Call An Asynchronous Javascript Function Synchronously
First, this is a very specific case of doing it the wrong way on-purpose to retrofit an asynchronous call into a very synchronous codebase that is many thousands of lines long and time doesn't currently afford the ability to make the changes to "do it right." It hurts every fiber of my being, but reality and ideals often do not mesh. I know this sucks.
OK, that out of the way, how do I make it so that I could:
function doSomething() {
var data;
function callBack(d) {
data = d;
}
myAsynchronousCall(param1, callBack);
// block here and return data when the callback is finished
return data;
}
The examples (or lack thereof) all use libraries and/or compilers, both of which are not viable for this solution. I need a concrete example of how to make it block (e.g. NOT leave the doSomething function until the callback is called) WITHOUT freezing the UI. If such a thing is possible in JS.
javascript asynchronous
|
show 4 more comments
First, this is a very specific case of doing it the wrong way on-purpose to retrofit an asynchronous call into a very synchronous codebase that is many thousands of lines long and time doesn't currently afford the ability to make the changes to "do it right." It hurts every fiber of my being, but reality and ideals often do not mesh. I know this sucks.
OK, that out of the way, how do I make it so that I could:
function doSomething() {
var data;
function callBack(d) {
data = d;
}
myAsynchronousCall(param1, callBack);
// block here and return data when the callback is finished
return data;
}
The examples (or lack thereof) all use libraries and/or compilers, both of which are not viable for this solution. I need a concrete example of how to make it block (e.g. NOT leave the doSomething function until the callback is called) WITHOUT freezing the UI. If such a thing is possible in JS.
javascript asynchronous
14
It's simply not possible to make a browser block and wait. They just won't do it.
– Pointy
Feb 3 '12 at 0:05
2
javascript dosent having blocking mechanisms on most browsers...you'll want to create a callback that is called when the async call finishes to return the data
– Nadir Muzaffar
Feb 3 '12 at 0:06
8
You're asking for a way to tell the browser "I know I just told you to run that previous function asynchronously, but I didn't really mean it!". Why would you even expect that to be possible?
– Wayne Burkett
Feb 3 '12 at 0:12
2
Thanks Dan for the edit. I wasn't strictly being rude, but your wording is better.
– Robert C. Barth
Feb 3 '12 at 7:07
1
@RobertC.Barth It's now possible with JavaScript too. async await functions haven't been ratified in the standard yet, but are planned to be in ES2017. See my answer below for more detail.
– John
Jan 25 '17 at 23:46
|
show 4 more comments
First, this is a very specific case of doing it the wrong way on-purpose to retrofit an asynchronous call into a very synchronous codebase that is many thousands of lines long and time doesn't currently afford the ability to make the changes to "do it right." It hurts every fiber of my being, but reality and ideals often do not mesh. I know this sucks.
OK, that out of the way, how do I make it so that I could:
function doSomething() {
var data;
function callBack(d) {
data = d;
}
myAsynchronousCall(param1, callBack);
// block here and return data when the callback is finished
return data;
}
The examples (or lack thereof) all use libraries and/or compilers, both of which are not viable for this solution. I need a concrete example of how to make it block (e.g. NOT leave the doSomething function until the callback is called) WITHOUT freezing the UI. If such a thing is possible in JS.
javascript asynchronous
First, this is a very specific case of doing it the wrong way on-purpose to retrofit an asynchronous call into a very synchronous codebase that is many thousands of lines long and time doesn't currently afford the ability to make the changes to "do it right." It hurts every fiber of my being, but reality and ideals often do not mesh. I know this sucks.
OK, that out of the way, how do I make it so that I could:
function doSomething() {
var data;
function callBack(d) {
data = d;
}
myAsynchronousCall(param1, callBack);
// block here and return data when the callback is finished
return data;
}
The examples (or lack thereof) all use libraries and/or compilers, both of which are not viable for this solution. I need a concrete example of how to make it block (e.g. NOT leave the doSomething function until the callback is called) WITHOUT freezing the UI. If such a thing is possible in JS.
javascript asynchronous
javascript asynchronous
edited Feb 3 '12 at 0:15
Dan Davies Brackett
7,60612749
7,60612749
asked Feb 3 '12 at 0:03
Robert C. BarthRobert C. Barth
15.9k64148
15.9k64148
14
It's simply not possible to make a browser block and wait. They just won't do it.
– Pointy
Feb 3 '12 at 0:05
2
javascript dosent having blocking mechanisms on most browsers...you'll want to create a callback that is called when the async call finishes to return the data
– Nadir Muzaffar
Feb 3 '12 at 0:06
8
You're asking for a way to tell the browser "I know I just told you to run that previous function asynchronously, but I didn't really mean it!". Why would you even expect that to be possible?
– Wayne Burkett
Feb 3 '12 at 0:12
2
Thanks Dan for the edit. I wasn't strictly being rude, but your wording is better.
– Robert C. Barth
Feb 3 '12 at 7:07
1
@RobertC.Barth It's now possible with JavaScript too. async await functions haven't been ratified in the standard yet, but are planned to be in ES2017. See my answer below for more detail.
– John
Jan 25 '17 at 23:46
|
show 4 more comments
14
It's simply not possible to make a browser block and wait. They just won't do it.
– Pointy
Feb 3 '12 at 0:05
2
javascript dosent having blocking mechanisms on most browsers...you'll want to create a callback that is called when the async call finishes to return the data
– Nadir Muzaffar
Feb 3 '12 at 0:06
8
You're asking for a way to tell the browser "I know I just told you to run that previous function asynchronously, but I didn't really mean it!". Why would you even expect that to be possible?
– Wayne Burkett
Feb 3 '12 at 0:12
2
Thanks Dan for the edit. I wasn't strictly being rude, but your wording is better.
– Robert C. Barth
Feb 3 '12 at 7:07
1
@RobertC.Barth It's now possible with JavaScript too. async await functions haven't been ratified in the standard yet, but are planned to be in ES2017. See my answer below for more detail.
– John
Jan 25 '17 at 23:46
14
14
It's simply not possible to make a browser block and wait. They just won't do it.
– Pointy
Feb 3 '12 at 0:05
It's simply not possible to make a browser block and wait. They just won't do it.
– Pointy
Feb 3 '12 at 0:05
2
2
javascript dosent having blocking mechanisms on most browsers...you'll want to create a callback that is called when the async call finishes to return the data
– Nadir Muzaffar
Feb 3 '12 at 0:06
javascript dosent having blocking mechanisms on most browsers...you'll want to create a callback that is called when the async call finishes to return the data
– Nadir Muzaffar
Feb 3 '12 at 0:06
8
8
You're asking for a way to tell the browser "I know I just told you to run that previous function asynchronously, but I didn't really mean it!". Why would you even expect that to be possible?
– Wayne Burkett
Feb 3 '12 at 0:12
You're asking for a way to tell the browser "I know I just told you to run that previous function asynchronously, but I didn't really mean it!". Why would you even expect that to be possible?
– Wayne Burkett
Feb 3 '12 at 0:12
2
2
Thanks Dan for the edit. I wasn't strictly being rude, but your wording is better.
– Robert C. Barth
Feb 3 '12 at 7:07
Thanks Dan for the edit. I wasn't strictly being rude, but your wording is better.
– Robert C. Barth
Feb 3 '12 at 7:07
1
1
@RobertC.Barth It's now possible with JavaScript too. async await functions haven't been ratified in the standard yet, but are planned to be in ES2017. See my answer below for more detail.
