Find the equation of the plane that passes through the points












0












$begingroup$


Find the equation of the plane that passes through the points:
$$P_1=(1,1,2)\P_2=(2,3,3) \P_3=(3,-3,3)$$



The answer writes:
Let $x=vec{P_1P_2}=begin{bmatrix}1\2\1end{bmatrix}$ and $y=vec{P_1P_3}=begin{bmatrix}2\-4\1end{bmatrix}$
The normal vector $N$ must be orthogonal to both $X$ and $Y$. If we set $N=Xtimes Y=begin{bmatrix}6\1\-8end{bmatrix}$
Then $N$ will be a normal vector to the plane that passes through the given points. Using point $P_1$, we see that the equation of the plane is
$$6(x-1)+(y-1)-8(z-1)=0$$



But I don't know what the answer means, especially how it calculates X×Y and get $begin{bmatrix}6\1\-8end{bmatrix}$, I really have no idea.










share|cite|improve this question











$endgroup$












  • $begingroup$
    Have you computed the vectors $x$ and $y$ and their cross product $xtimes y$?
    $endgroup$
    – Dave
    Jan 5 at 4:06










  • $begingroup$
    @Dave yes, but I get (2 -8 1)^T instead of (6 1 -8)^T
    $endgroup$
    – Shadow Z
    Jan 5 at 4:24










  • $begingroup$
    I get $[6~1~-8]^T$. What steps are you taking to compute this (include these steps in the body of your question for us to see)?
    $endgroup$
    – Dave
    Jan 5 at 4:25












  • $begingroup$
    I just simply times the the first, second, third number of the vectors....I have no idea how to compute..
    $endgroup$
    – Shadow Z
    Jan 5 at 4:27






  • 2




    $begingroup$
    Found the leak! That is not what $xtimes y$ means. Rather, $xtimes y$ is the cross product of $x$ and $y$, which is computed as $$xtimes y=detbegin{bmatrix}e_1&e_2&e_3\x_1&x_2&x_3\y_1&y_2&y_3end{bmatrix}$$ where $e_i$ are the standard basis vectors in $mathbb R^3$ and $x_i$ and $y_i$ are the components of $x$ and $y$, respectively. Have you not covered cross product yet in your course, because it seems that this question is assuming you have.
    $endgroup$
    – Dave
    Jan 5 at 4:29
















0












$begingroup$


Find the equation of the plane that passes through the points:
$$P_1=(1,1,2)\P_2=(2,3,3) \P_3=(3,-3,3)$$



The answer writes:
Let $x=vec{P_1P_2}=begin{bmatrix}1\2\1end{bmatrix}$ and $y=vec{P_1P_3}=begin{bmatrix}2\-4\1end{bmatrix}$
The normal vector $N$ must be orthogonal to both $X$ and $Y$. If we set $N=Xtimes Y=begin{bmatrix}6\1\-8end{bmatrix}$
Then $N$ will be a normal vector to the plane that passes through the given points. Using point $P_1$, we see that the equation of the plane is
$$6(x-1)+(y-1)-8(z-1)=0$$



But I don't know what the answer means, especially how it calculates X×Y and get $begin{bmatrix}6\1\-8end{bmatrix}$, I really have no idea.










share|cite|improve this question











$endgroup$












  • $begingroup$
    Have you computed the vectors $x$ and $y$ and their cross product $xtimes y$?
    $endgroup$
    – Dave
    Jan 5 at 4:06










  • $begingroup$
    @Dave yes, but I get (2 -8 1)^T instead of (6 1 -8)^T
    $endgroup$
    – Shadow Z
    Jan 5 at 4:24










  • $begingroup$
    I get $[6~1~-8]^T$. What steps are you taking to compute this (include these steps in the body of your question for us to see)?
    $endgroup$
    – Dave
    Jan 5 at 4:25












  • $begingroup$
    I just simply times the the first, second, third number of the vectors....I have no idea how to compute..
    $endgroup$
    – Shadow Z
    Jan 5 at 4:27






