Threads in JavaFX: Not on FX application thread
I want study how to work with Threads in JavaFX. For example, 2 processes, which should change text on the lables every 100 ms, and updating information on the screen also every 100 ms.
But in this case it doesnt works. IDEA writes:
Exception in thread "Thread-4" java.lang.IllegalStateException: Not on FX application thread; currentThread = Thread-4
I have read many examples with the same problem, but any of their solutions doesnt worked.
What I should to do?
Thanks.
sample.fxml
...
<Button fx:id="startBut" layoutX="100.0" layoutY="50.0" mnemonicParsing="false" onAction="#testingOfThread" prefHeight="25.0" prefWidth="65.0" text="Export" />
<Label fx:id="firstStatus" layoutX="100.0" layoutY="100" text="Status" />
<Label fx:id="secondStatus" layoutX="100.0" layoutY="150" text="Status" />
...
Main.java
package sample;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
public class Main extends Application {
@Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("Sample");
primaryStage.setScene(new Scene(root));
primaryStage.show();
}
//Take control to Controller
public void initializeController(){
FXMLLoader loader = new FXMLLoader();
Controller controller = loader.getController();
controller.setMain(this);
}
public static void main(String args) {
launch(args);
}
}
Controller.java
package sample;
import javafx.concurrent.Task;
import javafx.fxml.FXML;
import javafx.scene.control.*;
public class Controller {
@FXML
private Label firstStatus;
@FXML
private Label secondStatus;
@FXML
public Button startBut;
//Link to MainApp
private Main Main;
//Constructor
public Controller(){
}
//Link for himself
public void setMain(Main main){
this.Main = main;
}
@FXML
private void testingOfThread(){
Task<Void> task = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
firstStatus.setText(i+"");
}
return null;
}
};
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
Task<Void> task2 = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
secondStatus.setText(i+"");
}
return null;
}
};
Thread th2 = new Thread(task2);
th2.start();
}
}
multithreading javafx
add a comment |
I want study how to work with Threads in JavaFX. For example, 2 processes, which should change text on the lables every 100 ms, and updating information on the screen also every 100 ms.
But in this case it doesnt works. IDEA writes:
Exception in thread "Thread-4" java.lang.IllegalStateException: Not on FX application thread; currentThread = Thread-4
I have read many examples with the same problem, but any of their solutions doesnt worked.
What I should to do?
Thanks.
sample.fxml
...
<Button fx:id="startBut" layoutX="100.0" layoutY="50.0" mnemonicParsing="false" onAction="#testingOfThread" prefHeight="25.0" prefWidth="65.0" text="Export" />
<Label fx:id="firstStatus" layoutX="100.0" layoutY="100" text="Status" />
<Label fx:id="secondStatus" layoutX="100.0" layoutY="150" text="Status" />
...
Main.java
package sample;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
public class Main extends Application {
@Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("Sample");
primaryStage.setScene(new Scene(root));
primaryStage.show();
}
//Take control to Controller
public void initializeController(){
FXMLLoader loader = new FXMLLoader();
Controller controller = loader.getController();
controller.setMain(this);
}
public static void main(String args) {
launch(args);
}
}
Controller.java
package sample;
import javafx.concurrent.Task;
import javafx.fxml.FXML;
import javafx.scene.control.*;
public class Controller {
@FXML
private Label firstStatus;
@FXML
private Label secondStatus;
@FXML
public Button startBut;
//Link to MainApp
private Main Main;
//Constructor
public Controller(){
}
//Link for himself
public void setMain(Main main){
this.Main = main;
}
@FXML
private void testingOfThread(){
Task<Void> task = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
firstStatus.setText(i+"");
}
return null;
}
};
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
Task<Void> task2 = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
secondStatus.setText(i+"");
}
return null;
}
};
Thread th2 = new Thread(task2);
th2.start();
}
}
multithreading javafx
3
Don't update the GUI from a thread other than the application thread. You need to usePlatform.runLater
. Alternatively since you're already using tasks, update themessage
properties instead of thetext
property by usingupdateMessage
and bind thetext
properties to themessage
properties:call
method:/* firstStatus.setText(i+"");*/ updateMessage(Integer.toString(i));
before starting the thread:firstStatus.textProperty().bind(task.messageProperty());
– fabian
Mar 18 '18 at 1:47
Danke schön, Fabian! All works.