– John
Jan 25 '17 at 23:46
@RobertC.Barth It's now possible with JavaScript too. async await functions haven't been ratified in the standard yet, but are planned to be in ES2017. See my answer below for more detail.
– John
Jan 25 '17 at 23:46
|
show 4 more comments
6 Answers
6
active
oldest
votes
"don't tell me about how I should just do it "the right way" or whatever"
OK. but you should really do it the right way... or whatever
" I need a concrete example of how to make it block ... WITHOUT freezing the UI. If such a thing is possible in JS."
No, it is impossible to block the running JavaScript without blocking the UI.
Given the lack of information, it's tough to offer a solution, but one option may be to have the calling function do some polling to check a global variable, then have the callback set data
to the global.
function doSomething() {
// callback sets the received data to a global var
function callBack(d) {
window.data = d;
}
// start the async
myAsynchronousCall(param1, callBack);
}
// start the function
doSomething();
// make sure the global is clear
window.data = null
// start polling at an interval until the data is found at the global
var intvl = setInterval(function() {
if (window.data) {
clearInterval(intvl);
console.log(data);
}
}, 100);
All of this assumes that you can modify doSomething()
. I don't know if that's in the cards.
If it can be modified, then I don't know why you wouldn't just pass a callback to doSomething()
to be called from the other callback, but I better stop before I get into trouble. ;)
Oh, what the heck. You gave an example that suggests it can be done correctly, so I'm going to show that solution...
function doSomething( func ) {
function callBack(d) {
func( d );
}
myAsynchronousCall(param1, callBack);
}
doSomething(function(data) {
console.log(data);
});
Because your example includes a callback that is passed to the async call, the right way would be to pass a function to doSomething()
to be invoked from the callback.
Of course if that's the only thing the callback is doing, you'd just pass func
directly...
myAsynchronousCall(param1, func);
15
Yeah, I know how to do it correctly, I need to know how to/if it can be done incorrectly for the specific reason stated. The crux is I don't want to leave doSomething() until myAsynchronousCall completes the call to the callback function. Bleh, it can't be done, as I suspected, I just needed the collected wisdom of the Internets to back me up. Thank you. :-)
– Robert C. Barth
Feb 3 '12 at 7:06
1
@RobertC.Barth: Yeah, your suspicions were correct unfortunately.
– user1106925
Feb 3 '12 at 14:22
Is it me or only the "done correctly" version work? The question included a return call, before which there should something that waits for the async call to finish, which this first part of this answer doesn't cover...
– ravemir
Jun 26 '15 at 10:48
@ravemir: The answer states that it isn't possible to do what he wants. That's the important part to understand. In other words, you can't make an asynchronous call and return a value without blocking the UI. So the first solution is an ugly hack using a global variable and polling to see if that variable has been modified. The second version is the correct way.
– user1106925
Jun 26 '15 at 12:31
1
@Leonardo: It's the mysterious function being called in the question. Basically it represents anything that runs code asynchronously and produces a result that needs to be received. So it could be like an AJAX request. You pass thecallback
function to themyAsynchronousCall
function, which does its async stuff and invokes the callback when complete. Here's a demo.
– user1106925
Jul 29 '15 at 16:28
|
show 2 more comments
Take a look at JQuery Promises:
http://api.jquery.com/promise/
http://api.jquery.com/jQuery.when/
http://api.jquery.com/deferred.promise/
Refactor the code:
var dfd = new jQuery.Deferred();
function callBack(data) {
dfd.notify(data);
}
// do the async call.
myAsynchronousCall(param1, callBack);
function doSomething(data) {
// do stuff with data...
}
$.when(dfd).then(doSomething);
3
+1 for this answer, this is correct. however, i would update the line withdfd.notify(data)
todfd.resolve(data)
– Jason
Sep 25 '13 at 21:50
7
Is this a case of the code giving an illusion of being synchronous, without actually NOT being asynchronous ?
– saurshaz
Nov 29 '13 at 18:19
2
promises are IMO just well organised callbacks :) if you need an asynchronous call in let's say some object initialisation, than promises makes a little difference.
– webduvet
Sep 8 '14 at 10:24
6
Promises are not sync.
– Vans S
May 16 '16 at 16:13
Try this github.com/dineshkani24/queuecall
– Dineshkani
Sep 29 '16 at 4:17
add a comment |
Async functions, a feature in ES2017, make async code look sync by using promises (a particular form of async code) and the await
keyword. Also notice in the code examples below the keyword async
in front of the function
keyword that signifies an async/await function. The await
keyword won't work without being in a function pre-fixed with the async
keyword. Since currently there is no exception to this that means no top level awaits will work (top level awaits meaning an await outside of any function). Though there is a proposal for top-level await
.
ES2017 was ratified (i.e. finalized) as the standard for JavaScript on June 27th, 2017. Async await may already work in your browser, but if not you can still use the functionality using a javascript transpiler like babel or traceur. Chrome 55 has full support of async functions. So if you have a newer browser you may be able to try out the code below.
See kangax's es2017 compatibility table for browser compatibility.
Here's an example async await function called doAsync
which takes three one second pauses and prints the time difference after each pause from the start time:
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
When the await keyword is placed before a promise value (in this case the promise value is the value returned by the function doSomethingAsync) the await keyword will pause execution of the function call, but it won't pause any other functions and it will continue executing other code until the promise resolves. After the promise resolves it will unwrap the value of the promise and you can think of the await and promise expression as now being replaced by that unwrapped value.
So, since await just pauses waits for then unwraps a value before executing the rest of the line you can use it in for loops and inside function calls like in the below example which collects time differences awaited in an array and prints out the array.
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = ;
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
The async function itself returns a promise so you can use that as a promise with chaining like I do above or within another async await function.
The function above would wait for each response before sending another request if you would like to send the requests concurrently you can use Promise.all.
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
If the promise possibly rejects you can wrap it in a try catch or skip the try catch and let the error propagate to the async/await functions catch call. You should be careful not to leave promise errors unhandled especially in Node.js. Below are some examples that show off how errors work.
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
If you go here you can see the finished proposals for upcoming ECMAScript versions.
An alternative to this that can be used with just ES2015 (ES6) is to use a special function which wraps a generator function. Generator functions have a yield keyword which may be used to replicate the await keyword with a surrounding function. The yield keyword and generator function are a lot more general purpose and can do many more things then just what the async await function does. If you want a generator function wrapper that can be used to replicate async await I would check out co.js. By the way co's function much like async await functions return a promise. Honestly though at this point browser compatibility is about the same for both generator functions and async functions so if you just want the async await functionality you should use Async functions without co.js.
Browser support is actually pretty good now for Async functions (as of 2017) in all major current browsers (Chrome, Safari, and Edge) except IE.
1
I like this answer
– ycomp
Jul 10 '17 at 8:39
1
how far we've come :)
– Derek
Aug 21 '18 at 2:29
add a comment |
There is one nice workaround at http://taskjs.org/
It uses generators which are new to javascript. So it's currently not implemented by most browsers. I tested it in firefox, and for me it is nice way to wrap asynchronous function.
