Emulator not showing activity in android studio
When I run an emulator for my app, the emulator runs and android studio does not give me any errors. There is nothing highlighted for error in android studio. However, when the emulator runs, it does not load up my activity. The app that I am trying to run opens but it only shows a white screen.
I ran the debugger on my java file and it was ok. I wasn't able to step through the file since I cannot interact with the app since the activity won't load.
This is the java file:
public class MainActivity extends AppCompatActivity {
boolean check = true;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button green = (Button) findViewById(R.id.Green);
Button blue = (Button) findViewById(R.id.Blue);
Button red = (Button) findViewById(R.id.Red);
Button purple = (Button) findViewById(R.id.purple);
TextView Final = (TextView) findViewById(R.id.Score);
int score = 0;
do {
int pattern = new int[score + 1];
for (int i = 0;i<score + 1;i++) {
Random rand = new Random();
pattern[i] = rand.nextInt(4);
switch (pattern[i]) {
case 0:
green.setBackgroundColor(getColor(R.color.lightGreen));
SystemClock.sleep(1000);
case 1:
blue.setBackgroundColor(getColor(R.color.lightBlue));
SystemClock.sleep(1000);
case 2:
purple.setBackgroundColor(getColor(R.color.lightPurple));
SystemClock.sleep(1000);
case 3:
red.setBackgroundColor(getColor(R.color.lightRed));
SystemClock.sleep(1000);
}
}
final int clicks = {0};
final int guess= new int[score + 1];
while (clicks[0] < pattern.length) {
green.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 0;
clicks[0]++;
}
});
blue.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 1;
clicks[0]++;
}
});
purple.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 2;
clicks[0]++;
}
});
red.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 3;
clicks[0]++;
}
});
}
if (!Arrays.equals(pattern,guess)) {
check = false;
score++;
}
}while (check);
String mark = "Your score is " + score;
Final.setText(mark);
}
}
This is the top and bottom part of the activity file:
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/View"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
[Code for other buttons/textviews]
</android.support.constraint.ConstraintLayout>
android-studio android-emulator
add a comment |
When I run an emulator for my app, the emulator runs and android studio does not give me any errors. There is nothing highlighted for error in android studio. However, when the emulator runs, it does not load up my activity. The app that I am trying to run opens but it only shows a white screen.
I ran the debugger on my java file and it was ok. I wasn't able to step through the file since I cannot interact with the app since the activity won't load.
This is the java file:
public class MainActivity extends AppCompatActivity {
boolean check = true;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button green = (Button) findViewById(R.id.Green);
Button blue = (Button) findViewById(R.id.Blue);
Button red = (Button) findViewById(R.id.Red);
Button purple = (Button) findViewById(R.id.purple);
TextView Final = (TextView) findViewById(R.id.Score);
int score = 0;
do {
int pattern = new int[score + 1];
for (int i = 0;i<score + 1;i++) {
Random rand = new Random();
pattern[i] = rand.nextInt(4);
switch (pattern[i]) {
case 0:
green.setBackgroundColor(getColor(R.color.lightGreen));
SystemClock.sleep(1000);
case 1:
blue.setBackgroundColor(getColor(R.color.lightBlue));
SystemClock.sleep(1000);
case 2:
purple.setBackgroundColor(getColor(R.color.lightPurple));
SystemClock.sleep(1000);
case 3:
red.setBackgroundColor(getColor(R.color.lightRed));
SystemClock.sleep(1000);
}
}
final int clicks = {0};
final int guess= new int[score + 1];
while (clicks[0] < pattern.length) {
green.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 0;
clicks[0]++;
}
});
blue.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 1;
clicks[0]++;
}
});
purple.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 2;
clicks[0]++;
}
});
red.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 3;
clicks[0]++;
}
});
}
if (!Arrays.equals(pattern,guess)) {
check = false;
score++;
}
}while (check);
String mark = "Your score is " + score;
Final.setText(mark);
}
}
This is the top and bottom part of the activity file:
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/View"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
[Code for other buttons/textviews]
</android.support.constraint.ConstraintLayout>
android-studio android-emulator
add a comment |
When I run an emulator for my app, the emulator runs and android studio does not give me any errors. There is nothing highlighted for error in android studio. However, when the emulator runs, it does not load up my activity. The app that I am trying to run opens but it only shows a white screen.
