In a macOS Application, I have a background thread executing with one single line of code taking a lot of...












1















In a Cocoa Objective-C Application that I am developing, I have a NSTableView with a delegate that implements tableViewSelectionDidChange. In the delegate implementation of the method, I have put a background serial queue implemented with GCD that handles loading the currently selected object in the table for it to display in a details NSView that is to the right of the table. My desired behaviour would be that if the background thread has not finished and there is a new selection in the left table, I would like to cancel it and start a new thread for the new selection. I have found a very elegant solution using GCD here that uses:



dispatch_block_cancel(work);


The problem is that, like it is said in the link:



"One thing to note is that dispatch_block_cancel is not pre-emptive. If the worker block is in the middle of a long-running operation, dispatch_block_cancel won't force-terminate it. To do this, we have to periodically test for cancellation with dispatch_block_testcancel. Here's an example:"



for (...) {
/* do some work */
[NSThread sleepForTimeInterval:0.2];

if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}
}


The problem is that in my application, the most lengthy operation performed in the tableViewSelectionDidChange implementation is in a single line of code and I cannot refactor my code to change this because that statement is calling an external dylib that I am using. In this case I cannot check if the block is cancelled with:



if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}


because the thread is blocked on a lengthy one line operation. Can somebody hopefully suggest a strategy of some kind, preferably still using GCD ? I am aware of NSOperation and NSOperationQueue, but before learning to use them, I would like to be certain they do not have problems cancelling operations in the middle of a 1 line statement like GCD apparently does. Thanks a lot for any help.










share|improve this question























  • I hope you are not thinking of leaving [NSThread sleepForTimeInterval:0.2] in your shipping code. You should never sleep.

    – matt
    Jan 2 at 22:30






  • 1





    The usual strategy is to break the work up into short bits and test for cancellation both before and after the line of code that does a bit. That way, you give yourself at least the best chance of intercepting the cancellation. That is what you would do in NSOperation as well.

    – matt
    Jan 2 at 22:31


















1















In a Cocoa Objective-C Application that I am developing, I have a NSTableView with a delegate that implements tableViewSelectionDidChange. In the delegate implementation of the method, I have put a background serial queue implemented with GCD that handles loading the currently selected object in the table for it to display in a details NSView that is to the right of the table. My desired behaviour would be that if the background thread has not finished and there is a new selection in the left table, I would like to cancel it and start a new thread for the new selection. I have found a very elegant solution using GCD here that uses:



dispatch_block_cancel(work);


The problem is that, like it is said in the link:



"One thing to note is that dispatch_block_cancel is not pre-emptive. If the worker block is in the middle of a long-running operation, dispatch_block_cancel won't force-terminate it. To do this, we have to periodically test for cancellation with dispatch_block_testcancel. Here's an example:"



for (...) {
/* do some work */
[NSThread sleepForTimeInterval:0.2];

if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}
}


The problem is that in my application, the most lengthy operation performed in the tableViewSelectionDidChange implementation is in a single line of code and I cannot refactor my code to change this because that statement is calling an external dylib that I am using. In this case I cannot check if the block is cancelled with:



if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}


because the thread is blocked on a lengthy one line operation. Can somebody hopefully suggest a strategy of some kind, preferably still using GCD ? I am aware of NSOperation and NSOperationQueue, but before learning to use them, I would like to be certain they do not have problems cancelling operations in the middle of a 1 line statement like GCD apparently does. Thanks a lot for any help.










share|improve this question























  • I hope you are not thinking of leaving [NSThread sleepForTimeInterval:0.2] in your shipping code. You should never sleep.

    – matt
    Jan 2 at 22:30






  • 1





    The usual strategy is to break the work up into short bits and test for cancellation both before and after the line of code that does a bit. That way, you give yourself at least the best chance of intercepting the cancellation. That is what you would do in NSOperation as well.

    – matt
    Jan 2 at 22:31
















1












1








1








In a Cocoa Objective-C Application that I am developing, I have a NSTableView with a delegate that implements tableViewSelectionDidChange. In the delegate implementation of the method, I have put a background serial queue implemented with GCD that handles loading the currently selected object in the table for it to display in a details NSView that is to the right of the table. My desired behaviour would be that if the background thread has not finished and there is a new selection in the left table, I would like to cancel it and start a new thread for the new selection. I have found a very elegant solution using GCD here that uses:



dispatch_block_cancel(work);


The problem is that, like it is said in the link:



"One thing to note is that dispatch_block_cancel is not pre-emptive. If the worker block is in the middle of a long-running operation, dispatch_block_cancel won't force-terminate it. To do this, we have to periodically test for cancellation with dispatch_block_testcancel. Here's an example:"



for (...) {
/* do some work */
[NSThread sleepForTimeInterval:0.2];

if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}
}


The problem is that in my application, the most lengthy operation performed in the tableViewSelectionDidChange implementation is in a single line of code and I cannot refactor my code to change this because that statement is calling an external dylib that I am using. In this case I cannot check if the block is cancelled with:



if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}


because the thread is blocked on a lengthy one line operation. Can somebody hopefully suggest a strategy of some kind, preferably still using GCD ? I am aware of NSOperation and NSOperationQueue, but before learning to use them, I would like to be certain they do not have problems cancelling operations in the middle of a 1 line statement like GCD apparently does. Thanks a lot for any help.










