Streaming ArrayList of POJOs using FasterXML












0















I'm currently developing a Napster-like application. I have two static methods that I use for sending information between the client and central server. On any client connect a thread on the server accepts the incoming connection and once connected the client application sends its user data and a list of files described in the ArrayList param passed into this function:



/**
* Send an ArrayList of FileInfo objects to a socket.
* @param fout Output BufferedWriter
* @param fileInfoArrayList ArrayList of FileInfo objects to send
*/
public static void sendFileInfoArrayList(BufferedWriter fout, ArrayList<FileInfo> fileInfoArrayList) {
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
objectMapper.writeValue(fout, fileInfoArrayList);
} catch (IOException e) {
e.printStackTrace();
}
}


The server thread uses a similar method to receive information about the recently connected client:



/**
* Receive an ArrayList of FileInfo objects from a socket.
* @param fin Input BufferedReader
* @return ArrayList of FileInfo objects received
*/
public static ArrayList<FileInfo> recvFileInfoArrayList(BufferedReader fin) {
ArrayList<FileInfo> fileInfoArrayList = new ArrayList<>();
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
CollectionType javaType = objectMapper.getTypeFactory()
.constructCollectionType(ArrayList.class, FileInfo.class);
fileInfoArrayList = objectMapper.readValue(fin, javaType);
} catch (IOException e) {
e.printStackTrace();
}
return fileInfoArrayList;
}


The next step is the central server thread enters a loop on the condition that the socket connection is maintained waiting to receive a search term from the client. I was intending on just using BufferedReader.readLine() on the server and sending the search term java.lang.String (with a CRLF appended) using DataOutputStream.writeBytes().



However, when it enters the loop (after the initial exchange of user/fileinfo (which is successful)) readLine() just keeps reading null over and over. I'm unsure why this is. I need the connection from client to central server to be persistent, hence objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false), so closing it out isn't an option. I've tried flush()ing the writer in my static send method above, shutdownOutput() on the out socket. I can't identify the root of the problem I'm experiencing.










share|improve this question

























  • Use a single BufferedReader to read everything. Otherwise, when you tell the first buffered reader to read the JSON, it reads and buffers all the lines that are sent after the JSON.

    – JB Nizet
    Nov 21 '18 at 17:34











  • @JBNizet I've implemented these suggested changes in my code, tested, and received the same results. I've updated the post, because I agree it's probably better to pass in the BufferedReader than the Socket.

    – wanderbread
    Nov 21 '18 at 17:47
















0















I'm currently developing a Napster-like application. I have two static methods that I use for sending information between the client and central server. On any client connect a thread on the server accepts the incoming connection and once connected the client application sends its user data and a list of files described in the ArrayList param passed into this function:



/**
* Send an ArrayList of FileInfo objects to a socket.
* @param fout Output BufferedWriter
* @param fileInfoArrayList ArrayList of FileInfo objects to send
*/
public static void sendFileInfoArrayList(BufferedWriter fout, ArrayList<FileInfo> fileInfoArrayList) {
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
objectMapper.writeValue(fout, fileInfoArrayList);
} catch (IOException e) {
e.printStackTrace();
}
}


The server thread uses a similar method to receive information about the recently connected client:



/**
* Receive an ArrayList of FileInfo objects from a socket.
* @param fin Input BufferedReader
* @return ArrayList of FileInfo objects received
*/
public static ArrayList<FileInfo> recvFileInfoArrayList(BufferedReader fin) {
ArrayList<FileInfo> fileInfoArrayList = new ArrayList<>();
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
CollectionType javaType = objectMapper.getTypeFactory()
.constructCollectionType(ArrayList.class, FileInfo.class);
fileInfoArrayList = objectMapper.readValue(fin, javaType);
} catch (IOException e) {
e.printStackTrace();
}
return fileInfoArrayList;
}


The next step is the central server thread enters a loop on the condition that the socket connection is maintained waiting to receive a search term from the client. I was intending on just using BufferedReader.readLine() on the server and sending the search term java.lang.String (with a CRLF appended) using DataOutputStream.writeBytes().



However, when it enters the loop (after the initial exchange of user/fileinfo (which is successful)) readLine() just keeps reading null over and over. I'm unsure why this is. I need the connection from client to central server to be persistent, hence objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false), so closing it out isn't an option. I've tried flush()ing the writer in my static send method above, shutdownOutput() on the out socket. I can't identify the root of the problem I'm experiencing.










share|improve this question

























  • Use a single BufferedReader to read everything. Otherwise, when you tell the first buffered reader to read the JSON, it reads and buffers all the lines that are sent after the JSON.

    – JB Nizet
    Nov 21 '18 at 17:34











  • @JBNizet I've implemented these suggested changes in my code, tested, and received the same results. I've updated the post, because I agree it's probably better to pass in the BufferedReader than the Socket.

