Xamarin iOS display image and text in a UIButton





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I am relatively new to iOS so go easy on me! In my app I need to have a button which contains an image a title. The image needs to go above the title. The image is defined dynamically from a base64 string.
My problem is I can’t work out how to display the title and the image in the button at the same time. I can display them individually but not together. I have tried following the approach in the below link but I have been unable to get it to work:
Display Button With Text & Image In Xamarin IOS
This is how the button needs to look:



enter image description here



In Xamarin iOS I am using the below code to set the image and lay out the controls in the button:



DeviceMenuItems m_menuItem = HHMenuContainer.Instance.GetMenuItems().DeviceMenuItems.SingleOrDefault(l => l.LineNo.ToString() == m_lineNo);

if (m_menuItem != null && m_menuItem.Base64Picture != null)
{
byte bytes = Convert.FromBase64String(m_menuItem.Base64Picture);

NSData data = NSData.FromArray(bytes);
UIImage uiimage = UIImage.LoadFromData(data);
//this line is not relevant to the problem
uiimage = ChangeImageBackground(uiimage);

if (uiimage != null)
{
//m_control is the UIButton
//commenting this out removes the image and shows the text
m_control.SetImage(uiimage, UIControlState.Normal);

float titleLabelHeight = (float)(m_control.TitleLabel.Frame.Size.Height + 10);

m_control.ImageEdgeInsets = new UIEdgeInsets(-(titleLabelHeight), 0, titleLabelHeight, 0 );

float imageHeight = (float)(m_control.ImageView.Frame.Size.Height * 0.5);

imageHeight -= titleLabelHeight;

m_control.TitleEdgeInsets = new UIEdgeInsets(imageHeight, 0, -(imageHeight), 0);
}
}


With the above code I get the following button (without the required text):



enter image description here



If I comment the ‘SetImage’ line out I get the following button:



enter image description here



Does anyone have any ideas why the above approach isn’t working?










share|improve this question































    0















    I am relatively new to iOS so go easy on me! In my app I need to have a button which contains an image a title. The image needs to go above the title. The image is defined dynamically from a base64 string.
    My problem is I can’t work out how to display the title and the image in the button at the same time. I can display them individually but not together. I have tried following the approach in the below link but I have been unable to get it to work:
    Display Button With Text & Image In Xamarin IOS
    This is how the button needs to look:



    enter image description here



    In Xamarin iOS I am using the below code to set the image and lay out the controls in the button:



    DeviceMenuItems m_menuItem = HHMenuContainer.Instance.GetMenuItems().DeviceMenuItems.SingleOrDefault(l => l.LineNo.ToString() == m_lineNo);

    if (m_menuItem != null && m_menuItem.Base64Picture != null)
    {
    byte bytes = Convert.FromBase64String(m_menuItem.Base64Picture);

    NSData data = NSData.FromArray(bytes);
    UIImage uiimage = UIImage.LoadFromData(data);
    //this line is not relevant to the problem
    uiimage = ChangeImageBackground(uiimage);

    if (uiimage != null)
    {
    //m_control is the UIButton
    //commenting this out removes the image and shows the text
    m_control.SetImage(uiimage, UIControlState.Normal);

    float titleLabelHeight = (float)(m_control.TitleLabel.Frame.Size.Height + 10);

    m_control.ImageEdgeInsets = new UIEdgeInsets(-(titleLabelHeight), 0, titleLabelHeight, 0 );

    float imageHeight = (float)(m_control.ImageView.Frame.Size.Height * 0.5);

    imageHeight -= titleLabelHeight;

    m_control.TitleEdgeInsets = new UIEdgeInsets(imageHeight, 0, -(imageHeight), 0);
    }
    }


    With the above code I get the following button (without the required text):



    enter image description here



    If I comment the ‘SetImage’ line out I get the following button:



    enter image description here



    Does anyone have any ideas why the above approach isn’t working?