Here is example code from project GitHub
var { Deferred } = task;
spawn(function() {
out.innerHTML = "reading...n";
try {
var d = yield read("read.html");
alert(d.responseText.length);
} catch (e) {
e.stack.split(/n/).forEach(function(line) { console.log(line) });
console.log("");
out.innerHTML = "error: " + e;
}
});
function read(url, method) {
method = method || "GET";
var xhr = new XMLHttpRequest();
var deferred = new Deferred();
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status >= 400) {
var e = new Error(xhr.statusText);
e.status = xhr.status;
deferred.reject(e);
} else {
deferred.resolve({
responseText: xhr.responseText
});
}
}
};
xhr.open(method, url, true);
xhr.send();
return deferred.promise;
}
add a comment |
The idea that you hope to achieve can be made possible if you tweak the requirement a little bit
The below code is possible if your runtime supports the ES6 specification.
More about async functions
async function myAsynchronousCall(param1) {
// logic for myAsynchronous call
return d;
}
function doSomething() {
var data = await myAsynchronousCall(param1); //'blocks' here until the async call is finished
return data;
}
2
Firefox gives the error:SyntaxError: await is only valid in async functions and async generators
. Not to mention that param1 is not defined (and not even used).
– Harvey
Jan 24 at 0:39
add a comment |
Use Async Await and Promise.resolve / Promise.all 😊
Callbacks are asynchronous in JS. stackoverflow.com/a/36213995/2963111 - "In Javascript, on the other hand, callbacks are usually asynchronous - you pass a function that will be invoked ... but other events will continue to be processed until the callback is invoked." You're just recommending changing the function to use older callback style code, rather than promises.
– Harvey
Jan 24 at 0:42
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f9121902%2fcall-an-asynchronous-javascript-function-synchronously%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
6 Answers
6
active
oldest
votes
6 Answers
6
active
oldest
votes
active
oldest
votes
active
oldest
votes
"don't tell me about how I should just do it "the right way" or whatever"
OK. but you should really do it the right way... or whatever
" I need a concrete example of how to make it block ... WITHOUT freezing the UI. If such a thing is possible in JS."
No, it is impossible to block the running JavaScript without blocking the UI.
Given the lack of information, it's tough to offer a solution, but one option may be to have the calling function do some polling to check a global variable, then have the callback set data
to the global.
function doSomething() {
// callback sets the received data to a global var
function callBack(d) {
window.data = d;
}
// start the async
myAsynchronousCall(param1, callBack);
}
// start the function
doSomething();
// make sure the global is clear
window.data = null
// start polling at an interval until the data is found at the global
var intvl = setInterval(function() {
if (window.data) {
clearInterval(intvl);
console.log(data);
}
}, 100);
All of this assumes that you can modify doSomething()
. I don't know if that's in the cards.
If it can be modified, then I don't know why you wouldn't just pass a callback to doSomething()
to be called from the other callback, but I better stop before I get into trouble. ;)
Oh, what the heck. You gave an example that suggests it can be done correctly, so I'm going to show that solution...
function doSomething( func ) {
function callBack(d) {
func( d );
}
myAsynchronousCall(param1, callBack);
}
doSomething(function(data) {
console.log(data);
});
Because your example includes a callback that is passed to the async call, the right way would be to pass a function to doSomething()
to be invoked from the callback.
Of course if that's the only thing the callback is doing, you'd just pass func
directly...
myAsynchronousCall(param1, func);
15
Yeah, I know how to do it correctly, I need to know how to/if it can be done incorrectly for the specific reason stated. The crux is I don't want to leave doSomething() until myAsynchronousCall completes the call to the callback function. Bleh, it can't be done, as I suspected, I just needed the collected wisdom of the Internets to back me up. Thank you. :-)
– Robert C. Barth
Feb 3 '12 at 7:06
1
@RobertC.Barth: Yeah, your suspicions were correct unfortunately.
– user1106925
Feb 3 '12 at 14:22
Is it me or only the "done correctly" version work? The question included a return call, before which there should something that waits for the async call to finish, which this first part of this answer doesn't cover...
– ravemir
Jun 26 '15 at 10:48
@ravemir: The answer states that it isn't possible to do what he wants. That's the important part to understand. In other words, you can't make an asynchronous call and return a value without blocking the UI. So the first solution is an ugly hack using a global variable and polling to see if that variable has been modified. The second version is the correct way.
– user1106925
Jun 26 '15 at 12:31
1
@Leonardo: It's the mysterious function being called in the question. Basically it represents anything that runs code asynchronously and produces a result that needs to be received. So it could be like an AJAX request. You pass thecallback
function to themyAsynchronousCall
function, which does its async stuff and invokes the callback when complete. Here's a demo.
– user1106925
Jul 29 '15 at 16:28
|
show 2 more comments
"don't tell me about how I should just do it "the right way" or whatever"
OK. but you should really do it the right way... or whatever
" I need a concrete example of how to make it block ... WITHOUT freezing the UI. If such a thing is possible in JS."
No, it is impossible to block the running JavaScript without blocking the UI.
Given the lack of information, it's tough to offer a solution, but one option may be to have the calling function do some polling to check a global variable, then have the callback set data
to the global.
function doSomething() {
// callback sets the received data to a global var
function callBack(d) {
window.data = d;
}
// start the async
myAsynchronousCall(param1, callBack);
}
// start the function
doSomething();
// make sure the global is clear
window.data = null
// start polling at an interval until the data is found at the global
var intvl = setInterval(function() {
if (window.data) {
clearInterval(intvl);
console.log(data);
}
}, 100);
All of this assumes that you can modify doSomething()
. I don't know if that's in the cards.
If it can be modified, then I don't know why you wouldn't just pass a callback to doSomething()
to be called from the other callback, but I better stop before I get into trouble. ;)
Oh, what the heck. You gave an example that suggests it can be done correctly, so I'm going to show that solution...
function doSomething( func ) {
function callBack(d) {
func( d );
}
myAsynchronousCall(param1, callBack);
}
doSomething(function(data) {
console.log(data);
});
Because your example includes a callback that is passed to the async call, the right way would be to pass a function to doSomething()
to be invoked from the callback.
Of course if that's the only thing the callback is doing, you'd just pass func
directly...
myAsynchronousCall(param1, func);
15
Yeah, I know how to do it correctly, I need to know how to/if it can be done incorrectly for the specific reason stated. The crux is I don't want to leave doSomething() until myAsynchronousCall completes the call to the callback function. Bleh, it can't be done, as I suspected, I just needed the collected wisdom of the Internets to back me up. Thank you. :-)
– Robert C. Barth
Feb 3 '12 at 7:06
1
@RobertC.Barth: Yeah, your suspicions were correct unfortunately.
– user1106925
Feb 3 '12 at 14:22
Is it me or only the "done correctly" version work? The question included a return call, before which there should something that waits for the async call to finish, which this first part of this answer doesn't cover...
– ravemir
Jun 26 '15 at 10:48
@ravemir: The answer states that it isn't possible to do what he wants. That's the important part to understand. In other words, you can't make an asynchronous call and return a value without blocking the UI. So the first solution is an ugly hack using a global variable and polling to see if that variable has been modified. The second version is the correct way.
– user1106925
Jun 26 '15 at 12:31
1
@Leonardo: It's the mysterious function being called in the question. Basically it represents anything that runs code asynchronously and produces a result that needs to be received. So it could be like an AJAX request. You pass thecallback
function to themyAsynchronousCall
function, which does its async stuff and invokes the callback when complete. Here's a demo.
– user1106925
Jul 29 '15 at 16:28
|
show 2 more comments
"don't tell me about how I should just do it "the right way" or whatever"
OK. but you should really do it the right way... or whatever
" I need a concrete example of how to make it block ... WITHOUT freezing the UI. If such a thing is possible in JS."