  • 2




    $begingroup$
    Found the leak! That is not what $xtimes y$ means. Rather, $xtimes y$ is the cross product of $x$ and $y$, which is computed as $$xtimes y=detbegin{bmatrix}e_1&e_2&e_3\x_1&x_2&x_3\y_1&y_2&y_3end{bmatrix}$$ where $e_i$ are the standard basis vectors in $mathbb R^3$ and $x_i$ and $y_i$ are the components of $x$ and $y$, respectively. Have you not covered cross product yet in your course, because it seems that this question is assuming you have.
    $endgroup$
    – Dave
    Jan 5 at 4:29














0












0








0





$begingroup$


Find the equation of the plane that passes through the points:
$$P_1=(1,1,2)\P_2=(2,3,3) \P_3=(3,-3,3)$$



The answer writes:
Let $x=vec{P_1P_2}=begin{bmatrix}1\2\1end{bmatrix}$ and $y=vec{P_1P_3}=begin{bmatrix}2\-4\1end{bmatrix}$
The normal vector $N$ must be orthogonal to both $X$ and $Y$. If we set $N=Xtimes Y=begin{bmatrix}6\1\-8end{bmatrix}$
Then $N$ will be a normal vector to the plane that passes through the given points. Using point $P_1$, we see that the equation of the plane is
$$6(x-1)+(y-1)-8(z-1)=0$$



But I don't know what the answer means, especially how it calculates X×Y and get $begin{bmatrix}6\1\-8end{bmatrix}$, I really have no idea.










share|cite|improve this question











$endgroup$




Find the equation of the plane that passes through the points:
$$P_1=(1,1,2)\P_2=(2,3,3) \P_3=(3,-3,3)$$



The answer writes:
Let $x=vec{P_1P_2}=begin{bmatrix}1\2\1end{bmatrix}$ and $y=vec{P_1P_3}=begin{bmatrix}2\-4\1end{bmatrix}$
The normal vector $N$ must be orthogonal to both $X$ and $Y$. If we set $N=Xtimes Y=begin{bmatrix}6\1\-8end{bmatrix}$
Then $N$ will be a normal vector to the plane that passes through the given points. Using point $P_1$, we see that the equation of the plane is
$$6(x-1)+(y-1)-8(z-1)=0$$



But I don't know what the answer means, especially how it calculates X×Y and get $begin{bmatrix}6\1\-8end{bmatrix}$, I really have no idea.







linear-algebra orthogonality






share|cite|improve this question















share|cite|improve this question













share|cite|improve this question




share|cite|improve this question








edited Jan 5 at 4:24









Mostafa Ayaz

15.4k3939




15.4k3939










asked Jan 5 at 4:04









Shadow ZShadow Z

396




396












  • $begingroup$
    Have you computed the vectors $x$ and $y$ and their cross product $xtimes y$?
    $endgroup$
    – Dave
    Jan 5 at 4:06










  • $begingroup$
    @Dave yes, but I get (2 -8 1)^T instead of (6 1 -8)^T
    $endgroup$
    – Shadow Z
    Jan 5 at 4:24










  • $begingroup$
    I get $[6~1~-8]^T$. What steps are you taking to compute this (include these steps in the body of your question for us to see)?
    $endgroup$
    – Dave
    Jan 5 at 4:25












  • $begingroup$
    I just simply times the the first, second, third number of the vectors....I have no idea how to compute..
    $endgroup$
    – Shadow Z
    Jan 5 at 4:27






  • 2




    $begingroup$
    Found the leak! That is not what $xtimes y$ means. Rather, $xtimes y$ is the cross product of $x$ and $y$, which is computed as $$xtimes y=detbegin{bmatrix}e_1&e_2&e_3\x_1&x_2&x_3\y_1&y_2&y_3end{bmatrix}$$ where $e_i$ are the standard basis vectors in $mathbb R^3$ and $x_i$ and $y_i$ are the components of $x$ and $y$, respectively. Have you not covered cross product yet in your course, because it seems that this question is assuming you have.
    $endgroup$
    – Dave
    Jan 5 at 4:29


