share|improve this question














In a Cocoa Objective-C Application that I am developing, I have a NSTableView with a delegate that implements tableViewSelectionDidChange. In the delegate implementation of the method, I have put a background serial queue implemented with GCD that handles loading the currently selected object in the table for it to display in a details NSView that is to the right of the table. My desired behaviour would be that if the background thread has not finished and there is a new selection in the left table, I would like to cancel it and start a new thread for the new selection. I have found a very elegant solution using GCD here that uses:



dispatch_block_cancel(work);


The problem is that, like it is said in the link:



"One thing to note is that dispatch_block_cancel is not pre-emptive. If the worker block is in the middle of a long-running operation, dispatch_block_cancel won't force-terminate it. To do this, we have to periodically test for cancellation with dispatch_block_testcancel. Here's an example:"



for (...) {
/* do some work */
[NSThread sleepForTimeInterval:0.2];

if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}
}


The problem is that in my application, the most lengthy operation performed in the tableViewSelectionDidChange implementation is in a single line of code and I cannot refactor my code to change this because that statement is calling an external dylib that I am using. In this case I cannot check if the block is cancelled with:



if (dispatch_block_testcancel(work) != 0) {
/* exit gracefully */
return;
}


because the thread is blocked on a lengthy one line operation. Can somebody hopefully suggest a strategy of some kind, preferably still using GCD ? I am aware of NSOperation and NSOperationQueue, but before learning to use them, I would like to be certain they do not have problems cancelling operations in the middle of a 1 line statement like GCD apparently does. Thanks a lot for any help.







objective-c cocoa grand-central-dispatch






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asked Jan 2 at 22:24









Alfonso TesauroAlfonso Tesauro

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  • I hope you are not thinking of leaving [NSThread sleepForTimeInterval:0.2] in your shipping code. You should never sleep.

    – matt
    Jan 2 at 22:30






  • 1





    The usual strategy is to break the work up into short bits and test for cancellation both before and after the line of code that does a bit. That way, you give yourself at least the best chance of intercepting the cancellation. That is what you would do in NSOperation as well.

    – matt
    Jan 2 at 22:31





















  • I hope you are not thinking of leaving [NSThread sleepForTimeInterval:0.2] in your shipping code. You should never sleep.

    – matt
    Jan 2 at 22:30






  • 1





    The usual strategy is to break the work up into short bits and test for cancellation both before and after the line of code that does a bit. That way, you give yourself at least the best chance of intercepting the cancellation. That is what you would do in NSOperation as well.

    – matt
    Jan 2 at 22:31



















I hope you are not thinking of leaving [NSThread sleepForTimeInterval:0.2] in your shipping code. You should never sleep.

– matt
Jan 2 at 22:30





I hope you are not thinking of leaving [NSThread sleepForTimeInterval:0.2] in your shipping code. You should never sleep.

– matt
Jan 2 at 22:30




1




1





The usual strategy is to break the work up into short bits and test for cancellation both before and after the line of code that does a bit. That way, you give yourself at least the best chance of intercepting the cancellation. That is what you would do in NSOperation as well.

– matt
Jan 2 at 22:31







The usual strategy is to break the work up into short bits and test for cancellation both before and after the line of code that does a bit. That way, you give yourself at least the best chance of intercepting the cancellation. That is what you would do in NSOperation as well.

– matt
Jan 2 at 22:31














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This is not solvable. It doesn't matter which tool you use (GCD vs NSOperation). It is not possible to forcibly stop an operation in progress. It would leave memory in an unknown state. The solution is to wait for the line of code to complete, and then if the block was cancelled, drop the result. If the line of code is very costly such that you really need to terminate it (rather than just ignore its result), then you will have to replace the library with code that checks a cancel flag.






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    This is not solvable. It doesn't matter which tool you use (GCD vs NSOperation). It is not possible to forcibly stop an operation in progress. It would leave memory in an unknown state. The solution is to wait for the line of code to complete, and then if the block was cancelled, drop the result. If the line of code is very costly such that you really need to terminate it (rather than just ignore its result), then you will have to replace the library with code that checks a cancel flag.






    share|improve this answer






























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      This is not solvable. It doesn't matter which tool you use (GCD vs NSOperation). It is not possible to forcibly stop an operation in progress. It would leave memory in an unknown state. The solution is to wait for the line of code to complete, and then if the block was cancelled, drop the result. If the line of code is very costly such that you really need to terminate it (rather than just ignore its result), then you will have to replace the library with code that checks a cancel flag.






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        This is not solvable. It doesn't matter which tool you use (GCD vs NSOperation). It is not possible to forcibly stop an operation in progress. It would leave memory in an unknown state. The solution is to wait for the line of code to complete, and then if the block was cancelled, drop the result. If the line of code is very costly such that you really need to terminate it (rather than just ignore its result), then you will have to replace the library with code that checks a cancel flag.






        share|improve this answer















        This is not solvable. It doesn't matter which tool you use (GCD vs NSOperation). It is not possible to forcibly stop an operation in progress. It would leave memory in an unknown state. The solution is to wait for the line of code to complete, and then if the block was cancelled, drop the result. If the line of code is very costly such that you really need to terminate it (rather than just ignore its result), then you will have to replace the library with code that checks a cancel flag.







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        edited Jan 3 at 0:06

























        answered Jan 2 at 22:46









        Rob NapierRob Napier

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        206k28305433
































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