Need some help with analytic geometry












0












$begingroup$


Check if the following point lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (point) A = (1, -1, 0)


Check if the following vector lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (vector) -AC = (1, 2, 1)


Can someone help me to solve this? With my example please, it would be great.










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$endgroup$












  • $begingroup$
    You have the equation. Plug in the point and see if the equation’s satisfied.
    $endgroup$
    – amd
    Jan 14 at 21:02
















0












$begingroup$


Check if the following point lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (point) A = (1, -1, 0)


Check if the following vector lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (vector) -AC = (1, 2, 1)


Can someone help me to solve this? With my example please, it would be great.










share|cite|improve this question











$endgroup$












  • $begingroup$
    You have the equation. Plug in the point and see if the equation’s satisfied.
    $endgroup$
    – amd
    Jan 14 at 21:02














0












0








0





$begingroup$


Check if the following point lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (point) A = (1, -1, 0)


Check if the following vector lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (vector) -AC = (1, 2, 1)


Can someone help me to solve this? With my example please, it would be great.










share|cite|improve this question











$endgroup$




Check if the following point lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (point) A = (1, -1, 0)


Check if the following vector lies on the plane π : 2x − 3y + 4z − 5 = 0




  1. (vector) -AC = (1, 2, 1)


Can someone help me to solve this? With my example please, it would be great.







linear-algebra vectors analytic-geometry plane-geometry






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edited Jan 14 at 20:48







Aliaksei Klimovich

















asked Jan 14 at 20:41









Aliaksei KlimovichAliaksei Klimovich

516




516












  • $begingroup$
    You have the equation. Plug in the point and see if the equation’s satisfied.
    $endgroup$
    – amd
    Jan 14 at 21:02


















  • $begingroup$
    You have the equation. Plug in the point and see if the equation’s satisfied.
    $endgroup$
    – amd
    Jan 14 at 21:02
















$begingroup$
You have the equation. Plug in the point and see if the equation’s satisfied.
$endgroup$
– amd
Jan 14 at 21:02




$begingroup$
You have the equation. Plug in the point and see if the equation’s satisfied.
$endgroup$
– amd
Jan 14 at 21:02










2 Answers
2






active

oldest

votes


















0












$begingroup$


  1. To check whether a point belongs to a plane just substitute x,y,z in you equation by the given numbers. $2*1 - 3(-1) + 4 cdot0-5=5-5=0$ <- so it does belong to your plane


  2. If we want to check whether a vector lies on the plane it has to be perpendicular to the normal vector. To see if it is consider the following vector product: $[2,-3,4] times [1,2,1]$. If it is zero, then your vector lies on the plane.







share|cite|improve this answer









$endgroup$









  • 1




    $begingroup$
    Thanks a lot, it helped
    $endgroup$
    – Aliaksei Klimovich
    Jan 14 at 20:53



















0












$begingroup$

Does point A lie in the plane? How would you check that?



Now find a second point in the plane. $A+v.$



Is this point in your plane?



A different way to check to see if your vectors is parallel to your plane. Find the normal vector to your plane. $v$ perpendicular to the normal vector? (How would you check that?)






share|cite|improve this answer









$endgroup$













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    2 Answers
    2






    active

    oldest

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    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    0












    $begingroup$


    1. To check whether a point belongs to a plane just substitute x,y,z in you equation by the given numbers. $2*1 - 3(-1) + 4 cdot0-5=5-5=0$ <- so it does belong to your plane


    2. If we want to check whether a vector lies on the plane it has to be perpendicular to the normal vector. To see if it is consider the following vector product: $[2,-3,4] times [1,2,1]$. If it is zero, then your vector lies on the plane.







    share|cite|improve this answer









    $endgroup$









    • 1




      $begingroup$
      Thanks a lot, it helped
      $endgroup$
      – Aliaksei Klimovich
      Jan 14 at 20:53
















