Why is std::filesystem::u8path deprecated in c++20?












8















Introduced in c++17, std::filesystem::u8path seems to be deprecated in c++20.



What is the reason for this choice? What should I use in c++17? What should I use in c++20?










share|improve this question


















  • 1





    Not sure why it was ever there, it seems like std::filesystem::path has a constructor that performs the same as that function.

    – Fantastic Mr Fox
    Jan 2 at 9:40






  • 1





    From path page on cppreference : “For portable pathname generation from Unicode strings, see u8path”

    – Guillaume Gris
    Jan 2 at 9:45











  • Hmmm, true. But it also says: If the source character type is char, the encoding of the source is assumed to be the native narrow encoding (for constructor 6). I am pretty sure this covers unicode where unicode is the native format. It says the same in u8path: If path::value_type is char and native encoding is UTF-8, constructs a path directly. Maybe the note is unnecessary and the path constructor does the right thing?

    – Fantastic Mr Fox
    Jan 2 at 9:52






  • 1





    Native narrow encoding is UTF-8 on Unix systems, on Windows, it's more complicated according to this question: stackoverflow.com/questions/4649388/…

    – Guillaume Gris
    Jan 2 at 9:59






  • 1





    @cpplearner that should be an answer, not a comment

    – Caleth
    Jan 2 at 10:54
















8















Introduced in c++17, std::filesystem::u8path seems to be deprecated in c++20.



What is the reason for this choice? What should I use in c++17? What should I use in c++20?










share|improve this question


















  • 1





    Not sure why it was ever there, it seems like std::filesystem::path has a constructor that performs the same as that function.

    – Fantastic Mr Fox
    Jan 2 at 9:40






  • 1





    From path page on cppreference : “For portable pathname generation from Unicode strings, see u8path”

    – Guillaume Gris
    Jan 2 at 9:45











  • Hmmm, true. But it also says: If the source character type is char, the encoding of the source is assumed to be the native narrow encoding (for constructor 6). I am pretty sure this covers unicode where unicode is the native format. It says the same in u8path: If path::value_type is char and native encoding is UTF-8, constructs a path directly. Maybe the note is unnecessary and the path constructor does the right thing?

    – Fantastic Mr Fox
    Jan 2 at 9:52






  • 1





    Native narrow encoding is UTF-8 on Unix systems, on Windows, it's more complicated according to this question: stackoverflow.com/questions/4649388/…

    – Guillaume Gris
    Jan 2 at 9:59






  • 1





    @cpplearner that should be an answer, not a comment

    – Caleth
    Jan 2 at 10:54














8












8








8








Introduced in c++17, std::filesystem::u8path seems to be deprecated in c++20.



What is the reason for this choice? What should I use in c++17? What should I use in c++20?










share|improve this question














Introduced in c++17, std::filesystem::u8path seems to be deprecated in c++20.



What is the reason for this choice? What should I use in c++17? What should I use in c++20?







c++ c++20






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Jan 2 at 9:35









Guillaume GrisGuillaume Gris

1,141922




1,141922








  • 1





    Not sure why it was ever there, it seems like std::filesystem::path has a constructor that performs the same as that function.

    – Fantastic Mr Fox
    Jan 2 at 9:40






  • 1





    From path page on cppreference : “For portable pathname generation from Unicode strings, see u8path”

    – Guillaume Gris
    Jan 2 at 9:45











  • Hmmm, true. But it also says: If the source character type is char, the encoding of the source is assumed to be the native narrow encoding (for constructor 6). I am pretty sure this covers unicode where unicode is the native format. It says the same in u8path: If path::value_type is char and native encoding is UTF-8, constructs a path directly. Maybe the note is unnecessary and the path constructor does the right thing?

    – Fantastic Mr Fox
    Jan 2 at 9:52






  • 1





    Native narrow encoding is UTF-8 on Unix systems, on Windows, it's more complicated according to this question: stackoverflow.com/questions/4649388/…

    – Guillaume Gris
    Jan 2 at 9:59






  • 1





    @cpplearner that should be an answer, not a comment

    – Caleth
    Jan 2 at 10:54














  • 1





    Not sure why it was ever there, it seems like std::filesystem::path has a constructor that performs the same as that function.

    – Fantastic Mr Fox
    Jan 2 at 9:40






  • 1





    From path page on cppreference : “For portable pathname generation from Unicode strings, see u8path”

    – Guillaume Gris
    Jan 2 at 9:45











  • Hmmm, true. But it also says: If the source character type is char, the encoding of the source is assumed to be the native narrow encoding (for constructor 6). I am pretty sure this covers unicode where unicode is the native format. It says the same in u8path: If path::value_type is char and native encoding is UTF-8, constructs a path directly. Maybe the note is unnecessary and the path constructor does the right thing?

    – Fantastic Mr Fox
    Jan 2 at 9:52






  • 1





    Native narrow encoding is UTF-8 on Unix systems, on Windows, it's more complicated according to this question: stackoverflow.com/questions/4649388/…

    – Guillaume Gris
    Jan 2 at 9:59






  • 1





    @cpplearner that should be an answer, not a comment

    – Caleth
    Jan 2 at 10:54








1




1





Not sure why it was ever there, it seems like std::filesystem::path has a constructor that performs the same as that function.

