WaitOne with C# doesn't auto reset
Obviously the mistake has to be on my end:
var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);
while (true)
{
Console.Write("W");
Event.WaitOne();
}
The output of this code is:
WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...
The expected output is:
WTWTWTWTWTWTWTWT
So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?
c# .net events
add a comment |
Obviously the mistake has to be on my end:
var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);
while (true)
{
Console.Write("W");
Event.WaitOne();
}
The output of this code is:
WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...
The expected output is:
WTWTWTWTWTWTWTWT
So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?
c# .net events
1
That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49
Are you sure your wrong output wasn't generated by theManualResetEvent
? Is so, that would be perfectly reasonable to get theWTWWWWWWWWW[...]TWWWW
since it will only block once and everything else will happen irrespective of the lock unless you reset the event but forAutoResetEvent[Slim]
you should get the desired output.
– kha
Nov 19 '18 at 14:20
Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47
This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22
add a comment |
Obviously the mistake has to be on my end:
var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);
while (true)
{
Console.Write("W");
Event.WaitOne();
}
The output of this code is:
WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...
The expected output is:
WTWTWTWTWTWTWTWT
So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?
c# .net events
Obviously the mistake has to be on my end:
var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);
while (true)
{
Console.Write("W");
Event.WaitOne();
}
The output of this code is:
WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...
The expected output is:
WTWTWTWTWTWTWTWT
So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?
c# .net events
c# .net events
asked Nov 19 '18 at 13:25
Thomas
1,2001233
1,2001233
1
That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49
Are you sure your wrong output wasn't generated by theManualResetEvent
? Is so, that would be perfectly reasonable to get theWTWWWWWWWWW[...]TWWWW
since it will only block once and everything else will happen irrespective of the lock unless you reset the event but forAutoResetEvent[Slim]
you should get the desired output.
– kha
Nov 19 '18 at 14:20
Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47
This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22
add a comment |
1
That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49
Are you sure your wrong output wasn't generated by theManualResetEvent
? Is so, that would be perfectly reasonable to get theWTWWWWWWWWW[...]TWWWW
since it will only block once and everything else will happen irrespective of the lock unless you reset the event but forAutoResetEvent[Slim]
you should get the desired output.
– kha
Nov 19 '18 at 14:20
Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47
This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22
1
1
That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49
That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49
Are you sure your wrong output wasn't generated by the
ManualResetEvent
? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW
since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim]
you should get the desired output.– kha
Nov 19 '18 at 14:20
Are you sure your wrong output wasn't generated by the
ManualResetEvent
? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW
since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim]
you should get the desired output.– kha
Nov 19 '18 at 14:20
Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47
Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47
This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22
This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22
add a comment |
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1
That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49
Are you sure your wrong output wasn't generated by the
ManualResetEvent
? Is so, that would be perfectly reasonable to get theWTWWWWWWWWW[...]TWWWW
since it will only block once and everything else will happen irrespective of the lock unless you reset the event but forAutoResetEvent[Slim]
you should get the desired output.– kha
Nov 19 '18 at 14:20
Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47
This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22