Quadratic equation formula for a,b,c from 3 points












0












$begingroup$


I can solve for a, b, c given three points for a parabola for example (1,1)(2,4)(3,9) but i need to create a program which returns a,b,c in the form:



y = ax^2 + bx + c



What is a formula that will find out a, b, c? Someone on another forum mentioned Lagrange but being a high school student i don't know much about Uni level physics. Also i can work with matrices if anyone has a matrix formula - but please explain your formulas as to why it works!



Any help appreciated!



Thanks,
Itechmatrix










share|cite|improve this question











$endgroup$












  • $begingroup$
    See:-physicsforums.com/threads/…
    $endgroup$
    – Mick
    Dec 2 '14 at 4:21










  • $begingroup$
    @Mick I can't find a working formula on those pages?
    $endgroup$
    – user24492
    Dec 2 '14 at 5:44










  • $begingroup$
    Look for Xitami’s reply. The post also provides a link explaining how to find the inverse of a matrix. Also, @JoeTaxpayer has also included a method (namely Cramer’s rule) to find the solution of that matrix.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:30
















0












$begingroup$


I can solve for a, b, c given three points for a parabola for example (1,1)(2,4)(3,9) but i need to create a program which returns a,b,c in the form:



y = ax^2 + bx + c



What is a formula that will find out a, b, c? Someone on another forum mentioned Lagrange but being a high school student i don't know much about Uni level physics. Also i can work with matrices if anyone has a matrix formula - but please explain your formulas as to why it works!



Any help appreciated!



Thanks,
Itechmatrix










share|cite|improve this question











$endgroup$












  • $begingroup$
    See:-physicsforums.com/threads/…
    $endgroup$
    – Mick
    Dec 2 '14 at 4:21










  • $begingroup$
    @Mick I can't find a working formula on those pages?
    $endgroup$
    – user24492
    Dec 2 '14 at 5:44










  • $begingroup$
    Look for Xitami’s reply. The post also provides a link explaining how to find the inverse of a matrix. Also, @JoeTaxpayer has also included a method (namely Cramer’s rule) to find the solution of that matrix.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:30














0












0








0





$begingroup$


I can solve for a, b, c given three points for a parabola for example (1,1)(2,4)(3,9) but i need to create a program which returns a,b,c in the form:



y = ax^2 + bx + c



What is a formula that will find out a, b, c? Someone on another forum mentioned Lagrange but being a high school student i don't know much about Uni level physics. Also i can work with matrices if anyone has a matrix formula - but please explain your formulas as to why it works!



Any help appreciated!



Thanks,
Itechmatrix










share|cite|improve this question











$endgroup$




I can solve for a, b, c given three points for a parabola for example (1,1)(2,4)(3,9) but i need to create a program which returns a,b,c in the form:



y = ax^2 + bx + c



What is a formula that will find out a, b, c? Someone on another forum mentioned Lagrange but being a high school student i don't know much about Uni level physics. Also i can work with matrices if anyone has a matrix formula - but please explain your formulas as to why it works!



Any help appreciated!



Thanks,
Itechmatrix







algorithms quadratics quadratic-programming






share|cite|improve this question















share|cite|improve this question













share|cite|improve this question




share|cite|improve this question








edited Dec 2 '14 at 3:10







user24492

















asked Dec 2 '14 at 3:05









user24492user24492

1




1












  • $begingroup$
    See:-physicsforums.com/threads/…
    $endgroup$
    – Mick
    Dec 2 '14 at 4:21










  • $begingroup$
    @Mick I can't find a working formula on those pages?
    $endgroup$
    – user24492
    Dec 2 '14 at 5:44










  • $begingroup$
    Look for Xitami’s reply. The post also provides a link explaining how to find the inverse of a matrix. Also, @JoeTaxpayer has also included a method (namely Cramer’s rule) to find the solution of that matrix.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:30


















  • $begingroup$
    See:-physicsforums.com/threads/…
    $endgroup$
    – Mick
    Dec 2 '14 at 4:21










  • $begingroup$
    @Mick I can't find a working formula on those pages?
    $endgroup$
    – user24492
    Dec 2 '14 at 5:44










  • $begingroup$
    Look for Xitami’s reply. The post also provides a link explaining how to find the inverse of a matrix. Also, @JoeTaxpayer has also included a method (namely Cramer’s rule) to find the solution of that matrix.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:30
















$begingroup$
See:-physicsforums.com/threads/…
$endgroup$
– Mick
Dec 2 '14 at 4:21




$begingroup$
See:-physicsforums.com/threads/…
$endgroup$
– Mick
Dec 2 '14 at 4:21












$begingroup$
@Mick I can't find a working formula on those pages?
$endgroup$
– user24492
Dec 2 '14 at 5:44




$begingroup$
@Mick I can't find a working formula on those pages?
$endgroup$
– user24492
Dec 2 '14 at 5:44












$begingroup$
Look for Xitami’s reply. The post also provides a link explaining how to find the inverse of a matrix. Also, @JoeTaxpayer has also included a method (namely Cramer’s rule) to find the solution of that matrix.
$endgroup$
– Mick
Dec 2 '14 at 14:30




$begingroup$
Look for Xitami’s reply. The post also provides a link explaining how to find the inverse of a matrix. Also, @JoeTaxpayer has also included a method (namely Cramer’s rule) to find the solution of that matrix.
$endgroup$
– Mick
Dec 2 '14 at 14:30










1 Answer
1






active

oldest

votes


















0












$begingroup$

When you plug in the three points, you have three equations in three unknowns, where the unknowns are A,B,and C. Use matrix arithmetic to solve via simple program.