– Kamil Timraleev
Mar 18 '18 at 10:27
add a comment |
I want study how to work with Threads in JavaFX. For example, 2 processes, which should change text on the lables every 100 ms, and updating information on the screen also every 100 ms.
But in this case it doesnt works. IDEA writes:
Exception in thread "Thread-4" java.lang.IllegalStateException: Not on FX application thread; currentThread = Thread-4
I have read many examples with the same problem, but any of their solutions doesnt worked.
What I should to do?
Thanks.
sample.fxml
...
<Button fx:id="startBut" layoutX="100.0" layoutY="50.0" mnemonicParsing="false" onAction="#testingOfThread" prefHeight="25.0" prefWidth="65.0" text="Export" />
<Label fx:id="firstStatus" layoutX="100.0" layoutY="100" text="Status" />
<Label fx:id="secondStatus" layoutX="100.0" layoutY="150" text="Status" />
...
Main.java
package sample;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
public class Main extends Application {
@Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("Sample");
primaryStage.setScene(new Scene(root));
primaryStage.show();
}
//Take control to Controller
public void initializeController(){
FXMLLoader loader = new FXMLLoader();
Controller controller = loader.getController();
controller.setMain(this);
}
public static void main(String args) {
launch(args);
}
}
Controller.java
package sample;
import javafx.concurrent.Task;
import javafx.fxml.FXML;
import javafx.scene.control.*;
public class Controller {
@FXML
private Label firstStatus;
@FXML
private Label secondStatus;
@FXML
public Button startBut;
//Link to MainApp
private Main Main;
//Constructor
public Controller(){
}
//Link for himself
public void setMain(Main main){
this.Main = main;
}
@FXML
private void testingOfThread(){
Task<Void> task = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
firstStatus.setText(i+"");
}
return null;
}
};
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
Task<Void> task2 = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
secondStatus.setText(i+"");
}
return null;
}
};
Thread th2 = new Thread(task2);
th2.start();
}
}
multithreading javafx
I want study how to work with Threads in JavaFX. For example, 2 processes, which should change text on the lables every 100 ms, and updating information on the screen also every 100 ms.
But in this case it doesnt works. IDEA writes:
Exception in thread "Thread-4" java.lang.IllegalStateException: Not on FX application thread; currentThread = Thread-4
I have read many examples with the same problem, but any of their solutions doesnt worked.
What I should to do?
Thanks.
sample.fxml
...
<Button fx:id="startBut" layoutX="100.0" layoutY="50.0" mnemonicParsing="false" onAction="#testingOfThread" prefHeight="25.0" prefWidth="65.0" text="Export" />
<Label fx:id="firstStatus" layoutX="100.0" layoutY="100" text="Status" />
<Label fx:id="secondStatus" layoutX="100.0" layoutY="150" text="Status" />
...
Main.java
package sample;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
public class Main extends Application {
@Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("Sample");
primaryStage.setScene(new Scene(root));
primaryStage.show();
}
//Take control to Controller
public void initializeController(){
FXMLLoader loader = new FXMLLoader();
Controller controller = loader.getController();
controller.setMain(this);
}
public static void main(String args) {
launch(args);
}
}
Controller.java
package sample;
import javafx.concurrent.Task;
import javafx.fxml.FXML;
import javafx.scene.control.*;
public class Controller {
@FXML
private Label firstStatus;
@FXML
private Label secondStatus;
@FXML
public Button startBut;
//Link to MainApp
private Main Main;
//Constructor
public Controller(){
}
//Link for himself
public void setMain(Main main){
this.Main = main;
}
@FXML
private void testingOfThread(){
Task<Void> task = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
firstStatus.setText(i+"");
}
return null;
}
};
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
Task<Void> task2 = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
secondStatus.setText(i+"");
}
return null;
}
};
Thread th2 = new Thread(task2);
th2.start();
}
}
multithreading javafx
multithreading javafx
asked Mar 18 '18 at 0:16


Kamil TimraleevKamil Timraleev
203
203
3
Don't update the GUI from a thread other than the application thread. You need to usePlatform.runLater
. Alternatively since you're already using tasks, update themessage
properties instead of thetext
property by usingupdateMessage
and bind thetext
properties to themessage
properties:call
method:/* firstStatus.setText(i+"");*/ updateMessage(Integer.toString(i));
before starting the thread:firstStatus.textProperty().bind(task.messageProperty());
– fabian
Mar 18 '18 at 1:47
Danke schön, Fabian! All works.