  • $begingroup$
    Have you computed the vectors $x$ and $y$ and their cross product $xtimes y$?
    $endgroup$
    – Dave
    Jan 5 at 4:06










  • $begingroup$
    @Dave yes, but I get (2 -8 1)^T instead of (6 1 -8)^T
    $endgroup$
    – Shadow Z
    Jan 5 at 4:24










  • $begingroup$
    I get $[6~1~-8]^T$. What steps are you taking to compute this (include these steps in the body of your question for us to see)?
    $endgroup$
    – Dave
    Jan 5 at 4:25












  • $begingroup$
    I just simply times the the first, second, third number of the vectors....I have no idea how to compute..
    $endgroup$
    – Shadow Z
    Jan 5 at 4:27






  • 2




    $begingroup$
    Found the leak! That is not what $xtimes y$ means. Rather, $xtimes y$ is the cross product of $x$ and $y$, which is computed as $$xtimes y=detbegin{bmatrix}e_1&e_2&e_3\x_1&x_2&x_3\y_1&y_2&y_3end{bmatrix}$$ where $e_i$ are the standard basis vectors in $mathbb R^3$ and $x_i$ and $y_i$ are the components of $x$ and $y$, respectively. Have you not covered cross product yet in your course, because it seems that this question is assuming you have.
    $endgroup$
    – Dave
    Jan 5 at 4:29
















$begingroup$
Have you computed the vectors $x$ and $y$ and their cross product $xtimes y$?
$endgroup$
– Dave
Jan 5 at 4:06




$begingroup$
Have you computed the vectors $x$ and $y$ and their cross product $xtimes y$?
$endgroup$
– Dave
Jan 5 at 4:06












$begingroup$
@Dave yes, but I get (2 -8 1)^T instead of (6 1 -8)^T
$endgroup$
– Shadow Z
Jan 5 at 4:24




$begingroup$
@Dave yes, but I get (2 -8 1)^T instead of (6 1 -8)^T
$endgroup$
– Shadow Z
Jan 5 at 4:24












$begingroup$
I get $[6~1~-8]^T$. What steps are you taking to compute this (include these steps in the body of your question for us to see)?
$endgroup$
– Dave
Jan 5 at 4:25






$begingroup$
I get $[6~1~-8]^T$. What steps are you taking to compute this (include these steps in the body of your question for us to see)?
$endgroup$
– Dave
Jan 5 at 4:25














$begingroup$
I just simply times the the first, second, third number of the vectors....I have no idea how to compute..
$endgroup$
– Shadow Z
Jan 5 at 4:27




$begingroup$
I just simply times the the first, second, third number of the vectors....I have no idea how to compute..
$endgroup$
– Shadow Z
Jan 5 at 4:27




2




2




$begingroup$
Found the leak! That is not what $xtimes y$ means. Rather, $xtimes y$ is the cross product of $x$ and $y$, which is computed as $$xtimes y=detbegin{bmatrix}e_1&e_2&e_3\x_1&x_2&x_3\y_1&y_2&y_3end{bmatrix}$$ where $e_i$ are the standard basis vectors in $mathbb R^3$ and $x_i$ and $y_i$ are the components of $x$ and $y$, respectively. Have you not covered cross product yet in your course, because it seems that this question is assuming you have.
$endgroup$
– Dave
Jan 5 at 4:29




$begingroup$
Found the leak! That is not what $xtimes y$ means. Rather, $xtimes y$ is the cross product of $x$ and $y$, which is computed as $$xtimes y=detbegin{bmatrix}e_1&e_2&e_3\x_1&x_2&x_3\y_1&y_2&y_3end{bmatrix}$$ where $e_i$ are the standard basis vectors in $mathbb R^3$ and $x_i$ and $y_i$ are the components of $x$ and $y$, respectively. Have you not covered cross product yet in your course, because it seems that this question is assuming you have.
$endgroup$
– Dave
Jan 5 at 4:29










1 Answer
1






active

oldest

votes


















0












$begingroup$

According to geometry, a plane can be uniquely determined given the normal vector of it and a point lying on it (the reason is intuitively simple). To solve this problem, a number of arguments are employed:




$A_1$: The cross product of two linearly independent vectors, is always orthogonal on them (linearly independent in the case of two vectors means that they are not any multiple of each other).