No, it is impossible to block the running JavaScript without blocking the UI.
Given the lack of information, it's tough to offer a solution, but one option may be to have the calling function do some polling to check a global variable, then have the callback set data
to the global.
function doSomething() {
// callback sets the received data to a global var
function callBack(d) {
window.data = d;
}
// start the async
myAsynchronousCall(param1, callBack);
}
// start the function
doSomething();
// make sure the global is clear
window.data = null
// start polling at an interval until the data is found at the global
var intvl = setInterval(function() {
if (window.data) {
clearInterval(intvl);
console.log(data);
}
}, 100);
All of this assumes that you can modify doSomething()
. I don't know if that's in the cards.
If it can be modified, then I don't know why you wouldn't just pass a callback to doSomething()
to be called from the other callback, but I better stop before I get into trouble. ;)
Oh, what the heck. You gave an example that suggests it can be done correctly, so I'm going to show that solution...
function doSomething( func ) {
function callBack(d) {
func( d );
}
myAsynchronousCall(param1, callBack);
}
doSomething(function(data) {
console.log(data);
});
Because your example includes a callback that is passed to the async call, the right way would be to pass a function to doSomething()
to be invoked from the callback.
Of course if that's the only thing the callback is doing, you'd just pass func
directly...
myAsynchronousCall(param1, func);
"don't tell me about how I should just do it "the right way" or whatever"
OK. but you should really do it the right way... or whatever
" I need a concrete example of how to make it block ... WITHOUT freezing the UI. If such a thing is possible in JS."
No, it is impossible to block the running JavaScript without blocking the UI.
Given the lack of information, it's tough to offer a solution, but one option may be to have the calling function do some polling to check a global variable, then have the callback set data
to the global.
function doSomething() {
// callback sets the received data to a global var
function callBack(d) {
window.data = d;
}
// start the async
myAsynchronousCall(param1, callBack);
}
// start the function
doSomething();
// make sure the global is clear
window.data = null
// start polling at an interval until the data is found at the global
var intvl = setInterval(function() {
if (window.data) {
clearInterval(intvl);
console.log(data);
}
}, 100);
All of this assumes that you can modify doSomething()
. I don't know if that's in the cards.
If it can be modified, then I don't know why you wouldn't just pass a callback to doSomething()
to be called from the other callback, but I better stop before I get into trouble. ;)
Oh, what the heck. You gave an example that suggests it can be done correctly, so I'm going to show that solution...
function doSomething( func ) {
function callBack(d) {
func( d );
}
myAsynchronousCall(param1, callBack);
}
doSomething(function(data) {
console.log(data);
});
Because your example includes a callback that is passed to the async call, the right way would be to pass a function to doSomething()
to be invoked from the callback.
Of course if that's the only thing the callback is doing, you'd just pass func
directly...
myAsynchronousCall(param1, func);
edited Aug 30 '17 at 17:46
community wiki
5 revs, 2 users 97%
user1106925
15
Yeah, I know how to do it correctly, I need to know how to/if it can be done incorrectly for the specific reason stated. The crux is I don't want to leave doSomething() until myAsynchronousCall completes the call to the callback function. Bleh, it can't be done, as I suspected, I just needed the collected wisdom of the Internets to back me up. Thank you. :-)
– Robert C. Barth
Feb 3 '12 at 7:06
1
@RobertC.Barth: Yeah, your suspicions were correct unfortunately.
– user1106925
Feb 3 '12 at 14:22
Is it me or only the "done correctly" version work? The question included a return call, before which there should something that waits for the async call to finish, which this first part of this answer doesn't cover...
– ravemir
Jun 26 '15 at 10:48
@ravemir: The answer states that it isn't possible to do what he wants. That's the important part to understand. In other words, you can't make an asynchronous call and return a value without blocking the UI. So the first solution is an ugly hack using a global variable and polling to see if that variable has been modified. The second version is the correct way.
– user1106925
Jun 26 '15 at 12:31
1
@Leonardo: It's the mysterious function being called in the question. Basically it represents anything that runs code asynchronously and produces a result that needs to be received. So it could be like an AJAX request. You pass thecallback
function to themyAsynchronousCall
function, which does its async stuff and invokes the callback when complete. Here's a demo.
– user1106925
Jul 29 '15 at 16:28
|
show 2 more comments
15
Yeah, I know how to do it correctly, I need to know how to/if it can be done incorrectly for the specific reason stated. The crux is I don't want to leave doSomething() until myAsynchronousCall completes the call to the callback function. Bleh, it can't be done, as I suspected, I just needed the collected wisdom of the Internets to back me up. Thank you. :-)
– Robert C. Barth
Feb 3 '12 at 7:06
1
@RobertC.Barth: Yeah, your suspicions were correct unfortunately.
– user1106925
Feb 3 '12 at 14:22
Is it me or only the "done correctly" version work? The question included a return call, before which there should something that waits for the async call to finish, which this first part of this answer doesn't cover...
– ravemir
Jun 26 '15 at 10:48
@ravemir: The answer states that it isn't possible to do what he wants. That's the important part to understand. In other words, you can't make an asynchronous call and return a value without blocking the UI. So the first solution is an ugly hack using a global variable and polling to see if that variable has been modified. The second version is the correct way.
– user1106925
Jun 26 '15 at 12:31
1
@Leonardo: It's the mysterious function being called in the question. Basically it represents anything that runs code asynchronously and produces a result that needs to be received. So it could be like an AJAX request. You pass thecallback
function to themyAsynchronousCall
function, which does its async stuff and invokes the callback when complete. Here's a demo.
– user1106925
Jul 29 '15 at 16:28
15
15
Yeah, I know how to do it correctly, I need to know how to/if it can be done incorrectly for the specific reason stated. The crux is I don't want to leave doSomething() until myAsynchronousCall completes the call to the callback function. Bleh, it can't be done, as I suspected, I just needed the collected wisdom of the Internets to back me up. Thank you. :-)
– Robert C. Barth
Feb 3 '12 at 7:06
Yeah, I know how to do it correctly, I need to know how to/if it can be done incorrectly for the specific reason stated. The crux is I don't want to leave doSomething() until myAsynchronousCall completes the call to the callback function. Bleh, it can't be done, as I suspected, I just needed the collected wisdom of the Internets to back me up. Thank you. :-)
– Robert C. Barth
Feb 3 '12 at 7:06
1
1
@RobertC.Barth: Yeah, your suspicions were correct unfortunately.
– user1106925
Feb 3 '12 at 14:22
@RobertC.Barth: Yeah, your suspicions were correct unfortunately.
– user1106925
Feb 3 '12 at 14:22
Is it me or only the "done correctly" version work? The question included a return call, before which there should something that waits for the async call to finish, which this first part of this answer doesn't cover...
– ravemir
Jun 26 '15 at 10:48
Is it me or only the "done correctly" version work? The question included a return call, before which there should something that waits for the async call to finish, which this first part of this answer doesn't cover...
– ravemir
Jun 26 '15 at 10:48
@ravemir: The answer states that it isn't possible to do what he wants. That's the important part to understand. In other words, you can't make an asynchronous call and return a value without blocking the UI. So the first solution is an ugly hack using a global variable and polling to see if that variable has been modified. The second version is the correct way.
– user1106925
Jun 26 '15 at 12:31
@ravemir: The answer states that it isn't possible to do what he wants. That's the important part to understand. In other words, you can't make an asynchronous call and return a value without blocking the UI. So the first solution is an ugly hack using a global variable and polling to see if that variable has been modified. The second version is the correct way.
