What is a functions list pointer at beginning of structure called c++
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I'm reversing some assembly code and I'm consistently coming across certain structures that have an address at the very beginning of the structure.
This address seems to be a pointer to the beginning of an array of function addresses related to that specific structure.
I've also noticed that the first function in the array is usually related to deallocated/cleaning up of the structure.
Does anyone know what this type of structuring is called? I'd like to learn how this works
c++ assembly reverse-engineering powerpc
add a comment |
I'm reversing some assembly code and I'm consistently coming across certain structures that have an address at the very beginning of the structure.
This address seems to be a pointer to the beginning of an array of function addresses related to that specific structure.
I've also noticed that the first function in the array is usually related to deallocated/cleaning up of the structure.
Does anyone know what this type of structuring is called? I'd like to learn how this works
c++ assembly reverse-engineering powerpc
You might be looking at a pointer to a vtable (virtual table).
– NathanOliver
Jan 3 at 14:18
Virtual table. For virtual functions. Such as a destructor or user-defined virtual function. As these are run-time dependent. Try reverse-engineering of a class/struct that has no virtual functions. See the difference. Or also interesting: inheritance with virtual tables.
– Neijwiert
Jan 3 at 14:18
How do objects work in x86 at the assembly level? shows how the vtable works, with x86 examples of compiler-generated code.
– Peter Cordes
Jan 3 at 14:22
Would the first function in the vtable be the destructor?
– Joseph Jones
Jan 3 at 14:27
1
It's implementation dependent. Linux and Windows implement their vtable in exactly the opposite order (it depends on the order of declaration IIRC).
– Matthieu Brucher
Jan 3 at 14:28
add a comment |
I'm reversing some assembly code and I'm consistently coming across certain structures that have an address at the very beginning of the structure.
This address seems to be a pointer to the beginning of an array of function addresses related to that specific structure.
I've also noticed that the first function in the array is usually related to deallocated/cleaning up of the structure.
Does anyone know what this type of structuring is called? I'd like to learn how this works
c++ assembly reverse-engineering powerpc
I'm reversing some assembly code and I'm consistently coming across certain structures that have an address at the very beginning of the structure.
This address seems to be a pointer to the beginning of an array of function addresses related to that specific structure.
I've also noticed that the first function in the array is usually related to deallocated/cleaning up of the structure.
Does anyone know what this type of structuring is called? I'd like to learn how this works
c++ assembly reverse-engineering powerpc
c++ assembly reverse-engineering powerpc
asked Jan 3 at 14:16
Joseph JonesJoseph Jones
377
377
You might be looking at a pointer to a vtable (virtual table).
– NathanOliver
Jan 3 at 14:18
Virtual table. For virtual functions. Such as a destructor or user-defined virtual function. As these are run-time dependent. Try reverse-engineering of a class/struct that has no virtual functions. See the difference. Or also interesting: inheritance with virtual tables.
– Neijwiert
Jan 3 at 14:18
How do objects work in x86 at the assembly level? shows how the vtable works, with x86 examples of compiler-generated code.
– Peter Cordes
Jan 3 at 14:22
Would the first function in the vtable be the destructor?
– Joseph Jones
Jan 3 at 14:27
1
It's implementation dependent. Linux and Windows implement their vtable in exactly the opposite order (it depends on the order of declaration IIRC).
– Matthieu Brucher
Jan 3 at 14:28
add a comment |
You might be looking at a pointer to a vtable (virtual table).
– NathanOliver
Jan 3 at 14:18
Virtual table. For virtual functions. Such as a destructor or user-defined virtual function. As these are run-time dependent. Try reverse-engineering of a class/struct that has no virtual functions. See the difference. Or also interesting: inheritance with virtual tables.
– Neijwiert
Jan 3 at 14:18
How do objects work in x86 at the assembly level? shows how the vtable works, with x86 examples of compiler-generated code.
– Peter Cordes
Jan 3 at 14:22
Would the first function in the vtable be the destructor?
– Joseph Jones
Jan 3 at 14:27
1
It's implementation dependent. Linux and Windows implement their vtable in exactly the opposite order (it depends on the order of declaration IIRC).
– Matthieu Brucher
Jan 3 at 14:28
You might be looking at a pointer to a vtable (virtual table).
– NathanOliver
Jan 3 at 14:18
You might be looking at a pointer to a vtable (virtual table).
– NathanOliver
Jan 3 at 14:18
Virtual table. For virtual functions. Such as a destructor or user-defined virtual function. As these are run-time dependent. Try reverse-engineering of a class/struct that has no virtual functions. See the difference. Or also interesting: inheritance with virtual tables.
– Neijwiert
Jan 3 at 14:18
Virtual table. For virtual functions. Such as a destructor or user-defined virtual function. As these are run-time dependent. Try reverse-engineering of a class/struct that has no virtual functions. See the difference. Or also interesting: inheritance with virtual tables.
– Neijwiert
Jan 3 at 14:18
How do objects work in x86 at the assembly level? shows how the vtable works, with x86 examples of compiler-generated code.
– Peter Cordes
Jan 3 at 14:22
How do objects work in x86 at the assembly level? shows how the vtable works, with x86 examples of compiler-generated code.
– Peter Cordes
Jan 3 at 14:22
Would the first function in the vtable be the destructor?
– Joseph Jones
Jan 3 at 14:27
Would the first function in the vtable be the destructor?
– Joseph Jones
Jan 3 at 14:27
1
1
It's implementation dependent. Linux and Windows implement their vtable in exactly the opposite order (it depends on the order of declaration IIRC).
– Matthieu Brucher
Jan 3 at 14:28
It's implementation dependent. Linux and Windows implement their vtable in exactly the opposite order (it depends on the order of declaration IIRC).
– Matthieu Brucher
Jan 3 at 14:28
add a comment |
1 Answer
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That's the "vtable" a.k.a. "virtual method table".
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That's the "vtable" a.k.a. "virtual method table".
add a comment |
That's the "vtable" a.k.a. "virtual method table".
add a comment |
That's the "vtable" a.k.a. "virtual method table".
That's the "vtable" a.k.a. "virtual method table".
answered Jan 3 at 14:18
Ken ThomasesKen Thomases
71.9k673110
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You might be looking at a pointer to a vtable (virtual table).
– NathanOliver
Jan 3 at 14:18
Virtual table. For virtual functions. Such as a destructor or user-defined virtual function. As these are run-time dependent. Try reverse-engineering of a class/struct that has no virtual functions. See the difference. Or also interesting: inheritance with virtual tables.
– Neijwiert
Jan 3 at 14:18
How do objects work in x86 at the assembly level? shows how the vtable works, with x86 examples of compiler-generated code.
– Peter Cordes
Jan 3 at 14:22
Would the first function in the vtable be the destructor?
– Joseph Jones
Jan 3 at 14:27
1
It's implementation dependent. Linux and Windows implement their vtable in exactly the opposite order (it depends on the order of declaration IIRC).
– Matthieu Brucher
Jan 3 at 14:28