Why my FpsCharacter flouting on terrain unity?
I editted this part of the terrain and after edeting the terrain my fpsCharacter suddenly flouting when I walk above it, I already rebaked the terain in nav mesh and occlusion but its still happening..
unity3d
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I editted this part of the terrain and after edeting the terrain my fpsCharacter suddenly flouting when I walk above it, I already rebaked the terain in nav mesh and occlusion but its still happening..
unity3d
add a comment |
I editted this part of the terrain and after edeting the terrain my fpsCharacter suddenly flouting when I walk above it, I already rebaked the terain in nav mesh and occlusion but its still happening..
unity3d
I editted this part of the terrain and after edeting the terrain my fpsCharacter suddenly flouting when I walk above it, I already rebaked the terain in nav mesh and occlusion but its still happening..
unity3d
unity3d
asked Nov 21 '18 at 20:04
user3121362user3121362
339
339
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I have fixed this by changing my terrain data. my terrain data was selected differentlly thats why its happening
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1 Answer
1
active
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I have fixed this by changing my terrain data. my terrain data was selected differentlly thats why its happening
add a comment |
I have fixed this by changing my terrain data. my terrain data was selected differentlly thats why its happening
add a comment |
I have fixed this by changing my terrain data. my terrain data was selected differentlly thats why its happening
I have fixed this by changing my terrain data. my terrain data was selected differentlly thats why its happening
answered Nov 21 '18 at 20:27
user3121362user3121362
339
339
add a comment |
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