– user1106925
Jun 26 '15 at 12:31
1
1
@Leonardo: It's the mysterious function being called in the question. Basically it represents anything that runs code asynchronously and produces a result that needs to be received. So it could be like an AJAX request. You pass the
callback
function to the myAsynchronousCall
function, which does its async stuff and invokes the callback when complete. Here's a demo.– user1106925
Jul 29 '15 at 16:28
@Leonardo: It's the mysterious function being called in the question. Basically it represents anything that runs code asynchronously and produces a result that needs to be received. So it could be like an AJAX request. You pass the
callback
function to the myAsynchronousCall
function, which does its async stuff and invokes the callback when complete. Here's a demo.– user1106925
Jul 29 '15 at 16:28
|
show 2 more comments
Take a look at JQuery Promises:
http://api.jquery.com/promise/
http://api.jquery.com/jQuery.when/
http://api.jquery.com/deferred.promise/
Refactor the code:
var dfd = new jQuery.Deferred();
function callBack(data) {
dfd.notify(data);
}
// do the async call.
myAsynchronousCall(param1, callBack);
function doSomething(data) {
// do stuff with data...
}
$.when(dfd).then(doSomething);
3
+1 for this answer, this is correct. however, i would update the line withdfd.notify(data)
todfd.resolve(data)
– Jason
Sep 25 '13 at 21:50
7
Is this a case of the code giving an illusion of being synchronous, without actually NOT being asynchronous ?
– saurshaz
Nov 29 '13 at 18:19
2
promises are IMO just well organised callbacks :) if you need an asynchronous call in let's say some object initialisation, than promises makes a little difference.
– webduvet
Sep 8 '14 at 10:24
6
Promises are not sync.
– Vans S
May 16 '16 at 16:13
Try this github.com/dineshkani24/queuecall
– Dineshkani
Sep 29 '16 at 4:17
add a comment |
Take a look at JQuery Promises:
http://api.jquery.com/promise/
http://api.jquery.com/jQuery.when/
http://api.jquery.com/deferred.promise/
Refactor the code:
var dfd = new jQuery.Deferred();
function callBack(data) {
dfd.notify(data);
}
// do the async call.
myAsynchronousCall(param1, callBack);
function doSomething(data) {
// do stuff with data...
}
$.when(dfd).then(doSomething);
3
+1 for this answer, this is correct. however, i would update the line withdfd.notify(data)
todfd.resolve(data)
– Jason
Sep 25 '13 at 21:50
7
Is this a case of the code giving an illusion of being synchronous, without actually NOT being asynchronous ?
– saurshaz
Nov 29 '13 at 18:19
2
promises are IMO just well organised callbacks :) if you need an asynchronous call in let's say some object initialisation, than promises makes a little difference.
– webduvet
Sep 8 '14 at 10:24
6
Promises are not sync.
– Vans S
May 16 '16 at 16:13
Try this github.com/dineshkani24/queuecall
– Dineshkani
Sep 29 '16 at 4:17
add a comment |
Take a look at JQuery Promises:
http://api.jquery.com/promise/
http://api.jquery.com/jQuery.when/
http://api.jquery.com/deferred.promise/
Refactor the code:
var dfd = new jQuery.Deferred();
function callBack(data) {
dfd.notify(data);
}
// do the async call.
myAsynchronousCall(param1, callBack);
function doSomething(data) {
// do stuff with data...
}
$.when(dfd).then(doSomething);
Take a look at JQuery Promises:
http://api.jquery.com/promise/
http://api.jquery.com/jQuery.when/
http://api.jquery.com/deferred.promise/
Refactor the code:
var dfd = new jQuery.Deferred();
function callBack(data) {
dfd.notify(data);
}
// do the async call.
myAsynchronousCall(param1, callBack);
function doSomething(data) {
// do stuff with data...
}
$.when(dfd).then(doSomething);
answered Feb 3 '12 at 0:55
Matt TaylorMatt Taylor
999912
999912
3
+1 for this answer, this is correct. however, i would update the line withdfd.notify(data)
todfd.resolve(data)
– Jason
Sep 25 '13 at 21:50
7
Is this a case of the code giving an illusion of being synchronous, without actually NOT being asynchronous ?
– saurshaz
Nov 29 '13 at 18:19
2
promises are IMO just well organised callbacks :) if you need an asynchronous call in let's say some object initialisation, than promises makes a little difference.
– webduvet
Sep 8 '14 at 10:24
6
Promises are not sync.
– Vans S
May 16 '16 at 16:13
Try this github.com/dineshkani24/queuecall
– Dineshkani
Sep 29 '16 at 4:17
add a comment |
3
+1 for this answer, this is correct. however, i would update the line withdfd.notify(data)
todfd.resolve(data)
– Jason
Sep 25 '13 at 21:50
7
Is this a case of the code giving an illusion of being synchronous, without actually NOT being asynchronous ?
– saurshaz
Nov 29 '13 at 18:19
2
promises are IMO just well organised callbacks :) if you need an asynchronous call in let's say some object initialisation, than promises makes a little difference.
– webduvet
Sep 8 '14 at 10:24
6
Promises are not sync.
– Vans S
May 16 '16 at 16:13
Try this github.com/dineshkani24/queuecall
– Dineshkani
Sep 29 '16 at 4:17
3
3
+1 for this answer, this is correct. however, i would update the line with
dfd.notify(data)
to dfd.resolve(data)
– Jason
Sep 25 '13 at 21:50
+1 for this answer, this is correct. however, i would update the line with
dfd.notify(data)
to dfd.resolve(data)
– Jason
Sep 25 '13 at 21:50
7
7
Is this a case of the code giving an illusion of being synchronous, without actually NOT being asynchronous ?
– saurshaz
Nov 29 '13 at 18:19
Is this a case of the code giving an illusion of being synchronous, without actually NOT being asynchronous ?
– saurshaz
Nov 29 '13 at 18:19
2
2
promises are IMO just well organised callbacks :) if you need an asynchronous call in let's say some object initialisation, than promises makes a little difference.
– webduvet
Sep 8 '14 at 10:24
promises are IMO just well organised callbacks :) if you need an asynchronous call in let's say some object initialisation, than promises makes a little difference.
– webduvet
Sep 8 '14 at 10:24
6
6
Promises are not sync.
– Vans S
May 16 '16 at 16:13
Promises are not sync.
– Vans S
May 16 '16 at 16:13
Try this github.com/dineshkani24/queuecall
– Dineshkani
Sep 29 '16 at 4:17
Try this github.com/dineshkani24/queuecall
– Dineshkani
Sep 29 '16 at 4:17
add a comment |
Async functions, a feature in ES2017, make async code look sync by using promises (a particular form of async code) and the await
keyword. Also notice in the code examples below the keyword async
in front of the function
keyword that signifies an async/await function. The await
keyword won't work without being in a function pre-fixed with the async
keyword. Since currently there is no exception to this that means no top level awaits will work (top level awaits meaning an await outside of any function). Though there is a proposal for top-level await
.
ES2017 was ratified (i.e. finalized) as the standard for JavaScript on June 27th, 2017. Async await may already work in your browser, but if not you can still use the functionality using a javascript transpiler like babel or traceur. Chrome 55 has full support of async functions. So if you have a newer browser you may be able to try out the code below.
