Accessing button gives undefined property error












-1















I'm trying to make a button and I get this error:




Scene 2, Layer 'Actions', Frame 96, Line 16, Column 1 1120: Access of
undefined property klikprofil.




I'm using Adobe Animate CC 2019. I already match the instance name as shown in the image:





And here is the code:



klikprofil.addEventListener(MouseEvent.CLICK, mouseclick);

function mouseclick(event:MouseEvent):void
{
MovieClip(this.root).gotoAndPlay(1, "Scene 3");
}









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  • That means that button does not exist at the moment this code gets executed.

    – Organis
    Jan 1 at 17:48
















-1















I'm trying to make a button and I get this error:




Scene 2, Layer 'Actions', Frame 96, Line 16, Column 1 1120: Access of
undefined property klikprofil.




I'm using Adobe Animate CC 2019. I already match the instance name as shown in the image:





And here is the code:



klikprofil.addEventListener(MouseEvent.CLICK, mouseclick);

function mouseclick(event:MouseEvent):void
{
MovieClip(this.root).gotoAndPlay(1, "Scene 3");
}









share|improve this question

























  • That means that button does not exist at the moment this code gets executed.

    – Organis
    Jan 1 at 17:48














-1












-1








-1








I'm trying to make a button and I get this error:




Scene 2, Layer 'Actions', Frame 96, Line 16, Column 1 1120: Access of
undefined property klikprofil.




I'm using Adobe Animate CC 2019. I already match the instance name as shown in the image:





And here is the code:



klikprofil.addEventListener(MouseEvent.CLICK, mouseclick);

function mouseclick(event:MouseEvent):void
{
MovieClip(this.root).gotoAndPlay(1, "Scene 3");
}









share|improve this question
















I'm trying to make a button and I get this error:




Scene 2, Layer 'Actions', Frame 96, Line 16, Column 1 1120: Access of
undefined property klikprofil.




I'm using Adobe Animate CC 2019. I already match the instance name as shown in the image:





And here is the code:



klikprofil.addEventListener(MouseEvent.CLICK, mouseclick);

function mouseclick(event:MouseEvent):void
{
MovieClip(this.root).gotoAndPlay(1, "Scene 3");
}






actionscript-3 adobe-animate






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share|improve this question













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edited Jan 2 at 3:56









Dale Burrell

3,33642655




3,33642655










asked Jan 1 at 14:37









Farras ShiddiqFarras Shiddiq

1




1













  • That means that button does not exist at the moment this code gets executed.

    – Organis
    Jan 1 at 17:48



















  • That means that button does not exist at the moment this code gets executed.

    – Organis
    Jan 1 at 17:48

















That means that button does not exist at the moment this code gets executed.

– Organis
Jan 1 at 17:48





That means that button does not exist at the moment this code gets executed.

– Organis
Jan 1 at 17:48












1 Answer
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You might be retrieving klikprofil (a button in a scene) the wrong way. I don't recall well Flash Pro./Animate CC's scene mechanism, but indexing your root sprite like sprite.getChildByName('klikprofil') might work.



I guess you lexically accessed klikprofil because you expected A-CC'd do something like var klikprofil in the global package ‘magically’.



Ah, and if you're scripting in timeline you might not have access to your root sprite as normal when you're using the MXML compiler directly.






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    You might be retrieving klikprofil (a button in a scene) the wrong way. I don't recall well Flash Pro./Animate CC's scene mechanism, but indexing your root sprite like sprite.getChildByName('klikprofil') might work.



    I guess you lexically accessed klikprofil because you expected A-CC'd do something like var klikprofil in the global package ‘magically’.



    Ah, and if you're scripting in timeline you might not have access to your root sprite as normal when you're using the MXML compiler directly.






    share|improve this answer






























      1














      You might be retrieving klikprofil (a button in a scene) the wrong way. I don't recall well Flash Pro./Animate CC's scene mechanism, but indexing your root sprite like sprite.getChildByName('klikprofil') might work.



      I guess you lexically accessed klikprofil because you expected A-CC'd do something like var klikprofil in the global package ‘magically’.



      Ah, and if you're scripting in timeline you might not have access to your root sprite as normal when you're using the MXML compiler directly.






      share|improve this answer




























        1












        1








        1







        You might be retrieving klikprofil (a button in a scene) the wrong way. I don't recall well Flash Pro./Animate CC's scene mechanism, but indexing your root sprite like sprite.getChildByName('klikprofil') might work.



        I guess you lexically accessed klikprofil because you expected A-CC'd do something like var klikprofil in the global package ‘magically’.



        Ah, and if you're scripting in timeline you might not have access to your root sprite as normal when you're using the MXML compiler directly.






        share|improve this answer















        You might be retrieving klikprofil (a button in a scene) the wrong way. I don't recall well Flash Pro./Animate CC's scene mechanism, but indexing your root sprite like sprite.getChildByName('klikprofil') might work.



        I guess you lexically accessed klikprofil because you expected A-CC'd do something like var klikprofil in the global package ‘magically’.



        Ah, and if you're scripting in timeline you might not have access to your root sprite as normal when you're using the MXML compiler directly.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Jan 1 at 16:53

























        answered Jan 1 at 16:07









        RikaRika

        157




        157
































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