Python Autobahn Websocket Server Receving One connection at a time
Python Asyncio or Twisted used by Autobahn are supposed to Handle concurrent connection at the same time.
I followed a good tutorial on autobahn read-the-doc, it all worked well, yet the server is receiving only one connection and process it's request and then after that accept a second one.
How can I ensure that the server receives multiple connection cocurrently without holding other connecting peer?
I have searched across the web the whole day but no success
here is my code(I have cut out a lot of code while debugging)
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
await asyncio.gather(cmd.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
Thank you.
websocket autobahn
add a comment |
Python Asyncio or Twisted used by Autobahn are supposed to Handle concurrent connection at the same time.
I followed a good tutorial on autobahn read-the-doc, it all worked well, yet the server is receiving only one connection and process it's request and then after that accept a second one.
How can I ensure that the server receives multiple connection cocurrently without holding other connecting peer?
I have searched across the web the whole day but no success
here is my code(I have cut out a lot of code while debugging)
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
await asyncio.gather(cmd.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
Thank you.
websocket autobahn
add a comment |
Python Asyncio or Twisted used by Autobahn are supposed to Handle concurrent connection at the same time.
I followed a good tutorial on autobahn read-the-doc, it all worked well, yet the server is receiving only one connection and process it's request and then after that accept a second one.
How can I ensure that the server receives multiple connection cocurrently without holding other connecting peer?
I have searched across the web the whole day but no success
here is my code(I have cut out a lot of code while debugging)
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
await asyncio.gather(cmd.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
Thank you.
websocket autobahn
Python Asyncio or Twisted used by Autobahn are supposed to Handle concurrent connection at the same time.
I followed a good tutorial on autobahn read-the-doc, it all worked well, yet the server is receiving only one connection and process it's request and then after that accept a second one.
How can I ensure that the server receives multiple connection cocurrently without holding other connecting peer?
I have searched across the web the whole day but no success
here is my code(I have cut out a lot of code while debugging)
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
await asyncio.gather(cmd.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
Thank you.
websocket autobahn
websocket autobahn
asked Nov 21 '18 at 17:57


Wangolo JoelWangolo Joel
1
1
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
I finally got it working as expected. Being an asyncio library
i had to prefix async on each method that performs long running task
The Problem was with the onMessage, I had to process the messages in parallel
not to block the other clients wanting to process there messages also.
so to do that i had to
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
This way every message is processed in parallel
Even in such an instance ensure that the method or function processing the message don't block.
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
async def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
#loop.create_task(runner(10, self.peer))
#asyncio.gather(runner(20, self.peer))
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
add a comment |
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1 Answer
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1 Answer
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active
oldest
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active
oldest
votes
active
oldest
votes
I finally got it working as expected. Being an asyncio library
i had to prefix async on each method that performs long running task
The Problem was with the onMessage, I had to process the messages in parallel
not to block the other clients wanting to process there messages also.
so to do that i had to
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
This way every message is processed in parallel
Even in such an instance ensure that the method or function processing the message don't block.
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
async def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
#loop.create_task(runner(10, self.peer))
#asyncio.gather(runner(20, self.peer))
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
add a comment |
I finally got it working as expected. Being an asyncio library
i had to prefix async on each method that performs long running task
The Problem was with the onMessage, I had to process the messages in parallel
not to block the other clients wanting to process there messages also.
so to do that i had to
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
This way every message is processed in parallel
Even in such an instance ensure that the method or function processing the message don't block.
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
async def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
#loop.create_task(runner(10, self.peer))
#asyncio.gather(runner(20, self.peer))
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
add a comment |
I finally got it working as expected. Being an asyncio library
i had to prefix async on each method that performs long running task
The Problem was with the onMessage, I had to process the messages in parallel
not to block the other clients wanting to process there messages also.
so to do that i had to
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
This way every message is processed in parallel
Even in such an instance ensure that the method or function processing the message don't block.
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
async def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
#loop.create_task(runner(10, self.peer))
#asyncio.gather(runner(20, self.peer))
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
I finally got it working as expected. Being an asyncio library
i had to prefix async on each method that performs long running task
The Problem was with the onMessage, I had to process the messages in parallel
not to block the other clients wanting to process there messages also.
so to do that i had to
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
This way every message is processed in parallel
Even in such an instance ensure that the method or function processing the message don't block.
from autobahn.asyncio.websocket import WebSocketServerProtocol
from autobahn.asyncio.websocket import WebSocketServerFactory
class NMmapperServerProtocol(WebSocketServerProtocol):
cmd = NMmapperWSCommandParser() # I have cut out this due to debugging
async def onMessage(self, payload, isBinary):
"""
@payload the message
@isBinary whether it's a binary message
"""
try:
offload_payload = json.loads(payload.decode("utf-8"))
loop = asyncio.get_event_loop()
#loop.create_task(runner(10, self.peer))
#asyncio.gather(runner(20, self.peer))
# Offload command processing
loop.create_task(self.processWSCommands(offload_payload, self))
except Exception as e:
raise
def onConnect(self, request):
"""
When we've got a peer connect to our server
"""
try:
#print(self)
print(request.peer, "Has connected")
except Exception as e:
raise
def onOpen(self):
"""
We have a fully connection
"""
try:
# Some database action can be made from here
print("Connection now opened")
except Exception as e:
raise
def onClose(self, wasClean, code, reason):
"""
@ the client is closing his or her
connection
"""
try:
print("wasClean ", wasClean)
print("code ", code)
print("reason ", reason)
except Exception as e:
raise
# Setters
def setCsrftoken(self, cookie_string):
"""
@ parse an set
"""
self.csrftoken = self.parse_csrftoken(cookie_string)
# Setters
def setSession(self, cookie_string):
"""
@ parse an set
"""
self.session = self.parse_session(cookie_string)
if __name__=="__main__":
if(IN_PRODUCTION):
print("RUNNING ")
factory = NMmapperWSServerFactory(PRODUCTION_HOST, PRODUCTION_PORT)
factory.run_loop()
else:
print("Running on dev")
factory = WebSocketServerFactory()
factory.protocol = NMmapperServerProtocol
loop = asyncio.get_event_loop()
coro = loop.create_server(factory, '0.0.0.0', 9000)
server = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
finally:
server.close()
loop.close()
answered Nov 22 '18 at 6:14


Wangolo JoelWangolo Joel
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