See kangax's es2017 compatibility table for browser compatibility.
Here's an example async await function called doAsync
which takes three one second pauses and prints the time difference after each pause from the start time:
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
When the await keyword is placed before a promise value (in this case the promise value is the value returned by the function doSomethingAsync) the await keyword will pause execution of the function call, but it won't pause any other functions and it will continue executing other code until the promise resolves. After the promise resolves it will unwrap the value of the promise and you can think of the await and promise expression as now being replaced by that unwrapped value.
So, since await just pauses waits for then unwraps a value before executing the rest of the line you can use it in for loops and inside function calls like in the below example which collects time differences awaited in an array and prints out the array.
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = ;
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
The async function itself returns a promise so you can use that as a promise with chaining like I do above or within another async await function.
The function above would wait for each response before sending another request if you would like to send the requests concurrently you can use Promise.all.
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
If the promise possibly rejects you can wrap it in a try catch or skip the try catch and let the error propagate to the async/await functions catch call. You should be careful not to leave promise errors unhandled especially in Node.js. Below are some examples that show off how errors work.
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
If you go here you can see the finished proposals for upcoming ECMAScript versions.
An alternative to this that can be used with just ES2015 (ES6) is to use a special function which wraps a generator function. Generator functions have a yield keyword which may be used to replicate the await keyword with a surrounding function. The yield keyword and generator function are a lot more general purpose and can do many more things then just what the async await function does. If you want a generator function wrapper that can be used to replicate async await I would check out co.js. By the way co's function much like async await functions return a promise. Honestly though at this point browser compatibility is about the same for both generator functions and async functions so if you just want the async await functionality you should use Async functions without co.js.
Browser support is actually pretty good now for Async functions (as of 2017) in all major current browsers (Chrome, Safari, and Edge) except IE.
1
I like this answer
– ycomp
Jul 10 '17 at 8:39
1
how far we've come :)
– Derek
Aug 21 '18 at 2:29
add a comment |
Async functions, a feature in ES2017, make async code look sync by using promises (a particular form of async code) and the await
keyword. Also notice in the code examples below the keyword async
in front of the function
keyword that signifies an async/await function. The await
keyword won't work without being in a function pre-fixed with the async
keyword. Since currently there is no exception to this that means no top level awaits will work (top level awaits meaning an await outside of any function). Though there is a proposal for top-level await
.
ES2017 was ratified (i.e. finalized) as the standard for JavaScript on June 27th, 2017. Async await may already work in your browser, but if not you can still use the functionality using a javascript transpiler like babel or traceur. Chrome 55 has full support of async functions. So if you have a newer browser you may be able to try out the code below.
See kangax's es2017 compatibility table for browser compatibility.
Here's an example async await function called doAsync
which takes three one second pauses and prints the time difference after each pause from the start time:
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
When the await keyword is placed before a promise value (in this case the promise value is the value returned by the function doSomethingAsync) the await keyword will pause execution of the function call, but it won't pause any other functions and it will continue executing other code until the promise resolves. After the promise resolves it will unwrap the value of the promise and you can think of the await and promise expression as now being replaced by that unwrapped value.
So, since await just pauses waits for then unwraps a value before executing the rest of the line you can use it in for loops and inside function calls like in the below example which collects time differences awaited in an array and prints out the array.
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = ;
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
The async function itself returns a promise so you can use that as a promise with chaining like I do above or within another async await function.
The function above would wait for each response before sending another request if you would like to send the requests concurrently you can use Promise.all.
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
If the promise possibly rejects you can wrap it in a try catch or skip the try catch and let the error propagate to the async/await functions catch call. You should be careful not to leave promise errors unhandled especially in Node.js. Below are some examples that show off how errors work.
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
If you go here you can see the finished proposals for upcoming ECMAScript versions.
An alternative to this that can be used with just ES2015 (ES6) is to use a special function which wraps a generator function. Generator functions have a yield keyword which may be used to replicate the await keyword with a surrounding function. The yield keyword and generator function are a lot more general purpose and can do many more things then just what the async await function does. If you want a generator function wrapper that can be used to replicate async await I would check out co.js. By the way co's function much like async await functions return a promise. Honestly though at this point browser compatibility is about the same for both generator functions and async functions so if you just want the async await functionality you should use Async functions without co.js.
Browser support is actually pretty good now for Async functions (as of 2017) in all major current browsers (Chrome, Safari, and Edge) except IE.
1
I like this answer
– ycomp
Jul 10 '17 at 8:39
1
how far we've come :)
– Derek
Aug 21 '18 at 2:29
add a comment |
Async functions, a feature in ES2017, make async code look sync by using promises (a particular form of async code) and the await
keyword. Also notice in the code examples below the keyword async
in front of the function
keyword that signifies an async/await function. The await
keyword won't work without being in a function pre-fixed with the async
keyword. Since currently there is no exception to this that means no top level awaits will work (top level awaits meaning an await outside of any function). Though there is a proposal for top-level await
.
ES2017 was ratified (i.e. finalized) as the standard for JavaScript on June 27th, 2017. Async await may already work in your browser, but if not you can still use the functionality using a javascript transpiler like babel or traceur. Chrome 55 has full support of async functions. So if you have a newer browser you may be able to try out the code below.
See kangax's es2017 compatibility table for browser compatibility.
Here's an example async await function called doAsync
which takes three one second pauses and prints the time difference after each pause from the start time:
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
When the await keyword is placed before a promise value (in this case the promise value is the value returned by the function doSomethingAsync) the await keyword will pause execution of the function call, but it won't pause any other functions and it will continue executing other code until the promise resolves. After the promise resolves it will unwrap the value of the promise and you can think of the await and promise expression as now being replaced by that unwrapped value.
So, since await just pauses waits for then unwraps a value before executing the rest of the line you can use it in for loops and inside function calls like in the below example which collects time differences awaited in an array and prints out the array.
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = ;
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
The async function itself returns a promise so you can use that as a promise with chaining like I do above or within another async await function.
The function above would wait for each response before sending another request if you would like to send the requests concurrently you can use Promise.all.
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
If the promise possibly rejects you can wrap it in a try catch or skip the try catch and let the error propagate to the async/await functions catch call. You should be careful not to leave promise errors unhandled especially in Node.js. Below are some examples that show off how errors work.
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
If you go here you can see the finished proposals for upcoming ECMAScript versions.
An alternative to this that can be used with just ES2015 (ES6) is to use a special function which wraps a generator function. Generator functions have a yield keyword which may be used to replicate the await keyword with a surrounding function. The yield keyword and generator function are a lot more general purpose and can do many more things then just what the async await function does. If you want a generator function wrapper that can be used to replicate async await I would check out co.js. By the way co's function much like async await functions return a promise. Honestly though at this point browser compatibility is about the same for both generator functions and async functions so if you just want the async await functionality you should use Async functions without co.js.
Browser support is actually pretty good now for Async functions (as of 2017) in all major current browsers (Chrome, Safari, and Edge) except IE.
Async functions, a feature in ES2017, make async code look sync by using promises (a particular form of async code) and the await
keyword. Also notice in the code examples below the keyword async
in front of the function
keyword that signifies an async/await function. The await
keyword won't work without being in a function pre-fixed with the async
keyword. Since currently there is no exception to this that means no top level awaits will work (top level awaits meaning an await outside of any function). Though there is a proposal for top-level await
.