$A_2$: If two points belong to a plane, then so is the corresponding vector whose endpoints are the given points of the plane.



$A_3$: The cross product of two vectors $v_1=ahat i+bhat j+chat k$ and $v_2=dhat i+ehat j+fhat k$ can be calculated as $$v_1times v_2=(bf-ce)hat i+(cd-af)hat j+(ae-bd)hat k$$




The normal vector then would be$$v=v_1times v_2=begin{bmatrix}1\2\1end{bmatrix}times begin{bmatrix}2\-4\1end{bmatrix}=begin{bmatrix}2times 1-1times(-4)\2times 1-1times 1\1times(-4)-2times 2end{bmatrix}=begin{bmatrix}6\1\-8end{bmatrix}$$therefore $$(x,y,z)cdot v=k$$for some constant $k$. By substitution we finally obtain$$6x+y-8z=-1$$






share|cite|improve this answer









$endgroup$













    Your Answer





    StackExchange.ifUsing("editor", function () {
    return StackExchange.using("mathjaxEditing", function () {
    StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
    StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
    });
    });
    }, "mathjax-editing");

    StackExchange.ready(function() {
    var channelOptions = {
    tags: "".split(" "),
    id: "69"
    };
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function() {
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled) {
    StackExchange.using("snippets", function() {
    createEditor();
    });
    }
    else {
    createEditor();
    }
    });

    function createEditor() {
    StackExchange.prepareEditor({
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: true,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: 10,
    bindNavPrevention: true,
    postfix: "",
    imageUploader: {
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    },
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    });


    }
    });














    draft saved

    draft discarded


















    StackExchange.ready(
    function () {
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3062387%2ffind-the-equation-of-the-plane-that-passes-through-the-points%23new-answer', 'question_page');
    }
    );

    Post as a guest















    Required, but never shown

























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    0












    $begingroup$

    According to geometry, a plane can be uniquely determined given the normal vector of it and a point lying on it (the reason is intuitively simple). To solve this problem, a number of arguments are employed:




    $A_1$: The cross product of two linearly independent vectors, is always orthogonal on them (linearly independent in the case of two vectors means that they are not any multiple of each other).



    $A_2$: If two points belong to a plane, then so is the corresponding vector whose endpoints are the given points of the plane.



    $A_3$: The cross product of two vectors $v_1=ahat i+bhat j+chat k$ and $v_2=dhat i+ehat j+fhat k$ can be calculated as $$v_1times v_2=(bf-ce)hat i+(cd-af)hat j+(ae-bd)hat k$$




    The normal vector then would be$$v=v_1times v_2=begin{bmatrix}1\2\1end{bmatrix}times begin{bmatrix}2\-4\1end{bmatrix}=begin{bmatrix}2times 1-1times(-4)\2times 1-1times 1\1times(-4)-2times 2end{bmatrix}=begin{bmatrix}6\1\-8end{bmatrix}$$therefore $$(x,y,z)cdot v=k$$for some constant $k$. By substitution we finally obtain$$6x+y-8z=-1$$






    share|cite|improve this answer









    $endgroup$


















      0












      $begingroup$

      According to geometry, a plane can be uniquely determined given the normal vector of it and a point lying on it (the reason is intuitively simple). To solve this problem, a number of arguments are employed:




      $A_1$: The cross product of two linearly independent vectors, is always orthogonal on them (linearly independent in the case of two vectors means that they are not any multiple of each other).



      $A_2$: If two points belong to a plane, then so is the corresponding vector whose endpoints are the given points of the plane.