    share|improve this question



























      0












      0








      0








      I am relatively new to iOS so go easy on me! In my app I need to have a button which contains an image a title. The image needs to go above the title. The image is defined dynamically from a base64 string.
      My problem is I can’t work out how to display the title and the image in the button at the same time. I can display them individually but not together. I have tried following the approach in the below link but I have been unable to get it to work:
      Display Button With Text & Image In Xamarin IOS
      This is how the button needs to look:



      enter image description here



      In Xamarin iOS I am using the below code to set the image and lay out the controls in the button:



      DeviceMenuItems m_menuItem = HHMenuContainer.Instance.GetMenuItems().DeviceMenuItems.SingleOrDefault(l => l.LineNo.ToString() == m_lineNo);

      if (m_menuItem != null && m_menuItem.Base64Picture != null)
      {
      byte bytes = Convert.FromBase64String(m_menuItem.Base64Picture);

      NSData data = NSData.FromArray(bytes);
      UIImage uiimage = UIImage.LoadFromData(data);
      //this line is not relevant to the problem
      uiimage = ChangeImageBackground(uiimage);

      if (uiimage != null)
      {
      //m_control is the UIButton
      //commenting this out removes the image and shows the text
      m_control.SetImage(uiimage, UIControlState.Normal);

      float titleLabelHeight = (float)(m_control.TitleLabel.Frame.Size.Height + 10);

      m_control.ImageEdgeInsets = new UIEdgeInsets(-(titleLabelHeight), 0, titleLabelHeight, 0 );

      float imageHeight = (float)(m_control.ImageView.Frame.Size.Height * 0.5);

      imageHeight -= titleLabelHeight;

      m_control.TitleEdgeInsets = new UIEdgeInsets(imageHeight, 0, -(imageHeight), 0);
      }
      }


      With the above code I get the following button (without the required text):



      enter image description here



      If I comment the ‘SetImage’ line out I get the following button:



      enter image description here



      Does anyone have any ideas why the above approach isn’t working?










      share|improve this question
















      I am relatively new to iOS so go easy on me! In my app I need to have a button which contains an image a title. The image needs to go above the title. The image is defined dynamically from a base64 string.
      My problem is I can’t work out how to display the title and the image in the button at the same time. I can display them individually but not together. I have tried following the approach in the below link but I have been unable to get it to work:
      Display Button With Text & Image In Xamarin IOS
      This is how the button needs to look:



      enter image description here



      In Xamarin iOS I am using the below code to set the image and lay out the controls in the button:



      DeviceMenuItems m_menuItem = HHMenuContainer.Instance.GetMenuItems().DeviceMenuItems.SingleOrDefault(l => l.LineNo.ToString() == m_lineNo);

      if (m_menuItem != null && m_menuItem.Base64Picture != null)
      {
      byte bytes = Convert.FromBase64String(m_menuItem.Base64Picture);

      NSData data = NSData.FromArray(bytes);
      UIImage uiimage = UIImage.LoadFromData(data);
      //this line is not relevant to the problem
      uiimage = ChangeImageBackground(uiimage);

      if (uiimage != null)
      {
      //m_control is the UIButton
      //commenting this out removes the image and shows the text
      m_control.SetImage(uiimage, UIControlState.Normal);

      float titleLabelHeight = (float)(m_control.TitleLabel.Frame.Size.Height + 10);

      m_control.ImageEdgeInsets = new UIEdgeInsets(-(titleLabelHeight), 0, titleLabelHeight, 0 );

      float imageHeight = (float)(m_control.ImageView.Frame.Size.Height * 0.5);

      imageHeight -= titleLabelHeight;

      m_control.TitleEdgeInsets = new UIEdgeInsets(imageHeight, 0, -(imageHeight), 0);
      }
      }


      With the above code I get the following button (without the required text):



      enter image description here



      If I comment the ‘SetImage’ line out I get the following button:



      enter image description here



      Does anyone have any ideas why the above approach isn’t working?







