Position annotation for sequences in Spirit X3












0















What is considered good form for adding position annotations for rules that return sequences?



Assuming I have a rule in my grammar of the form:



const auto array_def = '[' >> *int_ >> ']';


that synthesizes an attribute of type std::vector< int >, I thought about adding position annotation via an encapsulation of the vector sequence into a made-up type:



struct array_t { std::vector< int > value; };


and add position annotation as per the X3 tutorials:



struct array_t : x3::position_tagged { std::vector< int > value; };


, etc. Unfortunately, this does not work as explained in Boost.Spirit X3 parser "no type named type in(...)" where I see that collapsing single element sequences has been rejected in Spirit.



What's left is perhaps to go the route of:



struct array_t : x3::position_tagged, std::vector< int > { };


which would work (actually, works) but it contradicts decades of good practice that says don't inherit std types. What is good X3 form here?










share|improve this question

























  • 1) If you want your type to be treated as a container - implement container API for it. 2) Using BOOST_FUSION_ADAPT_STRUCT on a type makes the type a Fusion sequence (check with is_sequence trait) and has an implication for Spirit. 3) There is nothing wrong with inheriting std::vector and your case is a perfect example of a situation when it is justified.

    – Nikita Kniazev
    Jan 4 at 16:21













  • Awesome, thanks! If you create an answer I will mark it answered.

    – Engineerist
    Jan 4 at 18:59
















0















What is considered good form for adding position annotations for rules that return sequences?



Assuming I have a rule in my grammar of the form:



const auto array_def = '[' >> *int_ >> ']';


that synthesizes an attribute of type std::vector< int >, I thought about adding position annotation via an encapsulation of the vector sequence into a made-up type:



struct array_t { std::vector< int > value; };


and add position annotation as per the X3 tutorials:



struct array_t : x3::position_tagged { std::vector< int > value; };


, etc. Unfortunately, this does not work as explained in Boost.Spirit X3 parser "no type named type in(...)" where I see that collapsing single element sequences has been rejected in Spirit.



What's left is perhaps to go the route of:



struct array_t : x3::position_tagged, std::vector< int > { };


which would work (actually, works) but it contradicts decades of good practice that says don't inherit std types. What is good X3 form here?










share|improve this question

























  • 1) If you want your type to be treated as a container - implement container API for it. 2) Using BOOST_FUSION_ADAPT_STRUCT on a type makes the type a Fusion sequence (check with is_sequence trait) and has an implication for Spirit. 3) There is nothing wrong with inheriting std::vector and your case is a perfect example of a situation when it is justified.

    – Nikita Kniazev
    Jan 4 at 16:21













  • Awesome, thanks! If you create an answer I will mark it answered.

    – Engineerist
    Jan 4 at 18:59














0












0








0








What is considered good form for adding position annotations for rules that return sequences?



Assuming I have a rule in my grammar of the form:



const auto array_def = '[' >> *int_ >> ']';


that synthesizes an attribute of type std::vector< int >, I thought about adding position annotation via an encapsulation of the vector sequence into a made-up type:



struct array_t { std::vector< int > value; };


and add position annotation as per the X3 tutorials:



struct array_t : x3::position_tagged { std::vector< int > value; };


, etc. Unfortunately, this does not work as explained in Boost.Spirit X3 parser "no type named type in(...)" where I see that collapsing single element sequences has been rejected in Spirit.



What's left is perhaps to go the route of:



struct array_t : x3::position_tagged, std::vector< int > { };


which would work (actually, works) but it contradicts decades of good practice that says don't inherit std types. What is good X3 form here?










share|improve this question
















What is considered good form for adding position annotations for rules that return sequences?



Assuming I have a rule in my grammar of the form:



const auto array_def = '[' >> *int_ >> ']';


that synthesizes an attribute of type std::vector< int >, I thought about adding position annotation via an encapsulation of the vector sequence into a made-up type:



struct array_t { std::vector< int > value; };


and add position annotation as per the X3 tutorials:



struct array_t : x3::position_tagged { std::vector< int > value; };


, etc. Unfortunately, this does not work as explained in Boost.Spirit X3 parser "no type named type in(...)" where I see that collapsing single element sequences has been rejected in Spirit.



What's left is perhaps to go the route of:



struct array_t : x3::position_tagged, std::vector< int > { };


which would work (actually, works) but it contradicts decades of good practice that says don't inherit std types. What is good X3 form here?







boost-spirit-x3






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jan 3 at 20:20







Engineerist

















asked Jan 2 at 21:14









EngineeristEngineerist

1138




1138













  • 1) If you want your type to be treated as a container - implement container API for it. 2) Using BOOST_FUSION_ADAPT_STRUCT on a type makes the type a Fusion sequence (check with is_sequence trait) and has an implication for Spirit. 3) There is nothing wrong with inheriting std::vector and your case is a perfect example of a situation when it is justified.

    – Nikita Kniazev
    Jan 4 at 16:21













  • Awesome, thanks! If you create an answer I will mark it answered.

    – Engineerist
    Jan 4 at 18:59



















  • 1) If you want your type to be treated as a container - implement container API for it. 2) Using BOOST_FUSION_ADAPT_STRUCT on a type makes the type a Fusion sequence (check with is_sequence trait) and has an implication for Spirit. 3) There is nothing wrong with inheriting std::vector and your case is a perfect example of a situation when it is justified.

    – Nikita Kniazev
    Jan 4 at 16:21













  • Awesome, thanks! If you create an answer I will mark it answered.

    – Engineerist
    Jan 4 at 18:59

















1) If you want your type to be treated as a container - implement container API for it. 2) Using BOOST_FUSION_ADAPT_STRUCT on a type makes the type a Fusion sequence (check with is_sequence trait) and has an implication for Spirit. 3) There is nothing wrong with inheriting std::vector and your case is a perfect example of a situation when it is justified.

– Nikita Kniazev
Jan 4 at 16:21







1) If you want your type to be treated as a container - implement container API for it. 2) Using BOOST_FUSION_ADAPT_STRUCT on a type makes the type a Fusion sequence (check with is_sequence trait) and has an implication for Spirit. 3) There is nothing wrong with inheriting std::vector and your case is a perfect example of a situation when it is justified.

– Nikita Kniazev
Jan 4 at 16:21















Awesome, thanks! If you create an answer I will mark it answered.

– Engineerist
Jan 4 at 18:59





Awesome, thanks! If you create an answer I will mark it answered.

– Engineerist
Jan 4 at 18:59












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