– Kamil Timraleev
Mar 18 '18 at 10:27
add a comment |
3
Don't update the GUI from a thread other than the application thread. You need to usePlatform.runLater
. Alternatively since you're already using tasks, update themessage
properties instead of thetext
property by usingupdateMessage
and bind thetext
properties to themessage
properties:call
method:/* firstStatus.setText(i+"");*/ updateMessage(Integer.toString(i));
before starting the thread:firstStatus.textProperty().bind(task.messageProperty());
– fabian
Mar 18 '18 at 1:47
Danke schön, Fabian! All works.
– Kamil Timraleev
Mar 18 '18 at 10:27
3
3
Don't update the GUI from a thread other than the application thread. You need to use
Platform.runLater
. Alternatively since you're already using tasks, update the message
properties instead of the text
property by using updateMessage
and bind the text
properties to the message
properties: call
method: /* firstStatus.setText(i+"");*/ updateMessage(Integer.toString(i));
before starting the thread: firstStatus.textProperty().bind(task.messageProperty());
– fabian
Mar 18 '18 at 1:47
Don't update the GUI from a thread other than the application thread. You need to use
Platform.runLater
. Alternatively since you're already using tasks, update the message
properties instead of the text
property by using updateMessage
and bind the text
properties to the message
properties: call
method: /* firstStatus.setText(i+"");*/ updateMessage(Integer.toString(i));
before starting the thread: firstStatus.textProperty().bind(task.messageProperty());
– fabian
Mar 18 '18 at 1:47
Danke schön, Fabian! All works.
– Kamil Timraleev
Mar 18 '18 at 10:27
Danke schön, Fabian! All works.
– Kamil Timraleev
Mar 18 '18 at 10:27
add a comment |
1 Answer
1
active
oldest
votes
Find the code which update the GUI from a thread other than the application thread,then put them in runLater().
Platform.runLater(new Runnable() {
@Override
public void run() {
//update application thread
}
});
add a comment |
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1 Answer
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active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Find the code which update the GUI from a thread other than the application thread,then put them in runLater().
Platform.runLater(new Runnable() {
@Override
public void run() {
//update application thread
}
});
add a comment |
Find the code which update the GUI from a thread other than the application thread,then put them in runLater().
Platform.runLater(new Runnable() {
@Override
public void run() {
//update application thread
}
});
add a comment |
Find the code which update the GUI from a thread other than the application thread,then put them in runLater().
Platform.runLater(new Runnable() {
@Override
public void run() {
//update application thread
}
});
Find the code which update the GUI from a thread other than the application thread,then put them in runLater().
Platform.runLater(new Runnable() {
@Override
public void run() {
//update application thread
}
});
answered Nov 21 '18 at 6:47


Fly KingFly King
112
112
add a comment |
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3
Don't update the GUI from a thread other than the application thread. You need to use
Platform.runLater
. Alternatively since you're already using tasks, update themessage
properties instead of thetext
property by usingupdateMessage
and bind thetext
properties to themessage
properties:call
method:/* firstStatus.setText(i+"");*/ updateMessage(Integer.toString(i));
before starting the thread:firstStatus.textProperty().bind(task.messageProperty());
– fabian
Mar 18 '18 at 1:47
Danke schön, Fabian! All works.
– Kamil Timraleev
Mar 18 '18 at 10:27