      ios xamarin.ios uibutton






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Jan 4 at 10:56







      David Christopher Reynolds

















      asked Jan 3 at 9:23









      David Christopher ReynoldsDavid Christopher Reynolds

      438723




      438723
























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          From the shared link , it show left title and right image.If want up and down layout, you can try this:



          button.TitleEdgeInsets = new UIEdgeInsets(0, -button.ImageView.Frame.Size.Width,  -button.ImageView.Frame.Size.Height - 5,0);
          button.ImageEdgeInsets = new UIEdgeInsets( -button.TitleLabel.Frame.Size.Height - 5, 0 , 0, -button.TitleLabel.Frame.Size.Width);


          Note: If the button's frame is set and the width of the button is not enough to display the size of the image and text at the same time, the size of the titleLabel will get an error. So if you need to set the frame, it is recommended to set the width of the button to frame.size.width * 2, and then set the frame after the titleEdgeInsets and imageEdgeInsets are all set.






          share|improve this answer
























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            From the shared link , it show left title and right image.If want up and down layout, you can try this:



            button.TitleEdgeInsets = new UIEdgeInsets(0, -button.ImageView.Frame.Size.Width,  -button.ImageView.Frame.Size.Height - 5,0);
            button.ImageEdgeInsets = new UIEdgeInsets( -button.TitleLabel.Frame.Size.Height - 5, 0 , 0, -button.TitleLabel.Frame.Size.Width);


            Note: If the button's frame is set and the width of the button is not enough to display the size of the image and text at the same time, the size of the titleLabel will get an error. So if you need to set the frame, it is recommended to set the width of the button to frame.size.width * 2, and then set the frame after the titleEdgeInsets and imageEdgeInsets are all set.






            share|improve this answer




























              0














              From the shared link , it show left title and right image.If want up and down layout, you can try this:



              button.TitleEdgeInsets = new UIEdgeInsets(0, -button.ImageView.Frame.Size.Width,  -button.ImageView.Frame.Size.Height - 5,0);
              button.ImageEdgeInsets = new UIEdgeInsets( -button.TitleLabel.Frame.Size.Height - 5, 0 , 0, -button.TitleLabel.Frame.Size.Width);


              Note: If the button's frame is set and the width of the button is not enough to display the size of the image and text at the same time, the size of the titleLabel will get an error. So if you need to set the frame, it is recommended to set the width of the button to frame.size.width * 2, and then set the frame after the titleEdgeInsets and imageEdgeInsets are all set.






              share|improve this answer


























                0












                0








                0







                From the shared link , it show left title and right image.If want up and down layout, you can try this:



                button.TitleEdgeInsets = new UIEdgeInsets(0, -button.ImageView.Frame.Size.Width,  -button.ImageView.Frame.Size.Height - 5,0);
                button.ImageEdgeInsets = new UIEdgeInsets( -button.TitleLabel.Frame.Size.Height - 5, 0 , 0, -button.TitleLabel.Frame.Size.Width);


                Note: If the button's frame is set and the width of the button is not enough to display the size of the image and text at the same time, the size of the titleLabel will get an error. So if you need to set the frame, it is recommended to set the width of the button to frame.size.width * 2, and then set the frame after the titleEdgeInsets and imageEdgeInsets are all set.






                share|improve this answer













                From the shared link , it show left title and right image.If want up and down layout, you can try this:



                button.TitleEdgeInsets = new UIEdgeInsets(0, -button.ImageView.Frame.Size.Width,  -button.ImageView.Frame.Size.Height - 5,0);
                button.ImageEdgeInsets = new UIEdgeInsets( -button.TitleLabel.Frame.Size.Height - 5, 0 , 0, -button.TitleLabel.Frame.Size.Width);


                Note: If the button's frame is set and the width of the button is not enough to display the size of the image and text at the same time, the size of the titleLabel will get an error. So if you need to set the frame, it is recommended to set the width of the button to frame.size.width * 2, and then set the frame after the titleEdgeInsets and imageEdgeInsets are all set.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Jan 4 at 8:21









                Junior Jiang - MSFTJunior Jiang - MSFT

                1,093128




                1,093128
































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