By Matrix, I mean using Cramer's rule.



enter image description here






share|cite|improve this answer











$endgroup$













  • $begingroup$
    Matrix Arithmetic? Could you please elaborate on that @JoeTaxpayer?
    $endgroup$
    – user24492
    Dec 2 '14 at 3:34












  • $begingroup$
    I edited my answer.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 12:36










  • $begingroup$
    To make things a bit easier, I think the roles of a and x (also b vs y and c vs z) should be interchanged instead. This is because the values of a, b, c are the required.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:27










  • $begingroup$
    @Mick - When working with my students I make an effort to help them not get hooked on the variable designations. I was clear in the answer I posted that OP need to be aware of that.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 14:32











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0












$begingroup$

When you plug in the three points, you have three equations in three unknowns, where the unknowns are A,B,and C. Use matrix arithmetic to solve via simple program.



By Matrix, I mean using Cramer's rule.



enter image description here






share|cite|improve this answer











$endgroup$













  • $begingroup$
    Matrix Arithmetic? Could you please elaborate on that @JoeTaxpayer?
    $endgroup$
    – user24492
    Dec 2 '14 at 3:34












  • $begingroup$
    I edited my answer.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 12:36










  • $begingroup$
    To make things a bit easier, I think the roles of a and x (also b vs y and c vs z) should be interchanged instead. This is because the values of a, b, c are the required.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:27










  • $begingroup$
    @Mick - When working with my students I make an effort to help them not get hooked on the variable designations. I was clear in the answer I posted that OP need to be aware of that.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 14:32
















0












$begingroup$

When you plug in the three points, you have three equations in three unknowns, where the unknowns are A,B,and C. Use matrix arithmetic to solve via simple program.



By Matrix, I mean using Cramer's rule.



enter image description here






share|cite|improve this answer











$endgroup$













  • $begingroup$
    Matrix Arithmetic? Could you please elaborate on that @JoeTaxpayer?
    $endgroup$
    – user24492
    Dec 2 '14 at 3:34












  • $begingroup$
    I edited my answer.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 12:36










  • $begingroup$
    To make things a bit easier, I think the roles of a and x (also b vs y and c vs z) should be interchanged instead. This is because the values of a, b, c are the required.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:27










  • $begingroup$
    @Mick - When working with my students I make an effort to help them not get hooked on the variable designations. I was clear in the answer I posted that OP need to be aware of that.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 14:32














0












0








0





$begingroup$

When you plug in the three points, you have three equations in three unknowns, where the unknowns are A,B,and C. Use matrix arithmetic to solve via simple program.



By Matrix, I mean using Cramer's rule.



enter image description here






share|cite|improve this answer











$endgroup$



When you plug in the three points, you have three equations in three unknowns, where the unknowns are A,B,and C. Use matrix arithmetic to solve via simple program.



By Matrix, I mean using Cramer's rule.



enter image description here







share|cite|improve this answer














share|cite|improve this answer



share|cite|improve this answer








edited Dec 2 '14 at 12:35

























answered Dec 2 '14 at 3:27









JoeTaxpayerJoeTaxpayer

2,20121326




2,20121326












  • $begingroup$
    Matrix Arithmetic? Could you please elaborate on that @JoeTaxpayer?
    $endgroup$
    – user24492
    Dec 2 '14 at 3:34












  • $begingroup$
    I edited my answer.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 12:36










  • $begingroup$
    To make things a bit easier, I think the roles of a and x (also b vs y and c vs z) should be interchanged instead. This is because the values of a, b, c are the required.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:27










  • $begingroup$
    @Mick - When working with my students I make an effort to help them not get hooked on the variable designations. I was clear in the answer I posted that OP need to be aware of that.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 14:32


















  • $begingroup$
    Matrix Arithmetic? Could you please elaborate on that @JoeTaxpayer?
    $endgroup$
    – user24492
    Dec 2 '14 at 3:34












  • $begingroup$
    I edited my answer.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 12:36










  • $begingroup$
    To make things a bit easier, I think the roles of a and x (also b vs y and c vs z) should be interchanged instead. This is because the values of a, b, c are the required.
    $endgroup$
    – Mick
    Dec 2 '14 at 14:27










  • $begingroup$
    @Mick - When working with my students I make an effort to help them not get hooked on the variable designations. I was clear in the answer I posted that OP need to be aware of that.
    $endgroup$
    – JoeTaxpayer
    Dec 2 '14 at 14:32
















$begingroup$
Matrix Arithmetic? Could you please elaborate on that @JoeTaxpayer?
$endgroup$
– user24492
Dec 2 '14 at 3:34






$begingroup$
Matrix Arithmetic? Could you please elaborate on that @JoeTaxpayer?
$endgroup$
– user24492
Dec 2 '14 at 3:34














$begingroup$
I edited my answer.
$endgroup$
– JoeTaxpayer
Dec 2 '14 at 12:36




$begingroup$
I edited my answer.
$endgroup$
– JoeTaxpayer
Dec 2 '14 at 12:36












$begingroup$
To make things a bit easier, I think the roles of a and x (also b vs y and c vs z) should be interchanged instead. This is because the values of a, b, c are the required.
$endgroup$
– Mick
Dec 2 '14 at 14:27




$begingroup$
To make things a bit easier, I think the roles of a and x (also b vs y and c vs z) should be interchanged instead. This is because the values of a, b, c are the required.
$endgroup$
– Mick
Dec 2 '14 at 14:27












$begingroup$
@Mick - When working with my students I make an effort to help them not get hooked on the variable designations. I was clear in the answer I posted that OP need to be aware of that.
$endgroup$
– JoeTaxpayer
Dec 2 '14 at 14:32




$begingroup$
@Mick - When working with my students I make an effort to help them not get hooked on the variable designations. I was clear in the answer I posted that OP need to be aware of that.
$endgroup$
– JoeTaxpayer
Dec 2 '14 at 14:32


















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