      $A_3$: The cross product of two vectors $v_1=ahat i+bhat j+chat k$ and $v_2=dhat i+ehat j+fhat k$ can be calculated as $$v_1times v_2=(bf-ce)hat i+(cd-af)hat j+(ae-bd)hat k$$




      The normal vector then would be$$v=v_1times v_2=begin{bmatrix}1\2\1end{bmatrix}times begin{bmatrix}2\-4\1end{bmatrix}=begin{bmatrix}2times 1-1times(-4)\2times 1-1times 1\1times(-4)-2times 2end{bmatrix}=begin{bmatrix}6\1\-8end{bmatrix}$$therefore $$(x,y,z)cdot v=k$$for some constant $k$. By substitution we finally obtain$$6x+y-8z=-1$$






      share|cite|improve this answer









      $endgroup$
















        0












        0








        0





        $begingroup$

        According to geometry, a plane can be uniquely determined given the normal vector of it and a point lying on it (the reason is intuitively simple). To solve this problem, a number of arguments are employed:




        $A_1$: The cross product of two linearly independent vectors, is always orthogonal on them (linearly independent in the case of two vectors means that they are not any multiple of each other).



        $A_2$: If two points belong to a plane, then so is the corresponding vector whose endpoints are the given points of the plane.



        $A_3$: The cross product of two vectors $v_1=ahat i+bhat j+chat k$ and $v_2=dhat i+ehat j+fhat k$ can be calculated as $$v_1times v_2=(bf-ce)hat i+(cd-af)hat j+(ae-bd)hat k$$




        The normal vector then would be$$v=v_1times v_2=begin{bmatrix}1\2\1end{bmatrix}times begin{bmatrix}2\-4\1end{bmatrix}=begin{bmatrix}2times 1-1times(-4)\2times 1-1times 1\1times(-4)-2times 2end{bmatrix}=begin{bmatrix}6\1\-8end{bmatrix}$$therefore $$(x,y,z)cdot v=k$$for some constant $k$. By substitution we finally obtain$$6x+y-8z=-1$$






        share|cite|improve this answer









        $endgroup$



        According to geometry, a plane can be uniquely determined given the normal vector of it and a point lying on it (the reason is intuitively simple). To solve this problem, a number of arguments are employed:




        $A_1$: The cross product of two linearly independent vectors, is always orthogonal on them (linearly independent in the case of two vectors means that they are not any multiple of each other).



        $A_2$: If two points belong to a plane, then so is the corresponding vector whose endpoints are the given points of the plane.



        $A_3$: The cross product of two vectors $v_1=ahat i+bhat j+chat k$ and $v_2=dhat i+ehat j+fhat k$ can be calculated as $$v_1times v_2=(bf-ce)hat i+(cd-af)hat j+(ae-bd)hat k$$




        The normal vector then would be$$v=v_1times v_2=begin{bmatrix}1\2\1end{bmatrix}times begin{bmatrix}2\-4\1end{bmatrix}=begin{bmatrix}2times 1-1times(-4)\2times 1-1times 1\1times(-4)-2times 2end{bmatrix}=begin{bmatrix}6\1\-8end{bmatrix}$$therefore $$(x,y,z)cdot v=k$$for some constant $k$. By substitution we finally obtain$$6x+y-8z=-1$$







        share|cite|improve this answer












        share|cite|improve this answer



        share|cite|improve this answer










        answered Jan 5 at 5:04









        Mostafa AyazMostafa Ayaz

        15.4k3939




        15.4k3939






























            draft saved

            draft discarded




















































            Thanks for contributing an answer to Mathematics Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid



            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.


            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3062387%2ffind-the-equation-of-the-plane-that-passes-through-the-points%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Can a sorcerer learn a 5th-level spell early by creating spell slots using the Font of Magic feature?

            Does disintegrating a polymorphed enemy still kill it after the 2018 errata?

            A Topological Invariant for $pi_3(U(n))$