Positioned Widgets on SingleChildScrollView - Differences between smartphones - Flutter












0















I'm developing a small game with a scrollable map and levels.
I have a scrollable map in a SingleChildScrollView.
I want to put my Positioned Widgets (my levels) on my map.



I used this formula to find map resolution: width_map/height_map.
I used this formula to find left distance: MediaQuery_width * resolution_map * custom_width_position.
I used this formula to find height distance: MediaQuery_height * resolution_map * custom_height_position.



Positioned(
left: width * sizeMap * level['width'],
top: height * sizeMap * level['height'],
child: ...
)


This formula with different smartphones has different result => the levels are not on the identical place on map (they are near but places not corresponding).
Any ideas?



Thanks in advance.










share|improve this question























  • Have you tried using debugPaintSizeEnabled = true; p.s. you need to add import 'package:flutter/rendering.dart';

    – guy
    Jan 3 at 11:15













  • Thanks guy. I've understand my error. Map are different on same devices because I didn't manage width of my image.

    – Carlo
    Jan 8 at 22:53
















0















I'm developing a small game with a scrollable map and levels.
I have a scrollable map in a SingleChildScrollView.
I want to put my Positioned Widgets (my levels) on my map.



I used this formula to find map resolution: width_map/height_map.
I used this formula to find left distance: MediaQuery_width * resolution_map * custom_width_position.
I used this formula to find height distance: MediaQuery_height * resolution_map * custom_height_position.



Positioned(
left: width * sizeMap * level['width'],
top: height * sizeMap * level['height'],
child: ...
)


This formula with different smartphones has different result => the levels are not on the identical place on map (they are near but places not corresponding).
Any ideas?



Thanks in advance.










share|improve this question























  • Have you tried using debugPaintSizeEnabled = true; p.s. you need to add import 'package:flutter/rendering.dart';

    – guy
    Jan 3 at 11:15













  • Thanks guy. I've understand my error. Map are different on same devices because I didn't manage width of my image.

    – Carlo
    Jan 8 at 22:53














0












0








0








I'm developing a small game with a scrollable map and levels.
I have a scrollable map in a SingleChildScrollView.
I want to put my Positioned Widgets (my levels) on my map.



I used this formula to find map resolution: width_map/height_map.
I used this formula to find left distance: MediaQuery_width * resolution_map * custom_width_position.
I used this formula to find height distance: MediaQuery_height * resolution_map * custom_height_position.



Positioned(
left: width * sizeMap * level['width'],
top: height * sizeMap * level['height'],
child: ...
)


This formula with different smartphones has different result => the levels are not on the identical place on map (they are near but places not corresponding).
Any ideas?



Thanks in advance.










share|improve this question














I'm developing a small game with a scrollable map and levels.
I have a scrollable map in a SingleChildScrollView.
I want to put my Positioned Widgets (my levels) on my map.



I used this formula to find map resolution: width_map/height_map.
I used this formula to find left distance: MediaQuery_width * resolution_map * custom_width_position.
I used this formula to find height distance: MediaQuery_height * resolution_map * custom_height_position.



Positioned(
left: width * sizeMap * level['width'],
top: height * sizeMap * level['height'],
child: ...
)


This formula with different smartphones has different result => the levels are not on the identical place on map (they are near but places not corresponding).
Any ideas?



Thanks in advance.







scroll dart flutter flutter-layout flutter-positioned






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Jan 1 at 23:23









CarloCarlo

6681926




6681926













  • Have you tried using debugPaintSizeEnabled = true; p.s. you need to add import 'package:flutter/rendering.dart';

    – guy
    Jan 3 at 11:15













  • Thanks guy. I've understand my error. Map are different on same devices because I didn't manage width of my image.

    – Carlo
    Jan 8 at 22:53



















  • Have you tried using debugPaintSizeEnabled = true; p.s. you need to add import 'package:flutter/rendering.dart';

    – guy
    Jan 3 at 11:15













  • Thanks guy. I've understand my error. Map are different on same devices because I didn't manage width of my image.

    – Carlo
    Jan 8 at 22:53

















Have you tried using debugPaintSizeEnabled = true; p.s. you need to add import 'package:flutter/rendering.dart';

– guy
Jan 3 at 11:15







Have you tried using debugPaintSizeEnabled = true; p.s. you need to add import 'package:flutter/rendering.dart';

– guy
Jan 3 at 11:15















Thanks guy. I've understand my error. Map are different on same devices because I didn't manage width of my image.

– Carlo
Jan 8 at 22:53





Thanks guy. I've understand my error. Map are different on same devices because I didn't manage width of my image.

– Carlo
Jan 8 at 22:53












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