Set interval with random numbers in Adobe Animate cc












0















I'm trying to generate random numbers every 5 seconds and to output in a dynamic text box using Animate Canvas.In the canvas, I have a dynamic text box named numberOutput.



So far, I have:



var max = 225;
var min = 70;
this.numberOutput.text=[Math.floor(Math.random() * (max - min + 1) ) + min];


This works but with no interval.



How do I put the interval so the dynamic text generates a random number every 5 seconds?



Thanks.










share|improve this question





























    0















    I'm trying to generate random numbers every 5 seconds and to output in a dynamic text box using Animate Canvas.In the canvas, I have a dynamic text box named numberOutput.



    So far, I have:



    var max = 225;
    var min = 70;
    this.numberOutput.text=[Math.floor(Math.random() * (max - min + 1) ) + min];


    This works but with no interval.



    How do I put the interval so the dynamic text generates a random number every 5 seconds?



    Thanks.










    share|improve this question



























      0












      0








      0








      I'm trying to generate random numbers every 5 seconds and to output in a dynamic text box using Animate Canvas.In the canvas, I have a dynamic text box named numberOutput.



      So far, I have:



      var max = 225;
      var min = 70;
      this.numberOutput.text=[Math.floor(Math.random() * (max - min + 1) ) + min];


      This works but with no interval.



      How do I put the interval so the dynamic text generates a random number every 5 seconds?



      Thanks.










      share|improve this question
















      I'm trying to generate random numbers every 5 seconds and to output in a dynamic text box using Animate Canvas.In the canvas, I have a dynamic text box named numberOutput.



      So far, I have:



      var max = 225;
      var min = 70;
      this.numberOutput.text=[Math.floor(Math.random() * (max - min + 1) ) + min];


      This works but with no interval.



      How do I put the interval so the dynamic text generates a random number every 5 seconds?



      Thanks.







      javascript random numbers setinterval adobe-animate






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 21 '18 at 1:59









      inye

      1,55711826




      1,55711826










      asked Nov 20 '18 at 21:22









      sleepyTuesdaysleepyTuesday

      11




      11
























          1 Answer
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          0














          You have two options:




          1. Create a blank MovieClip of duration 5 seconds and add your code on the last frame in Actions panel. Or,



          2. Simply put this code inside a function and call that function via setInterval() with 5 second interval.



            function updateText() {
            var max = 225, min = 70;
            var random = Math.floor(Math.random() * (max - min + 1)) + min;
            this.numberOutput.text = random;
            }
            setInterval(updateText.bind(this), 5000);




          Just make sure to change 'this' to exportRoot or as appropriate.






          share|improve this answer























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            1 Answer
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            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            0














            You have two options:




            1. Create a blank MovieClip of duration 5 seconds and add your code on the last frame in Actions panel. Or,



            2. Simply put this code inside a function and call that function via setInterval() with 5 second interval.



              function updateText() {
              var max = 225, min = 70;
              var random = Math.floor(Math.random() * (max - min + 1)) + min;
              this.numberOutput.text = random;
              }
              setInterval(updateText.bind(this), 5000);




            Just make sure to change 'this' to exportRoot or as appropriate.






            share|improve this answer




























              0














              You have two options:




              1. Create a blank MovieClip of duration 5 seconds and add your code on the last frame in Actions panel. Or,



              2. Simply put this code inside a function and call that function via setInterval() with 5 second interval.



                function updateText() {
                var max = 225, min = 70;
                var random = Math.floor(Math.random() * (max - min + 1)) + min;
                this.numberOutput.text = random;
                }
                setInterval(updateText.bind(this), 5000);




              Just make sure to change 'this' to exportRoot or as appropriate.






              share|improve this answer


























                0












                0








                0







                You have two options:




                1. Create a blank MovieClip of duration 5 seconds and add your code on the last frame in Actions panel. Or,



                2. Simply put this code inside a function and call that function via setInterval() with 5 second interval.



                  function updateText() {
                  var max = 225, min = 70;
                  var random = Math.floor(Math.random() * (max - min + 1)) + min;
                  this.numberOutput.text = random;
                  }
                  setInterval(updateText.bind(this), 5000);




                Just make sure to change 'this' to exportRoot or as appropriate.






                share|improve this answer













                You have two options:




                1. Create a blank MovieClip of duration 5 seconds and add your code on the last frame in Actions panel. Or,



                2. Simply put this code inside a function and call that function via setInterval() with 5 second interval.



                  function updateText() {
                  var max = 225, min = 70;
                  var random = Math.floor(Math.random() * (max - min + 1)) + min;
                  this.numberOutput.text = random;
                  }
                  setInterval(updateText.bind(this), 5000);




                Just make sure to change 'this' to exportRoot or as appropriate.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Dec 4 '18 at 19:06









                thirstyCloudsthirstyClouds

                1245




                1245






























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