    – wanderbread
    Nov 21 '18 at 17:47














0












0








0








I'm currently developing a Napster-like application. I have two static methods that I use for sending information between the client and central server. On any client connect a thread on the server accepts the incoming connection and once connected the client application sends its user data and a list of files described in the ArrayList param passed into this function:



/**
* Send an ArrayList of FileInfo objects to a socket.
* @param fout Output BufferedWriter
* @param fileInfoArrayList ArrayList of FileInfo objects to send
*/
public static void sendFileInfoArrayList(BufferedWriter fout, ArrayList<FileInfo> fileInfoArrayList) {
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
objectMapper.writeValue(fout, fileInfoArrayList);
} catch (IOException e) {
e.printStackTrace();
}
}


The server thread uses a similar method to receive information about the recently connected client:



/**
* Receive an ArrayList of FileInfo objects from a socket.
* @param fin Input BufferedReader
* @return ArrayList of FileInfo objects received
*/
public static ArrayList<FileInfo> recvFileInfoArrayList(BufferedReader fin) {
ArrayList<FileInfo> fileInfoArrayList = new ArrayList<>();
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
CollectionType javaType = objectMapper.getTypeFactory()
.constructCollectionType(ArrayList.class, FileInfo.class);
fileInfoArrayList = objectMapper.readValue(fin, javaType);
} catch (IOException e) {
e.printStackTrace();
}
return fileInfoArrayList;
}


The next step is the central server thread enters a loop on the condition that the socket connection is maintained waiting to receive a search term from the client. I was intending on just using BufferedReader.readLine() on the server and sending the search term java.lang.String (with a CRLF appended) using DataOutputStream.writeBytes().



However, when it enters the loop (after the initial exchange of user/fileinfo (which is successful)) readLine() just keeps reading null over and over. I'm unsure why this is. I need the connection from client to central server to be persistent, hence objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false), so closing it out isn't an option. I've tried flush()ing the writer in my static send method above, shutdownOutput() on the out socket. I can't identify the root of the problem I'm experiencing.










share|improve this question
















I'm currently developing a Napster-like application. I have two static methods that I use for sending information between the client and central server. On any client connect a thread on the server accepts the incoming connection and once connected the client application sends its user data and a list of files described in the ArrayList param passed into this function:



/**
* Send an ArrayList of FileInfo objects to a socket.
* @param fout Output BufferedWriter
* @param fileInfoArrayList ArrayList of FileInfo objects to send
*/
public static void sendFileInfoArrayList(BufferedWriter fout, ArrayList<FileInfo> fileInfoArrayList) {
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
objectMapper.writeValue(fout, fileInfoArrayList);
} catch (IOException e) {
e.printStackTrace();
}
}


The server thread uses a similar method to receive information about the recently connected client:



/**
* Receive an ArrayList of FileInfo objects from a socket.
* @param fin Input BufferedReader
* @return ArrayList of FileInfo objects received
*/
public static ArrayList<FileInfo> recvFileInfoArrayList(BufferedReader fin) {
ArrayList<FileInfo> fileInfoArrayList = new ArrayList<>();
try {
ObjectMapper objectMapper = new ObjectMapper();
objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false);
CollectionType javaType = objectMapper.getTypeFactory()
.constructCollectionType(ArrayList.class, FileInfo.class);
fileInfoArrayList = objectMapper.readValue(fin, javaType);
} catch (IOException e) {
e.printStackTrace();
}
return fileInfoArrayList;
}


The next step is the central server thread enters a loop on the condition that the socket connection is maintained waiting to receive a search term from the client. I was intending on just using BufferedReader.readLine() on the server and sending the search term java.lang.String (with a CRLF appended) using DataOutputStream.writeBytes().



However, when it enters the loop (after the initial exchange of user/fileinfo (which is successful)) readLine() just keeps reading null over and over. I'm unsure why this is. I need the connection from client to central server to be persistent, hence objectMapper.configure(JsonParser.Feature.AUTO_CLOSE_SOURCE, false), so closing it out isn't an option. I've tried flush()ing the writer in my static send method above, shutdownOutput() on the out socket. I can't identify the root of the problem I'm experiencing.







java sockets fasterxml






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 21 '18 at 18:37







wanderbread

















asked Nov 21 '18 at 17:17









wanderbreadwanderbread

12




12













  • Use a single BufferedReader to read everything. Otherwise, when you tell the first buffered reader to read the JSON, it reads and buffers all the lines that are sent after the JSON.

    – JB Nizet
    Nov 21 '18 at 17:34











  • @JBNizet I've implemented these suggested changes in my code, tested, and received the same results. I've updated the post, because I agree it's probably better to pass in the BufferedReader than the Socket.

    – wanderbread
    Nov 21 '18 at 17:47



















  • Use a single BufferedReader to read everything. Otherwise, when you tell the first buffered reader to read the JSON, it reads and buffers all the lines that are sent after the JSON.

    – JB Nizet
    Nov 21 '18 at 17:34











  • @JBNizet I've implemented these suggested changes in my code, tested, and received the same results. I've updated the post, because I agree it's probably better to pass in the BufferedReader than the Socket.

    – wanderbread
    Nov 21 '18 at 17:47

















Use a single BufferedReader to read everything. Otherwise, when you tell the first buffered reader to read the JSON, it reads and buffers all the lines that are sent after the JSON.

– JB Nizet
Nov 21 '18 at 17:34





Use a single BufferedReader to read everything. Otherwise, when you tell the first buffered reader to read the JSON, it reads and buffers all the lines that are sent after the JSON.

– JB Nizet
Nov 21 '18 at 17:34













@JBNizet I've implemented these suggested changes in my code, tested, and received the same results. I've updated the post, because I agree it's probably better to pass in the BufferedReader than the Socket.

– wanderbread
Nov 21 '18 at 17:47





@JBNizet I've implemented these suggested changes in my code, tested, and received the same results. I've updated the post, because I agree it's probably better to pass in the BufferedReader than the Socket.

– wanderbread
Nov 21 '18 at 17:47












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