ARB shader ballot : not coherent between false and true?
I am wondering why ballotARB(false)
returns always 0 and not return the bitfield where the corresponding bits are set for all active invocations in the sub-group.
Because of that, I do not see how can I use ballotARB fonction in my program.
Is my understanding of this function false?
opengl glsl vulkan
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I am wondering why ballotARB(false)
returns always 0 and not return the bitfield where the corresponding bits are set for all active invocations in the sub-group.
Because of that, I do not see how can I use ballotARB fonction in my program.
Is my understanding of this function false?
opengl glsl vulkan
add a comment |
I am wondering why ballotARB(false)
returns always 0 and not return the bitfield where the corresponding bits are set for all active invocations in the sub-group.
Because of that, I do not see how can I use ballotARB fonction in my program.
Is my understanding of this function false?
opengl glsl vulkan
I am wondering why ballotARB(false)
returns always 0 and not return the bitfield where the corresponding bits are set for all active invocations in the sub-group.
Because of that, I do not see how can I use ballotARB fonction in my program.
Is my understanding of this function false?
opengl glsl vulkan
opengl glsl vulkan
asked Jan 2 at 21:26
Antoine MorrierAntoine Morrier
2,102721
2,102721
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1 Answer
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What should ballotARB(false)
return, if not 0
?
It does return the count of the true
votes in the local subgroup. Since all your invocations vote false
no matter what, the result must be 0
. This is even explicitely stated in the ARB_shader_ballot
extension spec:
The following trivial assumptions can be made:
ballotARB(true)
returnsbitfield
where the corresponding bits are set for all active invocations in the sub-group.
ballotARB(false)
returns zero.
So to make use of the votes, you should use it on an experession which is actually not dynamically uniform.
Okay I misexplain my problem. If I have 25 invocations that votetrue
and 7 that votefalse
. A thread that votetrue
will get thebitfield where the corresponding bits are set for all active invocations in the sub-group.
. However in my understanding ofthe spec, if a thread vote false, it will get always 0 even if other invocation vote true
– Antoine Morrier
Jan 2 at 22:40
1
Ah okay. These 2 assumptions are made only for the case where we wrote explicitely true or false. Thanks !
– Antoine Morrier
Jan 2 at 22:43
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
What should ballotARB(false)
return, if not 0
?
It does return the count of the true
votes in the local subgroup. Since all your invocations vote false
no matter what, the result must be 0
. This is even explicitely stated in the ARB_shader_ballot
extension spec:
The following trivial assumptions can be made:
ballotARB(true)
returnsbitfield
where the corresponding bits are set for all active invocations in the sub-group.
ballotARB(false)
returns zero.
So to make use of the votes, you should use it on an experession which is actually not dynamically uniform.
Okay I misexplain my problem. If I have 25 invocations that votetrue
and 7 that votefalse
. A thread that votetrue
will get thebitfield where the corresponding bits are set for all active invocations in the sub-group.
. However in my understanding ofthe spec, if a thread vote false, it will get always 0 even if other invocation vote true
– Antoine Morrier
Jan 2 at 22:40
1
Ah okay. These 2 assumptions are made only for the case where we wrote explicitely true or false. Thanks !
– Antoine Morrier
Jan 2 at 22:43
add a comment |
What should ballotARB(false)
return, if not 0
?
It does return the count of the true
votes in the local subgroup. Since all your invocations vote false
no matter what, the result must be 0
. This is even explicitely stated in the ARB_shader_ballot
extension spec:
The following trivial assumptions can be made:
ballotARB(true)
returnsbitfield
where the corresponding bits are set for all active invocations in the sub-group.
ballotARB(false)
returns zero.
So to make use of the votes, you should use it on an experession which is actually not dynamically uniform.
Okay I misexplain my problem. If I have 25 invocations that votetrue
and 7 that votefalse
. A thread that votetrue
will get thebitfield where the corresponding bits are set for all active invocations in the sub-group.
. However in my understanding ofthe spec, if a thread vote false, it will get always 0 even if other invocation vote true
– Antoine Morrier
Jan 2 at 22:40
1
Ah okay. These 2 assumptions are made only for the case where we wrote explicitely true or false. Thanks !
– Antoine Morrier
Jan 2 at 22:43
add a comment |
What should ballotARB(false)
return, if not 0
?
It does return the count of the true
votes in the local subgroup. Since all your invocations vote false
no matter what, the result must be 0
. This is even explicitely stated in the ARB_shader_ballot
extension spec:
The following trivial assumptions can be made:
ballotARB(true)
returnsbitfield
where the corresponding bits are set for all active invocations in the sub-group.
ballotARB(false)
returns zero.
So to make use of the votes, you should use it on an experession which is actually not dynamically uniform.
What should ballotARB(false)
return, if not 0
?
It does return the count of the true
votes in the local subgroup. Since all your invocations vote false
no matter what, the result must be 0
. This is even explicitely stated in the ARB_shader_ballot
extension spec:
The following trivial assumptions can be made:
ballotARB(true)
returnsbitfield
where the corresponding bits are set for all active invocations in the sub-group.
ballotARB(false)
returns zero.
So to make use of the votes, you should use it on an experession which is actually not dynamically uniform.
answered Jan 2 at 21:56


derhassderhass
31.7k22743
31.7k22743
Okay I misexplain my problem. If I have 25 invocations that votetrue
and 7 that votefalse
. A thread that votetrue
will get thebitfield where the corresponding bits are set for all active invocations in the sub-group.
. However in my understanding ofthe spec, if a thread vote false, it will get always 0 even if other invocation vote true
– Antoine Morrier
Jan 2 at 22:40
1
Ah okay. These 2 assumptions are made only for the case where we wrote explicitely true or false. Thanks !
– Antoine Morrier
Jan 2 at 22:43
add a comment |
Okay I misexplain my problem. If I have 25 invocations that votetrue
and 7 that votefalse
. A thread that votetrue
will get thebitfield where the corresponding bits are set for all active invocations in the sub-group.
. However in my understanding ofthe spec, if a thread vote false, it will get always 0 even if other invocation vote true
– Antoine Morrier
Jan 2 at 22:40
1
Ah okay. These 2 assumptions are made only for the case where we wrote explicitely true or false. Thanks !
– Antoine Morrier
Jan 2 at 22:43
Okay I misexplain my problem. If I have 25 invocations that vote
true
and 7 that vote false
. A thread that vote true
will get the bitfield where the corresponding bits are set for all active invocations in the sub-group.
. However in my understanding ofthe spec, if a thread vote false, it will get always 0 even if other invocation vote true– Antoine Morrier
Jan 2 at 22:40
Okay I misexplain my problem. If I have 25 invocations that vote
true
and 7 that vote false
. A thread that vote true
will get the bitfield where the corresponding bits are set for all active invocations in the sub-group.
. However in my understanding ofthe spec, if a thread vote false, it will get always 0 even if other invocation vote true– Antoine Morrier
Jan 2 at 22:40
1
1
Ah okay. These 2 assumptions are made only for the case where we wrote explicitely true or false. Thanks !
– Antoine Morrier
Jan 2 at 22:43
Ah okay. These 2 assumptions are made only for the case where we wrote explicitely true or false. Thanks !
– Antoine Morrier
Jan 2 at 22:43
add a comment |
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