WaitOne with C# doesn't auto reset












0














Obviously the mistake has to be on my end:



var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);

while (true)
{
Console.Write("W");
Event.WaitOne();
}


The output of this code is:




WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...




The expected output is:




WTWTWTWTWTWTWTWT




So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?










share|improve this question


















  • 1




    That's strange, I ran your code and it prints your expected result.
    – Keev
    Nov 19 '18 at 13:49










  • Are you sure your wrong output wasn't generated by the ManualResetEvent? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim] you should get the desired output.
    – kha
    Nov 19 '18 at 14:20












  • Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
    – dymanoid
    Nov 19 '18 at 14:47










  • This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
    – Thomas
    Nov 19 '18 at 20:22
















0














Obviously the mistake has to be on my end:



var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);

while (true)
{
Console.Write("W");
Event.WaitOne();
}


The output of this code is:




WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...




The expected output is:




WTWTWTWTWTWTWTWT




So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?










share|improve this question


















  • 1




    That's strange, I ran your code and it prints your expected result.
    – Keev
    Nov 19 '18 at 13:49










  • Are you sure your wrong output wasn't generated by the ManualResetEvent? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim] you should get the desired output.
    – kha
    Nov 19 '18 at 14:20












  • Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
    – dymanoid
    Nov 19 '18 at 14:47










  • This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
    – Thomas
    Nov 19 '18 at 20:22














0












0








0







Obviously the mistake has to be on my end:



var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);

while (true)
{
Console.Write("W");
Event.WaitOne();
}


The output of this code is:




WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...




The expected output is:




WTWTWTWTWTWTWTWT




So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?










share|improve this question













Obviously the mistake has to be on my end:



var Event = new AutoResetEvent(false);
var T = new Timer(_ =>
{
Console.Write("T");
Event.Set();
}, null, 0, 10 * 1000);

while (true)
{
Console.Write("W");
Event.WaitOne();
}


The output of this code is:




WTWWWWWWWWWWWWWWWWWW[..]TWWWWWWWWWWWW...




The expected output is:




WTWTWTWTWTWTWTWT




So, for some reason, once signaled the auto reset event doesn't seem to auto reset. What did I miss?







c# .net events






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 19 '18 at 13:25









Thomas

1,2001233




1,2001233








  • 1




    That's strange, I ran your code and it prints your expected result.
    – Keev
    Nov 19 '18 at 13:49










  • Are you sure your wrong output wasn't generated by the ManualResetEvent? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim] you should get the desired output.
    – kha
    Nov 19 '18 at 14:20












  • Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
    – dymanoid
    Nov 19 '18 at 14:47










  • This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
    – Thomas
    Nov 19 '18 at 20:22














  • 1




    That's strange, I ran your code and it prints your expected result.
    – Keev
    Nov 19 '18 at 13:49










  • Are you sure your wrong output wasn't generated by the ManualResetEvent? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim] you should get the desired output.
    – kha
    Nov 19 '18 at 14:20












  • Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
    – dymanoid
    Nov 19 '18 at 14:47










  • This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
    – Thomas
    Nov 19 '18 at 20:22








1




1




That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49




That's strange, I ran your code and it prints your expected result.
– Keev
Nov 19 '18 at 13:49












Are you sure your wrong output wasn't generated by the ManualResetEvent? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim] you should get the desired output.
– kha
Nov 19 '18 at 14:20






Are you sure your wrong output wasn't generated by the ManualResetEvent? Is so, that would be perfectly reasonable to get the WTWWWWWWWWW[...]TWWWW since it will only block once and everything else will happen irrespective of the lock unless you reset the event but for AutoResetEvent[Slim] you should get the desired output.
– kha
Nov 19 '18 at 14:20














Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47




Please give us more background: which OS? which .NET Framework version? (or maybe Mono/Core?)
– dymanoid
Nov 19 '18 at 14:47












This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22




This is .net core 2.1 on Mac. The event does behave like a manual reset event, but it shouldn't. I event tried to manually reset the event just to see, but no change. At the same time, I have a hard time to believe this could be a bug because I imaging that these synchronization objects are probably used a lot and will have unit tests.
– Thomas
Nov 19 '18 at 20:22

















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