Unity Steam VR launches incorrect
I've programmed a virtual reality game for the HTC Vive in Unity. I used Steam VR.
If I play the game on Unity, everything runs perfectly. It runs also perfectly if I build it. But if I copy my build to another computer, nothing's working.
It looks like this:top right corner
Does anyone no how to solve this?.
My Vive is setup correctly and other games are working just fine.
Thank you
Roman
unity3d virtual-reality htc-vive steamvr
add a comment |
I've programmed a virtual reality game for the HTC Vive in Unity. I used Steam VR.
If I play the game on Unity, everything runs perfectly. It runs also perfectly if I build it. But if I copy my build to another computer, nothing's working.
It looks like this:top right corner
Does anyone no how to solve this?.
My Vive is setup correctly and other games are working just fine.
Thank you
Roman
unity3d virtual-reality htc-vive steamvr
add a comment |
I've programmed a virtual reality game for the HTC Vive in Unity. I used Steam VR.
If I play the game on Unity, everything runs perfectly. It runs also perfectly if I build it. But if I copy my build to another computer, nothing's working.
It looks like this:top right corner
Does anyone no how to solve this?.
My Vive is setup correctly and other games are working just fine.
Thank you
Roman
unity3d virtual-reality htc-vive steamvr
I've programmed a virtual reality game for the HTC Vive in Unity. I used Steam VR.
If I play the game on Unity, everything runs perfectly. It runs also perfectly if I build it. But if I copy my build to another computer, nothing's working.
It looks like this:top right corner
Does anyone no how to solve this?.
My Vive is setup correctly and other games are working just fine.
Thank you
Roman
unity3d virtual-reality htc-vive steamvr
unity3d virtual-reality htc-vive steamvr
asked Nov 19 '18 at 12:33


Roman Tenger
1
1
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
- Make sure before each build that OpenVR is set as first target in the player settings and not "None" (sometimes Unity changes it).
- On the other computers, they should obviously have Steam and SteamVR installed
- Since Steam workflow is to launch games from Steam Library,which launch SteamVR automaticly. make sure the SteamVR app is launched before launching your .exe.
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53374760%2funity-steam-vr-launches-incorrect%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
- Make sure before each build that OpenVR is set as first target in the player settings and not "None" (sometimes Unity changes it).
- On the other computers, they should obviously have Steam and SteamVR installed
- Since Steam workflow is to launch games from Steam Library,which launch SteamVR automaticly. make sure the SteamVR app is launched before launching your .exe.
add a comment |
- Make sure before each build that OpenVR is set as first target in the player settings and not "None" (sometimes Unity changes it).
- On the other computers, they should obviously have Steam and SteamVR installed
- Since Steam workflow is to launch games from Steam Library,which launch SteamVR automaticly. make sure the SteamVR app is launched before launching your .exe.
add a comment |
- Make sure before each build that OpenVR is set as first target in the player settings and not "None" (sometimes Unity changes it).
- On the other computers, they should obviously have Steam and SteamVR installed
- Since Steam workflow is to launch games from Steam Library,which launch SteamVR automaticly. make sure the SteamVR app is launched before launching your .exe.
- Make sure before each build that OpenVR is set as first target in the player settings and not "None" (sometimes Unity changes it).
- On the other computers, they should obviously have Steam and SteamVR installed
- Since Steam workflow is to launch games from Steam Library,which launch SteamVR automaticly. make sure the SteamVR app is launched before launching your .exe.
answered Nov 19 '18 at 15:17


Omar Guendeli
1966
1966
add a comment |
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Some of your past answers have not been well-received, and you're in danger of being blocked from answering.
Please pay close attention to the following guidance:
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53374760%2funity-steam-vr-launches-incorrect%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown