Asynchronously load UIImage to my data model?












1















I have a data model that includes a property that is an array of UIImages and also a property that is an array of imageURLs (representing the same images).



Upon loading up a certain view, I populate a scrollview with images from the URLS using SDWebImage, which looks nice.



for (NSURL *url in self.project.imageURLs) {
UIImageView *imageView = [[UIImageView alloc]init];
[imageView setImageWithURL:[NSURL URLWithString:urlString] placeholderImage:[UIImage imageNamed:@"loading"] usingActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
[imageView setContentMode:UIViewContentModeScaleAspectFit];
[self.scrollview addSubview:imageView];
...some other frame calculations...
}


My question is, how could I, at the same time, load these UIIamges into my data model (self.project.images) without locking up the UI. I'm assuming it's some kind of dispatch_async, but I can't figure out where to call this.



I have both properties because some of the images are coming from a web source and some from the local device/camera.



One possible solution is, when i am asynchronously loading up the data model initially with the urls, to go ahead and load up the UIImages at that time, but it seems like that is using a big chunk of memory that might not be needed. Since I am loading up to 20 projects, all with arrays of images.










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    1















    I have a data model that includes a property that is an array of UIImages and also a property that is an array of imageURLs (representing the same images).



    Upon loading up a certain view, I populate a scrollview with images from the URLS using SDWebImage, which looks nice.



    for (NSURL *url in self.project.imageURLs) {
    UIImageView *imageView = [[UIImageView alloc]init];
    [imageView setImageWithURL:[NSURL URLWithString:urlString] placeholderImage:[UIImage imageNamed:@"loading"] usingActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
    [imageView setContentMode:UIViewContentModeScaleAspectFit];
    [self.scrollview addSubview:imageView];
    ...some other frame calculations...
    }


    My question is, how could I, at the same time, load these UIIamges into my data model (self.project.images) without locking up the UI. I'm assuming it's some kind of dispatch_async, but I can't figure out where to call this.



    I have both properties because some of the images are coming from a web source and some from the local device/camera.



    One possible solution is, when i am asynchronously loading up the data model initially with the urls, to go ahead and load up the UIImages at that time, but it seems like that is using a big chunk of memory that might not be needed. Since I am loading up to 20 projects, all with arrays of images.










    share|improve this question

























      1












      1








      1








      I have a data model that includes a property that is an array of UIImages and also a property that is an array of imageURLs (representing the same images).



      Upon loading up a certain view, I populate a scrollview with images from the URLS using SDWebImage, which looks nice.



      for (NSURL *url in self.project.imageURLs) {
      UIImageView *imageView = [[UIImageView alloc]init];
      [imageView setImageWithURL:[NSURL URLWithString:urlString] placeholderImage:[UIImage imageNamed:@"loading"] usingActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
      [imageView setContentMode:UIViewContentModeScaleAspectFit];
      [self.scrollview addSubview:imageView];
      ...some other frame calculations...
      }


      My question is, how could I, at the same time, load these UIIamges into my data model (self.project.images) without locking up the UI. I'm assuming it's some kind of dispatch_async, but I can't figure out where to call this.



      I have both properties because some of the images are coming from a web source and some from the local device/camera.



      One possible solution is, when i am asynchronously loading up the data model initially with the urls, to go ahead and load up the UIImages at that time, but it seems like that is using a big chunk of memory that might not be needed. Since I am loading up to 20 projects, all with arrays of images.










      share|improve this question














      I have a data model that includes a property that is an array of UIImages and also a property that is an array of imageURLs (representing the same images).



      Upon loading up a certain view, I populate a scrollview with images from the URLS using SDWebImage, which looks nice.



      for (NSURL *url in self.project.imageURLs) {
      UIImageView *imageView = [[UIImageView alloc]init];
      [imageView setImageWithURL:[NSURL URLWithString:urlString] placeholderImage:[UIImage imageNamed:@"loading"] usingActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
      [imageView setContentMode:UIViewContentModeScaleAspectFit];
      [self.scrollview addSubview:imageView];
      ...some other frame calculations...
      }


      My question is, how could I, at the same time, load these UIIamges into my data model (self.project.images) without locking up the UI. I'm assuming it's some kind of dispatch_async, but I can't figure out where to call this.



      I have both properties because some of the images are coming from a web source and some from the local device/camera.



      One possible solution is, when i am asynchronously loading up the data model initially with the urls, to go ahead and load up the UIImages at that time, but it seems like that is using a big chunk of memory that might not be needed. Since I am loading up to 20 projects, all with arrays of images.







      ios model-view-controller model dispatch-async






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      asked Oct 31 '14 at 17:19









      turkeyhundtturkeyhundt

      17012




      17012
























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          In swift 4.2: use this way



            DispatchQueue.main.async {
          // loading data, adding to an array, setting an image to UIImageView
          }


          Memory managing version:



            DispatchQueue.main.async {[weak weakSelf = self] in
          // loading data, adding to an array, setting an image to UIImageView
          // use weakSelf to avoid a memory leak: weakSelf.project.images ...
          // best way is to create a method in your ViewController – self.updateImage(), and call in this dispatch
          }


          objC version:



          __weak typeof(self) weakSelf = self;
          dispatch_async(dispatch_get_main_queue(), ^{
          // use weakSelf here to avoid memory leaking like this:
          // [weakSelf updateImageView: indexOfImage];
          });





          share|improve this answer

























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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

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            active

            oldest

            votes






            active

            oldest

            votes









            1














            In swift 4.2: use this way



              DispatchQueue.main.async {
            // loading data, adding to an array, setting an image to UIImageView
            }


            Memory managing version:



              DispatchQueue.main.async {[weak weakSelf = self] in
            // loading data, adding to an array, setting an image to UIImageView
            // use weakSelf to avoid a memory leak: weakSelf.project.images ...
            // best way is to create a method in your ViewController – self.updateImage(), and call in this dispatch
            }


            objC version:



            __weak typeof(self) weakSelf = self;
            dispatch_async(dispatch_get_main_queue(), ^{
            // use weakSelf here to avoid memory leaking like this:
            // [weakSelf updateImageView: indexOfImage];
            });





            share|improve this answer






























              1














              In swift 4.2: use this way



                DispatchQueue.main.async {
              // loading data, adding to an array, setting an image to UIImageView
              }


              Memory managing version:



                DispatchQueue.main.async {[weak weakSelf = self] in
              // loading data, adding to an array, setting an image to UIImageView
              // use weakSelf to avoid a memory leak: weakSelf.project.images ...
              // best way is to create a method in your ViewController – self.updateImage(), and call in this dispatch
              }


              objC version:



              __weak typeof(self) weakSelf = self;
              dispatch_async(dispatch_get_main_queue(), ^{
              // use weakSelf here to avoid memory leaking like this:
              // [weakSelf updateImageView: indexOfImage];
              });





              share|improve this answer




























                1












                1








                1







                In swift 4.2: use this way



                  DispatchQueue.main.async {
                // loading data, adding to an array, setting an image to UIImageView
                }


                Memory managing version:



                  DispatchQueue.main.async {[weak weakSelf = self] in
                // loading data, adding to an array, setting an image to UIImageView
                // use weakSelf to avoid a memory leak: weakSelf.project.images ...
                // best way is to create a method in your ViewController – self.updateImage(), and call in this dispatch
                }


                objC version:



                __weak typeof(self) weakSelf = self;
                dispatch_async(dispatch_get_main_queue(), ^{
                // use weakSelf here to avoid memory leaking like this:
                // [weakSelf updateImageView: indexOfImage];
                });





                share|improve this answer















                In swift 4.2: use this way



                  DispatchQueue.main.async {
                // loading data, adding to an array, setting an image to UIImageView
                }


                Memory managing version:



                  DispatchQueue.main.async {[weak weakSelf = self] in
                // loading data, adding to an array, setting an image to UIImageView
                // use weakSelf to avoid a memory leak: weakSelf.project.images ...
                // best way is to create a method in your ViewController – self.updateImage(), and call in this dispatch
                }


                objC version:



                __weak typeof(self) weakSelf = self;
                dispatch_async(dispatch_get_main_queue(), ^{
                // use weakSelf here to avoid memory leaking like this:
                // [weakSelf updateImageView: indexOfImage];
                });






                share|improve this answer














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                edited Nov 21 '18 at 9:57

























                answered Nov 21 '18 at 9:45









                AgisightAgisight

                7837




                7837
































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