I currently got the following code to add a card to the board:
function addCardToBoard() {
let curCard = myDeck.getCard();
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(curCard);
});
}
and a method function clickCard(myCard){}
to discover a click on a certain card.
javascript arrays append
Looks like Dux and Seb are in the same class: stackoverflow.com/questions/53422581/…
– Randy Casburn
Nov 22 '18 at 1:22
I don't believe that it is the same problem at all. But if it is, I doubt we are, since this is a personal project besides all studies :)
– Seb
Nov 22 '18 at 1:25
The coincidence of timing was funny. I really did that so you would have a reference to each others work. May help, may not.
– Randy Casburn
Nov 22 '18 at 1:30
add a comment |
I am creating a card game which should have the following functionality:
- 3 Cards gets on the board on position 0, 1 and 2 -> [0][1][2]
- The user can pick one of the cards
- The chosen card needs to be removed, and the remaining two cards needs to move a position higher. Then a new card should be added to position 0.
Examples ([X] is an empty/non existing card):
- User picks card on position 2 -> [0][1][2]
- User picks card on position 0 -> [0][X][2][3]
- User picks card on position 1 -> [0][1][X][3]
The idea is that whenever a card hits position 5, no other cards but that can be chosen. I am a bit lost of how to create this, so I'd appreciate any help.
I currently got the following code to add a card to the board:
function addCardToBoard() {
let curCard = myDeck.getCard();
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(curCard);
});
}
and a method function clickCard(myCard){}
to discover a click on a certain card.
javascript arrays append
I am creating a card game which should have the following functionality:
- 3 Cards gets on the board on position 0, 1 and 2 -> [0][1][2]
- The user can pick one of the cards
- The chosen card needs to be removed, and the remaining two cards needs to move a position higher. Then a new card should be added to position 0.
Examples ([X] is an empty/non existing card):
- User picks card on position 2 -> [0][1][2]
- User picks card on position 0 -> [0][X][2][3]
- User picks card on position 1 -> [0][1][X][3]
The idea is that whenever a card hits position 5, no other cards but that can be chosen. I am a bit lost of how to create this, so I'd appreciate any help.
I currently got the following code to add a card to the board:
function addCardToBoard() {
let curCard = myDeck.getCard();
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(curCard);
});
}
and a method function clickCard(myCard){}
to discover a click on a certain card.
javascript arrays append
javascript arrays append
asked Nov 22 '18 at 1:11
SebSeb
11
11
Looks like Dux and Seb are in the same class: stackoverflow.com/questions/53422581/…
– Randy Casburn
Nov 22 '18 at 1:22
I don't believe that it is the same problem at all. But if it is, I doubt we are, since this is a personal project besides all studies :)
– Seb
Nov 22 '18 at 1:25
The coincidence of timing was funny. I really did that so you would have a reference to each others work. May help, may not.
– Randy Casburn
Nov 22 '18 at 1:30
add a comment |
Looks like Dux and Seb are in the same class: stackoverflow.com/questions/53422581/…
– Randy Casburn
Nov 22 '18 at 1:22
I don't believe that it is the same problem at all. But if it is, I doubt we are, since this is a personal project besides all studies :)
– Seb
Nov 22 '18 at 1:25
The coincidence of timing was funny. I really did that so you would have a reference to each others work. May help, may not.
– Randy Casburn
Nov 22 '18 at 1:30
Looks like Dux and Seb are in the same class: stackoverflow.com/questions/53422581/…
– Randy Casburn
Nov 22 '18 at 1:22
Looks like Dux and Seb are in the same class: stackoverflow.com/questions/53422581/…
– Randy Casburn
Nov 22 '18 at 1:22
I don't believe that it is the same problem at all. But if it is, I doubt we are, since this is a personal project besides all studies :)
– Seb
Nov 22 '18 at 1:25
I don't believe that it is the same problem at all. But if it is, I doubt we are, since this is a personal project besides all studies :)
– Seb
Nov 22 '18 at 1:25
The coincidence of timing was funny. I really did that so you would have a reference to each others work. May help, may not.
– Randy Casburn
Nov 22 '18 at 1:30
The coincidence of timing was funny. I really did that so you would have a reference to each others work. May help, may not.
– Randy Casburn
Nov 22 '18 at 1:30
add a comment |
1 Answer
1
active
oldest
votes
This fixed the issue. Creating an array and adding the elements and then sending further the index of the card instead of the card itself.
function addCardToBoard() {
let curCard = myDeck.getCard();
cardsArray.unshift(curCard);
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(cardsArray.indexOf(curCard));
});
}
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
This fixed the issue. Creating an array and adding the elements and then sending further the index of the card instead of the card itself.
function addCardToBoard() {
let curCard = myDeck.getCard();
cardsArray.unshift(curCard);
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(cardsArray.indexOf(curCard));
});
}
add a comment |
This fixed the issue. Creating an array and adding the elements and then sending further the index of the card instead of the card itself.
function addCardToBoard() {
let curCard = myDeck.getCard();
cardsArray.unshift(curCard);
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(cardsArray.indexOf(curCard));
});
}
add a comment |
This fixed the issue. Creating an array and adding the elements and then sending further the index of the card instead of the card itself.
function addCardToBoard() {
let curCard = myDeck.getCard();
cardsArray.unshift(curCard);
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(cardsArray.indexOf(curCard));
});
}
This fixed the issue. Creating an array and adding the elements and then sending further the index of the card instead of the card itself.
function addCardToBoard() {
let curCard = myDeck.getCard();
cardsArray.unshift(curCard);
let cardHtml = "<div class='card'>" + curCard.category + "<br>" + curCard.method + "</div>";
$(cardHtml).prependTo("#cards").on("click", function() {
$(this).remove();
clickCard(cardsArray.indexOf(curCard));
});
}
answered Nov 22 '18 at 11:05
SebSeb
11
11
add a comment |
add a comment |
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Looks like Dux and Seb are in the same class: stackoverflow.com/questions/53422581/…
– Randy Casburn
Nov 22 '18 at 1:22
I don't believe that it is the same problem at all. But if it is, I doubt we are, since this is a personal project besides all studies :)
– Seb
Nov 22 '18 at 1:25
The coincidence of timing was funny. I really did that so you would have a reference to each others work. May help, may not.
– Randy Casburn
Nov 22 '18 at 1:30