ES2017 was ratified (i.e. finalized) as the standard for JavaScript on June 27th, 2017. Async await may already work in your browser, but if not you can still use the functionality using a javascript transpiler like babel or traceur. Chrome 55 has full support of async functions. So if you have a newer browser you may be able to try out the code below.
See kangax's es2017 compatibility table for browser compatibility.
Here's an example async await function called doAsync
which takes three one second pauses and prints the time difference after each pause from the start time:
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
When the await keyword is placed before a promise value (in this case the promise value is the value returned by the function doSomethingAsync) the await keyword will pause execution of the function call, but it won't pause any other functions and it will continue executing other code until the promise resolves. After the promise resolves it will unwrap the value of the promise and you can think of the await and promise expression as now being replaced by that unwrapped value.
So, since await just pauses waits for then unwraps a value before executing the rest of the line you can use it in for loops and inside function calls like in the below example which collects time differences awaited in an array and prints out the array.
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = ;
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
The async function itself returns a promise so you can use that as a promise with chaining like I do above or within another async await function.
The function above would wait for each response before sending another request if you would like to send the requests concurrently you can use Promise.all.
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
If the promise possibly rejects you can wrap it in a try catch or skip the try catch and let the error propagate to the async/await functions catch call. You should be careful not to leave promise errors unhandled especially in Node.js. Below are some examples that show off how errors work.
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
If you go here you can see the finished proposals for upcoming ECMAScript versions.
An alternative to this that can be used with just ES2015 (ES6) is to use a special function which wraps a generator function. Generator functions have a yield keyword which may be used to replicate the await keyword with a surrounding function. The yield keyword and generator function are a lot more general purpose and can do many more things then just what the async await function does. If you want a generator function wrapper that can be used to replicate async await I would check out co.js. By the way co's function much like async await functions return a promise. Honestly though at this point browser compatibility is about the same for both generator functions and async functions so if you just want the async await functionality you should use Async functions without co.js.
Browser support is actually pretty good now for Async functions (as of 2017) in all major current browsers (Chrome, Safari, and Edge) except IE.
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
async function doAsync () {
var start = Date.now(), time;
console.log(0);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
time = await doSomethingAsync();
console.log(time - start);
}
doAsync();
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = ;
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this calls each promise returning function one after the other
async function doAsync () {
var response = ;
var start = Date.now();
// each index is a promise returning function
var promiseFuncs= [doSomethingAsync, doSomethingAsync, doSomethingAsync];
for(var i = 0; i < promiseFuncs.length; ++i) {
var promiseFunc = promiseFuncs[i];
response.push(await promiseFunc() - start);
console.log(response);
}
// do something with response which is an array of values that were from resolved promises.
return response
}
doAsync().then(function (response) {
console.log(response)
})
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
// no change
function timeoutPromise (time) {
return new Promise(function (resolve) {
setTimeout(function () {
resolve(Date.now());
}, time)
})
}
// no change
function doSomethingAsync () {
return timeoutPromise(1000);
}
// this function calls the async promise returning functions all at around the same time
async function doAsync () {
var start = Date.now();
// we are now using promise all to await all promises to settle
var responses = await Promise.all([doSomethingAsync(), doSomethingAsync(), doSomethingAsync()]);
return responses.map(x=>x-start);
}
// no change
doAsync().then(function (response) {
console.log(response)
})
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
function timeoutReject (time) {
return new Promise(function (resolve, reject) {
setTimeout(function () {
reject(new Error("OOPS well you got an error at TIMESTAMP: " + Date.now()));
}, time)
})
}
function doErrorAsync () {
return timeoutReject(1000);
}
var log = (...args)=>console.log(...args);
var logErr = (...args)=>console.error(...args);
async function unpropogatedError () {
// promise is not awaited or returned so it does not propogate the error
doErrorAsync();
return "finished unpropogatedError successfully";
}
unpropogatedError().then(log).catch(logErr)
async function handledError () {
var start = Date.now();
try {
console.log((await doErrorAsync()) - start);
console.log("past error");
} catch (e) {
console.log("in catch we handled the error");
}
return "finished handledError successfully";
}
handledError().then(log).catch(logErr)
// example of how error propogates to chained catch method
async function propogatedError () {
var start = Date.now();
var time = await doErrorAsync() - start;
console.log(time - start);
return "finished propogatedError successfully";
}
// this is what prints propogatedError's error.
propogatedError().then(log).catch(logErr)
edited Aug 24 '18 at 22:35
answered Nov 7 '15 at 6:06


JohnJohn
4,1532746
4,1532746
1
I like this answer
– ycomp
Jul 10 '17 at 8:39
1
how far we've come :)
– Derek
Aug 21 '18 at 2:29
add a comment |
1
I like this answer
– ycomp
Jul 10 '17 at 8:39
1
how far we've come :)
– Derek
Aug 21 '18 at 2:29
1
1
I like this answer
– ycomp
Jul 10 '17 at 8:39
I like this answer
– ycomp
Jul 10 '17 at 8:39
1
1
how far we've come :)
– Derek
Aug 21 '18 at 2:29
how far we've come :)
– Derek
Aug 21 '18 at 2:29
add a comment |
There is one nice workaround at http://taskjs.org/
It uses generators which are new to javascript. So it's currently not implemented by most browsers. I tested it in firefox, and for me it is nice way to wrap asynchronous function.
Here is example code from project GitHub
var { Deferred } = task;
spawn(function() {
out.innerHTML = "reading...n";
try {
var d = yield read("read.html");
alert(d.responseText.length);
} catch (e) {
e.stack.split(/n/).forEach(function(line) { console.log(line) });
console.log("");
out.innerHTML = "error: " + e;
}
});
function read(url, method) {
method = method || "GET";
var xhr = new XMLHttpRequest();
var deferred = new Deferred();
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status >= 400) {
var e = new Error(xhr.statusText);
e.status = xhr.status;
deferred.reject(e);
} else {
deferred.resolve({
responseText: xhr.responseText
});
}
}
};
xhr.open(method, url, true);
xhr.send();
return deferred.promise;
}
add a comment |
There is one nice workaround at http://taskjs.org/
It uses generators which are new to javascript. So it's currently not implemented by most browsers. I tested it in firefox, and for me it is nice way to wrap asynchronous function.
Here is example code from project GitHub
var { Deferred } = task;
spawn(function() {
out.innerHTML = "reading...n";
try {
var d = yield read("read.html");
alert(d.responseText.length);
} catch (e) {
e.stack.split(/n/).forEach(function(line) { console.log(line) });
console.log("");
out.innerHTML = "error: " + e;
}
});
function read(url, method) {
method = method || "GET";
var xhr = new XMLHttpRequest();
var deferred = new Deferred();
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status >= 400) {
var e = new Error(xhr.statusText);
e.status = xhr.status;
deferred.reject(e);
} else {
deferred.resolve({
responseText: xhr.responseText
});
}
}
};
xhr.open(method, url, true);
xhr.send();
return deferred.promise;
}
add a comment |
There is one nice workaround at http://taskjs.org/
It uses generators which are new to javascript. So it's currently not implemented by most browsers. I tested it in firefox, and for me it is nice way to wrap asynchronous function.