I ran the debugger on my java file and it was ok. I wasn't able to step through the file since I cannot interact with the app since the activity won't load.
This is the java file:
public class MainActivity extends AppCompatActivity {
boolean check = true;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button green = (Button) findViewById(R.id.Green);
Button blue = (Button) findViewById(R.id.Blue);
Button red = (Button) findViewById(R.id.Red);
Button purple = (Button) findViewById(R.id.purple);
TextView Final = (TextView) findViewById(R.id.Score);
int score = 0;
do {
int pattern = new int[score + 1];
for (int i = 0;i<score + 1;i++) {
Random rand = new Random();
pattern[i] = rand.nextInt(4);
switch (pattern[i]) {
case 0:
green.setBackgroundColor(getColor(R.color.lightGreen));
SystemClock.sleep(1000);
case 1:
blue.setBackgroundColor(getColor(R.color.lightBlue));
SystemClock.sleep(1000);
case 2:
purple.setBackgroundColor(getColor(R.color.lightPurple));
SystemClock.sleep(1000);
case 3:
red.setBackgroundColor(getColor(R.color.lightRed));
SystemClock.sleep(1000);
}
}
final int clicks = {0};
final int guess= new int[score + 1];
while (clicks[0] < pattern.length) {
green.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 0;
clicks[0]++;
}
});
blue.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 1;
clicks[0]++;
}
});
purple.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 2;
clicks[0]++;
}
});
red.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 3;
clicks[0]++;
}
});
}
if (!Arrays.equals(pattern,guess)) {
check = false;
score++;
}
}while (check);
String mark = "Your score is " + score;
Final.setText(mark);
}
}
This is the top and bottom part of the activity file:
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/View"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
[Code for other buttons/textviews]
</android.support.constraint.ConstraintLayout>
android-studio android-emulator
When I run an emulator for my app, the emulator runs and android studio does not give me any errors. There is nothing highlighted for error in android studio. However, when the emulator runs, it does not load up my activity. The app that I am trying to run opens but it only shows a white screen.
I ran the debugger on my java file and it was ok. I wasn't able to step through the file since I cannot interact with the app since the activity won't load.
This is the java file:
public class MainActivity extends AppCompatActivity {
boolean check = true;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button green = (Button) findViewById(R.id.Green);
Button blue = (Button) findViewById(R.id.Blue);
Button red = (Button) findViewById(R.id.Red);
Button purple = (Button) findViewById(R.id.purple);
TextView Final = (TextView) findViewById(R.id.Score);
int score = 0;
do {
int pattern = new int[score + 1];
for (int i = 0;i<score + 1;i++) {
Random rand = new Random();
pattern[i] = rand.nextInt(4);
switch (pattern[i]) {
case 0:
green.setBackgroundColor(getColor(R.color.lightGreen));
SystemClock.sleep(1000);
case 1:
blue.setBackgroundColor(getColor(R.color.lightBlue));
SystemClock.sleep(1000);
case 2:
purple.setBackgroundColor(getColor(R.color.lightPurple));
SystemClock.sleep(1000);
case 3:
red.setBackgroundColor(getColor(R.color.lightRed));
SystemClock.sleep(1000);
}
}
final int clicks = {0};
final int guess= new int[score + 1];
while (clicks[0] < pattern.length) {
green.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 0;
clicks[0]++;
}
});
blue.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 1;
clicks[0]++;
}
});
purple.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 2;
clicks[0]++;
}
});
red.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
guess[clicks[0]] = 3;
clicks[0]++;
}
});
}
if (!Arrays.equals(pattern,guess)) {
check = false;
score++;
}
}while (check);
String mark = "Your score is " + score;
Final.setText(mark);
}
}
This is the top and bottom part of the activity file:
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/View"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
[Code for other buttons/textviews]
</android.support.constraint.ConstraintLayout>
android-studio android-emulator
android-studio android-emulator
asked Jan 2 at 4:51
GeraltGeralt
265
265
add a comment |
add a comment |
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