    0












    $begingroup$


    1. To check whether a point belongs to a plane just substitute x,y,z in you equation by the given numbers. $2*1 - 3(-1) + 4 cdot0-5=5-5=0$ <- so it does belong to your plane


    2. If we want to check whether a vector lies on the plane it has to be perpendicular to the normal vector. To see if it is consider the following vector product: $[2,-3,4] times [1,2,1]$. If it is zero, then your vector lies on the plane.







    share|cite|improve this answer









    $endgroup$









    • 1




      $begingroup$
      Thanks a lot, it helped
      $endgroup$
      – Aliaksei Klimovich
      Jan 14 at 20:53














    0












    0








    0





    $begingroup$


    1. To check whether a point belongs to a plane just substitute x,y,z in you equation by the given numbers. $2*1 - 3(-1) + 4 cdot0-5=5-5=0$ <- so it does belong to your plane


    2. If we want to check whether a vector lies on the plane it has to be perpendicular to the normal vector. To see if it is consider the following vector product: $[2,-3,4] times [1,2,1]$. If it is zero, then your vector lies on the plane.







    share|cite|improve this answer









    $endgroup$




    1. To check whether a point belongs to a plane just substitute x,y,z in you equation by the given numbers. $2*1 - 3(-1) + 4 cdot0-5=5-5=0$ <- so it does belong to your plane


    2. If we want to check whether a vector lies on the plane it has to be perpendicular to the normal vector. To see if it is consider the following vector product: $[2,-3,4] times [1,2,1]$. If it is zero, then your vector lies on the plane.








    share|cite|improve this answer












    share|cite|improve this answer



    share|cite|improve this answer










    answered Jan 14 at 20:48









    The CatThe Cat

    25112




    25112








    • 1




      $begingroup$
      Thanks a lot, it helped
      $endgroup$
      – Aliaksei Klimovich
      Jan 14 at 20:53














    • 1




      $begingroup$
      Thanks a lot, it helped
      $endgroup$
      – Aliaksei Klimovich
      Jan 14 at 20:53








    1




    1




    $begingroup$
    Thanks a lot, it helped
    $endgroup$
    – Aliaksei Klimovich
    Jan 14 at 20:53




    $begingroup$
    Thanks a lot, it helped
    $endgroup$
    – Aliaksei Klimovich
    Jan 14 at 20:53











    0












    $begingroup$

    Does point A lie in the plane? How would you check that?



    Now find a second point in the plane. $A+v.$



    Is this point in your plane?



    A different way to check to see if your vectors is parallel to your plane. Find the normal vector to your plane. $v$ perpendicular to the normal vector? (How would you check that?)






    share|cite|improve this answer









    $endgroup$


















      0












      $begingroup$

      Does point A lie in the plane? How would you check that?



      Now find a second point in the plane. $A+v.$



      Is this point in your plane?



      A different way to check to see if your vectors is parallel to your plane. Find the normal vector to your plane. $v$ perpendicular to the normal vector? (How would you check that?)






      share|cite|improve this answer









      $endgroup$
















        0












        0








        0





        $begingroup$

        Does point A lie in the plane? How would you check that?



        Now find a second point in the plane. $A+v.$



        Is this point in your plane?



        A different way to check to see if your vectors is parallel to your plane. Find the normal vector to your plane. $v$ perpendicular to the normal vector? (How would you check that?)






        share|cite|improve this answer









        $endgroup$



        Does point A lie in the plane? How would you check that?



        Now find a second point in the plane. $A+v.$



        Is this point in your plane?



        A different way to check to see if your vectors is parallel to your plane. Find the normal vector to your plane. $v$ perpendicular to the normal vector? (How would you check that?)







        share|cite|improve this answer












        share|cite|improve this answer



        share|cite|improve this answer










        answered Jan 14 at 20:46









        Doug MDoug M

        45.2k31854




        45.2k31854






























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