Here is example code from project GitHub
var { Deferred } = task;
spawn(function() {
out.innerHTML = "reading...n";
try {
var d = yield read("read.html");
alert(d.responseText.length);
} catch (e) {
e.stack.split(/n/).forEach(function(line) { console.log(line) });
console.log("");
out.innerHTML = "error: " + e;
}
});
function read(url, method) {
method = method || "GET";
var xhr = new XMLHttpRequest();
var deferred = new Deferred();
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status >= 400) {
var e = new Error(xhr.statusText);
e.status = xhr.status;
deferred.reject(e);
} else {
deferred.resolve({
responseText: xhr.responseText
});
}
}
};
xhr.open(method, url, true);
xhr.send();
return deferred.promise;
}
There is one nice workaround at http://taskjs.org/
It uses generators which are new to javascript. So it's currently not implemented by most browsers. I tested it in firefox, and for me it is nice way to wrap asynchronous function.
Here is example code from project GitHub
var { Deferred } = task;
spawn(function() {
out.innerHTML = "reading...n";
try {
var d = yield read("read.html");
alert(d.responseText.length);
} catch (e) {
e.stack.split(/n/).forEach(function(line) { console.log(line) });
console.log("");
out.innerHTML = "error: " + e;
}
});
function read(url, method) {
method = method || "GET";
var xhr = new XMLHttpRequest();
var deferred = new Deferred();
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status >= 400) {
var e = new Error(xhr.statusText);
e.status = xhr.status;
deferred.reject(e);
} else {
deferred.resolve({
responseText: xhr.responseText
});
}
}
};
xhr.open(method, url, true);
xhr.send();
return deferred.promise;
}
edited Jun 10 '13 at 21:45
answered Jun 10 '13 at 20:27
George VinokhodovGeorge Vinokhodov
11728
11728
add a comment |
add a comment |
The idea that you hope to achieve can be made possible if you tweak the requirement a little bit
The below code is possible if your runtime supports the ES6 specification.
More about async functions
async function myAsynchronousCall(param1) {
// logic for myAsynchronous call
return d;
}
function doSomething() {
var data = await myAsynchronousCall(param1); //'blocks' here until the async call is finished
return data;
}
2
Firefox gives the error:SyntaxError: await is only valid in async functions and async generators
. Not to mention that param1 is not defined (and not even used).
– Harvey
Jan 24 at 0:39
add a comment |
The idea that you hope to achieve can be made possible if you tweak the requirement a little bit
The below code is possible if your runtime supports the ES6 specification.
More about async functions
async function myAsynchronousCall(param1) {
// logic for myAsynchronous call
return d;
}
function doSomething() {
var data = await myAsynchronousCall(param1); //'blocks' here until the async call is finished
return data;
}
2
Firefox gives the error:SyntaxError: await is only valid in async functions and async generators
. Not to mention that param1 is not defined (and not even used).
– Harvey
Jan 24 at 0:39
add a comment |
The idea that you hope to achieve can be made possible if you tweak the requirement a little bit
The below code is possible if your runtime supports the ES6 specification.
More about async functions
async function myAsynchronousCall(param1) {
// logic for myAsynchronous call
return d;
}
function doSomething() {
var data = await myAsynchronousCall(param1); //'blocks' here until the async call is finished
return data;
}
The idea that you hope to achieve can be made possible if you tweak the requirement a little bit
The below code is possible if your runtime supports the ES6 specification.
More about async functions
async function myAsynchronousCall(param1) {
// logic for myAsynchronous call
return d;
}
function doSomething() {
var data = await myAsynchronousCall(param1); //'blocks' here until the async call is finished
return data;
}
answered Aug 29 '18 at 11:39
eragon512eragon512
231
231
2
Firefox gives the error:SyntaxError: await is only valid in async functions and async generators
. Not to mention that param1 is not defined (and not even used).
– Harvey
Jan 24 at 0:39
add a comment |
2
Firefox gives the error:SyntaxError: await is only valid in async functions and async generators
. Not to mention that param1 is not defined (and not even used).
– Harvey
Jan 24 at 0:39
2
2
Firefox gives the error:
SyntaxError: await is only valid in async functions and async generators
. Not to mention that param1 is not defined (and not even used).– Harvey
Jan 24 at 0:39
Firefox gives the error:
SyntaxError: await is only valid in async functions and async generators
. Not to mention that param1 is not defined (and not even used).– Harvey
Jan 24 at 0:39
add a comment |
Use Async Await and Promise.resolve / Promise.all 😊
Callbacks are asynchronous in JS. stackoverflow.com/a/36213995/2963111 - "In Javascript, on the other hand, callbacks are usually asynchronous - you pass a function that will be invoked ... but other events will continue to be processed until the callback is invoked." You're just recommending changing the function to use older callback style code, rather than promises.
– Harvey
Jan 24 at 0:42
add a comment |
Use Async Await and Promise.resolve / Promise.all 😊
Callbacks are asynchronous in JS. stackoverflow.com/a/36213995/2963111 - "In Javascript, on the other hand, callbacks are usually asynchronous - you pass a function that will be invoked ... but other events will continue to be processed until the callback is invoked." You're just recommending changing the function to use older callback style code, rather than promises.
– Harvey
Jan 24 at 0:42
add a comment |
Use Async Await and Promise.resolve / Promise.all 😊
Use Async Await and Promise.resolve / Promise.all 😊
edited Feb 9 at 9:16
answered Feb 6 '18 at 12:11


Thomas GotwigThomas Gotwig
36727
36727
Callbacks are asynchronous in JS. stackoverflow.com/a/36213995/2963111 - "In Javascript, on the other hand, callbacks are usually asynchronous - you pass a function that will be invoked ... but other events will continue to be processed until the callback is invoked." You're just recommending changing the function to use older callback style code, rather than promises.
– Harvey
Jan 24 at 0:42
add a comment |
Callbacks are asynchronous in JS. stackoverflow.com/a/36213995/2963111 - "In Javascript, on the other hand, callbacks are usually asynchronous - you pass a function that will be invoked ... but other events will continue to be processed until the callback is invoked." You're just recommending changing the function to use older callback style code, rather than promises.
– Harvey
Jan 24 at 0:42
Callbacks are asynchronous in JS. stackoverflow.com/a/36213995/2963111 - "In Javascript, on the other hand, callbacks are usually asynchronous - you pass a function that will be invoked ... but other events will continue to be processed until the callback is invoked." You're just recommending changing the function to use older callback style code, rather than promises.
– Harvey
Jan 24 at 0:42
Callbacks are asynchronous in JS. stackoverflow.com/a/36213995/2963111 - "In Javascript, on the other hand, callbacks are usually asynchronous - you pass a function that will be invoked ... but other events will continue to be processed until the callback is invoked." You're just recommending changing the function to use older callback style code, rather than promises.
– Harvey
Jan 24 at 0:42
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f9121902%2fcall-an-asynchronous-javascript-function-synchronously%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
14
It's simply not possible to make a browser block and wait. They just won't do it.
– Pointy
Feb 3 '12 at 0:05
2
javascript dosent having blocking mechanisms on most browsers...you'll want to create a callback that is called when the async call finishes to return the data
– Nadir Muzaffar
Feb 3 '12 at 0:06
8
You're asking for a way to tell the browser "I know I just told you to run that previous function asynchronously, but I didn't really mean it!". Why would you even expect that to be possible?
– Wayne Burkett
Feb 3 '12 at 0:12
2
Thanks Dan for the edit. I wasn't strictly being rude, but your wording is better.
– Robert C. Barth
Feb 3 '12 at 7:07
1
@RobertC.Barth It's now possible with JavaScript too. async await functions haven't been ratified in the standard yet, but are planned to be in ES2017. See my answer below for more detail.
– John
Jan 25 '17 at 23:46