– Fantastic Mr Fox
Jan 2 at 9:40





Not sure why it was ever there, it seems like std::filesystem::path has a constructor that performs the same as that function.

– Fantastic Mr Fox
Jan 2 at 9:40




1




1





From path page on cppreference : “For portable pathname generation from Unicode strings, see u8path”

– Guillaume Gris
Jan 2 at 9:45





From path page on cppreference : “For portable pathname generation from Unicode strings, see u8path”

– Guillaume Gris
Jan 2 at 9:45













Hmmm, true. But it also says: If the source character type is char, the encoding of the source is assumed to be the native narrow encoding (for constructor 6). I am pretty sure this covers unicode where unicode is the native format. It says the same in u8path: If path::value_type is char and native encoding is UTF-8, constructs a path directly. Maybe the note is unnecessary and the path constructor does the right thing?

– Fantastic Mr Fox
Jan 2 at 9:52





Hmmm, true. But it also says: If the source character type is char, the encoding of the source is assumed to be the native narrow encoding (for constructor 6). I am pretty sure this covers unicode where unicode is the native format. It says the same in u8path: If path::value_type is char and native encoding is UTF-8, constructs a path directly. Maybe the note is unnecessary and the path constructor does the right thing?

– Fantastic Mr Fox
Jan 2 at 9:52




1




1





Native narrow encoding is UTF-8 on Unix systems, on Windows, it's more complicated according to this question: stackoverflow.com/questions/4649388/…

– Guillaume Gris
Jan 2 at 9:59





Native narrow encoding is UTF-8 on Unix systems, on Windows, it's more complicated according to this question: stackoverflow.com/questions/4649388/…

– Guillaume Gris
Jan 2 at 9:59




1




1





@cpplearner that should be an answer, not a comment

– Caleth
Jan 2 at 10:54





@cpplearner that should be an answer, not a comment

– Caleth
Jan 2 at 10:54












1 Answer
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9














Because, thanks to the existence of char8_t, this will work:



path p(u8"A/utf8/path");


u8path existed to allow the detection of the difference between a UTF-8 string and a narrow character string. But since C++20 will give us an actual type for that, it is no longer necessary.






What should I use in c++17?




Use u8path. Deprecation does not mean removed or inaccessible. It merely means subject to eventual removal.



At present, in C++20 u8path(u8"A/UTF8/String") will fail to compile in C++20 due to u8 now creating a char8_t string. But C++20 may be getting a change to u8path that takes char8_t strings.






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    9














    Because, thanks to the existence of char8_t, this will work:



    path p(u8"A/utf8/path");


    u8path existed to allow the detection of the difference between a UTF-8 string and a narrow character string. But since C++20 will give us an actual type for that, it is no longer necessary.






    What should I use in c++17?




    Use u8path. Deprecation does not mean removed or inaccessible. It merely means subject to eventual removal.



    At present, in C++20 u8path(u8"A/UTF8/String") will fail to compile in C++20 due to u8 now creating a char8_t string. But C++20 may be getting a change to u8path that takes char8_t strings.






    share|improve this answer






























      9














      Because, thanks to the existence of char8_t, this will work:



      path p(u8"A/utf8/path");


      u8path existed to allow the detection of the difference between a UTF-8 string and a narrow character string. But since C++20 will give us an actual type for that, it is no longer necessary.






      What should I use in c++17?




      Use u8path. Deprecation does not mean removed or inaccessible. It merely means subject to eventual removal.



      At present, in C++20 u8path(u8"A/UTF8/String") will fail to compile in C++20 due to u8 now creating a char8_t string. But C++20 may be getting a change to u8path that takes char8_t strings.






      share|improve this answer




























        9












        9








        9







        Because, thanks to the existence of char8_t, this will work:



        path p(u8"A/utf8/path");


        u8path existed to allow the detection of the difference between a UTF-8 string and a narrow character string. But since C++20 will give us an actual type for that, it is no longer necessary.






        What should I use in c++17?




        Use u8path. Deprecation does not mean removed or inaccessible. It merely means subject to eventual removal.



        At present, in C++20 u8path(u8"A/UTF8/String") will fail to compile in C++20 due to u8 now creating a char8_t string. But C++20 may be getting a change to u8path that takes char8_t strings.






        share|improve this answer















        Because, thanks to the existence of char8_t, this will work:



        path p(u8"A/utf8/path");


        u8path existed to allow the detection of the difference between a UTF-8 string and a narrow character string. But since C++20 will give us an actual type for that, it is no longer necessary.






        What should I use in c++17?




        Use u8path. Deprecation does not mean removed or inaccessible. It merely means subject to eventual removal.



        At present, in C++20 u8path(u8"A/UTF8/String") will fail to compile in C++20 due to u8 now creating a char8_t string. But C++20 may be getting a change to u8path that takes char8_t strings.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Jan 27 at 22:49

























        answered Jan 2 at 14:32









        Nicol BolasNicol Bolas

        290k34481657




        290k34481657
































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